I have Red Faction 1 on my PC, Red Faction 2 on my PS2. I think I am going to rent Red Faction Guerrilla just to be safe.
I really liked RF2's gunner sequence where you and your pal flew around blowing up everything. It was pretty great -- it was the only sequence I liked in a game that was ever like that until I played the mech sequence in FEAR 2.
Little destruction, but the parts that were destroyed were absolutely beautiful.
Don't get me wrong; RF1 was amazing. I spent a good year and a half of my life playing that exclusively online (railgun only servers FTW)
RF is so much fun..Too bad no more active multiplayer
I hated Red Faction: Guerrilla because all it was-was blowing up buildings. That isn't what made Red Faction great, destroying the [b]map[/b] was. Had they called the game something else I would of been fine, but to carry on the legacy and to not have what made the original so well known was just insulating.
Red faction 2 was awesome.
[QUOTE=DudeGuyKT;21573843]Are we talkin' Guerrilla here? If we are, my Gamertag is Rauthr.
Though no one wants to play with me.
[editline]04:17PM[/editline]
When designing the Geo Mod 2 engine, the company actually destroyed several buildings to observe how the pieces acted. Almost everything acts like it would in real life.
I vote for Guerrilla.[/QUOTE]
I'm pretty sure Geomod 2 is just a highly optimized realtime structural stress/breakage/physics simulator. Which is why it can sometimes take a bit for a building to collapse, it has to accurately calculate that it is actually going to collapse.
someone get a fucking server up already.
[QUOTE=BmB;21594586]I'm pretty sure Geomod 2 is just a highly optimized realtime structural stress/breakage/physics simulator. Which is why it can sometimes take a bit for a building to collapse, it has to accurately calculate that it is actually going to collapse.[/QUOTE]
Exactly, which is why they destroyed the buildings, to make sure their stress and physics, along with explosions, would look they way the would in real life.
[QUOTE=DudeGuyKT;21573843]Are we talkin' Guerrilla here? If we are, my Gamertag is Rauthr.
Though no one wants to play with me.
[/QUOTE]
Sent you a friend request.
It seems that SyFy is going to make a Red Faction movie. If it does well, they might make a TV Show
[url]http://tv.ign.com/articles/108/1086368p1.html[/url]
[QUOTE=TheLolrus;21596233]Sent you a friend request.[/QUOTE]
:hfive:
I remember RF1 on the PS2.
Hell I beat it again last night.
I remember in multiplayer I would dig holes with a rocket launcher.
That's pretty awesome. The story of Red Faction was decent although I never completed it.
[QUOTE=ubertaco;21597067]I remember in multiplayer I would dig holes with a rocket launcher.[/QUOTE]
I did that all the time, was a pastime for me and my friends, see how long an big a tunnel we could make in the timelimit.
If you made the level as soft as possible shooting a hole would make an infinite vertical chasm.
Me and my brother used to make forts out of tunnels, then we duked it out with rocket launchers and sniper rifles.
Tunneling is too much fun in this game
The one thing I didn't like is the stealth parts of the game.
I loved Red Faction, I originally played and owned it for the PS2, and the first thing that came to my mind when I first saw the introduction and the very first level was the movie Total Recall, the RF's setting and atmosphere is just like a good Paul Verhoeven movie mixed with Half-Life, it can hardly get any better, especially for its time back during the PS2 days, I thought that RF was in advance of its time mostly due to the graphics, particle effects and physics effects (scripted or not, it was never-before-seen I believe, especially with the water filling newly carved holes in certain areas and the effect of the breaking glass and the smoke from the rockets, etc., it was mind-blowing). Today I own the PC version on Steam, and is installed with the Pure Faction mod, it's just as fun as before, I started a game not so long ago, I should get back to it and complete it again after all those years.
[QUOTE=MutantBadger;21599630]Me and my brother used to make forts out of tunnels, then we duked it out with rocket launchers and sniper rifles.[/QUOTE]
A buddy and I would often race for a rail gun and try to get a curving tunnel built in some obscure part of the level, sit inside of it, and snipe. Until the other guy got a rail gun...
[QUOTE=Axznma;21560963]No, it was fairly popular back in the day thanks to it's destructible maps.
It's the only Red Faction I like, 2 and GW were piles of crap to me.[/QUOTE]
Agree'd
I dunno, GW is quite awesome. Too bad the buildings don't crumble and fall the way they are supposed to. Knock out two support beams for a SMOKESTACK and it still stands.
[QUOTE=MutantBadger;21618956]I dunno, GW is quite awesome. Too bad the buildings don't crumble and fall the way they are supposed to. Knock out two support beams for a SMOKESTACK and it still stands.[/QUOTE]
True, but I like to break down as much of the building as I can without making it fall. Buys you time when you're trying to crash one of them smokestacks into a nearby building.
What bothered me is that you couldn't knock down support beams with explosives, but you could with a fricken SledgeHammer
I'll give you that one, I hated not being able to bring down wind turbines with the charges.
Also, smokestacks were good for the "Two Birds With One Stone" treatment.
[editline]09:49PM[/editline]
it was like playing dominoes with giant lincoln logs!
Oh, the best I really did was crash one into the ore plant in Parker, and the other one onto the guard station outside. Too many times the thing I'm destroying lands squarely on my head.
If it wasn't for an APC I would've been crushed one time. The APC blew up but I escaped unharmed.
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