• I'm a spoiled Source-game player
    80 replies, posted
I've lived a rather closed off life thinking Source was the bee's knees in terms of physics simulation. ...Then I discovered Digital Molecular Matter :gizz:
The Source engine is incredibly robust, very easily moddable and very user friendly.
It's moddable, can run on a shitty (my) computer and the faces are quite good, did I miss anything?
lol@ Valve complete pack $100, 20 games, Millions of free downloads for most of them. Mw2 $50, 1 $15 pack of 5 maps
[QUOTE=c0nk3r;21568074]lol@ Valve complete pack $100, 20 games, Millions of free downloads for most of them. Mw2 $50, 1 $15 pack of 5 maps[/QUOTE] Valve games are, cheap, good and you will always have fun in them (Some exeptions, and can vary within likes). That's why they're awesome.
I love how source is one of the few engines that actually have custom content without heavy modding.
Player movement and mouse movement feels incredibly clunky and awkward in other games.
[QUOTE=CoolCorky;21567476]I've lived a rather closed off life thinking Source was the bee's knees in terms of physics simulation. ...Then I discovered Digital Molecular Matter :gizz:[/QUOTE] The lack of games that use DMM is criminal. I remember buying The Force Unleashed with the smallest tiniest hope that I would be able to piss around in a room throwing R2D2 or a mini Death Star at various materials. I would buy a game if it was just doing that.
[QUOTE=Talishmar;21566788]Unreal Engine is better than Source :biggrin:[/QUOTE] That is sadly true.
[QUOTE=Odellus;21537589]Source uses Havok. [editline]01:32AM[/editline] Havok is fucking terrible though.[/QUOTE] The HL2-one. (*cough 2004 cough*) I've heard, the the newest version of havok is pretty good.
obligatory Valve bj post
The Orange Box I bought for about £20, out of which I got over 1800 hours of gameplay, 1300 so far from TF2. Source ran on my old outdated shit, and looks great on my new speedy rig. I can't look back.
I bought the Valve Complete 2008 Pack for £39.74 on a 75% off weekend. Now that is a fucking deal. But to make up for feeling cheap I did also buy the Orange Box and both L4Ds on the 360.
I find in non-source MP FPS's (and some SP's) I have a tendency to get tunnel vision. although I might be because I'm used to a 90 FOV and not the 80 or under FOV most other games have.
[QUOTE=Zackin5;21573208]I find in non-source MP FPS's (and some SP's) I have a tendency to get tunnel vision. although I might be because I'm used to a 90 FOV and not the 80 or under FOV most other games have.[/QUOTE] This. I love how flexible Source allows a player to be.
Valve knows community = power, hence custom maps, mods and whatever. Why does battlefield heroes have alot less players than team fortress 2? EA doesent let the community to take part in shaping the game
I come to expect a dev console in most games, even though I rarely get one :saddowns:
I used to play Valve games all the time with my 8400 gs and my Pentium 4. Now I have a new computer that can run Crysis on high, but I rarely play them anymore :(.
I find that the best thing about Valve, is how they listen to the community so well, to modders asking for needs and resources, heck, they even give some of them job offers, and how much effort they put into those little easter eggs to big ones like the Portal 2 ARG. Valve, will always, be my favorite company, I can still enjoy other games, but Valve stands before all of them. I am a dedicated Valve fanboy, and I'm fucking proud of it.
Truth. I was playing Ultimate Spider-Man on the Wii recently and began focusing on how Trask's (the villain's) face was moving when speaking to Eddie Brock/Venom. I realized that the lipsync was off, and that he didn't even move his mouth for some words. In other words, I've begun looking for Source features in other games because I've come to expect them as a standard. I feel that Source players are all spoiled, but in a good way. [QUOTE=AshtonArdoin;21575812]I find that the best thing about Valve, is how they listen to the community so well, to modders asking for needs and resources, heck, they even give some of them job offers, and how much effort they put into those little easter eggs to big ones like the Portal 2 ARG. Valve, will always, be my favorite company, I can still enjoy other games, but Valve stands before all of them. I am a dedicated Valve fanboy, and I'm fucking proud of it.[/QUOTE] Also, yes. Look at VALVe next to, say, Nintendo. When VALVe saw what Garry did with Source, they officially began selling Gmod on Steam and let him keep half of the profits. Nintendo, on the other hand, releases an update to the Wii console to kill the Homebrew Channel which kept hackers from giving their Wiis features that the system deserved in the first place. And another thing, with the Portal 2 ARG, look what they managed to do. They united Steam Forums Users together on their forum and Facepunch users on this forum. They got us to work together and we did some real detective work. We figured out how to translate the mores code, run the other sounds through a program and make pictures, and connect to the BBS connection or whatever to follow the progress on the announcement. I'm with you. VALVe will always, forever, be my favorite company as well.
[QUOTE=Kirbunny431;21575929]which kept hackers from giving their Wiis features that the system deserved in the first place.[/QUOTE] I wasn't aware Piracy was a feature.
[QUOTE=darkzero226;21578521]I wasn't aware Piracy was a feature.[/QUOTE] It's a shame that people did use the home brew channel for piracy, but you have to admit that it did have it's legitimate uses.
Don`t we all love how Valve did so well with the Lip Sync in TF2? Saaaandvich... Saaaaandvich... Gonna kick so-OM NOM NOM NOM OM
[QUOTE=CoolKingKaso;21575602]I used to play Valve games all the time with my 8400 gs and my Pentium 4. Now I have a new computer that can run Crysis on high, but I rarely play them anymore :(.[/QUOTE] I got crysis - capable rig too, and i still keep modding source. Now i can use OB-source's features without nice fps-raping: projected textures, particles, mirrors, etc. :V
Depends what I'm after. If I'm after a long indepth playthrough, then yeah, Half-life 2. But if I want to churn out frags NOW and I mean NOW I'll go play UT2k4
The only other game I get the "Valve feeling" with is Bioshock. God I love that game.
This only happens to me with multiplayer games. I have never played a multiplayer game that I liked as much as TF2. Whether it's a better server browser, custom content, better VOIP, etc. all those little features just make TF2 seem so much better.
Bethesda does a good job with the community too, and I think Brink will be a good standard-setting game. But, I will always ally myself with Valve as favorites.
I think Valve and Rockstar are pretty level when it comes to storytelling and character development.
You have an appreciation for a decent engine that continues to get the job done without destroying your system. Nothing to be ashamed of :D
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