• FOnline:2238 Season 3: The Lost Children
    67 replies, posted
If this game is still actually populated I might be interested
What stats should I work on if I intend on becoming a weapon smith? It's either I go that or the inevitable grindfest that is armor crafting.
I wouldn't suggest to play this game right now, server crashes every 45 minutes and developers aint fixing that. + I heard rumor that there's gonna be new fonline game soon.
Yeah, all they're really adding to the game though are 3D sprites and some new features. Features not included are power armor.
Changelog 28/06/2012 (wohoo finally) FIXES: - Silent Death works with 14mm and .223 pistols. - Kamikaze now reduces Damage Resistances instead of Damage Thresholds. - Bear trap graphics. - Stability and performence fixes. - Fibers visible in field of view only. - VTDB should save characters data correctly now. - Browsing in faction terminals. - Metzger slave run locations should no longer disappear prematurely. - Toxic Caves elevator. - Extended some maps near specific entrances that would lock the client's vision. - Patched ghost wall holes in certain maps. - Ghost perk. - FOV and weapon range contours should be displayed correctly. Also see the fog of war (Features). - Many dialogs errors. - Minor stuff. FEATURES: - Added the display of fog of war (shadow over the area outside FOV). * to enable it, bind it to a hotkey using 2238 config tool. Use the hotkey to toggle its display in game. * to change the fog color, add the following string to FOnline2238.cfg in [2238] section: * FogColor = R G B A * where R, G, B and A range from 0 to 255. * there might be a slight difference between FOV contours and the fog of war boundary due to different drawing methods - no need to report that unless the difference is big. - A new repeatable quest, talk to Martin at Westin's Ranch. CHANGES (WIP): - Gun Runners courier quest: box is removed after succesful lockpick. - Right between the eyes mow reduces Helmet Anti Crit Modifier by 50% instead of 25%. - Helmet Anti Crit Modifiers doubled. - Adrenaline Rush increases Damage Resistances by 15, 10, 5 and Damage Thresholds by 3, 2, 1 when current HP is below (or equal to) 25%, 50% and 75% of total HP respectively. This is not cumulative. - Removed cap for Armor Class. - Updated the base config tool. Changed FixedFPS setting behaviour: negative values disable fixed fps rate and instead work like old GameSleep (value taken negative, i.e. FixedFPS=-5 is equivalent to old GameSleep=5). Using negative values can greatly increase the performance on older machines, be sure to check it out. If in doubt, start with values around -2. Remeber that FixedFPS setting is ignored when you enable VSync. - Armour condition drops by half on violent death (instad of flat 75p%) decrease. - Changed Gunrunners Courier Job: Decreased reputation needed to enter the faction to 900. Added limit of max. 1000 reputation being possible to gain from doing the job. - Increased damage and clip size for XL70E3. - Minor resistance modifier increase for JHP ammo. - Advanced materials crafting batches. - Adjusted critical hit tables. EXTRA NOTES: - Run the updater to obtain the new files.
Someone should get on the IRC.
Looks like server is fixed too, it has been up for 2 hours now. [editline]28th June 2012[/editline] this game needs more players :c
Looks like groin-shots remain champion.
Sorry, you need to Log In to post a reply to this thread.