• World of Warcraft v. Varj Begs to be Unbanned
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Rogue changes are pretty meh, it's a good thing I'm not to attached to mine.
Aaaand now I'm poor again, go go me.
[QUOTE=RetaDepa;21228577] [URL="http://www.facepunch.com/#"]View YouTUBE video[/URL] [URL]http://youtube.com/watch?v=TWnf7JUc7aA[/URL] What.[/QUOTE] :wtc: That was creepy...
Also, most of you have probably read them: [url=http://blue.mmo-champion.com/t/24262356308/cataclysm-class-preview-death-knight/]Cata DK Changes[/url] [url=http://blue.mmo-champion.com/t/12947242994/cataclysm-class-preview-rogue/]Cata Rogue changes[/url]
[QUOTE=Marlamin;21244806]Also, most of you have probably read them: [url=http://blue.mmo-champion.com/t/24262356308/cataclysm-class-preview-death-knight/]Cata DK Changes[/url] [url=http://blue.mmo-champion.com/t/12947242994/cataclysm-class-preview-rogue/]Cata Rogue changes[/url][/QUOTE] Level 85 DK Ability. I came Too bad I don't play one. Can't stand them. Raise Ally, use it you fucking idiots.
Thanks for posing those Marla! Couldn't find em before.
[QUOTE=luigi1107;21244863]Level 85 DK Ability. I came[/QUOTE] What if you use it on Spell Reflection...
[QUOTE=GhettoGeek;21245045]What if you use it on Spell Reflection...[/QUOTE] :psyboom:
[QUOTE=GhettoGeek;21245045]What if you use it on Spell Reflection...[/QUOTE] Spell Reflect doesn't attack or harm your target by its self, so it will do nothing and you will have wasted a cooldown like a fucking moron. GG generic retard (Belf)DK.
I'm liking the new Death Knight changes, looks like I'm sticking with my Death Knight for Cataclysm. :v:
If you main a DK you may well deserve to be shot.
[QUOTE=Thorny;21246018]If you main a DK you may well deserve to be shot.[/QUOTE] What if i leveled two other characters to 80 prior
Slightly better, but it's still not great. Also, anyone on Bloodhoof EU want to do me a favour? I have a bank-alt about to get the Noble title, and need some help with getting to the higher areas to lay eggs and shit.
[QUOTE=Thorny;21246264]Slightly better, but it's still not great. Also, anyone on Bloodhoof EU want to do me a favour? I have a bank-alt about to get the Noble title, and need some help with getting to the higher areas to lay eggs and shit.[/QUOTE] Why would you bother doing achievements/events on a bank alt? :confused:
Because the title reward is <The Noble>? E.G Bank Alt The Noble - it also rewards awesome banker clothes.
[QUOTE=Thorny;21246018]If you main a DK you may well deserve to be shot.[/QUOTE] Oh dear, I thought people had lain off the 'Death Knights are noobs' thing a year ago?
[QUOTE=Thorny;21246018]If you main a DK you may well deserve to be shot.[/QUOTE] My Guild leader's main is a DK, but only because his main was deleted by his brother.
[QUOTE=HAKKAR!!!;21246626]My Guild leader's main is a DK, but only because his main was deleted by his brother.[/QUOTE] Well that's obviously ok but you get what I'm saying.
Could be possible they like the idea of a magic plate wearing death knight, or the way the mechanic works.
[QUOTE=Thorny;21246765]Well that's obviously ok but you get what I'm saying.[/QUOTE] Yeah, one of my friends brothers plays a DK as his main. Last week he pulled 4k DPS on Saurfang 25 man and was proud of it, he gets carried so much.
I main a dk :kiddo:
Rogue changes are kinda lame. I can't envision combat readiness being at all useful in raiding unless if they reduce boss damage. Redirect is... okay? Pretty good for mut rogues, but it's not grand for combat. Smoke Bomb... pretty good for PvP, and I see the usages for PvE, but I don't think Rogues should have an ability directly designed to aid the group. Recuperate looks cool, I guess. I'd like to see how it scales with level, though. Ambush with all weapons? Okay, co-"reduced damage on non-daggers." ughh
Rogues are going to end up being the most stale class, as per usual.
[QUOTE=luigi1107;21244863] Raise Ally, use it you fucking idiots.[/QUOTE] I normally wait a minute to see if a combat res is called on that player, if none is called I'll use raise ally :angel:
in the entire expansion i've only ever been raised 3 times..figured it was some awkward talent or something for ages then realised its just dk's slacking off
[QUOTE=Anonymuzz;21247732]Rogue changes are kinda lame. I can't envision combat readiness being at all useful in raiding unless if they reduce boss damage. Redirect is... okay? Pretty good for mut rogues, but it's not grand for combat. Smoke Bomb... pretty good for PvP, and I see the usages for PvE, but I don't think Rogues should have an ability directly designed to aid the group. Recuperate looks cool, I guess. I'd like to see how it scales with level, though. Ambush with all weapons? Okay, co-"reduced damage on non-daggers." ughh[/QUOTE] i really dont like a lot of the rogue changes, but mostly [quote]In PvE, even accounting for active modifiers like Slice and Dice and Envenom, a very large portion of the rogue's damage is attributable to passive sources of damage. Yes, they are using abilities for the entire duration of a fight, but we want to reduce the percentage of rogue damage that comes from auto-attacks and poisons. More of their damage will be coming from active abilities and special attacks.[/quote] i didn't mind a lot of the changes but god damn i don't want to be a ret paladin or a warrior
I like being dependent on stun locks. It's fun beating someone up while their helpless.
Hunter changes! [url]http://forums.worldofwarcraft.com/thread.html?topicId=24261186675&sid=1[/url]
wow, those changes are actually good - really nice to see that hunters will start with pets and become much more range-oriented.
The new hunter abilities are a little disappointing, apart from Camo - What's up with this PvP direction Blizz is taking.
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