• S.T.A.L.K.E.R. Series Megathread
    2,002 replies, posted
[QUOTE=Thunderbolt;17631051]Anyone else got that ungodly annoying texture problem in CoP where they look like they had an overlapping copy of them? [img_thumb]http://img42.imageshack.us/img42/3443/xrengine200910031107188.jpg[/img_thumb] [img_thumb]http://img36.imageshack.us/img36/1019/xrengine200910031104038.jpg[/img_thumb] Looks like shit D:[/QUOTE] oh wow, it looks like someone fucked around with the filters in photoshop.
^Never mind,I have disabled SSAO and enabled 4x AA instead,now it looks great and runs on 120 FPS instead of 60 :D
[QUOTE=Thunderbolt;17631051]Anyone else got that ungodly annoying texture problem in CoP where they look like they had an overlapping copy of them? [img_thumb]http://img42.imageshack.us/img42/3443/xrengine200910031107188.jpg[/img_thumb] [img_thumb]http://img36.imageshack.us/img36/1019/xrengine200910031104038.jpg[/img_thumb] Looks like shit D:[/QUOTE] Looks like broken parallax mapping.
[QUOTE=Retardation;17624198]How the fuck did you get those graphics? I tried running it on max and it still looks a little worst then that. [editline]11:50PM[/editline] Also, am I really the only one that still plays Clear Sky regularly? everyone seems to be playing CoP and LURK ITT.[/QUOTE] I just set everything to max and it looked like that
One thing I always think that games should do is allow the cover system in games such as...well...every Tom Clancy game. But you cant see whats around the corner. its just black, possibly with a small red aura where you hear gunshots coming from.
I'm hex editing all weapon huds now, should take about 1 or two hours, depends on how fast I am. Then it's just a matter of editing the unique_items.ltx and getting the latest script version, then It should be ready for release.
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