• DayZ Mod - Crawling Simulator 2012 Dammit rocket what did you break this time?
    10,006 replies, posted
[QUOTE=GhostG45;36711714]I think the new hotfix is out, dayzmod.com is back up and my Six Updater just updated.[/QUOTE] Hasn't been added it to the changlog yet
[QUOTE=_Axel;36711784]Oh god. He was dead all along ?[/QUOTE] [sp]Yes.[/sp]
[QUOTE=Darkslicer;36711031]Even worse, play since the start of the mod and already have an feel of each change of the zombies and almost the exact range where they might see you. I never attract zombies.. because I simply must force myself to do so currently because you learn fast in dayz by simply getting your ass wrecked at the start. You learn by mistakes. [editline]10th July 2012[/editline] In the end my opinion would be that cities should be exciting to go to. How to archieve that? More end loot possibilities, more things ONLY a city gives but incredible increased difficulty and maybe another zombie type so you won't just run in and shoot off zombies easily or pussy logout from zombies. Cities are currently not exciting due to the fact they just have the same shit like every other barn or building. [editline]10th July 2012[/editline] Also rocket always speaks about adding content and gameplay mechanics for [B]group activities and group rewards[/B]. So expect to have an increased difficulty and more end to end content. [editline]10th July 2012[/editline] Hell, the arma 2 engine even allows for an instance/server change when you reach a certain point, so you easily could add many stations leading to a passworded server which runs the amazing city map zhargabad (every house is enterable) It could be easily a player market or an extremely hard zombie infested city with special stuff in it locked to 10 players so there is still a chance some bandit ass is going to shoot up your butt but you still get to focus on the content of the map. [editline]10th July 2012[/editline] Here is the city of the landscape zargabad (included in OA): [img]http://visual-gamer.de/wp-content/uploads/2010/06/AI_q1-e1276370870118.jpg[/img] I want to see a possibility to be there in dayz since every building is enterable.[/QUOTE] that's a lot of opinions maybe you should tell them to rocket and quit filling up the forum since everyone can tell you about 10 reasons why Zargabad wont happen.
[QUOTE=Darkslicer;36711031]Even worse, play since the start of the mod and already have an feel of each change of the zombies and almost the exact range where they might see you. I never attract zombies.. because I simply must force myself to do so currently because you learn fast in dayz by simply getting your ass wrecked at the start. You learn by mistakes. [editline]10th July 2012[/editline] In the end my opinion would be that cities should be exciting to go to. How to archieve that? More end loot possibilities, more things ONLY a city gives but incredible increased difficulty and maybe another zombie type so you won't just run in and shoot off zombies easily or pussy logout from zombies. Cities are currently not exciting due to the fact they just have the same shit like every other barn or building. [editline]10th July 2012[/editline] Also rocket always speaks about adding content and gameplay mechanics for [B]group activities and group rewards[/B]. So expect to have an increased difficulty and more end to end content. [editline]10th July 2012[/editline] Hell, the arma 2 engine even allows for an instance/server change when you reach a certain point, so you easily could add many stations leading to a passworded server which runs the amazing city map zhargabad (every house is enterable) It could be easily a player market or an extremely hard zombie infested city with special stuff in it locked to 10 players so there is still a chance some bandit ass is going to shoot up your butt but you still get to focus on the content of the map. [editline]10th July 2012[/editline] Here is the city of the landscape zargabad (included in OA): I want to see a possibility to be there in dayz since every building is enterable.[/QUOTE] Zargabad is also laggy as shit and I have literally never seen anyone run it with a framerate above 20. DayZ is already a somewhat laggy mission. It's nigh-unplayable already for me when Chernogorsk or Electro has somewhere around 15 players in them. I literally get 5fps with that number of players/zombies. Fallujah would be viable gameplay-wise for an all city map, though. It has about the same ratio of outlying country to city, except Fallujah's outskirts are still [I]litered[/I] with small buildings so it's not like there'd be many (if any) patches without zombies. [editline]10th July 2012[/editline] Unfortunately it is also laggier because it is bigger and welp.
Damn it lost all my shit while putting on camo.
Is the server locked right now?
Whoever had that bus near Vybor, Thanks!
There is a bus spawnpoint in Vybor, and given the short lifespan of buses on this server I wouldn't be surprised if it was freshly spawned.
So is the backpack dupe bug fixed?
[QUOTE=Pocket_Hulk;36712333]There is a bus spawnpoint in Vybor, and given the short lifespan of buses on this server I wouldn't be surprised if it was freshly spawned.[/QUOTE] Nope, it was at some clearing ontop of a hill. Found a tent, decided to keep looking around then found a big ass bus with half the windows broken out and the back window just hanging in pieces.
DayZ feels so futile and hopeless now after the new update. The only way to get to a specific area in zombie territory is slowly walk or prone to that area, but that's useless as the zombies have an increased range of seeing. After about 40 minutes of slowly moving and server hopping a little, I managed to find a hatchet, but my legs broke 10 minutes later.
[QUOTE=Doctor Dave;36712420]DayZ feels so futile and hopeless now after the new update. The only way to get to a specific area in zombie territory is slowly walk or prone to that area, but that's useless as the zombies have an increased range of seeing. After about 40 minutes of slowly moving and server hopping a little, I managed to find a hatchet, but my legs broke 10 minutes later.[/QUOTE] Up to this point I don't really care about being furtive if I'm near a medium sized city. You just have to enter a building or zigzag between fences to lose them.
Sorry to that guy with a Hatchet in Staroye
oooo the new forum looks snazzy
[QUOTE=_Axel;36712623]Up to this point I don't really care about being furtive if I'm near a medium sized city. You just have to enter a building or zigzag between fences to lose them.[/QUOTE] So, I can run around all of the town and just go into a building and I'm in the clear? Seems right.
RIP Trip. :( I didn't mean to shoot you.
[QUOTE=peakza;36712061]Damn it lost all my shit while putting on camo.[/QUOTE] It happened to me aswell.
Yeah, Rocket forgot to add that to the changelog, any outfit that doesn't include a baseball cap in it's style is actually a Self-Contained Implosion Device as of 1.7.2. Meant to reduce the PVP presence I imagine [sp]I'm just joking, I gotta give rocket some credit for all the work he must have ahead of him, the poor fucker[/sp]
Will DayZ ever break off and be it's own game for sell?
[QUOTE=Relaxation;36713009]Will DayZ ever break off and be it's own game for sell?[/QUOTE] That's what rockets aiming for
I log into the server and see two streams of blood falling from the floor above me, decided i might try and make a few friends while im here. Greet them with a "Hola" and am immediately axed in the face. Such is life in DayZ...
[t]http://cloud-2.steampowered.com/ugc/559821183582490149/A2542EBF3CA9B8ACDFE587BDF0CD0BB547A29291/[/t] Thanks!
Still getting connection refused on the mumble, my research says that this is probably a port problem... The port is really 1337?
[QUOTE=Benstokes;36713255]Still getting connection refused on the mumble, my research says that this is probably a port problem... The port is really 1337?[/QUOTE] Yes, it is.
Haven't played for a few days. Come back. [B]EIGHT HUNDRED AND THIRTY NEW POSTS[/B] Was there an update? If so where do I get it? Is it too broken to play, and will I lose everything I have, or is it alright to play? Don't bitch at me for asking I'm not going through over eight [I]hundred[/I] posts to find the answers.
[QUOTE=SuperHoboMan;36713361]Haven't played for a few days. Come back. [B]EIGHT HUNDRED AND THIRTY NEW POSTS[/B] Was there an update? If so where do I get it? Is it too broken to play, and will I lose everything I have, or is it alright to play? Don't bitch at me for asking I'm not going through over eight [I]hundred[/I] posts to find the answers.[/QUOTE] Don't update, only update the beta patch. Update broke camo and ghillie, and there are huge desyncing issues.
I just found around 30+ of each; Morphine, Bandages, Epi-pens, Painkillers and Bloodbags. [b]Fuck. Yes.[/b]
God mumble is pointless now, everyone just circle jerks in their own little secrte channels because they are paranoid that someone might spy on them, I liked joining and actually talking and meeting up with people....
I just joined a server. There's no sound, and suddenly my hatchet is rapid-fire :v:
Which is better for ambushing players along the road, AK-74 or MP5A5? [editline]10th July 2012[/editline] Assuming AK-74
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