• Guild Wars - Let's Try to Make it Better
    1,539 replies, posted
[QUOTE=Zephyrs;36007117]Lock a hero with Mind Freeze on one, and just you move like a dwarf the other. Any long lasting water snare will do the trick. Mind freeze with a touch of micro makes it almost impossible to fail. IGN?[/QUOTE] IGN? Also will binding chains work?
IGN == In Game Name
Binding chains has no duration. The idea is to lock one hero on one of them and ignore it while you burst the other down.
I cannot for the life of me figure out how to beat this mission [url]http://wiki.guildwars.com/wiki/Rilohn_Refuge[/url] Anybody got think they can help me out with this one? IGN is Mister Beens
[QUOTE=shemer77;36010512]I cannot for the life of me figure out how to beat this mission [url]http://wiki.guildwars.com/wiki/Rilohn_Refuge[/url] Anybody got think they can help me out with this one? IGN is Mister Beens[/QUOTE] I can help! This mission is very easy, even with the bonus. Pain Inverter all the way!
[QUOTE=shemer77;36010512]I cannot for the life of me figure out how to beat this mission [url]http://wiki.guildwars.com/wiki/Rilohn_Refuge[/url] Anybody got think they can help me out with this one? IGN is Mister Beens[/QUOTE] [url=http://www.gwpvx.com/Build:Rt/any_Soul_Twisting_Prot]Party wide invulnerability[/url] makes it rather trivial. Or you can just bring 400 copies of mistrust.
I think I'm going to give up on this shitty mission. Everything that can go wrong, has done so. The fuck is wrong with this AI. The corsair patrol comes and attacks me after I sneak behind them and go up the hill (while fighting the mobs up there they ran back up the hill to fight us, they were out of compass range). The runners fail to snare and slow down. The heroes never lock onto the runners, letting them get away. Random mobs attack me as I'm about to engage the runners. This is the biggest load of bullshit I've ever had from this game.
[QUOTE=Cam00;36017412]I think I'm going to give up on this shitty mission. Everything that can go wrong, has done so. The fuck is wrong with this AI. The corsair patrol comes and attacks me after I sneak behind them and go up the hill (while fighting the mobs up there they ran back up the hill to fight us, they were out of compass range). The runners fail to snare and slow down. The heroes never lock onto the runners, letting them get away. Random mobs attack me as I'm about to engage the runners. This is the biggest load of bullshit I've ever had from this game.[/QUOTE] IGN? I can help.
I am so close to [URL="http://hom.guildwars2.com/en/#page=main&details=IAACAAkzAOCAgAAAAgDEAEAAAAAAAAAAfKMIQAAAAAA"]30/50[/URL] . . . [URL="http://www.youtube.com/watch?v=M2iuifYseqU"]I can almost taste it![/URL]
[QUOTE=shemer77;36010512]I cannot for the life of me figure out how to beat this mission [url]http://wiki.guildwars.com/wiki/Rilohn_Refuge[/url] Anybody got think they can help me out with this one? IGN is Mister Beens[/QUOTE] If you're still stuck, hit me up in game and I'll give you a hand. Soul Twisting + Shelter makes this mission laughable. My IGN is Hug Arh
I haven't played guild wars 1 yet, but i got guild wars 2. I don't want to kill all the painful waiting i have done, would playing guild wars 1 remove some of the "this is awesome" factor?
[QUOTE=Winner;36046943]Not at all, why would it? They're different games[/QUOTE] i dunno, maybe i assumed that the play style was similar (it probably is)
They're basically different genres.
GW1 is more of an instance game with MMO towns. You can play the entire game without interacting with another player.
Anyone wants to help me beat asura campaign?
Can someone please help me with the War in Kryta quests? I'm on the third mission (Temple of the Intolerable) out of five. This is the last thing I require in order to finish my Hall of Monuments! I really need the help because I've spent the last two days trying to finish this questline... Even went to the lengths of paying someone to run me (but that failed too). I am willing to pay you for your services if that's necessary. IGN Bullet Ng [editline]22nd May 2012[/editline] You know what nevermind... I give up. I'm just going to buy an Oppressor weapon.
So many requests for help, and nobody leaves an IGN, except for this guy, who's already been assisted. [QUOTE=shemer77;36010512]IGN is Mister Beens[/QUOTE] It's almost as if there is a correlation or something. :v: [QUOTE=Bullet100;36061230]You know what nevermind... I give up. I'm just going to buy an Oppressor weapon.[/QUOTE] That quest is pretty simple. Post your IGN.
IGN is Bullet Ng but I've had enough GW for tonight, so I'll be on tomorrow.
Someone up to help me complete eotn?
[QUOTE=overpain;36088266]Someone up to help me complete eotn?[/QUOTE] Which part.
Are you still having problems with Moddok Crevice?
[QUOTE=Zephyrs;36011172][url=http://www.gwpvx.com/Build:Rt/any_Soul_Twisting_Prot]Party wide invulnerability[/url] makes it rather trivial. Or you can just bring 400 copies of mistrust.[/QUOTE] If I set it up so every hero in my party has mistrust, would I be able to finish tracking the corruption in hard mode? Its been kicking my ass.
[QUOTE=Zephyrs;36108354]Are you still having problems with Moddok Crevice?[/QUOTE] I have given up on it. I would appreciate help if anyone wants to carry me through it. [editline]29th May 2012[/editline] [QUOTE=markfu;36118107]If I set it up so every hero in my party has mistrust, would I be able to finish tracking the corruption in hard mode? Its been kicking my ass.[/QUOTE] I can probably help you with it. Hit me up on Steam if you want.
Last call for your IGN. It's been asked of you several times now.
[QUOTE=Zephyrs;36122049]Last call for your IGN. It's been asked of you several times now.[/QUOTE] And I have posted it before. Psychojake just helped me with it, did it first time. Thanks for the help.
Holy shit the hero a.i is retarded. Fucking Prince Rurik has caused me to fail this shitey mission 5 times because he runs into a mob, that mob runs away because it's ranged, he chases it all over the place aggroing everything around and dies as a result. Now onto the heroes. I res one of them and they immediately attempt to heal themselves with Spirit Light, which heals but takes away health if there are no nearby spirits. So the hero kills himself. He had two other healing abilities to chose from, but no he decides to kill himself. He does this twice in a row. On another occasion, all of the heroes attack a mob above them on a hill. The problem? They all position themselves so they are obstructed by the hill. This ends up wiping the party because the spirits I rely on for damage are having fun throwing their spirit balls into a hill. A bunch of other minor stuff happens, mainly the heroes not healing and using other abilities which have no use in the situation, such as Death Nova. Yea good job, instead of casting an ability that relies on me dying, how about you heal me so that I don't die? I'm surprised I've made it this far without noticing how bad the a.i actually is; this is my last Hard Mode mission. /vent [editline]5th June 2012[/editline] Great, in posting this Rurik ran ahead and died. I'm out. Again.
[QUOTE=Cam00;36214774]Holy shit the hero a.i is retarded. Fucking Prince Rurik has caused me to fail this shitey mission 5 times because he runs into a mob, that mob runs away because it's ranged, he chases it all over the place aggroing everything around and dies as a result. Now onto the heroes. I res one of them and they immediately attempt to heal themselves with Spirit Light, which heals but takes away health if there are no nearby spirits. So the hero kills himself. He had two other healing abilities to chose from, but no he decides to kill himself. He does this twice in a row.[/QUOTE] Enemies come in groups of 3 at most generally, with the odd group containing 4 enemies in those missions. Deaths should be exceedingly rare. Sounds like you aren't bringing enough firepower to just clear cut everything. [QUOTE=Cam00;36214774]On another occasion, all of the heroes attack a mob above them on a hill. The problem? They all position themselves so they are obstructed by the hill. This ends up wiping the party because the spirits I rely on for damage are having fun throwing their spirit balls into a hill.[/QUOTE] So you c spaced into a mob and it didn't work? Micro a little bit. You can blow through the 4 man missions in hard mode with nothing more than 4 paragons and some patience. Spirits make them a snoozefest. Although spirits are particularly slow compared to alternatives, they are stupidly safe.
Not sure how I've managed to screw it up so much. Pretty much the only other problem I've had with a mission is Moddok due to the runners; every other mission I've cleared first time, bonus included, no party deaths. Maybe one or two I had trouble with, but I can't remember them. I'm going to try again with a different setup; I'll do the healing this time to save Rurik's ass.
I don't play this game alot anymore, so it took me quite a while to get all of those necklaces you need to get the honeycomb for the incubator thing. Then I tried to drag the honeycomb onto the incubator instead of into its interface and double click the incubator, using up the honeycomb. Wow.
I have a honeycomb if you need it. Just tell me your in game name.
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