• Guild Wars 2 V2: GOTY 2017 or How I Learned to Stop Worrying and Love Arenanet
    9,751 replies, posted
[QUOTE=Informative Man;35797948]ok too much offtopic in the beta weekend did you guys think conditions severely hindered people? cause i dont wanna be spreading the common cold, i want to spread plague[/QUOTE] Depends what conditions you mean. I played mostly WvW, and since people were low level, they didn't have a lot of trait points yet. This means damage conditions tended to be easily ignorable for the most part. The effect conditions however... man, they were a right pain in the ass. Especially daze, cripple and chill, for obvious reasons. Poison deserves an honorable mention, because it seemed to last ages and doesn't let you go out of combat, meaning you have to wait very long before you start to autoheal.
ty for info now i am hyped to play gw2 as a human necro with my condition build makes me cry mantears
[QUOTE=psychojake;35798266]Marks are basically mines/traps. I played necro all BWE, was having too much fun to play any other characters.[/QUOTE] Definately doing necro/norn again on release. Axe + dagger for close combat and staff for setting down marks was a real killer in PvP. Causing fear on the players as they tried to enter the WvW forts is great, just seeing them turn around and get downed got me so many kills.
[QUOTE=V12US;35798400]Depends what conditions you mean. I played mostly WvW, and since people were low level, they didn't have a lot of trait points yet. This means damage conditions tended to be easily ignorable for the most part. The effect conditions however... man, they were a right pain in the ass. Especially daze, cripple and chill, for obvious reasons. Poison deserves an honorable mention, because it seemed to last ages and doesn't let you go out of combat, meaning you have to wait very long before you start to autoheal.[/QUOTE] Conditions didn't bother me too much as a Guardian. Martyrdom and Contemplation of Purity. Chill/Freeze can go fuck itself though. I love being a Guardian :3
They didn't bother me as much as they did in GW1.
[QUOTE=Informative Man;35797948]ok too much offtopic in the beta weekend did you guys think conditions severely hindered people? cause i dont wanna be spreading the common cold, i want to spread plague[/QUOTE] Playing the Guardian, I only had the chance to really use burning, and I can shrug off just about any condition. BUT I can say that they're no way near annoying as in GW1.
in structured PvP marks helped me get away as necro quite a few times too, as there were lots of doorways that you could run through so you could just set down a few of your marks and either they would stop and try to find another way around or would run through and be slowed / take a fuck ton of damage and run away or die needless to say, the necro was immense fun in SPvP. I hadn't gotten the chance to try it in WvW but i could tell it will be massive fun. I'll most definitely be rolling a warrior first, and i'm almost 99% sure after that BWE that i'll be rolling a necromancer 2nd after messing around with one for a while. it makes me feel like i'm in control of a situation when i can throw down a mark and make someone either stop completely and go away or die right there
Corrupt Boon: Tranforms all boons on your foe into negative conditions. 21 sec cd Epidemic: Spread conditions on a target foe to all nearby foes. 15 sec cd SO AMAZING HGGNHGNGHGNGGNHNHNHNHNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNG
With rerolling couldn't I use both builds (Pie108's ORIGINAL Condition build) and the Minion build I will use? And then just use the one that is more useful for the situation.
[QUOTE=Nystical;35799986](Pie108's Condition build)[/QUOTE] im cutting myself right now [editline]2nd May 2012[/editline] also i changed my build a tiny bit closer to perfection [url]http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3810009t87lp4t4u25uu0a04u4u4u505050505667h4h4h4h4h8h8h9hbhl[/url]
Speaking of Corrupt boon, one of my favorite abilities of the engineer is the elixir that turns all conditions in to boons.
I played a [url=http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3g1000kkl3kvl6l82lppa0absbvcge5kulh]clone Mesmer[/url] during the beta and I had great fun with it in PvP, it was quite effective too in 1 versus 1 combat. Definitely gonna roll a Mesmer as my main on release, now I just have to decide on the race. [editline]awd[/editline] I also found myself in the situation of a 1v1 against another Mesmer clone spammer. It was annoying to say the least, we both just ended up walking away because it was taking too much time.
anyone know when the next open beta event is?
no. sometime in may if they keep to the schedule of "once per month" also why isnt rating spam ban-able anymore?
[QUOTE=thrawn2787;35801152]no. sometime in may if they keep to the schedule of "once per month" also why isnt rating spam ban-able anymore?[/QUOTE] it is only ban-able if you use a script or dumb spam afaik i just have alot of extra time also does chill increase the cooldown on weapon skills or the little skills on the side that only change to what you allot them to or both
Here's my daily photo barrage: Hacks (Winner), Lance and I chillin in Wayfarer Foothills [t]http://img404.imageshack.us/img404/1332/gw22012042923403657.png[/t] Epic pose with elemental weapons and sweet ass Golem [t]http://img823.imageshack.us/img823/6554/gw22012042923465094.png[/t] Our mini collection [t]http://img19.imageshack.us/img19/1526/gw22012043000144012.png[/t] More pictures coming tomorrow.
[QUOTE=Informative Man;35800069]im cutting myself right now [editline]2nd May 2012[/editline] also i changed my build a tiny bit closer to perfection [url]http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3810009t87lp4t4u25uu0a04u4u4u505050505667h4h4h4h4h8h8h9hbhl[/url][/QUOTE] Oh god! Why didn't I think of that?
[QUOTE=Pie108;35802138]Oh god! Why didn't I think of that?[/QUOTE] argh it keeps glitching up [url]http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3810009t87lp4t4u25uu0a04u4u4u4u50505050505667h4h4h4h4h8h8h9hbhlhl[/url] i changed the signet to plague signet because i had not realized the amazingness that comes with it also respecced 10 from soul reaping to blood magic because roll blood marks are delicious
The past three days of my friend "So what do you want to play?" "Guild Wars 2." then silence as we both realise we don't want to play our usual games.
[QUOTE=kenji;35802524]The past three days of my friend "So what do you want to play?" "Guild Wars 2." then silence as we both realise we don't want to play our usual games.[/QUOTE] exact same thing is happening with two of my irl friends and i on skype we are playing magicka mostly until it comes out :v:
[url]http://gw2.luna-atra.fr/skills_tool/?lang=en&code=34a7g03nm2h679ia60uau00f4fd1k1r2b2e2l[/url] Can you guys help me tweak this? I based it on PVP but I don't think builds will differ too much pve vs pvp.
use a 2h sword and and 2h hammer, sword has best damage hammer has best control, i use a signet build on mine, seen people burst down 12khp in one bull charge hundred blades, and it hits many targets, i was running around with 29k hp and huge regens i have changed it slightly to what i used before but you should still have like 20khp atleast regenerate health [url]http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3470003nm2h6794560kaua0f4f4f8fd1k1p1r2b2e2h2l2l2q[/url] 15 in defence regen hp determined by adren lvl, i dont use the burst skill much because greatsword auto attacks and hundred blade just hits harder anyway
Ok, I actually made a build, for WvW/PvP. More for WvW since I actually played that, but it should work for PvP. [url]http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3ab6g09a9omfmgmk1000uua787a7e7n7pijir[/url] Sword - good mobility to apply blindness on key targets with skill 2, also in range for skill 3. Shield Couples with skill 2 to use skill 5 to push key targets around(away or closer) Shield skill 4 basically goes along with most/all of the traits. Staff for mobility and skill 4 to keep enemies away(or locked in) Skills 6-9 for healing, Skill 7 serves the same purpose as skill 5(but smaller) Skill 8 can help get out of combat(complimenting sword skill 2) Traits are based around tanking and supporting allies around me. Most of the boon traits compliment with shield 4(as well as the virtues) Virtues trait helps keep me alive(good with traits in valor) Basically I'm a super Warrior's banner.
Stop it Informative Man.
Informative man isn't anything compared to Funion. Wait, what, how did Funion get banned? what the shit?
do you guys see the traits im picking coming up? because i dont when i tried opening it 20 strength , major great fortitude and slashing power 10 arms deep strike 30 defence shield master , turtles defence shrug it off 10 tactics , desperate power this is really handy because u regen hp so quick you can stay at 20% for ages i was jumping from 2k to 8k hp back down back up it was crazy greatsword, onehanded sword and shield for shield block if u get rooted
[QUOTE=Pie108;35802829]Informative man isn't anything compared to Funion. Wait, what, how did Funion get banned? what the shit?[/QUOTE] i made a post that the mod took out of context but was p dumb in the first place oh my god signet warrior build is hilarious
[QUOTE=Pie108;35802829]Informative man isn't anything compared to Funion. Wait, what, how did Funion get banned? what the shit?[/QUOTE] Found it. [url]http://www.facepunch.com/threads/1179506?p=35790793&highlight=#post35790793[/url] Classy.
i really wana try all these new builds i came up with so many now and feel 10x better than i was at start of beta
Optimistics for everyone
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