Guild Wars 2 V2: GOTY 2017 or How I Learned to Stop Worrying and Love Arenanet
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I got a free 7 day resub for WoW and I decided to jump on my old account to check out the old guild. Found out they kicked me out. None of my friends were on and not to mention have been on within 6 months. That guild also has about 44 members left. Everyone was spamming the Thunderfury crap like usual.
Immediately quit the game.
[QUOTE=Bullet100;35038992]I got a free 7 day resub for WoW and I decided to jump on my old account to check out the old guild. Found out they kicked me out. None of my friends were on and not to mention have been on within 6 months. That guild also has about 44 members left. Everyone was spamming the Thunderfury crap like usual. [/QUOTE]
Speakin' of friends playing WoW, reminds me of a friend of mine, he would always tell me to re-install WoW, but he himself only played maybe, one or two hours a week. He also took up on that blizzard deal to pay a years worth of monthly subscription time to get Diablo 3 for [I]"Free"[/I] and proceeded to brag about how he was getting it for free.
And yet all it seemed to me was paying 200 dollars for Diablo 3.
While Guild Wars 2 may not outright claim to be a WoW killer, just by watching the ArenaNet Manifesto it's easy to see that they're striving to be a "standard themepark MMO killer", and honestly I think it's gonna do it.
I'm no expert, but I think that the reason all the other "WoW killers" flopped was because they're still essentially the same "themepark" style MMO that WoW is the king of, except with a few changes or features that WoW doesn't have. The other games tried to beat WoW at what it's best at, and of course they flopped.
It's like always going to your favorite sandwich shop; it's the perfect place, you're comfortable with it, you always get your perfect sandwich from it. Then a new sandwich shop opens up a few blocks over. They're new to the sandwich business, never done anything like it before. They open up, you check it out, because hey, you love sandwiches, and you find that they've got a bunch of ingredients and sandwiches that your favorite place doesn't have, except theres one problem: they're not that good at what they do. That, and the new sandwiches and ingredients aren't as good as the ones at your favorite place.
Now, Guild Wars 2 is like the brand new place that opens up, and you head in, expecting the same as that other new place (that's actually closed down now) and what do you get?
A noodle + soup shop.
[editline]7th March 2012[/editline]
Ooh, here's another analogy.
WoW is like one of your standard sub-shops (Subway, Quiznos, Jersey Mikes. Pick one, you've probaby got a favorite.)
The other "WoW" killers are those other sub shops (Subway, Quiznos, Jersey Mikes. The one that wasn't your WoW shop) and they're all very similar to the first, and most people will go to their original favorite, while others prefer their favorite. It doesn't really matter because they're so similar.
Then Guild Wars 2 is like Jimmy John's. A totally kickin-rad sub/sandwich place that doesn't do half the stuff that the other "mainstream/fastfood sub shops" do, but does it's own thing better than the others do theirs.
[editline]7th March 2012[/editline]
Damnit, I'm hungry. Making a sandwich.
Better analogy:
All those other generic MMOs are a like a sub shop. Then Guild Wars 2 is like sex with a super model.
What is the endgame like in Guild Wars 2? I've not seen anything on it at all.
Nobody knows anything about end-game.
Max level is what? 80?
with the events being different every time you visit an area, another 2 continents of exploration in expansions and 300 player pvp i think endgame is covered
[QUOTE=Newbienice99;35039941]Better analogy:
All those other generic MMOs are a like a sub shop. Then Guild Wars 2 is like sex with a super model.[/QUOTE]
Horrible analogy, I'd much rather eat a sub than have sex right now.
[QUOTE=a wet towel;35041974]What is the endgame like in Guild Wars 2? I've not seen anything on it at all.[/QUOTE]
Endgame starts at level 1.
Your mind is now mud.
[QUOTE=Tinter;35042283]Horrible analogy, I'd much rather eat a sub than have sex right now.[/QUOTE]
Then the question pops up...
Virgin or not?
Pisses me off watching videos where people say "sure this is a demo of pvp" and they stand there not having a clue what to do just spamming one button, give the proper players beta already so we can show them how it's fucking done!
[QUOTE=Tinter;35042283]Horrible analogy, I'd much rather eat a sub than have sex right now.[/QUOTE]
Better Analogy:
Other MMOs are like WoW. Then Guild Wars 2 is like Guild Wars 2.
[QUOTE=Source;35043931]Pisses me off watching videos where people say "sure this is a demo of pvp" and they stand there not having a clue what to do just spamming one button, give the proper players beta already so we can show them how it's fucking done![/QUOTE]
Pretty much the entire Curse youtube channel in a nutshell.
[QUOTE=a wet towel;35041974]What is the endgame like in Guild Wars 2? I've not seen anything on it at all.[/QUOTE]
Whenever people ask (or moan) about GW2's endgame or perceived lack of it I just tell them they should be thinking of it in terms of Skyrim rather than WoW. You didn't immediately try to grind your way to maximum level there, you explored and let it come naturally. Even at the maximum level in Skyrim you're still doing the same kinds of things you did before - there's no super secret lootgrind dungeon that opens up as soon as you get to level 55. GW2 works the same way.
To be honest, Gw2 would be good enough for me if it was guild wars 1 with jumping, bettter graphics and the [B]Massive[/B]Multiplayer part. Well see soon enough, i bet there will be multiple beta weekends during the future couple months.
It is all that and more!
There is endgame.
There are explorable dungeons that are supposed to be very difficult.
They give gear.
[QUOTE=LaughBann;35048454]To be honest, Gw2 would be good enough for me if it was guild wars 1 with jumping, bettter graphics and the [B]Massive[/B]Multiplayer part. Well see soon enough, i bet there will be multiple beta weekends during the future couple months.[/QUOTE]
Hope not.
To clarify; I hope there will be 2. 1 in late march, 1 in early/mid april. After that finalization and shipping it to retailers with a pre-summer release.
I doubt NCsoft will allow a summer release given their opinion on seasonal gaming.
[QUOTE=Untouch;35049222]There is endgame.
There are explorable dungeons that are supposed to be very difficult.
They give gear.[/QUOTE]
orly?
[QUOTE=Untouch;35049222]There is endgame.
There are explorable dungeons that are supposed to be very difficult.
They give gear.[/QUOTE]
Those start at level 30 (35 for explorable mode) and the gear they give is equivalent to items you can get anywhere else, like crafting. The skins should be pretty rad though!
I would say WvW is a pretty good endgame
I'm excited for the skins and loot in dungeons, but I hope some of the huge open world bosses have some sort of unique loot/token that can be exchanged for armor and weapons that are specific to that boss.
Not sure how it would work though seeing as events that lead up to the boss would be a large chain and you would need to repeat the chain to get enough tokens for the gear.
[QUOTE=DeandreT;35050783]I'm excited for the skins and loot in dungeons, but I hope some of the huge open world bosses have some sort of unique loot/token that can be exchanged for armor and weapons that are specific to that boss.
Not sure how it would work though seeing as events that lead up to the boss would be a large chain and you would need to repeat the chain to get enough tokens for the gear.[/QUOTE]
Could be 1 token/piece, if it's a world boss at the end of a really long chain.
[QUOTE=DeandreT;35050783]I'm excited for the skins and loot in dungeons, but I hope some of the huge open world bosses have some sort of unique loot/token that can be exchanged for armor and weapons that are specific to that boss.
Not sure how it would work though seeing as events that lead up to the boss would be a large chain and you would need to repeat the chain to get enough tokens for the gear.[/QUOTE]
They're specifically avoiding that so people don't grind for a specific event, or get mad at people who are preventing that event. You just get gold, xp and karma (a lot of it!) like every other event. It's possible you could open up a new merchant that sells unique loot that way though.
Grinding in an MMO? What's that?
[QUOTE=Bullet100;35051194]Grinding in an MMO? What's that?[/QUOTE]
A cancer.
:eek:
Well I guess the GW2 "endgame(though anyone can join)" will probably be the dragons, which is what the story is themed around, having read the books etc. Arenanet didn't want to limit anyone, so I don't think there will be any "endgame" that will require you to be X skilled and Y geared. It will mostly just require people working together.
^
Which is how MMO's should be.
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