• Guild Wars 2 V2: GOTY 2017 or How I Learned to Stop Worrying and Love Arenanet
    9,751 replies, posted
have they stated which retail stores will be selling guild wars 2 pre purchase? id prefer to get it with the box rather than just digital copy. only retailer we had was game and well they have gone bust soooo unless supermarkets like asda sell it i dont know where else might. all i can find are links to the FAQ telling you how the pre purchase system works and the bonuses it comes with.
Why do people dislike keys? All I've read is that people think they are somehow unfair.
[QUOTE=Newbienice99;35251126]Why do people dislike keys? All I've read is that people think they are somehow unfair.[/QUOTE] just as an example. spend two weeks trying to kill boss. finally do (drops lockbox of pay £3.99 plz or gold, which is probably a stupidly high amount becuase its up to players to choose the price) if they allow stuff like that to happen it would be horrible for the game in long run. so is it really fair that i have to kill a boss then spend extra time grinding to get the reward from it? i would rather pay a subscription and avoid that. i already play a wow as a time sink till gw2 comes out so wouldnt make a difference to me
[QUOTE=mickers;35251197]just as an example. spend two weeks trying to kill boss. finally do (drops lockbox of pay £3.99 plz or gold, which is probably a stupidly high amount becuase its up to players to choose the price) if they allow stuff like that to happen it would be horrible for the game in long run. so is it really fair that i have to kill a boss then spend extra time grinding to get the reward from it? [editline]22nd March 2012[/editline][/QUOTE] Fairly sure they didn't say it's a drop of a boss, they said its a rare drop from anything and it may be found in hidden places.
[QUOTE=Jessey;35251232]Fairly sure they didn't say it's a drop of a boss, they said its a rare drop from anything and it may be found in hidden places.[/QUOTE] yeh i guess it just depends really, i hate luck based mechanics though. maybe if the did what was in DCUO where you could go into the vault one day to smash presents to get vanity items. so just like you can open one chest a day if you have a key.
And if it drops it would probably be an additional drop instead of replacing something on the loot table. You guys need to trust them more.
[QUOTE=mickers;35251197]just as an example. spend two weeks trying to kill boss. finally do (drops lockbox of pay £3.99 plz or gold, which is probably a stupidly high amount becuase its up to players to choose the price) if they allow stuff like that to happen it would be horrible for the game in long run. so is it really fair that i have to kill a boss then spend extra time grinding to get the reward from it? i would rather pay a subscription and avoid that. i already play a wow as a time sink till gw2 comes out so wouldnt make a difference to me[/QUOTE] Aren't rewards like that gotten from Karma traders/merchants and whatnot, and not grinding the boss for that specific drop? And assuming Jessey is correct, then it's a non issue? Besides, if they're rare enough, then you'll probably be able to sell them to other players for a reasonable amount.
[QUOTE=Franke_R!?;35251309]And if it drops it would probably be an additional drop instead of replacing something on the loot table. You guys need to trust them more.[/QUOTE] you're probably right also i found the awnser to my question amongst the huge facebook spam. 1) Currently we haven't announced where you will be able to pre-purchase a retail box of the Standard or Collectors Edition of GW2 2) We are working with retailers across Europe, North America and The rest of the World, you will be able to pre-purchase a boxed or digital copy from a retailer near you 3) We will also have select digital distribution partners for the Digital Standard and Deluxe versions of GW2, these will be announced at the same time as the retail partners Hope this helps out a little :) ~AT
[QUOTE=mickers;35251356] 3) We will also have select digital distribution partners for the Digital Standard and Deluxe versions of GW2, these will be announced at the same time as the retail partners [/QUOTE] C'mon Amazon, daddy needs a Rytlock!
I bet 400 gems that Steam is a digital partner :v:
Unfortunately I didn't get the beta, thats alright though, I've been waiting for a helluva long time and I can wait a little bit longer :v: Pretty amped up for the game, can't wait to pre-order it.
I don't have much of a problem with gems, I believe that they will be similar to TF2's keys. I've never bought a single key, and yet I've had over 15. It's fairly easy to acquire the keys through playing the game normally. I would play Dustbowl, acquire items, craft them down, and then trade for keys.
@People whining about cash shop boosts. Remember you can still trade gold>gems aswell as gems>gold. Therefore all of the XP boosts are still available for people who haven't put a single cent into the game (Besides buying the game itself).
at least with tf2 the crates are pure random and not a reward. i wont have a problem with it if these gw2 things are random and the things inside arent much better
[QUOTE=DeandreT;35251814]@People whining about cash shop boosts. Remember you can still trade gold>gems aswell as gems>gold. Therefore all of the XP boosts are still available for people who haven't put a single cent into the game (Besides buying the game itself).[/QUOTE] I already covered why this line of reasoning is at least somewhat flawed. It presents another barrier to entry for new players, or poorer players. Either they pay for the boosts, or they deal without them. It also offers a justification for grind that should not exists in the first place.
[QUOTE=Zephyrs;35252150]I already covered why this line of reasoning is at least somewhat flawed. It presents another barrier to entry for new players, or poorer players. Either they pay for the boosts, or they deal without them. It also offers a justification for grind that should not exists in the first place.[/QUOTE] But the boosts don't really matter because there is no major leveling curve. Tell me what advantage someone who can level faster gets. I'd almost say boosts are like subscriptions in a way because as soon as you get one you feel like you NEED to level or NEED to get farm dungeons for karma. In which case I say fine. Have fun leveling or farming dungeons. I like to enjoy a game at my own pace without feeling like I'm being forced to play.
[QUOTE=Zephyrs;35252150]I already covered why this line of reasoning is at least somewhat flawed. It presents another barrier to entry for new players, or poorer players. Either they pay for the boosts, or they deal without them. It also offers a justification for grind that should not exists in the first place.[/QUOTE] I agree with your point of view up until that last sentence; there is no grind in GW2, at least not as we know it.
[QUOTE=Zephyrs;35252150]I already covered why this line of reasoning is at least somewhat flawed. It presents another barrier to entry for new players, or poorer players. Either they pay for the boosts, or they deal without them. It also offers a justification for grind that should not exists in the first place.[/QUOTE] The only real advantages I can see in the shop are the Keys, Loot Bags, Fine Transmutation Stone, and Perfect Salvage Kit. Rest seem kind of unneeded or not important enough to buy right away. Though I agree that if players want this that don't want to buy them with real money, they'll probably have to grind for gold to buy them since player-driven economies are the worst ideas since Spam meat.
[QUOTE=Vaught;35252637]The only real advantages I can see in the shop are the Keys, Loot Bags, Fine Transmutation Stone, and Perfect Salvage Kit. Rest seem kind of unneeded or not important enough to buy right away. Though I agree that if players want this that don't want to buy them with real money, they'll probably have to grind for gold to buy them since player-driven economies are the worst ideas since Spam meat.[/QUOTE] Transmutation Stones don't give an advantage. It allows you to change the skin of an item to a more preferable skin of choice.
[QUOTE=Benstokes;35252589]I agree with your point of view up until that last sentence; there is no grind in GW2, at least not as we know it.[/QUOTE] If there is no grind at all, then please tell me, what is the point in even having boosts in the first place? Surely a game without any form of grind would have no need for them. [QUOTE=DeandreT;35252428]But the boosts don't really matter because there is no major leveling curve. Tell me what advantage someone who can level faster gets. I'd almost say boosts are like subscriptions in a way because as soon as you get one you feel like you NEED to level or NEED to get farm dungeons for karma. In which case I say fine. Have fun leveling or farming dungeons. I like to enjoy a game at my own pace without feeling like I'm being forced to play.[/QUOTE] I consider myself to be a high end, or relatively high end player in nearly every game that I have played. I am a hard core min maxer. If there is a way to clear content quickly, I intend to be at the forefront, looking for ways to optimize my play, allowing me to clear that content more quickly, efficiently, and frequently than others. I do not buy their claims of near absolute parity between the professions. If all you want to do is clear the content once, then yes, it should not matter what you run. For high end runs it is practically guaranteed that certain team compositions will be required. If the racial skills are even remotely useful, they may require certain races on top of the professions to achieve optimized runs. A few examples: You can take off all your armor and run around skilless in guild wars 1 and get carried to GWAMM by heroes. I'm fine with this. However if I were to make a character and try to GWAMM it as fast as I possibly could, flat out, some professions ARE better than others. As another example, I could complete DoA on any character I wanted, but I challenge you to do a 25 minute casual hard mode run without trenchway tactics and team compositions. It simply can't be done. The point is, given what we know right now, I can't make a new character and get it ready for content in less than 20 hours of actual game play. I can do that in GW1. I do not desire for high end communities to have this barrier to entry. It's stupid. In GW1, starting from scratch, you are already looking at 40+ hours of gameplay just to meet basic requirements for entry into these guilds. I've been members and officers in these sorts of guilds for several years. I know people who are extremely gifted players, who just cannot be fucked to waste 40 hours of time to push characters through when they only want to do these runs occasionally. If the grind to rank up a character is higher, that is a real problem for these people. It makes it exceedingly difficult to establish these high end communities, and quite frankly, these communities are the backbone of much of the ingame economy. It's fairly easy to say that the majority of braces in GW1 are generated by trenchway guilds. We can generate them anywheres from 4-20 times as fast as glaiveway pugs. We also consume enormous amounts of consumable items, which lines the wallets of casual feather and other material farmers, as well as people who get the majority of their income from events. I fail to see how you can argue that it is not an advantage, unless it is trivially easy to come by. If it is trivially easy to come by, I've already acknowledged that my ranting is without merit, several times in fact. That doesn't change that I am concerned about this. EDIT NOTE: Well that turned into way more of a rant than I initially intended. Seems to be a common occurrence for me. :v:
[QUOTE=DeandreT;35252750]Transmutation Stones don't give an advantage. It allows you to change the skin of an item to a more preferable skin of choice.[/QUOTE] Ah, my mistake. Thought it did something to make the weapon better or something. [editline]23rd March 2012[/editline] [QUOTE=Zephyrs;35252857]If there is no grind at all, then please tell me, what is the point in even having boosts in the first place? Surely a game without any form of grind would have no need for them.[/QUOTE] Some people just want it done faster. That's the only logic I can find in it really.
There are tons of articles about it, but this gives a pretty good overview of why grinding won't be an issue in GW2: [url]http://www.rockpapershotgun.com/2011/05/18/guild-wars-2-quests/[/url]
honestly i don't see why paying real money for an XP boost will be any problem whatsoever. there are countless instances in which it could be used, and NOT because there's "grinding" to be done that they're trying to get around. perhaps someone has tons of max level characters, and wants a new profession for PvE and doesn't want to play through the same beginning content again? then they'd just buy an XP boost and not have a problem. maybe people just want to play the endgame right out of the gate and later will go back to the earlier content. who the fuck knows, not like it's going to make any difference to you WHATSOEVER if the guy next to you has an XP boost and you don't
[QUOTE=Pandamox;35254216]honestly i don't see why paying real money for an XP boost will be any problem whatsoever. there are countless instances in which it could be used, and NOT because there's "grinding" to be done that they're trying to get around. perhaps someone has tons of max level characters, and wants a new profession for PvE and doesn't want to play through the same beginning content again? then they'd just buy an XP boost and not have a problem. maybe people just want to play the endgame right out of the gate and later will go back to the earlier content. who the fuck knows, not like it's going to make any difference to you WHATSOEVER if the guy next to you has an XP boost and you don't[/QUOTE] I've already said my problem with it is the barrier to entry. Making it easy to level additional characters on top of a few is not a problem as I see it, or at least is less of one.
So, no tweets back from the GW2 twitter. No email reply. No message back from the admin at GW2Guru about posting it in the articles/front page section. (That was a stretch.) Dang man, what do I have to do to be wittily praising to ArenaNet's face?
[QUOTE=GhostG45;35256253]So, no tweets back from the GW2 twitter. No email reply. No message back from the admin at GW2Guru about posting it in the articles/front page section. (That was a stretch.) Dang man, what do I have to do to be wittily praising to ArenaNet's face?[/QUOTE] Just be quiet, sit still and wait for next month's beta. Like every other reasonable person.
[QUOTE=GhostG45;35256253]So, no tweets back from the GW2 twitter. No email reply. No message back from the admin at GW2Guru about posting it in the articles/front page section. (That was a stretch.)[/QUOTE] Doing [i]way[/i] too much.
[QUOTE=GhostG45;35256253]So, no tweets back from the GW2 twitter. No email reply. No message back from the admin at GW2Guru about posting it in the articles/front page section. (That was a stretch.) Dang man, what do I have to do to be wittily praising to ArenaNet's face?[/QUOTE] Out there somewhere at least one Arenanet employee is smiling. That by itself is reward enough if you ask me. [editline]23rd March 2012[/editline] Think of it as a verbal high-five to the devs.
I don't have anything against the cash shop myself. I can see myself spending a bit on it since there is no monthly fee. I'm quite the casual player and I rarely reach maximum level in any game. So getting a boost every now and then would be nice. [editline]23rd March 2012[/editline] [QUOTE=Pandamox;35254216]honestly i don't see why paying real money for an XP boost will be any problem whatsoever. there are countless instances in which it could be used, and NOT because there's "grinding" to be done that they're trying to get around. perhaps someone has tons of max level characters, and wants a new profession for PvE and doesn't want to play through the same beginning content again? then they'd just buy an XP boost and not have a problem. maybe people just want to play the endgame right out of the gate and later will go back to the earlier content. who the fuck knows, not like it's going to make any difference to you WHATSOEVER if the guy next to you has an XP boost and you don't[/QUOTE] Exactly. It is a nice way for people who have friends who play a lot more to catch up if anything. So your friend doesn't have to "wait" for you before leveling up. Otherwise you can't play together. That combined with the level downscaling makes for a great combination.
More leaks sure to come, how fun [IMG]http://i.imgur.com/rwZcx.jpg[/IMG]
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