• S.T.A.L.K.E.R Megathread - If nobody makes the thread, I will.
    103 replies, posted
[QUOTE=Thorny;27633641]:/[/QUOTE] :love:
But the OP [i]is[/i] the thread, in a manner of speaking. I would think that if the OP gets built on and updated, it'd be a fine thing.
Yes, OP is the thread if you wan't to think of it that way and yes.
You gotta remember that mods are a part of the whole series. There's so many we made a list, which we put into the OP. It's not there, and we don't want to give out links or have people asking about mod related questions which could've been answered in the OP.
[QUOTE=Tinter;27633685]You gotta remember that mods are a part of the whole series. There's so many we made a list, which we put into the OP. It's not there, and we don't want to give out links or have people asking about mod related questions which could've been answered in the OP.[/QUOTE] [quote]Mods: Dooms Mod - [url]http://youtubetest.netne.net/[/url] Kingos mods - [url]http://sites.google.com/site/kingo64ssite/Home[/url] [url]http://sites.google.com/site/kingo64...d-game-shaders[/url] [url]http://sites.google.com/site/kingo64...ax---clear-sky[/url] [url]https://sites.google.com/site/kingo6...e/patched-exes[/url] Cop Redux - [url]http://www.moddb.com/mods/call-of-pripyat-redux[/url] [/quote] Link me more and I put them in.
[QUOTE=Psychokitten;27633093]:colbert:[/QUOTE] A couple of chemical anomalies.
Is this the nameless horror that lurks at the bottom of the stairwell? [media]http://www.youtube.com/watch?v=Vi-iWR31W9A&feature=related[/media] If it is, I'm probably going to need a new pair of pants even with prior knowledge.
[QUOTE=Psychokitten;27634034]Is this the nameless horror that lurks at the bottom of the stairwell? [media]http://www.youtube.com/watch?v=Vi-iWR31W9A&feature=related[/media] If it is, I'm probably going to need a new pair of pants even with prior knowledge.[/QUOTE] No, Its a dog and a bandit with an artifact fighting. That video is running the llort mod. [editline]24th January 2011[/editline] and flowers
:frogdowns:
[QUOTE=Psychokitten;27634162]:frogdowns:[/QUOTE] [img]http://www.facepunch.com/image.php?u=227302&dateline=1294184899[/img] I'm serious. Ask everyone here.
Why the fuck won't you go down there? It's not that bad. Don't spoil the game with shitty youtube videos.
Hm, slight snag; if I add calibre indicators to silencers, that'll show up on the gestalt icon when they're attached to a weapon, as well; ending up with a weapon showing it's calibre twice. Meh, i'll take a break from the icon rearranging and improving, and work on cataloguing in detail all the LURK added stuff, remove references to non-existent weapons, re-enable some stuff (like G36 scope), removing of unused files, adding the new suits, and then doing all the trader files.
This game's great. [highlight](User was banned for this post ("Trolling" - Craptasket))[/highlight]
Rate dumb and move on, don't feed the troll. BTW: mods can read edits.
[QUOTE=MrHackysack;27634337]COD:BO is better.[/QUOTE] Go fu- [quote]Rate dumb and move on, don't feed the troll.[/quote] ok
Hey Sgt I got a funny problem with your mod; I started out as a Merc, picked up a hit assignment on Poker and went off to the Wild Territory. As I passed by I decided to pop down into the "Freeman tunnel" to grab the Pellicle and the Family Rifle, but after creating a stash down there I realized I can't drop the rifle. It occupies 4 kilograms and a nice chunk of my inventory, and while it's a nice weapon I would prefer to drop it somewhere for later, or even return it. I attempted the latter by shooting my way through the Bar but Hunter just opens fire on me as soon as I open a dialog with him. In short; How can I remove the Family Rifle from my inventory?
[QUOTE=Im Crimson;27634431]Hey Sgt I got a funny problem with your mod; I started out as a Merc, picked up a hit assignment on Poker and went off to the Wild Territory. As I passed by I decided to pop down into the "Freeman tunnel" to grab the Pellicle and the Family Rifle, but after creating a stash down there I realized I can't drop the rifle. It occupies 4 kilograms and a nice chunk of my inventory, and while it's a nice weapon I would prefer to drop it somewhere for later, or even return it. I attempted the latter by shooting my way through the Bar but Hunter just opens fire on me as soon as I open a dialog with him. In short; How can I remove the Family Rifle from my inventory?[/QUOTE]It's probably set as a quest item. Go to config/misc/unique_items.ltx Go to the very bottom of the file, and where you see: [hunters_toz]:wpn_m1891_30 quest_item = true Change that to false. You should then be able to drop it (can't sell it, as the traders don't accept quest items yet). Seeing as you're a merc, you needn't worry about the hunter's quest.
Activeellis is just mad cause i know more about stalker than anyone
[QUOTE=MrHackysack;27634576]Activeellis is just mad cause i know more about stalker than anyone[/QUOTE] Why.
[QUOTE=Sgt Doom;27634486]It's probably set as a quest item. Go to config/misc/unique_items.ltx Go to the very bottom of the file, and where you see: [hunters_toz]:wpn_m1891_30 quest_item = true Change that to false. You should then be able to drop it (can't sell it, as the traders don't accept quest items yet). Seeing as you're a merc, you needn't worry about the hunter's quest.[/QUOTE] Thanks!
I don't know. Probably cause you suck
I installed SGM, and I installed it in this order: SGM 1.7 SGM 1.7 Fix SGM 1.7 Translation And when I start the game it starts fine, but when I try to load my game, XRay crashes. Any help?
[QUOTE=Sgt Doom;27632704]DigitalySane, you wanted the People Soup inventory icons file, yes? [url]http://filesmelt.com/dl/ui_icon_equipment.dds[/url][/QUOTE] Not really i just wanted to look at them can you put it into a png.
[QUOTE=DigitalySane;27634718]Not really i just wanted to look at them can you put it into a png.[/QUOTE]Sure, give me a sec to convert and upload. [editline]24th January 2011[/editline] [QUOTE=Zombii;27634714]I installed SGM, and I installed it in this order: SGM 1.7 SGM 1.7 Fix SGM 1.7 Translation And when I start the game it starts fine, but when I try to load my game, XRay crashes. Any help?[/QUOTE]Find the crash log (it'll be called xray_USERNAME.log, with USERNAME being your username, of course)
Just because of this shitty op I am probally going to stop playing ANY of the S.T.A.L.K.E.R games for a while.
[QUOTE=Sgt Doom;27634778]Sure, give me a sec to convert and upload. [editline]24th January 2011[/editline] Find the crash log (it'll be called xray_USERNAME.log, with USERNAME being your username, of course)[/QUOTE] Starting a new game fixed it.
[QUOTE=Sgt Doom;27634778]Sure, give me a sec to convert and upload. [editline]24th January 2011[/editline] Find the crash log (it'll be called xray_USERNAME.log, with USERNAME being your username, of course)[/QUOTE] Thanks and on an unrelated note is it possible to learn how to map for S.T.A.L.K.E.R. Games without learning to script or will i need to script or get someone to do so.
[QUOTE=DigitalySane;27634842]Thanks and on an unrelated note is it possible to learn how to map for S.T.A.L.K.E.R. Games without learning to script or will i need to script or get someone to do so.[/QUOTE] Depends what you mean by 'map', but no, you don't need to learn to script to mod for Stalker (though it would help).
People Soup ui_icon_equipment.dds [url]http://filesmelt.com/dl/ui_icon_equipment.jpg[/url] [editline]24th January 2011[/editline] [QUOTE=DigitalySane;27634842]Thanks and on an unrelated note is it possible to learn how to map for S.T.A.L.K.E.R. Games without learning to script or will i need to script or get someone to do so.[/QUOTE]If you just want to create the map itself, no. To get it populated, you're going to need a little bit of STALKER scripting knowledge (but nothing like Lua unless you want to do something fancy). You [i]will[/i] require a looooot of time to populate a new map fully, though. [editline]edit[/editline] :love: Craptasket And that, children, is why trolls shouldn't be fed; just take a chill pill, relax, ignore their posts and let the mods handle it. Getting angry and responding to them is exactly what they want, encourages them to continue trolling and thus continues to shit up threads.
[QUOTE=Thorny;27634852]Depends what you mean by 'map', but no, you don't need to learn to script to mod for Stalker (though it would help).[/QUOTE] Map as in create the areas in stalker just the areas and the added things like anomlies props,ect.
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