Global Agenda - "Fuck storylines we have JETPACKS"
3,080 replies, posted
[QUOTE=Soren;25636678]I fucking love this game.
Too bad I won't ever be able to buy it, does it stop at 15, like a dead stop? Or can I just not level?[/QUOTE]
If you buy Global Agenda this week and ask me for a coupon code you'll get 30% + 30% discount and total price will be lower than 15 bucks, hurry up before it's too late.
[QUOTE=Jack Trades;25653034]If you buy Global Agenda this week and ask me for a coupon code you'll get 30% + 30% discount and total price will be lower than 15 bucks, hurry up before it's too late.[/QUOTE]
holy shit for real? let me go check out my bank account.
[QUOTE=Soren;25657046]holy shit for real? let me go check out my bank account.[/QUOTE]
I'm not sure if it's 60% off or 30% off from 70% but it costs less than 15 bucks, that's a fact.
PM'd ya the code, enjoy.
P.S. If you need help with anything or you desperately need some cash add me in-game Kiberkiller.
[QUOTE=Jack Trades;25657272]I'm not sure if it's 60% off or 30% off from 70% but it costs less than 15 bucks, that's a fact.
PM'd ya the code, enjoy.
P.S. If you need help with anything or you desperately need some cash add me in-game Kiberkiller.[/QUOTE]
I need some cash. :tinfoil:
[QUOTE=Pruneyman;25657290]I need some cash. :tinfoil:[/QUOTE]
For what? I honestly dont see the point of a monetary system in the game. You cant trade weapons armor or anything, and the only thing really worth buying with credits in new armor suits. Pretty easy to rack up cash by selling off unneeded weapons that clutter your inventory.
I enjoy this game, but it really needs an item trading system. There is an auction house that no one ever uses because you cant list anything beyond ava stuff.
[QUOTE=R2zoo;25658560]For what? I honestly dont see the point of a monetary system in the game. You cant trade weapons armor or anything, and the only thing really worth buying with credits in new armor suits. Pretty easy to rack up cash by selling off unneeded weapons that clutter your inventory.
I enjoy this game, but it really needs an item trading system. There is an auction house that no one ever uses because you cant list anything beyond ava stuff.[/QUOTE]
How about Epic Dyes? AvA Tech (which is by the way the reason Auction House exists)? Consumables? Pets? Materials? Mods?
[editline]26th October 2010[/editline]
[QUOTE=Pruneyman;25657290]I need some cash. :tinfoil:[/QUOTE]
Sorry, pal. He used my coupon code that's why I'm willing to share some wealth with him.
[QUOTE=Jack Trades;25658931]How about Epic Dyes? AvA Tech (which is by the way the reason Auction House exists)? Consumables? Pets? Materials? Mods?[/quote]
Look how muchs tuff is up in the auction house. Barely anything aside from materials. It just seems like a waste to me that it specilizes in content that isnt used as much. Ive got a slew of weapons I dont use, but my friend could, and I cant give it to him. Makes no sense to me, every other mmo has item trading, but for some reason GA doesnt allow it.
[QUOTE=R2zoo;25659533]Look how muchs tuff is up in the auction house. Barely anything aside from materials. It just seems like a waste to me that it specilizes in content that isnt used as much. Ive got a slew of weapons I dont use, but my friend could, and I cant give it to him. Makes no sense to me, every other mmo has item trading, but for some reason GA doesnt allow it.[/QUOTE]
Barely anything?
As i said, people trade Dyes, AvA tech, Pets, Mods, Consumables, Mats. Everything that there is to sale is on AH.
The reason why you can't trade common (non-AvA) devices is the same as why you don't get drops for different class then the one you play right now.
Don't like it, don't play it.
[QUOTE=Jack Trades;25660168]Barely anything?
As i said, people trade Dyes, AvA tech, Pets, Mods, Consumables, Mats. Everything that there is to sale is on AH.
The reason why you can't trade common (non-AvA) devices is the same as why you don't get drops for different class then the one you play right now.
Don't like it, don't play it.[/QUOTE]
Because I dont understand why theres no trading system that means I dont like the game obviously.
Im just saying that there is no player economy at all in the game, which is disappointing.
AH does not really count. Last time I looked there was maybe a handful of items per catergory, outside of crafting items. Maybe im mistaken, and there hundreds of items in there, and im not looking right.
[QUOTE=R2zoo;25661223]
AH does not really count. Last time I looked there was maybe a handful of items per catergory, outside of crafting items. Maybe im mistaken, and there hundreds of items in there, and im not looking right.[/QUOTE]
You aren't looking right. There is a TON of useful and useless shit, most of which only becomes useful in late game (Well whole game is balanced for 30+ characters.)
[QUOTE=Jack Trades;25660168]Barely anything?
As i said, people trade Dyes, AvA tech, Pets, Mods, Consumables, Mats. Everything that there is to sale is on AH.
The reason why you can't trade common (non-AvA) devices is the same as why you don't get drops for different class then the one you play right now.
Don't like it, don't play it.[/QUOTE]
You can buy whatever you want from the market, even if it doesnt fit your class. I should be able to trade my weapons to other people.
All characters on your account now share most inventory item types in the same way they share credits and tokens
Neutralize Wave - Removed poison dot effect. Instead deals damage for each beneficial effect removed. Now correctly removes Regeneration. Fixed an issue that made it so Neutralize Wave incorrectly skipped removing movement and damage penalties applied by Regeneration and shields, while still removing the associated buffs.
There will be an in-game Halloween event running from Wed. 10/27 through Sunday 10/31.
# Enemies in the Sonoran Desert zone and co-op missions have a set of new Uncommon and Rare quality ranged and melee devices for each class added to their loot tables, available for use or trade.
# Specific weapons:
* Brawler's Beat Stick - Slow attack speed. Right click: Heavy swing deals increased damage and does knockback (40 power cost). Backstab inflicts 30% slow for 3s.
* Heavy Wrench - Fast attack speed. Block deals damage. Backstab inflicts 30% slow for 5 secs.
* Legion Combat Knife - Fast attack speed. Block deals damage. Backstab inflicts bleed effect, dealing damage over 5 secs equivalent to Poison Injector, but should stack with other poisons.
* Rusted Machete - Fast attack speed. Block deals damage. Backstab reduces physical protections by 12%.
* Colony Energy Rifle - Slower rate of fire than HEL-TAC, slightly higher overall dps.
* Dweller Sniper Rifle - Slightly slower rate of fire than other sniper rifles, but higher damage per hit.
* Legion Side Arm - Slightly slower rate of fire than other medic pistols, but higher damage per hit and slightly higher dps from hits. Right-click scope increases range.
* Legion SMG - Slightly slower rate of fire than Heatwrack M.A.S.E.R., but higher damage per hit. Right-click scope increases range.
# Elites in Commonwealth missions now have a chance to drop powerful Rare and Epic quality weapons of Commonwealth origin.
# Specific Weapons:
* Assassin Blade - Right click: Heavy Slash deals extra damage and inflicts -15% phys protection debuff (40 power cost). Backstab deals extra damage equivalent to Ghost Sword.
* Techro Blaster - Right-click: Charges up high impact blast (1 second buildup time), dealing increased damage and knockback.
* Helot Minigun - Improved accuracy and heavier knockback than iMinigun.
* Adrenaline Gun - Increases target's max health by 400 for heal duration.
best parts of the new patch.
[editline]27th October 2010[/editline]
[url]http://hi-rez.custhelp.com/app/answers/detail/a_id/232/session/L3NpZC9JeE5mTHZkaw[/url]
Should I buy this. I have been looking at it for a bit.
Yes and you should use a code to get more off.
[code]GACOUSKYLORTR29231
GACOUSKYLORTR29272
GACOUSKYLORTR29273
GACOUSKYLORTR29274[/code]
Patch 1.38
[quote]New Weapon Drops!
* Enemies in the Sonoran Desert zone and co-op missions have a set of new Uncommon and Rare quality ranged and melee devices for each class added to their loot tables, available for use or trade.
* Specific weapons:
o Brawler's Beat Stick - Slow attack speed. Right click: Heavy swing deals increased damage and does knockback (40 power cost). Backstab inflicts 30% slow for 3s.
o Heavy Wrench - Fast attack speed. Block deals damage. Backstab inflicts 30% slow for 5 secs.
o Legion Combat Knife - Fast attack speed. Block deals damage. Backstab inflicts bleed effect, dealing damage over 5 secs equivalent to Poison Injector, but should stack with other poisons.
o Rusted Machete - Fast attack speed. Block deals damage. Backstab reduces physical protections by 12%.
o Colony Energy Rifle - Slower rate of fire than HEL-TAC, slightly higher overall dps.
o Dweller Sniper Rifle - Slightly slower rate of fire than other sniper rifles, but higher damage per hit.
o Legion Side Arm - Slightly slower rate of fire than other medic pistols, but higher damage per hit and slightly higher dps from hits. Right-click scope increases range.
o Legion SMG - Slightly slower rate of fire than Heatwrack M.A.S.E.R., but higher damage per hit. Right-click scope increases range.
* Elites in Commonwealth missions now have a chance to drop powerful Rare and Epic quality weapons of Commonwealth origin.
* Specific Weapons:
o Assassin Blade - Right click: Heavy Slash deals extra damage and inflicts -15% phys protection debuff (40 power cost). Backstab deals extra damage equivalent to Ghost Sword.
o Techro Blaster - Right-click: Charges up high impact blast (1 second buildup time), dealing increased damage and knockback.
o Helot Minigun - Improved accuracy and heavier knockback than iMinigun.
o Adrenaline Gun - Increases target's max health by 400 for heal duration.
Most Inventory is now Account-Based vs. Character-Based.
* All characters on your account now share most inventory item types in the same way they share credits and tokens
* For example, an Achievement Reward Helm earned by one character is now wearable by any other character in your account. Similarly all your crafting materials are shared by all characters in your account.
* Exceptions include: Suits and Weapons. Both of these item types are class-specific and are still character-based.
* With this change, all Mail and Auction activity is also Account-Based and no longer Character-Based.
* As part of the data conversion to Account-Based inventory, any items in your mail-box will be removed from mail and automatically placed within your Inventory.
Achievements & Rewards
* Users who recruit other players into the game will now receive achievements & badges. Plus achievement item rewards for big recruiters. More Friends = More Benefits!
*
o Recruit 1 friend - “Happy Bag” flair item
o Recruit 2 friends - “Mad Bag” flair item
o Recruit 3 friends - “Knockout Bag” flair item
o Recruit 4 friends - “Scared Bag” flair item
o Recruit 5 friends - “Boonie Cap” flair item
o Recruit 20 friends! - “Frank the Tank” prestige pet
o Recruit 50 friends!! - “Baby Warlord” prestige pet
* AvA Achievements - An achievement has been added for AvA participation
Challenge function
* Pre-made teams can now challenge each other to matches.
* A 4 person team leader can issue a /challenge in-game to another leader of 4-person team. If the challenged team-lead accepts, the teams play a 4v4 mission against one another from a named 'challenge' queue.
* Match results are recorded in the database with with the addition of a "Challenge" flag and this data is available to third party reporting sites via the stats API. /Challenge can be used for informal duals but also to support any player-managed tournaments, brackets, and team rankings.
* Challenge Map List - current map list contains a small number of 4v4 maps only. More maps will be added in the future.
* Challenge Achievements - Achievements have been added for using /Challenge
Threat Changes
* Made threat levels decay over time
* Made threat impact of healing be spread out over all the impacted threat tables rather than being applied entirely to them all
* Fixed a bug with threat targeting that was causing results inconsistent with threat values when bots attempted to target the opponent with the most hate.
Device Changes:
* Super Smash Boost and Oathbreaker Morale Boost had their buff values decreased significantly, to be more in line with other Boost devices
* Assault Rockets - all rocket launchers had their AoE radius brought in slightly
* MagmaLance - Initial impact damage reduced 10%
* Recon Mines - all mines had their total damage decreased 10%
* Nanite Heal Guns - initial heal application value was doubled
* Power Wave - Power Regen removed. Now instantly grants 60 power to affected allies, and an additional 20 over 4 seconds
* Neutralize Wave - Removed poison dot effect. Instead deals damage for each beneficial effect removed. Now correctly removes Regeneration. Fixed an issue that made it so Neutralize Wave incorrectly skipped removing movement and damage penalties applied by Regeneration and shields, while still removing the associated buffs.
* Assault’s Berserk offhand had its effect category changed to now correctly stack with offhand shields
* Grizzly and Harrier Drones had their accuracy reduced slightly
* Poison Grenade, Heal Grenade, and Soul Stealer should now correctly use LOS and not deal damage/heals through force walls and geometry
* Fixed an effect issue with Dual Daggers on female characters
* The visual effects for the Assault Minigun and Robotics Rumbleblaster have been updated for better visibility
AvA
* AvA - Minimize Bid Locking - The bid window time is now random. The match always launches 4 minutes from the initial bid, but the time between initial bid and final bid is random. In conjunction with this change, the Agency rebid timer was changed from 30 seconds to 10 seconds. This is intended to allow agencies to be more responsive to being outbid.
* AvA Helm for 10 wins - A new epic holo-helm has been added as a reward for the Win 10 Seasons of AvA achievement.
* AvA Platforms had their Physical Protections reduced by 5
Halloween
* There will be an in-game Halloween event running from Wed. 10/27 through Sunday 10/31.
* A new Halloween-styled Defense Map will be the only map in the Defense Queue for that period - Oasis Checkpoint... of Doom.
* 13 new Halloween masks of Uncommon through Epic qualities, have been introduced for the event.
* These mask flair items are acquired by playing the Halloween Defense map. They have a chance to drop from any bot in the mission, but will always drop from defeating the end boss.
* Halloween flair items are seasonal and can only be worn from October 1 through November 30th.
Other changes
* Drop rates for T2 Armored Plate and X8 Nanoprocessors were increased and can also now drop from Colony Drone Mk. 2 in Raids
* Due to budget cuts within the CPSD, Think Tanks will no longer appear in Double Agent missions.
* Dune Commander’s Thrusters now deal significantly more damage to mechanical targets
* Carter's Accessories received a new shipment of Minotaur heads and other backlogged items that were unavailable for a while, and are once again available in exchange for tokens.
* The Tremor Pilot Flair sold at Carter’s Accessories had its quality increased from Common to Uncommon
* New Prestige Pets Added. Mini-versions of the Commonwealth Elite enemies (Helot, Alchemist, Techro, Assassin) have been introduced as prestige pets. Mold Blueprints for these pets are rare end of mission loot drops from winning Ultra-Max and DoubleAgent SpecialOps missions. Molds are then crafted and used in conjunction with the Pet blueprint available from new PetCraft shop in Accessory area.
* New Holo Suits as AvA Season Victory Rewards - A Rewards shop has been added to the Strike Force area of Dome City. The shop is stocked with 3 new Holo-Suits for each class. These suits are purchased with tokens but they are only available to players who have earned AvA Victory achievements.
* The Warzones line has been removed from Mission Screen. Global Agenda will not be introducing a new Warzone gametype. Future updates will enhance and add content for existing gametypes including OpenZone, PvE SpecOps, PvP, Raids, and AvA.
Miscellaneous Bug fixes:
* Modified description text for Top Stat achievements - now makes it clear that character must be level 30+ to earn these achievement.
* Fixed Quality Level of All Achievement Helms: Item Tooltip Quality Color was not matching the Icon or the Quality of the device
* X-Box Controller Fix
* Account-based inventory - Miscellaneous clean up around flair specific to each character and fixes issue where crafting skill are shared but crafting materials are not.
* Fixed issue where some crewable vehicles do not fire
*
o Vindicator Siege I
o Vindicator Siege II
o Dark Steel Vindicator
* Fixed issue with health max change not setting correctly
* Recursive Colony Hunter Spiders have evolved and will now only attempt to use their objective damaging beam when in range
* Fixed issue where master volume slider adjustment was not causing sound effect, music and incoming voice sliders to move
* Fixed collision in remote area of OpenZone where players would be stuck falling forever.
Known Issues
Here are some particular known issues to be aware of:
* Leaving an agency sometimes does not work properly
* The Icons for Knockout Bag, Scared Bag, and Boonie Cap are being reworked.
* Holosuits’ Achievement Required message extends past viewable area.
* Certain Specialty Head Flair Items Appear Equipped on Profile Screen, but not on player in-game.
* Inspect function is not working
[/quote]
[editline]27th October 2010[/editline]
[QUOTE=Nohj;25673763]Yes and you should use a code to get more off.
[/QUOTE]
[QUOTE=Jack Trades;25072439]This is my turf, pal. :colbert:[/QUOTE]
[editline]27th October 2010[/editline]
[QUOTE=LordCrypto;25673701]Should I buy this. I have been looking at it for a bit.[/QUOTE]
If you like MMO Shooters then you should certainly buy it this week because of 2x30% off (makes it cost less than 15 bucks).
I am poor. :smith:
[QUOTE=Pruneyman;25680770]I am poor. :smith:[/QUOTE]
Only 100 odd cans and bottles till you can afford GA
[QUOTE=R2zoo;25685334]Only 100 odd cans and bottles till you can afford GA[/QUOTE]
It'd be more along the lines of three-hundred to four-hundred with coupon codes.
Also, I've found myself with a lot of free time now that I've acclimated to AP courses and my cross country season ended (thus, I'm on a mandatory two-week break from running). I'm wildly efficient, leaving lots of time for gaming.
Might actually get onto Global Agenda and try out this new patch today.
New patch things are nice, didn't have time to check everything but i liked what i saw.
The only thing i am a little disjointedness about is the new jetpack behavior.
It's a lot smoother and lagfree now but it's nearly impossible to juke. No more flying straight into snipers without them being able to hit me :(
Guy's, which game should I get,
Global Agenda,
Or Medieval 2:Total war gold.
[QUOTE=R2zoo;25685334]Only 100 odd cans and bottles till you can afford GA[/QUOTE]
I already have it. :frogbon:
I meant in-game poor.
[QUOTE=BLUcody;25692168]Guy's, which game should I get,
Global Agenda,
Or Medieval 2:Total war gold.[/QUOTE]
Clearly Global Agenda.
[QUOTE=Nohj;25692640]Clearly Global Agenda.[/QUOTE]
Fuck,
I brought Total war instead, it was 10$.
I'll probably buy GB later this week, though.
Is this game any good? It's on sale on steam.
Yes.
[QUOTE=Waterrmelonn;25692817]Is this game any good? It's on sale on steam.[/QUOTE]
If you like shoooting people in the face, sci-fi and leveling up (i certainly do) then you shouldn't hesitate.
If you need a coupon code (+30% off), just PM me.
[QUOTE=Jack Trades;25697402]If you like shoooting people in the face, sci-fi and leveling up (i certainly do) then you shouldn't hesitate.
If you need a coupon code (+30% off), just PM me.[/QUOTE]
Ok seriously. This coupon whoring is getting annoying. If he wanted a code he would obviously ask for one.
OP needs a list of coupons in a random order. They get taken off when they are used. Fair and square.
[QUOTE=Nohj;25700428]Ok seriously. This coupon whoring is getting annoying. If he wanted a code he would obviously ask for one.[/QUOTE]
Says you? Ha.
He wanted the coupon but he didn't ask for one until i offered. Your argument is invalid.
[QUOTE=Jack Trades;25701031]Says you? Ha.
He wanted the coupon but he didn't ask for one until i offered. Your argument is invalid.[/QUOTE]
Real point is, he is obviously looking at it on steam. Which can't use coupon codes.
So no one wins.
Besides, my coupon codes get you money off and make a generous donation to that charity you like :smug:
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