[QUOTE=BeardyDuck;35378328]more accuracy, less damage, and you don't show up on map.[/QUOTE]
i think you also didn't make noise to people on the other side of the map.
[QUOTE=Lucinice;35378073]Did silencers even do anything in the other counter strike's? It was still really easy to hear the gun fire and I didn't really notice any sort of range or accuracy reduction.[/QUOTE]
no muzzleflash through smoke 1 less damage and slightly quieter and maybe no radar dot
Don't own the game but I saw this just a second ago. :v:
[t]http://imgkk.com/i/5s6f.jpg[/t]
Guys, I love Aztec. Beautiful map, but it feels so small.
-snip-
So what is this I hear about a tunnel from T spawn being removed from Aztec? What was that about? I'm not too familiar with older versions of the map.
[QUOTE=En Ex;35380693]So what is this I hear about a tunnel from T spawn being removed from Aztec? What was that about? I'm not too familiar with older versions of the map.[/QUOTE]
valve removed a few stuff from the maps, like in nuke there's no side door at b bombsite.
[editline]1st April 2012[/editline]
[url]http://awp400kg.ru/oboznacheniya/de_nuke.php[/url]
a weird overview, but as you can see at b bombsite they removed the entire back section and number 14.
[editline]1st April 2012[/editline]
[t]http://gallery.cadred.org/main.php?g2_view=core.DownloadItem&g2_itemId=46530&g2_serialNumber=2[/t]
Does anyone know of some good general CS guides? I'm generally pretty decent at video games, but something isn't clicking for me in any of the CS games.
[QUOTE=Terin7;35381126]Does anyone know of some good general CS guides? I'm generally pretty decent at video games, but something isn't clicking for me in any of the CS games.[/QUOTE]
[URL="http://n.vipmoscowchat.ru/srcds_l/hl2/sound/vo/ravenholm/shotgun_advice.wav"]here[/URL]
[QUOTE=BeardyDuck;35381062]valve removed a few stuff from the maps, like in nuke there's no side door at b bombsite.
[editline]1st April 2012[/editline]
a weird overview, but as you can see at b bombsite they removed the entire back section and number 14.[/QUOTE]
Thanks for the info. I'll need to go back and compare some of the other classic maps.
[QUOTE=BeardyDuck;35381062]valve removed a few stuff from the maps, like in nuke there's no side door at b bombsite.
[editline]1st April 2012[/editline]
[url]http://awp400kg.ru/oboznacheniya/de_nuke.php[/url]
a weird overview, but as you can see at b bombsite they removed the entire back section and number 14.
[editline]1st April 2012[/editline]
[t]http://gallery.cadred.org/main.php?g2_view=core.DownloadItem&g2_itemId=46530&g2_serialNumber=2[/t][/QUOTE]
and the gameplay remains unchanged
Apperantly Valve is mocking me...
I saw the pop-up that indicates that I have extra invites, but I didn't even have CS:GO...
Even after the restart, no CS:GO or the invite in my inv...
[QUOTE=Alex_V;35383274]Apperantly Valve is mocking me...
I saw the pop-up that indicates that I have extra invites, but I didn't even have CS:GO...
Even after the restart, no CS:GO or the invite in my inv...[/QUOTE]
April fools...man they got you so good lol
[QUOTE=install gentoo;35360599][t]http://dl.dropbox.com/u/22648677/screenshots/csgo/AK.jpg[/t]
[t]http://dl.dropbox.com/u/22648677/screenshots/csgo/deag.jpg[/t]
The viewmodels look way better with a decent offset and FOV.[/QUOTE]
if someone can mimic the css pov and weapon position i would LOVE that!
cs:go ones feel to huge and close, all xboxy. like l4d2. i mean it's a simple thing, but it makes all the difference.
[editline]1st April 2012[/editline]
[QUOTE=Hell-met;35360811][t]http://www.sourceop.com/hell-met/compare.jpg[/t]
to me it seems like they learned from their mistakes[/QUOTE]
what do you mean mistakes? l4d1 ones look so much nicer and feel much nicer to play with.
[editline]1st April 2012[/editline]
[QUOTE=Dr.Cola;35362135]Default
[thumb]http://cloud.steampowered.com/ugc/559811256403414326/E5F3EDFFF0A41E4B5935A0C79A445EF59632FE39/[/thumb]
Changed
[thumb]http://cloud.steampowered.com/ugc/559811256403451364/79D8B7CC10885EEF734487EC554710A6CEFE6AF9/[/thumb]
Any good?[/QUOTE]
not quite my friend
snip I have no friends and should really just kill myself for having an opinion
[QUOTE=Rusty100;35383494]if someone can mimic the css pov and weapon position i would LOVE that! [/QUOTE]
viewmodel_fov 65
viewmodel_offset_x 1
viewmodel_offset_y 2
viewmodel_offset_z -2
[IMG]http://cloud.steampowered.com/ugc/578952027404250538/6778AF1665E4F462C2D99B2A355FDC823F8E05E3/[/IMG]
Does anyone know how to access the CSGO model files? I want to try and import the player models into 3ds Max so I can animate them. I can't find any vpks in the steamapps folder or the CSGO folder itself.
[editline]1st April 2012[/editline]
Actually, nevermind, found it.
MFW a sniper was about to kill me with an AWP on Aztec
MFW his teammate steps in front of him, taking the shot in the head and creating a massive bitchfest and votekick.
Wow, my friend gave me a CS:GO key!
[sp]April fools :([/sp]
[QUOTE=supersoldier58;35386061]Wow, my friend gave me a CS:GO key!
[sp]April fools :([/sp][/QUOTE]
Don't worry, I will give you my key
[editline]1st April 2012[/editline]
[sp]april fools[/sp]
Fuck the graphics are so nice I want in that beta so much I would not do anything else all day.
Would anyone love for de_stadium to be in CS:GO? I miss that map. Might just be me though.
I want
cs_747
Please god. Backalley is getting in, why not 747
[QUOTE=solid_jake;35386570]I want
cs_747
Please god. Backalley is getting in, why not 747[/QUOTE]
blah blah 9/11 blah blah
[QUOTE=DarkZero135;35386809]blah blah 9/11 blah blah[/QUOTE]
That would make it a [I]good[/I] choice for CS, it's about counterterrorism, remember?
[QUOTE=solid_jake;35386570]I want
cs_747
Please god. Backalley is getting in, why not 747[/QUOTE]
Backalley's getting in? Oh man, how did I not know this yet.
[QUOTE=CakeMaster7;35386939]That would make it a [I]good[/I] choice for CS, it's about counterterrorism, remember?[/QUOTE]How about making it happen in a plane, LIVE.
Okay, that's a bit too much.
I can't wait to map for CS:GO.
[QUOTE=yuki;35387694]I can't wait to map for CS:GO.[/QUOTE]
Agreed a thousand times.
I can't wait to port [URL="http://www.gamebanana.com/cssgg/maps/158731"]my[/URL] [URL="http://www.gamebanana.com/cssgg/maps/164736"]shitty[/URL] [URL="http://www.gamebanana.com/cssgg/maps/163975"]maps[/URL] to CSGO.
[QUOTE=yuki;35387694]I can't wait to map for CS:GO.[/QUOTE]
Me too. I'm already working on a map that I will finish once the sdk is released.
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