[QUOTE=En Ex;35403674]Thanks!
Oh holy hell, there's a lot of cool shit in here. I'll post some of that once I've gone over it a bit more.
For starters, here's some map stuff. I've emboldened map names Valve has not officially confirmed yet:
[code]// game type names
"SFUI_HostageMap" "Hostage"
"SFUI_BombMap" "Bomb"
"SFUI_GunGameProgressiveMap" "Arms Race"
"SFUI_GunGameTRMap" "Demolition"
// nice map group names
"SFUI_Mapgroup_bomb" "Classic Bomb"
"SFUI_Mapgroup_hostage" "Classic Hostage"
"SFUI_Mapgroup_allclassic" "All Classic Maps"
"SFUI_Mapgroup_armsrace" "Arms Race"
"SFUI_Mapgroup_demolition" "Demolition"
// nice map names
[B]"SFUI_Map_cs_assault" "Assault"[/B]
"SFUI_Map_cs_italy" "Italy"
"SFUI_Map_cs_office" "Office"
"SFUI_Map_de_aztec" "Aztec"
"SFUI_Map_de_dust" "Dust"
"SFUI_Map_de_dust2" "Dust II"
"SFUI_Map_de_train" "Train"
"SFUI_Map_de_inferno" "Inferno"
"SFUI_Map_de_nuke" "Nuke"
"SFUI_Map_de_shorttrain" "Shorttrain"
[B]"SFUI_Map_de_vertigo" "Vertigo"[/B]
[B]"SFUI_Map_de_balkan" "Balkan"[/B]
"SFUI_Map_random" "Random"
"SFUI_Map_ar_baggage" "Baggage"
[B]"SFUI_Map_ar_monastery" "Monastery"[/B] (aka Tibet)
"SFUI_Map_ar_shoots" "Shoots"
[B]"SFUI_Map_de_embassy" "Embassy"[/B]
"SFUI_Map_de_bank" "Bank"
"SFUI_Map_de_lake" "Lake"
[B]"SFUI_Map_de_depot" "Depot"[/B]
"SFUI_Map_de_safehouse" "Safehouse"
"SFUI_Map_de_sugarcane" "Sugarcane"
"SFUI_Map_de_stmarc" "St. Marc"
"SFUI_Map_training1" "Training Course"[/code]
Can't wait to play de_random! :D[/QUOTE]
Well de_random isn't a map, it's just a menu item to select a random map from all of the available ones (seen as you're using the ui files to find this stuff out.)
[QUOTE=Legend286;35404195]Well de_random isn't a map, it's just a menu item to select a random map from all of the available ones (seen as you're using the ui files to find this stuff out.)[/QUOTE]
That was the joke, my dear.
Also, I posted this on SPUF, but I'll post it here too. Evidence that the game will have a trial mode and a purchase option after that:
[code]////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Upsell
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"SFUI_Upsell_Title" "PLAY THE WORLD'S NUMBER ONE ONLINE ACTION GAME"
"SFUI_Upsell_Upsell_Bullets" "<ul><li>New maps!<li>New modes!<li>New weapons!</ul>"
"SFUI_Upsell_Nav" "${west} Unlock Full Game ${confirm} Quit ${cancel} Back to Game"
"SFUI_Upsell_Nav" "" [$WIN32||$OSX]
"SFUI_Medals_Earned_Text" "Achievements unlocked with purchase: "
"SFUI_Medals_Earned_Count" "%d / %d"[/code][code] "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$WIN32||$X360]
"SFUI_GameModeProgressDisclaimer" "No stats tracking." [$PS3]
"SFUI_TrialTimeRemaining" "Trial mode (%s1:%s2 remaining)"
"SFUI_TrialTimeExpired" "Trial mode expired"
"SFUI_TrialWelcomeTitle" "Trial Mode"
"SFUI_TrialWelcomeMessage" "Welcome to the Counter Strike game trial. All game features are unlocked for the duration of the trial period"
"SFUI_TrialWelcomeMessageExpired" "The Counter Strike game trial period has expired"
"SFUI_TrialHudTextMinutes" "Trial Active (%s1 minutes left)"
"SFUI_TrialHudTextMinute" "Trial Active (1 minute left)"
"SFUI_TrialSignOutTitle" "Trial Signed In Profile"
"SFUI_TrialSignOutMsg" "A signed in profile is required for trial mode"
"SFUI_TrialMUPullTitle" "Trial Profile Storage"
"SFUI_TrialMUPullMsg" "Trial mode requires a writable signed in profile"[/code][code] "SFUI_GameUI_ProfileDataLoadFailedTrialMsg" "There was an error loading the title data. Trial mode requires valid title data"
[/code][code] ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Arcade Unlock Messages
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"SFUI_GameUI_ArcadeNotUnlockedTitle" "Purchase the Full Game!"
"SFUI_GameUI_ArcadeNotUnlocked" "You must purchase the full game in order to access this feature!"[/code]
I'd love a spare key.
[QUOTE=farmatyr;35404313]I'd love a spare key.[/QUOTE]
HEY YOU. BACK OF THE LINE
[QUOTE=En Ex;35404276]That was the joke, my dear.
Also, I posted this on SPUF, but I'll post it here too. Evidence that the game will have a trial mode and a purchase option after that:
[code]////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Upsell
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"SFUI_Upsell_Title" "PLAY THE WORLD'S NUMBER ONE ONLINE ACTION GAME"
"SFUI_Upsell_Upsell_Bullets" "<ul><li>New maps!<li>New modes!<li>New weapons!</ul>"
"SFUI_Upsell_Nav" "${west} Unlock Full Game ${confirm} Quit ${cancel} Back to Game"
"SFUI_Upsell_Nav" "" [$WIN32||$OSX]
"SFUI_Medals_Earned_Text" "Achievements unlocked with purchase: "
"SFUI_Medals_Earned_Count" "%d / %d"[/code][code] "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$WIN32||$X360]
"SFUI_GameModeProgressDisclaimer" "No stats tracking." [$PS3]
"SFUI_TrialTimeRemaining" "Trial mode (%s1:%s2 remaining)"
"SFUI_TrialTimeExpired" "Trial mode expired"
"SFUI_TrialWelcomeTitle" "Trial Mode"
"SFUI_TrialWelcomeMessage" "Welcome to the Counter Strike game trial. All game features are unlocked for the duration of the trial period"
"SFUI_TrialWelcomeMessageExpired" "The Counter Strike game trial period has expired"
"SFUI_TrialHudTextMinutes" "Trial Active (%s1 minutes left)"
"SFUI_TrialHudTextMinute" "Trial Active (1 minute left)"
"SFUI_TrialSignOutTitle" "Trial Signed In Profile"
"SFUI_TrialSignOutMsg" "A signed in profile is required for trial mode"
"SFUI_TrialMUPullTitle" "Trial Profile Storage"
"SFUI_TrialMUPullMsg" "Trial mode requires a writable signed in profile"[/code][code] "SFUI_GameUI_ProfileDataLoadFailedTrialMsg" "There was an error loading the title data. Trial mode requires valid title data"
[/code][code] ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Arcade Unlock Messages
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"SFUI_GameUI_ArcadeNotUnlockedTitle" "Purchase the Full Game!"
"SFUI_GameUI_ArcadeNotUnlocked" "You must purchase the full game in order to access this feature!"[/code][/QUOTE]
Least its better than straight-up F2P, cause F2P REALLY doesn't fit CS.
They're doing this because of Xbox Live Arcade and PlayStation Network. Any huge release on those download-only console platforms almost always have a trial that's either timed or lets you play a certain number of rounds (like Section 8 and Nexuiz).
[QUOTE=En Ex;35404276]That was the joke, my dear.
Also, I posted this on SPUF, but I'll post it here too. Evidence that the game will have a trial mode and a purchase option after that:
[code]////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Upsell
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"SFUI_Upsell_Title" "PLAY THE WORLD'S NUMBER ONE ONLINE ACTION GAME"
"SFUI_Upsell_Upsell_Bullets" "<ul><li>New maps!<li>New modes!<li>New weapons!</ul>"
"SFUI_Upsell_Nav" "${west} Unlock Full Game ${confirm} Quit ${cancel} Back to Game"
"SFUI_Upsell_Nav" "" [$WIN32||$OSX]
"SFUI_Medals_Earned_Text" "Achievements unlocked with purchase: "
"SFUI_Medals_Earned_Count" "%d / %d"[/code][code] "SFUI_GameModeProgressDisclaimer" "No stats tracking." [$WIN32||$X360]
"SFUI_GameModeProgressDisclaimer" "No stats tracking." [$PS3]
"SFUI_TrialTimeRemaining" "Trial mode (%s1:%s2 remaining)"
"SFUI_TrialTimeExpired" "Trial mode expired"
"SFUI_TrialWelcomeTitle" "Trial Mode"
"SFUI_TrialWelcomeMessage" "Welcome to the Counter Strike game trial. All game features are unlocked for the duration of the trial period"
"SFUI_TrialWelcomeMessageExpired" "The Counter Strike game trial period has expired"
"SFUI_TrialHudTextMinutes" "Trial Active (%s1 minutes left)"
"SFUI_TrialHudTextMinute" "Trial Active (1 minute left)"
"SFUI_TrialSignOutTitle" "Trial Signed In Profile"
"SFUI_TrialSignOutMsg" "A signed in profile is required for trial mode"
"SFUI_TrialMUPullTitle" "Trial Profile Storage"
"SFUI_TrialMUPullMsg" "Trial mode requires a writable signed in profile"[/code][code] "SFUI_GameUI_ProfileDataLoadFailedTrialMsg" "There was an error loading the title data. Trial mode requires valid title data"
[/code][code] ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Arcade Unlock Messages
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
"SFUI_GameUI_ArcadeNotUnlockedTitle" "Purchase the Full Game!"
"SFUI_GameUI_ArcadeNotUnlocked" "You must purchase the full game in order to access this feature!"[/code][/QUOTE]
Probably for the 360/ps3 version, It's going to be an arcade game on xbox and they usually have timed trials or something similar.
[QUOTE=Banhfunbags;35404325]HEY YOU. BACK OF THE LINE[/QUOTE]
[img]http://i.imgur.com/Dn9Uw.png[/img]
The ELO ranking system is active after all, mine changed today.
[img]http://cloud.steampowered.com/ugc/596966336512208703/001BEF9C4FBFD3F5F214DEAD0201BFF560982AEF/[/img]
Hopefully not late.
[QUOTE=Jaxe42;35405254]The ELO ranking system is active after all, mine changed today.[/QUOTE]
I don't think it's actually doing anything with matchmaking though.
[QUOTE=Sam Za Nemesis;35406063]Is it just me or are pistols too damn effective compared to everything else? I've been perfoming much better with the Dual Pistols than with any other heavier weapon[/QUOTE]
Duals with a mouse1 spam macro are ridiculous. Rate of fire on them is only barely beat by the MP9.
dual barettas are a bit too accurate for their capacity/rof/damage in my opinion.
[editline]2nd April 2012[/editline]
anyone else think CS should have more realistic reloads? (having the bolt/slide locked after only the last round is fired)
example from BF3
[media]http://www.youtube.com/watch?v=l1Xd4DyR92E[/media]
personally i think it would be cool of both the half-empty and empty animations took the same time so as to not impact the gameplay. more for aesthetics.
[QUOTE=Raijin;35406562]dual barettas are a bit too accurate for their capacity/rof/damage in my opinion.
[editline]2nd April 2012[/editline]
anyone else think CS should have more realistic reloads? (having the bolt/slide locked after only the last round is fired)
example from BF3
[media]http://www.youtube.com/watch?v=l1Xd4DyR92E[/media]
personally i think it would be cool of both the half-empty and empty animations took the same time so as to not impact the gameplay. more for aesthetics.[/QUOTE]
That would bring a new spin to CS, sure, I want that
Luggage map is infinitely more fun than the jungle map for arms race
[b]Baggage[/b] IS better than [b]Shoots[/b]. They're both really balanced, but baggage is more focused, so there's more going on.
I'm not a huge fan of Shoots. I like baggage a lot more
I think shoots is better than baggage. More protection while still providing better sniper sight lines.
So how are they giving out beta keys now, are they still giving them to people who took the survey?
[QUOTE=samuel2213;35383958]viewmodel_fov 65
viewmodel_offset_x 1
viewmodel_offset_y 2
viewmodel_offset_z -2
[IMG]http://cloud.steampowered.com/ugc/578952027404250538/6778AF1665E4F462C2D99B2A355FDC823F8E05E3/[/IMG][/QUOTE]
okay, yeah, this helped
[editline]3rd April 2012[/editline]
i disabled the bullet tracers and made my crosshair tiny too, its so much better. the little things make all the difference. now if i could just change the terrible sounds (putting the files in the right directories doesn't seem to work)
[QUOTE=Rusty100;35408659]i disabled the bullet tracers and made my crosshair tiny too, its so much better. the little things make all the difference. now if i could just change the terrible sounds (putting the files in the right directories doesn't seem to work)[/QUOTE]
How did you disable the bullet tracers?
[QUOTE=Sam Za Nemesis;35406063]Is it just me or are pistols too damn effective compared to everything else? I've been perfoming much better with the Dual Pistols than with any other heavier weapon[/QUOTE]
dualies are great, they keep accurate under sustained fire
that being said I still <3 my awp.
Anyone know why the SSG isn't in arms race/gungame?
What about the fps, does cs:go require a better graphic card or processor than say, portal or tf2? Any specific maps or areas where the fps drop significantly?
[QUOTE=OnDemand;35412042]What about the fps, does cs:go require a better graphic card or processor than say, portal or tf2? Any specific maps or areas where the fps drop significantly?[/QUOTE]
game is pretty damn optimized
[QUOTE=trotskygrad;35412238]game is pretty damn optimized[/QUOTE]
and new shadows?
[QUOTE=Banhfunbags;35404325]HEY YOU. BACK OF THE LINE[/QUOTE]
I will eat whoever is at the front of this line. I will engulf them and take their place.
[QUOTE=trotskygrad;35412238]game is pretty damn optimized[/QUOTE]
Not really. I've experienced tons of bugs and crashes.
[QUOTE=Benji;35414778]Not really. I've experienced tons of bugs and crashes.[/QUOTE]
polished != optimized
my point is that it gets good FPS on mediocre equipment with good graphics (AA, etc.). that's what optimization is.
Plus, I think they are focusing on completing all the gameplay stuff and improving with all the feedback they're geting, and then they will worry about bug fixes.
..of course that's just how I think they're doing it
[QUOTE=Rusty100;35408659]okay, yeah, this helped
[editline]3rd April 2012[/editline]
i disabled the bullet tracers and made my crosshair tiny too, its so much better. the little things make all the difference. now if i could just change the terrible sounds (putting the files in the right directories doesn't seem to work)[/QUOTE]
I thought r_tracers was offline only and didn't work in multiplayer.
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