• Counter Strike : Global Offensive Beta
    9,650 replies, posted
[video=youtube;sjrFz-huJJQ]http://www.youtube.com/watch?v=sjrFz-huJJQ&lc=HseafbEIA4VXr4XygB0ROFOhkwE9iWWtX0kOdd2CX5E[/video] Here's the video of Scout Spire. Don't mind the stuttering and darkness, that's FRAPS acting up.
my maps are just dark
[video=youtube;JIq2FuZyINQ]http://www.youtube.com/watch?v=JIq2FuZyINQ&feature=youtu.be[/video] gonna be an arsenal map, but right now i added some buyzones to mess around with and dunno how to get it to work with arsenal also how do I make the water show up? And for some reason, I can only add one bot things to do: fix water add 3d skybox replace placeholder building near ct spawn with nicer ones add more detail optomization
[QUOTE=green bandit;35865276][video=youtube;JIq2FuZyINQ]http://www.youtube.com/watch?v=JIq2FuZyINQ&feature=youtu.be[/video] gonna be an arsenal map, but right now i added some buyzones to mess around with and dunno how to get it to work with arsenal also how do I make the water show up? And for some reason, I can only add one bot things to do: fix water add 3d skybox replace placeholder building near ct spawn with nicer ones add more detail optomization[/QUOTE] And add env_cascade_light, making your map look 10x better. Make sure your map isn't leaking, because water works fine for me.
Fuck, you guys are awesome with the SDK, I can't do shit but make two terribly-lit rooms in a day. Out of ideas, too.
Todays progress: Need feedback on a few things go to bottom of post to see! Main building from outside [thumb]http://cloud.steampowered.com/ugc/577829358497125726/39B9D5ECA13963B7344F92337C02558114830996/[/thumb] Inside the main building. [thumb]http://cloud.steampowered.com/ugc/577829358497118115/1F2973592ACEEA08C6AF404BC6394D1EF19E59FE/[/thumb] Backroom/Storage, small and cramped for a choke point :v: [thumb]http://cloud.steampowered.com/ugc/577829358497122348/823119D30B7C943F21FFFC3B9D2A3FB795AFC9E4/[/thumb] The way the terrorists enter the building, door at back leads to the storage room. [thumb]http://cloud.steampowered.com/ugc/577829358497129617/53B0FF1356C3AA3D6B20F7FED5F4105273B483E0/[/thumb] Ok so a few things I need your opinion on CS players. 1. The space between the vending machine and the counter, I was thinking about making an entrance behind there so the CT's if they so wish can come through the building next to it and go through the wall by destroying it ala the l4d style wall destruction. I wasn't sure if this would be any fun though, destroying the wall. 2. Rain or no rain? 3. Should there be another bomb site, perhaps on the roof or is one bomb site good enough for this map? and general stuff before I get too far, don't forget to rate comment and subscribe!!
[url=http://imgur.com/a/iB8pf#0]Almost done[/url], just gotta adjust skybox, and maybe make the sun darker with more in map lighting.
so many maps stop rushing them and take time, the game isn't even released yet
[QUOTE=icemaz;35866347] Ok so a few things I need your opinion on CS players. 1. The space between the vending machine and the counter, I was thinking about making an entrance behind there so the CT's if they so wish can come through the building next to it and go through the wall by destroying it ala the l4d style wall destruction. I wasn't sure if this would be any fun though, destroying the wall. 2. Rain or no rain? 3. Should there be another bomb site, perhaps on the roof or is one bomb site good enough for this map? and general stuff before I get too far, don't forget to rate comment and subscribe!![/QUOTE] 1. Destroying the wall sounds like it could be an interesting mechanic, though I'd definitely playtest it 2. Rain sounds cool, it could add a great atmosphere and I'd try it out 3. If this will be a regular Classic Demolition map then having a second bomb site is probably recommended, but if it's for Arsenal Demolition it should have one bomb site
Bizon is sooooooooo weak... :c Met a cheater today. He almost clutched everyone with the mag7 on inferno. There was one kill where he just ran straight to the guy, taking corners and shooting straight to their heads. One of them seems like he was camping there and he just went out of his way to go there, "peekaboo!" and shoot him in the head.
[QUOTE=Haekb;35866939][url=http://imgur.com/a/iB8pf#0]Almost done[/url], just gotta adjust skybox, and maybe make the sun darker with more in map lighting.[/QUOTE] Still think you should do something to set it apart from the ninety kabillion other Shipments.
[QUOTE=Not_Yet;35866977]so many maps stop rushing them and take time, the game isn't even released yet[/QUOTE] But it'd be cool to get this on release day and already see some cool maps on the workshop.
[QUOTE=dass;35867845]Bizon is sooooooooo weak... :c[/QUOTE] I like it, it's basically the spray and pray of SMGs, and if you're lucky you can take out like two or three guys with the large magazine.
My direct port of de_cbble for CS:GO is now out! Have fun, and report any bugs! Direct Link: [url]http://filesmelt.com/dl/de_cbble_for_CSGO.zip[/url] Gamebannana Page:[url]http://www.gamebanana.com/csgo/maps/165676[/url]
[QUOTE=CakeMaster7;35868340]I like it, it's basically the spray and pray of SMGs, and if you're lucky you can take out like two or three guys with the large magazine.[/QUOTE] Needs to go straight to the head with every bullet. I was behind the pile of cement bags on Inferno's banana, and some T was shooting at me near the car. I started firing at him and then a teammate also started firing from behind the car. I have no idea of what happened, but the guy was alive for enough time to reload, and jump onto the car and shoot at my teammate a few bullets, while I was still shooting at him. Hopefully, I wasn't hitting him. Otherwise, for fuck sakes Bizon, you're as weak as a Glock to the foot.
Anyone want to send a brother a beta access key for this game? I've been looking to get it for a while, I'd also like to use it for viewing Dota 2 models and creating maps with the new engine like I've seen while looking all over the thread, and maybe play some in-houses with you all.
[QUOTE=ColossalSoft;35867886]Still think you should do something to set it apart from the ninety kabillion other Shipments.[/QUOTE] I tried making it Vietnamy, guess that's not working. I might go snow.
[QUOTE=Haekb;35870871]I tried making it Vietnamy, guess that's not working. I might go snow.[/QUOTE] Snow would be a nice touch. Also, i cant believe i diddnt know shipment was a cod 4 map until a few days ago. Now i feel like one of the few people here who hasn't played CoD 4. :v:
[QUOTE=Haekb;35866939][url=http://imgur.com/a/iB8pf#0]Almost done[/url], just gotta adjust skybox, and maybe make the sun darker with more in map lighting.[/QUOTE] There's a shipping container model you can get inside? I couldn't see it in the Hammer model browser
is the sdk different from the others?
Possible to open the current csgo maps in the sdk?
Started a new map. :~) [IMG]http://filesmelt.com/dl/csgo_2012-05-08_16-23-18-73.png[/IMG] [IMG]http://filesmelt.com/dl/csgo_2012-05-08_16-23-25-09.png[/IMG]
Wow the bizon REALLY sucks... It can't even kill in 3 shots to the head at close range...
[QUOTE=dass;35875268]Wow the bizon REALLY sucks... It can't even kill in 3 shots to the head at close range...[/QUOTE] Maybe your spraying it wrong. The recoil only goes to the left side, which is slightly unusual. Once I figured that out I was pretty good with it.
I just re-read valve's TOS and i'm curious, is my port of DE_Cbble illegal?
Well if you just de/recompiled it, yes. But they don't care anyway. If you actually remade it, then no. Anyone want reskins of the SEALS that look like Spetsnaz?
CS GO is making my PC reboot on startup. Anyone got any clue what to do about this?
If anyone has a key that they could give me, I would be greatfull
[QUOTE=wombo;35877599]Maybe your spraying it wrong. The recoil only goes to the left side, which is slightly unusual. Once I figured that out I was pretty good with it.[/QUOTE] I rushed on a guy filling him with lead and he still managed to put me down to 48. Requires like 2 bullets to the head minimum to work. Protip: Hide behind places people usually don't look for enemies, and when they come, stab 'em in the back.
what's up with the dumbs on my previous post? The one with the wip map. Also: [media]http://www.youtube.com/watch?v=iwv5Ts82_Kk[/media] [media]http://www.youtube.com/watch?v=XP-kcH2KN-E[/media]
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