• Counter Strike : Global Offensive Beta
    9,650 replies, posted
[QUOTE=EliteGuy;35162723]There might be invites today [url]https://twitter.com/#!/csgo_dev/status/180177908931899392[/url][/QUOTE] THANK THE LORD
[QUOTE=Zar;35162781]Anyone have spare CS:GO/Dota 2 keys?[/QUOTE] Can't trade Dota 2 keys, I am afraid.
If anyone get the key, don't even try to give it to me, because I would be rly angry! my SteamID: MR.sugar CZe
[QUOTE=MR.sugar;35164219]If anyone get the key, don't even try to give it to me, because I would be rly angry! my SteamID: MR.sugar CZe[/QUOTE] Well, I guess it will make you happy that no one will give you one.
More #CSGO beta keys & friend passes will be distributed on Steam today to survey takers along with the weekly beta update! (Not official twitter) [url]https://twitter.com/#!/CounterStrikeGO/status/180716315571523584[/url]
Can we ban people who beg for keys?
i wonder who i'll give my invite to... [editline]16th March 2012[/editline] [QUOTE=Brt5470;35164866]Can we ban people who beg for keys?[/QUOTE] YES PLEASE.
[QUOTE=Raijin;35164868]i wonder who i'll give my invite to... [editline]16th March 2012[/editline] YES PLEASE.[/QUOTE] Mr. Sugar for sure!
[QUOTE=Raijin;35164868]i wonder who i'll give my invite to... [editline]16th March 2012[/editline] YES PLEASE.[/QUOTE] Not me at all
[QUOTE=Raijin;35164868]i wonder who i'll give my invite to... [editline]16th March 2012[/editline] YES PLEASE.[/QUOTE] As a time traveller I can tell you that if you give me the key your life will improve by 150%!
Not Bigmacattack99
great now people are swarming me i'm an idiot
[QUOTE=Raijin;35165171]great now people are swarming me i'm an idiot[/QUOTE] Its alright, the same thing is happening everywhere else. To help stop that on SPUF I made a thread for it. Also, tonight they are giving out keys again so I would wait before giving it to anyone.
Here is hoping to getting invited.
Brt, you can't hide from CIPWTTKT in here. *Grabs buttcheeks*
did a new wave go out?
you'll know, it's going to happen when the update hits.
[IMG]http://dl.dropbox.com/u/9191652/give-me-the-invite.jpg[/IMG] alright listen up somebody give me an invite to this or raijin gets it.
[QUOTE=calle7112;35166055]Kill Raijin.[/QUOTE] [IMG]http://dl.dropbox.com/u/9191652/LOOK-AT-WHAT-YOU-MADE-ME-DO.jpg[/IMG] LOOK AT WHAT YOU MADE ME DO. THIS BLOOD ON MY HANDS WILL NEVER WASH OFF NEVER!!!
[QUOTE=calle7112;35166138]Thank you for killin him. Now yourself.[/QUOTE] [IMG]http://dl.dropbox.com/u/9191652/alright-sure.jpg[/IMG] done.
[QUOTE=calle7112;35166199]Now kill me. And you just killed yourself, how can you still post?[/QUOTE] im a ghost because my soul cannot rest until i've played CS:GO. also i'm done murdering people, it's bad.
If I got a key where would I find it? In my steam inventory or my games library?
[QUOTE=Brt5470;35166434]If I got a key where would I find it? In my steam inventory or my games library?[/QUOTE] In your pants.
[QUOTE=Raijin;35164868]i wonder who i'll give my invite to... [editline]16th March 2012[/editline] YES PLEASE.[/QUOTE] you know who. [sp] someone you really like.[/sp]
invites may go out between 5-8 pm EST.
New update is live gogoogogo! [QUOTE]Maps: • Added St. Marc to Demolition mode. • Added and set quick match to cs_Italy • Added de_dust2_se. See blog for details. Gameplay: • New weapons: Famas, Galil AR, P250, Dual Berettas • Demolition mode update • Match now consists of two 10 round halves • Weapon progression updated: - CTs: m4a1, p90, ump45, deagle, nova, fiveseven, hkp2000, ssg08, awp, awp - Ts: ak47, p90, bison, deagle, nova, tec9, glock, ssg08, awp, awp UI • Added My Awards – Achievements & Stats • Updated alerts animation • Games with a half-time now display that it’s the last round before halftime • Fixed final round not being called out in games with two halves • Fixed player getting a weapon upgrade on the last round before half-time/teamswap • Fixed some bugs where involving bot takeover scenarios • Fixed death message icon order - not penetration icon show up before the headshot so it makes sense in chronological order • Fixed some bad defusing text when spectating • Fixed "YOU ARE ON TEAM" panels not fading out properly • Fixed same panels not toggling visibility properly when toggling the scoreboard • When a CT is defusing, his ID shows the defuse icon now • Fixed scoreboard not showing from team selection menu • Restored ability to see when you unlocked an achievement on PC • Along with the hint, weapons now click when you change modes • Fix to not display the cash award message in the following cases: • The round just prior to halftime has ended. • It is not currently halftime • It is not the last round of the match (including the clinch victory early situation) • Space bar now changes camera mode and navigation text has been updated accordingly • Update to Match Set Up screen • Fix for PC video settings defaulting to COUCH • Modified "Playing on Team..." panel. • Visual update to mini-scoreboard Maps • Dust - Fix bug that allowed player to hop near wall and see into inaccessible area - replaced some nodraw brushes with textures to help fix these holes. - Fixed bug where player clip limits jumping -removed player clip that was preventing them from jumping the full height. • Dust 2 - Fixed bug where player can toss bomb out of reach. - Fixed bug where clip preventing jumping. - Fixed bug where player was able to see out of map. -added some simple tops to this geometry. - Fixed bug where player can hop near wall and see into inaccessible area. - Fixed bug where clip limits jumping. • Lake - Tree models were optimized - Fixed bug where player gets stuck on the physics prop model of lumber, changed this to static props - Increased the fade distance at which some of the bushes fade - Nav fixes - Fixed being able to get stuck between rock & shed. - Adjusted start position of the upstairs doors into the bedroom and bathroom so there is better flow into those spaces. - Adjusted some tree cards in the skybox, and perimeter. - Pulled out a couple unneeded tree models in the 3dskybox to help with perf. - Draw distance for the floaties in the water seems too near. • Train - Adjusted fog per community feedback. - Inferno - Tightened up collision volumes for Inferno Objects bomb crate, bomb crate stack, and bomb tanks Audio • Disabled unused sound entries. Adding back in two sets of bullet surface impacts. • Added semi-auto to auto switch sound • Ambient sound adjustments for dust, dust2, and Italy • Sound effects tuning • Pulled down volume of ammo pickup that's played at round start. • Pulled bell attenuation back to normal levels, only hear in and around terrorist spawn, no longer level wide. • Increased life on helicopter from 15 to 25 seconds, for chopper fade out. • UI timer click down to .35 volume Effects • Grenade visibility - added self illum to colored stripe on thrown flashbang. • Tune effect for the C4's flashing indicator light. Animations • Removed forearm slap, times and remixed clip out wave • Tune Terrorist run - Work on the arms and weapon. • Fix crouch fire leg wiggle in Terrorist aim • Fix for crouchwalk finger popping, found that stand had a sliding finger, now stabilized in Terrorist aim Other Bug Fixes • Fix for spawning inside another player after halftime. • Fixing CSM entity related bug that could cause CSM shadows to be disabled when toggling between fullscreen and windowed when connected to a dedicated server. • Fixing red console errors with props that were set to use VPhysics, but have no collision hull. • Fixed bug where the main menu could be clicked through the custom game menu (resulting in both being drawn) • Cleaned up warnings in single player screen[/QUOTE]
Update is out: [url]http://store.steampowered.com/news/7552/[/url] Keys out later today.
Keys later?
[QUOTE=wombo;35167189]Update is out: [url]http://store.steampowered.com/news/7552/[/url] Keys out later today.[/QUOTE] I was this close to being really disappointed for no key.
[QUOTE=wombo;35167189]Keys out later today.[/QUOTE] I hope that is true. I really do hope it is. :suicide:
Sorry, you need to Log In to post a reply to this thread.