• Borderlands - A Sci-Fi shooter with RPG elements and a lot of guns
    2,001 replies, posted
[QUOTE=Stickmna;17924912]which one got fired?[/QUOTE] Giantbombs lead writer had some shit happen with the guys that made Kane and Lynch because he was paid to give a good review and failed to do so.
Which goes back to my point of why Gamespot sucks.
So, I bought brutal legend and borderlands which I can't pick up until Wednesday Brutal legend is awesome so far
[QUOTE=OutOfExile;17925034]Which goes back to my point of why Gamespot sucks.[/QUOTE] I mean, has it been confirmed that gamespot commits this treachery? I don't really follow game review politics, but please enlighten me.
They're the ones who fired that guy for not giving Kane and Lynch a good score. And they gave Crash Bandicoot a 5/10 so they clearly know nothing.
How about the EU downloadable?
[QUOTE=rapperkid04;17924899]One is a site I'd barely call a review site and the other was made by a guy who got fired from a review site.[/QUOTE] He got fired for not being a douche and giving a fake review like gamespot paid him to do. That's why he's awesome in my book.
[QUOTE=SomeGuest;17925369]He got fired for not being a douche and giving a fake review like gamespot paid him to do. That's why he's awesome in my book.[/QUOTE] Kane and Lynch was actually good though.
Nice job nerdygamer with copying the OP and all that's my text there grrrr
[QUOTE=HumanAbyss;17925379]Kane and Lynch was actually good though.[/QUOTE] Not that good, 6/10 at best.
[QUOTE=SomeGuest;17925414]Not that good, 6/10 at best.[/QUOTE] I liked it enough for a good 7 at least. No reviewer will ever be as bad as the reviewer that gave Dead Space a 6.5.
[QUOTE=HumanAbyss;17925473]I liked it enough for a good 7 at least. No reviewer will ever be as bad as the reviewer that gave Dead Space a 6.5.[/QUOTE] Dead Space was a bit repetitive but I would give it a good 7.5 at minimum. Alot of pant shitting moments to be had in that game.
[QUOTE=SomeGuest;17925545]Dead Space was a bit repetitive but I would give it a good 7.5 at minimum. Alot of pant shitting moments to be had in that game.[/QUOTE] Mweh it was fear style "Horror" based off just shocking people, instead of setting up a decent horror scene.
[QUOTE=Cyrex;17925687]Mweh it was fear style "Horror" based off just shocking people, instead of setting up a decent horror scene.[/QUOTE] I thought it had great atmosphere, it was fantastic. The lack of a HUD just made it better, and considering that was the main reason it got marked down.. Dead Space is an easy 9 for me, I love it. It never really made me shit myself, but it always made me creeped out, and it had a solid atmosphere and everything else.
Maybe we should get back on topic? We're leading stray from borderlands. :v: Anyway, I never trust one review, I would look at all of them and average it but reviews never matter to me because the only review that matters is my own.
I think it's safe to say that this game is getting overall positive ratings, nothing but 8s and 9s flooding it, which is nice.
[QUOTE=rapperkid04;17924899]One is a site I'd barely call a review site and the other was made by a guy who got fired from a review site.[/QUOTE] [B]I BEG YOUR PARDON?[/B] Jeff Gerstmann is one cool dude. He did not let the big bad corporation affect his opinion of the game and his role as an independent reviewer. I followed the entire affair closely, got extremely pissed at GameSpot.com and soon realised that all the new staff were total nobheads with copious amounts of gel in their hair. Quite frankly, I'm glad he had this new start on GaintBomb.com. Jeff is a man of integrity.
I thought it would leak over night :( edit: 10/27-11/2/2009 Best buys download starts on Tue Oct 20 at 10:00:00 CDT 2009
[QUOTE=jlj1;17926406]I thought it would leak over night :([/QUOTE] BUY this game. They deserve the money from what I've seen so far. Plus you'll not be able to coop if you pirate it.
AAAGGHHH! I have the cash, but my grandparents, the ones with the credit card, are out to fucking DUBROVNIK! Well, I suppose I could ask my neighbor or something if I can borrow his credit-card. I mean...I'm a trust worthy guy. Hell, I'll hand the cash over...fuck...I need a prepaid card or something.
It kills me to know that people are getting the PC version early. /wrists
[QUOTE=HumanAbyss;17925821]I think it's safe to say that this game is getting overall positive ratings, nothing but 8s and 9s flooding it, which is nice.[/QUOTE] There are however very recurring negative points in about all the reviews I've read so far, which can be summed up as follows: - A.I is generally dumb, including that of "bosses" and the very final boss as well - Zones to "explore" are in fact quite linear and generally not big as some people may think - All the zones have to be loaded separately like in Oblivion or Fallout 3 (cell system), which means that you can't just "enter" a cave from the outside without loading, it has to load separately, in other words Pandora is not a "seamless" world at all - No mini map overlay which forces the player to constantly open up the "map menu" and interrupt game-play, plus the map menu is lacking details - The weapons don't vary much, what changes the most is the damage amounts and types (elemental or not, etc) - Not much really differentiates the four classes between them outside of their actual looks, with only a single class-specific skill for each of them, and then the skills for all classes despite having different names and icons pretty much all do the same job (extra damage, extra resistances, faster loading) - Vehicles can get stuck on world geometry - No trading system, items have to be dropped on the ground, money cannot be dropped at all, so buying items with money is out of question - Chat only features a single basic function, talk, nothing else, it's apparently impossible to even just turn the voice chat off or mute people (for a moment there Gearbox might have made a little trip back in 2000 or so, three years of work and they manage to not include a standardized chat feature in a 2009 game) - Basically no story past the introduction, the rest is so far behind as to forget about it until the final boss And hmmm... well that's about what I've gathered so far. By the way this is just me gathering the points I've read about, I'm not making any of this up, they are the "major" negatives so far apparently, hopefully with a couple of patches, one or two DLCs, we'll see some of those problems decrease or simply go away completely, which is my wish, because I pre-ordered it. I'll see if any of that is that much of a problem during game-play on my own next Monday for sure.
[QUOTE=PieClock;17926440]BUY this game. They deserve the money from what I've seen so far. Plus you'll not be able to coop if you pirate it.[/QUOTE] I am going to download this when it leaks to internet. Got steam preordered and can't play that until 30th...
[QUOTE=Molokk;17926762]There are however very recurring negative points in about all the reviews I've read so far, which can be summed up as follows: - A.I is generally dumb, including that of "bosses" and the very final boss as well - Zones to "explore" are in fact quite linear and generally not big as some people may think - All the zones have to be loaded separately like in Oblivion or Fallout 3 (cell system), which means that you can't just "enter" a cave from the outside without loading, it has to load separately, in other words Pandora is not a "seamless" world at all - No mini map overlay which forces the player to constantly open up the "map menu" and interrupt game-play, plus the map menu is lacking details - The weapons don't vary much, what changes the most is the damage amounts and types (elemental or not, etc) - Not much really differentiates the four classes between them outside of their actual looks, with only a single class-specific skill for each of them, and then the skills for all classes despite having different names and icons pretty much all do the same job (extra damage, extra resistances, faster loading) - Vehicles can get stuck on world geometry - No trading system, items have to be dropped on the ground, money cannot be dropped at all, so buying items with money is out of question - Chat only features a single basic function, talk, nothing else, it's apparently impossible to even just turn the voice chat off or mute people (for a moment there Gearbox might have made a little trip back in 2000 or so, three years of work and they manage to not include a standardized chat feature in a 2009 game) - Basically no story past the introduction, the rest is so far behind as to forget about it until the final boss And hmmm... well that's about what I've gathered so far. By the way this is just me gathering the points I've read about, I'm not making any of this up, they are the "major" negatives so far apparently, hopefully with a couple of patches, one or two DLCs, we'll see some of those problems decrease or simply go away completely, which is my wish, because I pre-ordered it. I'll see if any of that is that much of a problem during game-play on my own next Monday for sure.[/QUOTE] Judging by the scores it's getting I'd say those things don't make [I]that[/I] much of a difference to the game.
I'd laugh hard when the PC version turns out to have an open world unlike the xbox version.
[QUOTE=Nibwoddle;17926890]Judging by the scores it's getting I'd say those things don't make [I]that[/I] much of a difference to the game.[/QUOTE] I agree, and I do like some known reviewers out there, but I generally don't look at the scores, what I look at is the actual review (written facts rather than say a game is good because of a number). There's plenty of games out there with high scores and they seem good because of those scores, but when you play them you just wonder what the reviewer was smoking, or how much he had been... "influenced" in giving a good score, but Borderlands or not, corrupted reviewing sites or not, I still rarely look at the final score and judge by what is written (I usually look at the negative points since those are usually more objective than the positives which are often quite subjective) and what I see in videos (they speak for themselves unless it's obviously beta or alpha material). [editline]05:32AM[/editline] [QUOTE=Elexar;17926927]I'd laugh hard when the PC version turns out to have an open world unlike the xbox version.[/QUOTE] I for one would certainly be jumping in joy, honestly. The only 3D FPS game in recent memory I can think of in which there's a true seamless world is FarCry 2, and it ended up being a huge disappointment, but its actual game world was just tremendously smooth to navigate in, once the main loading screen is gone you just don't load any "zones" anymore, there are two maps, and that's it, the rest is loaded at once and voila, you're done, if I'm not mistaken each of both maps are 25 km squared, and that's all ready to be explored at once, no extra loading after the main one is done, that in my book was amazing, too bad the actual game-play was overly repetitive and boring overall. And to some extent there's Crysis, of course, but Crysis still functions with "maps", BUT the maps DO follow themselves in a geographically logic manner, and the map sizes you can make in the Crysis editor are simply gargantuan (I've tried it myself, I know it, I just made flat terrain and tried to use the largest sizes possible, it was mind blowing), the actual game itself had "small" maps in comparison to what can actually be done, so FarCry 2 and Crysis I would say, the rest are "illusions" of seamless worlds (especially Morrowind, Oblivion and Fallout 3, due to the engine being the same at its roots for all three despite the enhancements for each following titles, the cell system remained there, although Fallout 3's cells CAN be bigger than in Oblivion). SO... all that to say that IF the PC version of Borderlands ends up having a real seamless world, then I would definitely be a happy panda.
[QUOTE=PieClock;17926440]BUY this game. They deserve the money from what I've seen so far. Plus you'll not be able to coop if you pirate it.[/QUOTE] I have on steam got to wait till the 30th
Lol, Bestbuy changed their arrival time at 10/26/09.
god i want this game bad, and i just got the money for it too [img]http://www.dogsonacid.com/images/smilies/slayer.gif[/img]
so I ask again, how does the co-op work? Can you just jump into a game with random people through some server list or do you have to have friends?
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