• S.T.A.L.K.E.R. Series Megathread - Call of :smith:
    4,999 replies, posted
[QUOTE=Hiroto;27298597]Now, this is being lucky with quicksaving. [media]http://www.youtube.com/watch?v=mzTmQTp41jM[/media][/QUOTE] Oh man must've sucked :v: Also I circeled around a tree to avoid that choppa an it fucking worked :buddy:
[QUOTE=Thorny;27301775]Funnily enough I've emailed Cromm Cruac asking him if he wants to join the team for this project and create stuff like new weather and suchlike for the SoC levels.[/QUOTE] I've been known to read minds.
Speaking of everyone's Pseudogiant problems in the Agropom, I also had one. When the cutscene was playing, panning over the stalkers and the military my screen shook. I got back to 1st Person, turned around. Bam. Pseudogiant, led it into the courtyard, problem solved.
[QUOTE=cyclocius;27301966]Speaking of everyone's Pseudogiant problems in the Agropom, I also had one. When the cutscene was playing, panning over the stalkers and the military my screen shook. I got back to 1st Person, turned around. Bam. Pseudogiant, led it into the courtyard, problem solved.[/QUOTE] That happened to me in AMK:SE except it killed me before the cutscene finished a couple of times, then eventually I hung back and went around the cutscene trigger :P
I always go through the train tracks so I can avoid the cutscene.
[QUOTE=Thorny;27301995]That happened to me in AMK:SE except it killed me before the cutscene finished a couple of times, then eventually I hung back and went around the cutscene trigger :P[/QUOTE] So it was meant to happen, I assume it's a scripted occurance? Also, the bloodsucker in the tunnels, never met him. I heard him but I never killed him, went into the large room, heard the roar but saw him run out the far door. As I snuck after him to head to Strelocks stash the number of people present started to delince. 8, 7, 6, 5, 4, 3, 2, 1. Then zero. I was freaking out at this point, climbed the ladder to Strelocks stash, took all the stuff, was overencumbered, drunk 20 bottles of Vodka. Died, loaded my quicksave and proceeded. I found all 8 of the Military strewn about the hallway, dead. At the feet of the final soldier was a dead bloodsucker. It was awesome.
Yeah the sucker took out all the military for me too, I heard them shouting and shooting at it which was really cool - the thing survived and I met it just outside Strelok's stash.
[QUOTE=cyclocius;27302047]So it was meant to happen, I assume it's a scripted occurance? Also, the bloodsucker in the tunnels, never met him. I heard him but I never killed him, went into the large room, heard the roar but saw him run out the far door. As I snuck after him to head to Strelocks stash the number of people present started to delince. 8, 7, 6, 5, 4, 3, 2, 1. Then zero. I was freaking out at this point, climbed the ladder to Strelocks stash, took all the stuff, was overencumbered, drunk 20 bottles of Vodka. Died, loaded my quicksave and proceeded. I found all 8 of the Military strewn about the hallway, dead. At the feet of the final soldier was a dead bloodsucker. It was awesome.[/QUOTE] [i]Don't pick up the artifact[/i]
Can someone tell me the difference between AMK and AMK: Sidorvich edition?
AMK: SE is AMK patched to work with the 1.0005 version of SoC, and it also has AMK Arsenal merged in, which adds a lot of weapons.
[QUOTE=JoeSibilant;27302262]AMK: SE is AMK patched to work with the 1.0005 version of SoC, and it also has AMK Arsenal merged in, which adds a lot of weapons.[/QUOTE] Thanks.
So here I am in AMK:SE, strolling down the garbage, completing the main quest line in it. Suddenly 80kgs of loot.
Oh my Jesus I was playing AMK: SE defending the vehicle scrapyard with Bes when we finally killed the last bandit and I went to looting. One Stalker was ahead of me watching out for more bandits while another one was behind me looting a body when I heard the Stalker on guard duty flip out and fire and then out of nowhere, a fucking Chimera jumps out from behind two trucks and into the helicopter. I start backing up as fast as I can firing at it when it leaps at me and I just unload into this beast and before it can reach me it dies and flies right above my head. Time to bump up the difficulty a lil' more.
I've spent most of this day dreaming up possible mod combinations e.g. Freeplay Start, Faction Wars, LURK weapons, arms match suit, various sound and texture mods and panoramic mod. I just wish I had the motivation and time to do that.
Expression : fatal error Function : CInifile::r_section File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp Line : 342 Description : <no expression> Arguments : Can't open section 'grenade_rgd5_test' Getting this in AMK:SE. After digging through a couple russian sites, I assumed that it is an error caused by an NPC that is trying to toss a grenade, yet he doesn't have one. Any way to fix this? I can't reach the Rookie Village to sell my shit.
[QUOTE=Foxzone91;27292587]You mean in Shadow of Chernobyl? If so, yeah it's normal... The game is way too bright at night... Or are you refering to the shadows at the edge of the screen? If so, there is a simple fix for that.[/QUOTE] Quoting this from 100 posts back, yes, the shadows at the edge of the screen. They seem to follow me as I turn, or what not, very annoying. Fix? Also, can anyone guide me on how to install the Optimized Shaders for SoC, from here [url]http://sites.google.com/site/kingo64ssite/Home/optimised-game-shaders/stalker-shaders-max[/url] I did what it said, in the exact place, and upon launch the game tells me I need Shader Pixel 1.1 or higher.
[QUOTE=nath2009uk;27302737]Quoting this from 100 posts back, yes, the shadows at the edge of the screen. They seem to follow me as I turn, or what not, very annoying. Fix?[/QUOTE] r2_sun_near_border Tweak it a little until the shadow problem doesn't disappear.
[QUOTE=soderholm13;27302162][i]Don't pick up the artifact[/i][/QUOTE] Is there a specific one? Because on the way back I found about a dozen, I intend to sell them to Barkeep and buy a better gun. Also, I've been thinking about writing up some rules for a Pen and Paper Stalker RPG.
[QUOTE=cyclocius;27302933]Is there a specific one? Because on the way back I found about a dozen, I intend to sell them to Barkeep and buy a better gun. Also, I've been thinking about writing up some rules for a Pen and Paper Stalker RPG.[/QUOTE] The flame artifact in Strelok's stash, I think. Not that anything happened when I picked it up.
So, I was just chilling like a STALKER, playing some AMK: SE. I decided I want to fuck the military bases shit up near Cordon, so I was hey, I got the weapons and the skill. I took down 4 of them and then I died. After a bit of investigation, the APC turned out to be one hitting me pretty fucking bad. At some point, it trapped me so I couldn't move behind a tree, and when I got hit, I ended up hitting the asphalt and bouncing into the air like a rubber ball, the ragdoll spazzing out everywhere, and me flying half way across the map while doing breakdances. The most hiliarious thing ever. I love AMK: SE.
L.U.R.K. Just sold my AK-103 and bought a M16A3 and an ACOG sight because I have one as an airsoft weapon. Finds out that it's a M16A3 with the frond grip of a M16A4. But the worst part is that the ACOG goes here ontop of the ironsight instead of the ironsights being removed and replaced by the ACOG sight. It looks horrible :byodood:
Guys help I decided to try AMK after everyone recommending it, but my GPU starts pushing thousands of FPS in the menu causing my PC to restart - this happens only in the STALKER games, and on different computers so I'm sure my hardware isn't faulty. So, is there a way to limit FPS via the console to like 100 or something (not vsync)? The crashing never happens in the actual game because it runs at about 60 FPS, only during the intro videos or in the menu.
[QUOTE=croguy;27303009]The flame artifact in Strelok's stash, I think. Not that anything happened when I picked it up.[/QUOTE] It's the urchin along the back wall of the first main room on the bottom level of the underground.
[QUOTE=Thorny;27303324]It's the urchin along the back wall of the first main room on the bottom level of the underground.[/QUOTE] Oh. I've seen that, and picked it up, too.
Always seems to trigger the bloodsucker for me, but I can't resist picking it up :smith:
So is there any way to fix the grenade_rgd5 crash?
Is it me, or do my enemies have horrible aim in LURK? I don't even have a suit and I usually don't die in a gunfight unless they have me surrounded.
[QUOTE=Schmaaa;27303549]Is it me, or do my enemies have horrible aim in LURK? I don't even have a suit and I usually don't die in a gunfight unless they have me surrounded.[/QUOTE] Really? They always headshot me from two maps away with a Tokarev.
[QUOTE=croguy;27303554]Really? They always headshot me from two maps away with a Tokarev.[/QUOTE] Exactly why I stopped playing LURK.
People should try downloading the original AMK instead of just using SE. It's so much more customizable.
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