• S.T.A.L.K.E.R. Series Megathread - Call of :smith:
    4,999 replies, posted
[QUOTE=Teh Zip File;27578962]I didn't even know there was a repository. :v:[/QUOTE] I read every single post on the thread so I am always informed.
Installing the new version of PRIPYATAN, let's see if my 4GB of RAM can hold up.
[QUOTE=Glitch360;27579681]Eating stalkan food: [img_thumb]http://www.pure-sea.com/img/products/10.jpg[/img_thumb] [editline]22nd January 2011[/editline] It's not a matter of permission, but a matter of making a thread faster than the others[/QUOTE] haha, Latvian sardines. Sardīnes tomātu mērcē. :3:
[QUOTE=Paravin;27580119]haha, Latvian sardines. Sardīnes tomātu mērcē. :3:[/QUOTE]Us Russians love your Latvian sardines :3:
[QUOTE=Glitch360;27580133]Us Russians love your Latvian sardines :3:[/QUOTE] The cans are better made than most combat armor. Only downside is that you smell more like tasty treat to dogs every second puncture hole.
Yeah, my dogs love the smell of em
[QUOTE=K1ngo64;27580070]I read every single post on the thread so I am always informed.[/QUOTE] same
[QUOTE=Glitch360;27580133]Us Russians love your Latvian sardines :3:[/QUOTE] Keep fuelling our economy. :unsmith:
[media]http://img513.imageshack.us/img513/1887/ssadministrator01221100.jpg[/media] "Hurry, Marked One. Now is not the time to talk." *Walks into a corner and stops* Ok what do I do with this dirty ecologist? He won't lead me to yantar...
Your crosshair is already on target, execute the fucker.
His body is ready.
Quickload.
Ok so I managed to finally get him to go, after reloading like 7 times. Anyhow, he gave my a thumbdrive and told me that if I came to his lab he'd give me a suit. So I go to Yantar, but it's filled with zombies and mutants...
[QUOTE=Veid;27580639]Ok so I managed to finally get him to go, after reloading like 7 times. Anyhow, he gave my a thumbdrive and told me that if I came to his lab he'd give me a suit. So I go to Yantar, but it's filled with zombies and mutants...[/QUOTE] Man up and cut straight through them to the Eclologist Lab. Buy shit there, go slaughter more zombies and snorks.
Can anyone link me to a translated version of Sgm?
[QUOTE=hurts;27578066]Just a bug report/feature request (I say this cause I'm not sure if this is a bug): Only merc and military traders sell sleeping bags. IMO all traders should sell them.[/QUOTE]That's because I haven't finished all the other traders yet. [editline]22nd January 2011[/editline] [QUOTE=spekter;27571913]Doom's mod has the best bugs [media]http://www.youtube.com/watch?v=QdndIj9vjlI[/media] Still processing but I don't know how it will come out They seem to do it at random. Not to mention they're deaf and practically blind during the night.[/QUOTE]I still have no idea why they do that :smith: There is really very little I can do about many of the bugs without getting XiaNi himself to fix his damn Freeplay Start mod, and the scripts it includes. Just to make sure, are you running 0.71?
In Freeplay do I have any real goal at the beginning? Or can I just explore and get some artifacts and guns?
So, about the STALKER books; any translations or anything for them?
[QUOTE=junker|154;27580862]In Freeplay do I have any real goal at the beginning? Or can I just explore and get some artifacts and guns?[/QUOTE]Pretty much just that. There's the quests for each faction, as well; though keep in mind the ones for the Monolith are highly unfinished (except for the [sp]Cleanse the Barrier[/sp])
I'm actually really mad that the custom forum god locked. All my stories were saved there, and I can't be arsed to find them all again.
[QUOTE=croguy;27580655]Man up and cut straight through them to the Eclologist Lab. Buy shit there, go slaughter more zombies and snorks.[/QUOTE] The problem isn't the zombies, snorks, pseudogiants, dogs, and every other mutant in the game all in one place...it's that I don't know where the ecologist lab is. Not marked on my map.
[QUOTE=Sgt Doom;27580892]Pretty much just that. There's the quests for each faction, as well; though keep in mind the ones for the Monolith are highly unfinished (except for the [sp]Cleanse the Barrier[/sp])[/QUOTE] Are the faction quests long?
[QUOTE=junker|154;27580972]Are the faction quests long?[/QUOTE]Nah, it's the standard SoC "Go there, kill that dude/mutant/zombie/fetch me a pair of pseudogiant testicles" EDIT: I am planning on adding more quests, once I fix all the damn bugs :/
[QUOTE=Veid;27580942]The problem isn't the zombies, snorks, pseudogiants, dogs, and every other mutant in the game all in one place...it's that I don't know where the ecologist lab is. Not marked on my map.[/QUOTE] Oh come on, how can you possibly miss a big, steel and fenced structure sitting in the middle of a dried out lake?
[b]Something has fucked up with my stalker now that i've removed nlc, I get the loading screen of nlc limask and it crashes me every single time i've reinstalled 5 times now i haven't a fucking clue what to do there are no nlc files left over in the thq folder or public documents or anywhere, croguy you were the last person i remember playing this did you get this problem? If you know something don't just ignore me.[/b]
[QUOTE=spekter;27571913]Doom's mod has the best bugs [media]http://www.youtube.com/watch?v=QdndIj9vjlI[/media] Still processing but I don't know how it will come out They seem to do it at random. Not to mention they're deaf and practically blind during the night.[/QUOTE]I just watched it a bit more closely, and I think that it might help me find the problem. It seems to be a detection issue, so i'll need to modify their perception values. Do you remember what was behind you that the zombie seemed to be having difficulty deciding between you and it at e.g. another stalker, mutants?
Wooo! My host is back up! [editline]22nd January 2011[/editline] [url]http://youtubetest.netne.net/[/url] Before I move hosts take a peek.
[QUOTE=croguy;27581443]Oh come on, how can you possibly miss a big, steel and fenced structure sitting in the middle of a dried out lake?[/QUOTE] Wait, the circular enclosed area that is right in front of you as you enter that area? I ended up going right and coming to an area FILLED with zombies and mutants and a lot of psi emissions. I figured the area to the left of that was just the same thing. :v:
[QUOTE=Craftsman;27280167]I joined Duty in SHoC, are they better than freedom?[/QUOTE] Yes.
[QUOTE=Veid;27581839]Wait, the circular enclosed area that is right in front of you as you enter that area? I ended up going right and coming to an area FILLED with zombies and mutants and a lot of psi emissions. I figured the area to the left of that was just the same thing. :v:[/QUOTE] Yes, the one with the helipad sitting next to the swamp.
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