• S.T.A.L.K.E.R. Series Megathread - Call of :smith:
    4,999 replies, posted
[QUOTE=Thorny;27313535]Yay managed to get anomaly zones working in the Cordon! [img_thumb]http://dl.dropbox.com/u/3676303/xrEngine%202011-01-09%2022-24-50-56.png[/img_thumb][/QUOTE] Damn you're making fast progress
Going to see if I can get working hidden stashes and suchlike now.
[QUOTE=Tinter;27313423]I was talking to Thorny about making a gun that gets better the more drunk you are. Like add a stat called vodkaness, vodka adds +1 vodkaness. Gun goes if vodkaness is x then ammo is y, output damage is z, and so on and so forth. To get this working we need some drunk russian. We're can we find one?[/QUOTE] I deserve an award for this fantastic idea. :smith:
[img]http://dl.dropbox.com/u/3676303/xrEngine%202011-01-09%2022-37-40-51.png[/img] This would make a Stalker very happy for a day or so!
[QUOTE=Thorny;27313535]Yay managed to get anomaly zones working in the Cordon! [img_thumb]http://dl.dropbox.com/u/3676303/xrEngine%202011-01-09%2022-24-50-56.png[/img_thumb][/QUOTE] Make anomalies move within an area, not like random anomalies everywhere but in some places like that in the pic.
Thorny is making people not realize my true potential. :smith:
[QUOTE=Calkkuna;27313844]Make anomalies move within an area, not like random anomalies everywhere but in some places like that in the pic.[/QUOTE] Well that's there because everything metallic like vehicles are all radioactive so you get that effect when near them, but I can add in the anomalies like Whirlygig and such. Will put them around randomly, plus in anomalous areas where you can search for artifacts, like in CoP.
[QUOTE=myng;27313482]Is AMK:SE compatible with any good texture and/or weather mods?[/QUOTE] This is neither, but it is compatible with Kingo's shaders, which make the Zone look a damn sight better.
[QUOTE=Thorny;27313947]Well that's there because everything metallic like vehicles are all radioactive so you get that effect when near them, but I can add in the anomalies like Whirlygig and such. Will put them around randomly, plus in anomalous areas where you can search for artifacts, like in CoP.[/QUOTE] But can you make them change position after a blowout? D: Or wait is that originally in CoP.
No anomalies except for in clusters, remember? And no, they don't move :smith:
[QUOTE=Calkkuna;27314056]But can you make them change position after a blowout? D: Or wait is that originally in CoP.[/QUOTE] I don't think it is in vanilla actually. I'll see what I can do though. In other news, I'm downloading Build 1935, as from what I've read it looks fucking awesome.
I promise you, build 1935 is amazing beyond belief.
[QUOTE=Veid;27293912][media]http://img841.imageshack.us/img841/9058/ssadministrator01081119.jpg[/media] [/QUOTE] late but i think a dog at agroprom is the least of your worries
[QUOTE=Blaberry;27314481]I promise you, build 1935 is amazing beyond belief.[/QUOTE] The atmosphere is incredible but I wish it was more stable. But what can you expect from an alpha
[QUOTE=Combineguy;27314503]late but i think a dog at agroprom is the least of your worries[/QUOTE] Only because he wasn't playing Redux.
fuck i lost the link to amk:se
What happened, SoC doesn't notice my old saved games anymore. They are still in the folder.
[QUOTE=Sunday_Roast;27306877]The retarded stalker of 2010 goes to... [URL="http://j.imagehost.org/view/0189/ss_tom_02-19-10_16-48-05_l05_bar"][img_thumb]http://j.imagehost.org/0189/ss_tom_02-19-10_16-48-05_l05_bar.jpg[/img_thumb][/URL] ... The guy who sold all his stuff to get an exoskeleton. And who tries to blow smoke from his guns barrel with his mask on.[/QUOTE] He would be Duty wouldn't he. :smug:
Oh it was NLC's fault.
[QUOTE=Zezibesh;27312843]Yeah here's a tip: don't get shot seriously it's 100% foolproof I do it all the time[/QUOTE] [img]http://media.giantbomb.com/uploads/0/1817/1264024-protip_super.jpg[/img]
we must shoot at him said the cyberdemon [editline]9th January 2011[/editline] and fired the rocket missiles
[QUOTE=Thorny;27314956]we must shoot at him said the cyberdemon [editline]9th January 2011[/editline] and fired the rocket missiles[/QUOTE] John plasmaed at him and tried to blew him up but the ceiling fell and they were trapped and not able to kill.
Continuation of my night at the Army Warehouses: Okay after holding out the night with some bros from Duty outside the Army Warehouses, I proceeded forwards till I came upon a bus stop. Next to the bus stop was a path which lead to an abandoned village (never a good sign) but I've been down that part before so nows my chance - it's still a bit dark so I should be able to sneak past anybody down here. I stumbled upon a pair of FREEDOM SCUM and quickly dispatch of them. I edge closer towards to the tower in the middle when all of a sudden I hear a blood sucker! It tore through the boarded up house and ran straight for me - 3 bursts from my SA80 left me with half a mag. But these arent the last of my worries. I get my binoculars out to be sure I'm not surprised and spot a pair of feed BloodSuckers. I spam a pair of grenades which merely on frustrated them as they dashed towards me - I took refure in an outhouse as the circle in on me. I finish off one blood sucker with the remaining ammo in my mag for my SA80 and pump 2 mags of .40 S&W into the other. Seems clear now. Nothing showing up on the binos.... Another one bursts through another house as I frantically reload my rifle and fire my last spare into it. This tower better have something worth this in it. I ascdend the top the tower and stumble upon a small stash of goodies along with a AK47 (in perfect condition) and Slime artifact. This should suffice for a restock on ammo when I return to Bar. Looks like I'm going to have to raincheck Red Forest for now...
Uh, what. It seems that my CoP just turned looking fantastic without me doing anything, it's like I have AA forced even though I don't have :v: I get 30 fps all the time too, what the heck? Took some screenies: [img_thumb]http://dl.dropbox.com/u/5793726/xrEngine%202011-01-10%2001-23-45-26.png[/img_thumb] [img_thumb]http://dl.dropbox.com/u/5793726/xrEngine%202011-01-10%2001-23-55-14.png[/img_thumb]
[QUOTE=Calkkuna;27315203]Uh, what. It seems that my CoP just turned looking fantastic without me doing anything, it's like I have AA forced even though I don't have :v: I get 30 fps all the time too, what the heck? Took some screenies: [img_thumb]http://dl.dropbox.com/u/5793726/xrEngine%202011-01-10%2001-23-45-26.png[/img_thumb] [img_thumb]http://dl.dropbox.com/u/5793726/xrEngine%202011-01-10%2001-23-55-14.png[/img_thumb][/QUOTE] No Updates?
[QUOTE=Zedicus Mann;27315337]No Updates?[/QUOTE] What do you mean?
[url]http://stalker.filefront.com/file/Stalker_Dialog_Helper;117483[/url] Seems like a very useful utility [editline]9th January 2011[/editline] :siren:Holy shit, theres an SGM mod for SHOC Description in this thread: [url]http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=141&thm_id=19445&page=1&sort=ASC&sec_id=16[/url] Download (Shitty russian site): [url]http://narod.ru/disk/13576471000/SGM_SC_Setup__28_09.exe.html[/url] Translation (Probably Shitty): [url]http://www.megaupload.com/?d=D27JPUH3[/url] If anyone could reupload the download link to the main mod it would be extremely useful.
[QUOTE=Calkkuna;27315402]What do you mean?[/QUOTE] He's probably asking if you updated your game recently.
[QUOTE=myng;27316241]He's probably asking if you updated your game recently.[/QUOTE] Nope.
Uh, so I just installed the AMK mod. Rambo'd the bandit camp at the car park, but when I was going back to Sid all the stalkers ran toward the military base and got shredded by the BTR. What
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