• S.T.A.L.K.E.R. Series Megathread - Call of :smith:
    4,999 replies, posted
-snip- Actually that wouldn't work :v:
[QUOTE=SlayerFin;27428847]I decided to start playing STALKER again. Can anyone recommend good mods for CoP and SoC? Something which adds more weapons and new enemies would be good. Is S.M.R.T.E.R any good?[/QUOTE] SGM for CoP LURK 1.1 or AMK:SE for SoC Steer clear from SMRTER like it's the devil. Actually, it IS the devil!
sgt doom im playing your mod merge and is there any way to make the millitary not aggro just if they see you? Im all alone in rookie village and theres dead people everywhere
Whoever was getting that error. [url]http://www.amk-team.ru/forum/index.php?showtopic=5472&view=findpost&p=225683[/url]
I don't feel like searching through this thread for it. Is Doom's mod up for grabs yet? And where can I get it? Looks really interesting.
This thread has gone worwards 8 pages during 14 hours. What have I missed? I've been busy with a crapload of stuff today and also been suffering from a sleep hangover.
[QUOTE=Activeellis;27428988]Whoever was getting that error. [url]http://www.amk-team.ru/forum/index.php?showtopic=5472&view=findpost&p=225683[/url][/QUOTE] I can't read Russian or Ukrainian or whatever language that is.
[QUOTE=Nerts;27429099]I can't read Russian or Ukrainian or whatever language that is.[/QUOTE] Google translate. [editline]15th January 2011[/editline] [url]http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=ru&tl=en&u=http://www.amk-team.ru/forum/index.php%3Fshowtopic%3D5472%26st%3D60%23entry225683[/url]
[QUOTE=Activeellis;27429116]Google translate. [editline]15th January 2011[/editline] [url]http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=ru&tl=en&u=http://www.amk-team.ru/forum/index.php%3Fshowtopic%3D5472%26st%3D60%23entry225683[/url][/QUOTE] Thanks, but apparently the crash is caused by those backpack stashes you can drop which I've never used any of or having folder names in Russian, I'll load an earlier save again and see if it happens again.
[QUOTE=Nerts;27429152]Thanks, but apparently the crash is caused by those backpack stashes you can drop which I've never used any of or having folder names in Russian, I'll load an earlier save again and see if it happens again.[/QUOTE] I read that somewhere. But didn't think it was why.
Emissions. Scared the shit out of me. How often do they occur?
Whenever you least expect it.
Should I hang onto my Urchin artifacts in ShoC? I have 2 of them, I love random rare stashes in AMK :v:
I have this...dilemma. My AK-47 can kill enemies with a single headshot, maybe two. My Abakan claims to be three times stronger, yet takes five shots or two magazines in the body to kill. The Abakan is dead accurate, though. I do not know which one i should be using.
It's [i]your[/i] weapon, keep it Mine was the hunting shotgun in Clear Sky
[QUOTE=moffe;27428957]sgt doom im playing your mod merge and is there any way to make the millitary not aggro just if they see you? Im all alone in rookie village and theres dead people everywhere[/QUOTE]As far as I know, no. I'm looking into having the cordon military take a path further away from the village, as they always attack it :/ [QUOTE=myng;27429005]I don't feel like searching through this thread for it. Is Doom's mod up for grabs yet? And where can I get it? Looks really interesting.[/QUOTE] [url]http://www.facepunch.com/threads/1046907-S.T.A.L.K.E.R.-Series-Megathread-Call-of-smith?p=27428812&viewfull=1#post27428812[/url]
[QUOTE=Sabrina;27429295]I have this...dilemma. My AK-47 can kill enemies with a single headshot, maybe two. My Abakan claims to be three times stronger, yet takes five shots or two magazines in the body to kill. The Abakan is dead accurate, though. I do not know which one i should be using.[/QUOTE] Abakan has horrible ironsights, the shape isn't too bad but they jump up like crazy. It's bad for close range combat.
[QUOTE=Sabrina;27429295]I have this...dilemma. My AK-47 can kill enemies with a single headshot, maybe two. My Abakan claims to be three times stronger, yet takes five shots or two magazines in the body to kill. The Abakan is dead accurate, though. I do not know which one i should be using.[/QUOTE] I hate the Abakan. I suggest using the AK74
[QUOTE=Soderholm14;27429317]It's [i]your[/i] weapon, keep it Mine was the hunting shotgun in Clear Sky[/QUOTE] I am playing AMK:SE in ShoC. I am keeping both weapons, but the AK is more of an assault rifle, while the Abakan feels like a sniper. Really, in Rostok I always use my scoped Abakan to take care of business. But anywhere else, in a bit closer enviroments, the AK-47 kicks ass with it's heavier calibre. [QUOTE=myng;27429364]I hate the Abakan. I suggest using the AK74[/QUOTE] The AK-74 sucks as well. I was talking about the AK-47.
[QUOTE=Sabrina;27429391]I am playing AMK:SE in ShoC. I am keeping both weapons, but the AK is more of an assault rifle, while the Abakan feels like a sniper. Really, in Rostok I always use my scoped Abakan to take care of business. But anywhere else, in a bit closer enviroments, the AK-47 kicks ass with it's heavier calibre. The AK-74 sucks as well. I was talking about the AK-47.[/QUOTE] I though that was a mistype. Just stick with the AK47. [editline]15th January 2011[/editline] [QUOTE=myng;27429005]I don't feel like searching through this thread for it. Is Doom's mod up for grabs yet? And where can I get it? Looks really interesting.[/QUOTE] So can anyone tell me if it's up, and if so where can I get it?
Wow I just killed Ghost on Doom's mod. Heading up to Garbage as Military, sniped a bunch of loners and when I was checking the bodies just randomly found him.
You bastard.
[QUOTE=Thorny;27429516]You bastard.[/QUOTE] He's more of a bastard for gloating he has doom's mod and wont give a link :smith:
It's on the last page :smith:
[QUOTE=myng;27429572]He's more of a bastard for gloating he has doom's mod and wont give a link :smith:[/QUOTE]I posted it again a few posts above yours.
[QUOTE=Sgt Doom;27429592]I posted it again a few posts above yours.[/QUOTE] I didn't notice. Thanks a bunch!
I don't care about Ghost but if I bump into Fang or Guide I'm gonna avoid them :smith: All the loners at the checkpoint had Exo suits on and damn good weapons.
I can't find decent, centered crosshairs, so i'm modifying the LURK ones to fit 1280x1024. I'll include the widescreen ones in the options folder, for those with widescreens.
[QUOTE=Sgt Doom;27419181]How utterly bizarre. The controller sound looping is a well-known bug, iirc [editline]15th January 2011[/editline] Slow thread is sloooow. [b]Mod finished uploading[/b] Freeplay Start mod merge 0.1 (pending a better name). For SoC version 1.0005. As far as I know there aren't any CTD bugs; but if you find those or other bugs, PM me immediately. If you've got suggestions, or there's something in the mod you find annoying, PM me as well, or post them here. The file is compressed to the maximum available with .rar, so unfortunately it may be slow to unpack. [url]http://www.megaupload.com/?d=N2QK7E7U[/url][/QUOTE] Just downloaded this, started a new game and suddenly, crash. Expression : fatal error Function : CInifile::r_section File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp Line : 342 Description : <no expression> Arguments : Can't open section 'killer_lurk_outfit'
[QUOTE=Sgt Doom;27429754]I can't find decent, centered crosshairs, so i'm modifying the LURK ones to fit 1280x1024. I'll include the widescreen ones in the options folder, for those with widescreens.[/QUOTE] You should make the crosshair to what it is in Oblivion Lost 2.2: A dot.
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