S.T.A.L.K.E.R. Series Megathread - Call of :smith:
4,999 replies, posted
[QUOTE=Scar;27451994]Ok, I'm playing SSgt. Doom's mod as a monolithian. I cleared the barricade, and went back. Now, I am randomly having my screen go fuzzy, I'm shaking, and I'm hearing weird moaning and shit. Is that supposed to happen?[/QUOTE]Hm. Are you hearing a sort of sucking sound, and is your view wobbling? If yes, that'll be a controller.
If no, send me the save, that shouldn't normally be happening.
[QUOTE=DigitalySane;27450480]Why do all the lurk weapons have a stupid coloured box around the inventory icons? if its to indicate condition a simple coloured outline would of been less annoying and more appealing to the eyes.[/QUOTE]It's to indicate calibre, removing that colouring is on my to-do list.
[QUOTE=Zezibesh;27449360]Don't all real SVUs have a full auto option?[/QUOTE]That's the SVU-A, which I might have make an appearance as a unique weapon, perhaps in Max's hands.
[QUOTE=Ap0c;27448524]Hey SSgt. Doom, I found another loner with a guitar this time, but he isn't playing any music. The latest patch (0.6) does have the fix right? If it does, just found another bug with those damn guitars. He's at the bus stop in the garbage if that helps any.
Edit: And another loner at the bar with a guitar, but no sound. I'm making separate saves for this incidents just in case you want to look at them.[/QUOTE]Yes, please send me the saves.
[QUOTE=Glitch360;27449689][code]<!-- - - - - - - - - - military tasks - - - - - - - - - - - - - - - - -->
<string id="tm_esc_commander_has_no_job">
<text>There’s nothing for now.</text>
</string>
<string id="tm_esc_commander_job_ask">
<text>What assignment do you want to talk about?</text>
</string>
<string id="tm_esc_commander_job_complete">
<text>Here’s your reward</text>
</string>
<string id="tm_esc_commander_job_what">
<text>What about the assignment?</text>
</string>
<string id="tm_esc_commander_list_job">
<text>I have something:</text>
</string>
<string id="esc_commander_eliminate_lager_1">
<text>Cleanse ATP</text>
</string>
<string id="esc_commander_eliminate_lager_1_descr">
<text>Cleanse ATP</text>
</string>
<string id="esc_commander_eliminate_lager_1_text">
<text>The Spetsnaz are preparing to raid Dark Valley. In order to pass by unnoticed, it is required that the criminals and marauders at the ATP must be liquidated. Kill all of them; if even one of them is to survive, then the Spetsnaz will not be able to proceed.</text>
</string>
<string id="esc_commander_eliminate_lager_2">
<text>Exterminate the trespassers near Agroprom".</text>
</string>
<string id="esc_commander_eliminate_lager_2_descr">
<text>Exterminate the trespassers in the underground areas of Agroprom.</text>
</string>
<string id="esc_commander_eliminate_lager_2_text">
<text>Under one of our bases, in the underground passageways, we have seen criminals and marauders gathering. As this is one of the access points to our position, there should be nobody there. Eliminate all intruders in this underground area, any trespassers there pose a threat to our security .</text>
</string>
<string id="esc_commander_eliminate_lager_3">
<text>Cleanse the area near Agroprom.</text>
</string>
<string id="esc_commander_eliminate_lager_3_descr">
<text>Destroy the group of armed targets by Agroprom.</text>
</string>
<string id="esc_commander_eliminate_lager_3_text">
<text>Not far from Agroprom, there is a factory. From time to time stalkers form camps there. They have become insolent, making a camp next to one of our outposts, fully acknowledging the fact that they aren’t even supposed to be in the Zone. They present a danger to us, since they are armed to the teeth with weapons. At least the rookie camp is silent, and don’t disturb us. Your assignment – kill everybody that is in the vicinity of that camp.</text>
</string>
<string id="esc_commander_eliminate_lager_4">
<text>Purge the "Rookie Camp".</text>
</string>
<string id="esc_commander_eliminate_lager_4_descr">
<text>The rookie camp near our outpost must be completely cleared out, regardless of our friendly relation with Sidorovich. Some time ago the command came by, and saw the rookie camp. We pretended that we didn’t know about it and said we would take action... as it turns out, we really do have to take action about it now. We had warned them before to stay out of sight, but they haven’t listened. There is nothing left to do now, but to kill them, or else we would be disobeying command.</text>
</string>
<string id="esc_commander_eliminate_lager_4_text">
<text>The rookie camp near our outpost must be completely cleared out, regardless of our friendly relation with Sidorovich. Some time ago the command came by, and saw the rookie camp. We pretended that we didn’t know about it and said we would take action... as it turns out, we really do have to take action about it now. We had warned them before to stay out of sight, but they haven’t listened. There is nothing left to do now, but to kill them, or else we would be disobeying command.</text>
</string>
<string id="esc_commander_eliminate_lager_5">
<text>Clear out the area under the bridge</text>
</string>
<string id="esc_commander_eliminate_lager_5_descr">
<text>There have been rumors that criminals have moved under the bridge, where we used to have an outpost. Sidorovich wants use to clear them out; his business is dying because of them.</text>
</string>
<string id="esc_commander_eliminate_lager_5_text">
<text> There have been rumors that criminals have moved under the bridge, where we used to have an outpost. Sidorovich wants use to clear them out; his business is dying because of them.</text>
</string>
<string id="esc_commander_eliminate_lager_6">
<text>Cleanse the old outpost.</text>
</string>
<string id="esc_commander_eliminate_lager_6_descr">
<text> North of here, almost to “Garbage”, we had an outpost. It’s now inhabited by stalkers and people of the sort. Get them out of there, using any means necessary.</text>
</string>
<string id="esc_commander_eliminate_lager_6_text">
<text>North of here, almost to the area known to stalkers as Garbage, we had an outpost. It’s now inhabited by criminals and people of the sort. Get them out of there, using any means necessary.</text>
</string>
<string id="esc_commander_eliminate_lager_7">
<text>Purge the area of boars.</text>
</string>
<string id="esc_commander_eliminate_lager_7_descr">
<text>This is a simple chore, not an assignment. Not far from here, a group of large boars have decided to settle. It would have been fine if they sat in the bushes quietly, but instead constantly attacked our patrols – a boar actually broke one of the patrol’s legs once. This isn’t some kind of reserve here, so do me a good deed – kill those rampaging beasts.</text>
</string>
<string id="esc_commander_eliminate_lager_7_text">
<text>This is a simple chore, not an assignment. Not far from here, a group of large boars have decided to settle. It would have been fine if they sat in the bushes quietly, but instead constantly attacked our patrols – a boar actually broke one of the patrol’s legs once. This isn’t some kind of reserve here, so do me a good deed – kill those rampaging beasts.</text>
</string>
[/code]
All done :)[/QUOTE]:love:
Fuck. I lost my ShoC saves, when I moved them to my USB stick to safety while I was cleaning my Documents folder. Should have known what happens with my luck.
[img]http://localhostr.com/files/lseRk2x/corruptedornot.png[/img]
:unsmigghh:
(Last modified: 28.12.2011... it's from the future!)
[QUOTE=raBBish;27452210](Last modified: 28.12.2011... it's from the future!)[/QUOTE]
Last Modified: 28.12.1994.
And from the past, too!
[QUOTE=raBBish;27452210]Fuck. I lost my ShoC saves, when I moved them to my USB stick to safety while I was cleaning my Documents folder. Should have known what happens with my luck.
[img_thumb]http://localhostr.com/files/lseRk2x/corruptedornot.png[/img_thumb]
:unsmigghh:
(Last modified: 28.12.2011... it's from the future!)[/QUOTE]
Dude date modified 28.12.1994? Shit man I was like 2 then, don't you ever clean out your computer?
[QUOTE=raBBish;27452210]Fuck. I lost my ShoC saves, when I moved them to my USB stick to safety while I was cleaning my Documents folder. Should have known what happens with my luck.
[img_thumb]http://localhostr.com/files/lseRk2x/corruptedornot.png[/img_thumb]
:unsmigghh:
(Last modified: 28.12.2011... it's from the future!)[/QUOTE]
You think thats bad, try having it happen to two entire hard-drives
[img_thumb]http://i56.tinypic.com/14lor61.jpg[/img_thumb]
so according to that_crazy_gmans story you can now give suits to stalkers in dooms mod?
[QUOTE=Whitelegs2;27452334]You think thats bad, try having it happen to two entire hard-drives
[img_thumb]http://i56.tinypic.com/14lor61.jpg[/img_thumb][/QUOTE]
Holy hell you have something from the year 2100, please reveal your future secrets
[editline]16th January 2011[/editline]
[QUOTE=moffe;27452393]so according to gmar's story you can now give suits to stalkers in dooms mod?[/QUOTE]
Who is gmar?
[QUOTE=moffe;27452393]so according to gmar's story you can now give suits to stalkers in dooms mod?[/QUOTE]Nope, not yet. I'm looking for how it was done in OL, might take me a while.
[QUOTE=gnoob;27452415]Holy hell you have something from the year 2100, please reveal your future secrets
[editline]16th January 2011[/editline]
Who is gmar?[/QUOTE]
his name was to long its actually gman
[QUOTE=Sgt Doom;27452434]Nope, not yet. I'm looking for how it was done in OL, might take me a while.[/QUOTE]
As soon as we can equip Stalker-Bro's with armour and arms I am downloading your mod :buddy:
I wish Redux had the stuff SGM had :saddowns:
[QUOTE=famasfanalt;27452538]I wish Redux had the stuff SGM had :saddowns:[/QUOTE]
I really want Alpha squad in Redux
Hey Stg Doom!
That fix for Mercs that you gave me has a problem!
Errybody is neutral.
I went to Agroprom to kill that cowardly Soldier but I met 3 soldiers on the way who were neutral.
I just drop weapons+ammo and they pick it up. only one person changed clothing, that was the rookie in the beril, he got that off the military trader's corpse. :colbert:
[QUOTE=Sunday_Roast;27452860]Hey Stg Doom!
That fix for Mercs that you gave me has a problem!
Errybody is neutral.
I went to Agroprom to kill that cowardly Soldier but I met 3 soldiers on the way who were neutral.[/QUOTE]Uuh, didn't you want the factions to be neutral?
Edit the relevant line in game_relations.ltx if you want the military to be hostile.
[editline]16th January 2011[/editline]
I've lifted the trading restrictions, and they seem to be willing to swap weapons. I need to edit mp_ranks.ltx so they don't use their shitty sawn-offs instead of a nice LR300 I gave them.
Then I need to figure out how OL/AMK had stalkers change suits.
No ones swapping weapons or armor for me. Every time someone went to the rookie camp they would loot all the crap off the last guy that looted everyone. Then again EVERY loner I encounter has Exo armor and NATO weaponry. I gave some military guy a medkit because there was blood all over the floor, no idea if he used it though.
[QUOTE=spekter;27452932]No ones swapping weapons or armor for me. Every time someone went to the rookie camp they would loot all the crap off the last guy that looted everyone. Then again EVERY loner I encounter has Exo armor and NATO weaponry.[/QUOTE]They don't have exos and nato weaponry due to looting iirc, they're experienced stalkers on the move.
[QUOTE=Sgt Doom;27452961]They don't have exos and nato weaponry due to looting iirc, they're experienced stalkers on the move.[/QUOTE]
Could you lower the frequency of them? Everyone else seems to have the kit I would expect but too many loners are running around like juggernauts.
Asking for help on the GSC forums regarding NPC suit changing :/
[QUOTE=spekter;27453005]Could you lower the frequency of them? Everyone else seems to have the kit I would expect but too many loners are running around like juggernauts.[/QUOTE]I'll see what I can do, but i've no idea why there's so many exos running around, i've seen none on my saves except for Master, Diodor etc.
Yeah, right when I started the game as monolith, two loners got gunned down outside, but they both had stalker suits on.
May someone help me with a problem?
Ever since I installed LURK my Stalker has had this weird camera delay thing.
When you are in motion and you press pause the viewmodel will get "delayed". When using pause in third person the camera will jump from the player to its position. When sleeping with a sleeping bag or waking up from a fainting scene the player will spin like hell when getting up. When sleeping at a trader the camera will jump from them when waking up.
It's really annoying.
Edit: Fixed it with cam_inert 0
[QUOTE=JDER14;27448414]Listen. I'm REALLY REALLY SORRY I didn't take pics of this, but in my panic I forgot too. I started a new game, and did all that stuff. Save Nimble, get Special Assignment from Sidorvich, etc. I come up, and I'm testing my new ToZ shotgun in the back firing off a few buckshots. Suddenly a scout ran into the camp and everyone mobilizes. Its appears a pack of dogs tried to get in, but quickly retreated away after a few shots we're fired at them. Making sure the dogs ran away the camp advanced a few steps in direction of the Cordon Border, or the army outpost. Using common sense the group stopped so that they wouldn't draw the army's fire, except one man.
Now this man, wearing a white raincoat and totting a Makarov kept on walking towards the army camp. At this point me and the fellow rookies are staring in awe of the man's bravery and extreme stupidity. He keeps going up, until all hell breaks loose. The army cordon suddenly opens fire on the man, and like something ripped out of the matrix he turns 180, dashes back to our camp dodging every bullet shot at him, runs into the boar lair (which I had promised to clear out for Wolf, but decided to put it off until I got my bearings.) sprints past between one of the boars, stops to kill the other one with two shots from his pistol and casually walks back to our camp. Then stands on the small hill over looking the Army Cordon as if gloating them and adding insult to injury.
Note to self. Don't mess with that guy.
But like I said. I'm incredibly sorry that I didn't take pics but that all happened in under a minute and by the time it was over I realized I should of taken pictures. And if you choose not to believe me then well I guess I understand your point·[/QUOTE]
You should've seen Max in action. Jesus, that guy solo'ed a whole company of exoskeleton Dutiers. He threw grenades, sniped them and he even shot the last guy point-blank with a Desert Eagle. Jesus, all he had was a half-broken SIG rifle and a Deagle. And he beat them all without taking a scratch. Turns out one guy managed to survive and was near death, groveling on the ground. He walks up to him and nurtures him back to health, only to shoot him death for good. Max is a bad fucking ass guy.
I liked Duty once. But now that they hate me with the Loners and Bandits and Armuguys, Freedom is my new home. Darn.
Gman's story made me cry tears of amazing.
Goddamn that sounds awesome.
Could anyone possibly check whether they have a file named 'corp_stalker.thm' inside their SoC or CoP extracted files? It'll be in the textures/corp folder :3:
[QUOTE=Thorny;27453741]Could anyone possibly check whether they have a file named 'corp_stalker.thm' inside their SoC or CoP extracted files? It'll be in the textures/corp folder :3:[/QUOTE]
I'll check.
It's not in SHOC, I'll see if it's in COP
Not there
:smith:
Awesome thanks, if you do I would really appreciate it if you'd upload it somewhere for me :)
corp_stalker? What's up with it?
[QUOTE=Thorny;27453786]Awesome thanks, if you do I would really appreciate it if you'd upload it somewhere for me :)[/QUOTE]
Just to be sure I searched for it on hard drive, it wasn't there. Then I tried to see if I could download it anywhere. Still can't find anything on it
Damnit why is the compiler telling me it wants it if the file doesn't even exist :smith:
[QUOTE=Thorny;27453883]Damnit why is the compiler telling me it wants it if the file doesn't even exist :smith:[/QUOTE]
Maybe uh... this french website will help...
[url]http://www.jeuxvideo.com/forums/1-20818-20291-1-0-1-0-artecfact-garde-du-corp.htm[/url]
It's the only thing stalker related when I search: corp_stalker.thm, and download corp_stalker.thm
[url]http://gameru.net/forum/lofiversion/index.php/t19622-200.html[/url]
Also try that russian website
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