• Kerbal Space Program Jebruary Edition
    10,003 replies, posted
[QUOTE=Apache249;36874457]Good luck downloading it if you don't already have it.[/QUOTE] -Start download "50 minutes remaining" -Come back 30 minutes later "Finished" -Downloaded only 17KB then stopped
[IMG]http://i46.tinypic.com/117ahrd_th.png[/IMG] I WILL FUCKING RIP YOUR HEAD OFF.
[IMG]https://dl.dropbox.com/u/11517902/group2.png[/IMG] [IMG]https://dl.dropbox.com/u/11517902/group3.png[/IMG] [quote] Use the longer legs. The ones in my picture above. They're stock. [/quote] i don't have those. i have 2 legs, the ones in my picture and some shorter ones.
Strange.. Mine came stock.
How do you EVA more than one at a time?
[QUOTE=DesolateGrun;36873953]Wait can you use mod parts?[/QUOTE] for me, most parts work. Only plugin based mod parts don't work.
[QUOTE=Rombishead;36874687]How do you EVA more than one at a time?[/QUOTE] go to space center, then tracking center, then go back to the capsule and resume that flight. then you can eva the other guys
[IMG]http://oi47.tinypic.com/29qch90.jpg[/IMG] NO YOU POINT TO THE MOON AND YOU FLY THERE.
[QUOTE=thrawn2787;36874639][IMG]https://dl.dropbox.com/u/11517902/group2.png[/IMG] [IMG]https://dl.dropbox.com/u/11517902/group3.png[/IMG] i don't have those. i have 2 legs, the ones in my picture and some shorter ones.[/QUOTE] The shorter ones are the ones which he means, they fold out.
[QUOTE=scratch (nl);36874845]The shorter ones are the ones which he means, they fold out.[/QUOTE] Yeah. Looking at it now, they do look shorter than the old ones when not deployed.
[QUOTE=thrawn2787;36874746]go to space center, then tracking center, then go back to the capsule and resume that flight. then you can eva the other guys[/QUOTE] Or you can hit left or right bracket to cycle through objects. The [ and ] keys.
Best* use of the launch pad clamps: Lander drop tests. (*Other than clamping ridiculously large rockets that can't stand on their own weight)
Got Jeb and the original crew to the Mun aboard their new home/mun base Madden Prime. Relocated it from the dark side to where the sun shines. [t]http://i.imgur.com/77392.jpg[/t] Tried to get a space plane to the base's first location but ended up 60km away. I tried to drive it like a rover and hit an incline, causing the whole thing to uh... explode. [t]http://i.imgur.com/1DEzc.jpg[/t] I ejected and was in the process of hoofing it the remaining 56km to the base, but landed too hard after some jetpack maneuvering. Rest in peace, Fering Kerman.
results of the longer legs [thumb]https://dl.dropbox.com/u/11517902/longerlegs.png[/thumb]
Gotta say, I like the new parts 100% more than the old. Art-wise, anyway.
Is anyone else having issues with the Tri-Coupler? Game is updated and all but the loading hangs when it gets to that specific part. Without it, it loads up just fine.
[QUOTE=NanoSquid;36875432]Gotta say, I like the new parts 100% more than the old. Art-wise, anyway.[/QUOTE] I think they're rather bland right now, industrial grey is no fun. However, I think they're better for the long run, when we get decals we can spice them up, so they're probably like that on purpose (also I agree the general art style looks better/more professional, but there's just not enough colour in them). On the topic of the new parts; they seem to be heaps weaker (aside from the new command pod, which seems to be surviving quite large drops), I have to put struts all over my decouplers just to get them to hold up an engine stack (which the old parts can easily do with multiple stacks). I haven't even been able to get to the Mun yet, because the decouplers break on the launchpad or while flying for anything with more than a few engines... [editline]22nd July 2012[/editline] [QUOTE=Datsun;36875494]Is anyone else having issues with the Tri-Coupler? Game is updated and all but the loading hangs when it gets to that specific part. Without it, it loads up just fine.[/QUOTE] I believe you have to delete it's mesh folder. [img]http://matt-russell.com/images/sharex/2012/_07-22_08-48-33AM.png[/img]
96% on updater "No connection to patch server"
[QUOTE=ultradude25;36875671][editline]22nd July 2012[/editline] I believe you have to delete it's mesh folder. [img]http://matt-russell.com/images/sharex/2012/_07-22_08-48-33AM.png[/img][/QUOTE] Thanks, that fixed it.
the website is down :(
[img]http://i46.tinypic.com/20ro743.png[/img] [img]http://i45.tinypic.com/2cxf4fo.jpg[/img] [img]http://i47.tinypic.com/v8hd1g.jpg[/img] [img]http://i47.tinypic.com/10mkgpd.png[/img] I love this update
slow as fuck site
landed on minimus in my typical fashion [thumb]https://dl.dropbox.com/u/11517902/min.png[/thumb] i love the lower gravity here, funner to explore with rcs
-Snip-
errors when updating I'm gonna cry now
the way they have their servers set up and not understanding how it gets hammered every time there is a patch is so laughable
My patcher won't even start :c
[QUOTE=jordguitar;36878192]the way they have their servers set up and not understanding how it gets hammered every time there is a patch is so laughable[/QUOTE] seems to me like most companies are like that or just don't care. valve is worth a few billion but still can't handle a major release [editline]21st July 2012[/editline] well someone told me to do this on mun. i don't think it is possible to do on mun. have minmus [media]http://www.youtube.com/watch?v=5HtHKsJtze0[/media]
[QUOTE=thrawn2787;36878250]seems to me like most companies are like that or just don't care. valve is worth a few billion but still can't handle a major release [/QUOTE] Valve does not have problems for longer than a day. I am not sure of any other indie game that seems to have this problem.
I'd be cool if there was a game mode that involved the placement of GPS satellites in order to get accurate navigation, etc
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