[QUOTE=Crash15;37762229]Fuck you gta man[/QUOTE]
Thanks, i love you too.
and thus the KSP ARG for alien life begins...
Cbb are you ever going to make a falcon 9 rocket for your dragon? I really want a falcon 9 : c
Fuck I really want to use the probe aeroshells but they are too small.
[QUOTE=Sgt-NiallR;37760577][video=youtube;fl23QnyIhO4]http://www.youtube.com/watch?v=fl23QnyIhO4&feature=youtu.be[/video]
My little video.
Not the best ever, but I think it should help people out if you need it.
I was planning on making an Eve one, but my recording keeps breaking.[/QUOTE]
Has this actually helped anyone?
I can't help but feel I wasn't as helpful as I could've been.
I want one of those cool rovers too.
What is with the crazy mismatch in part sizes?
Most of them seemed geared towards large craft, yet some inexplicably seem tiny, such as the nuclear engine.
[QUOTE=blazingfly;37762751]What is with the crazy mismatch in part sizes?
Most of them seemed geared towards large craft, yet some inexplicably seem tiny, such as the nuclear engine.[/QUOTE]
There's two sizes of rocket in stock KSP. The newer, larger parts all go together, as do the older, smaller ones. The nuclear engine mounts on the smaller size, and I doubt it's going to get a larger variant.
[QUOTE=Sgt-NiallR;37762447]Has this actually helped anyone?
I can't help but feel I wasn't as helpful as I could've been.[/QUOTE]
Just watched the video, a lot of things are wrong.
I takes much fuel and time to do that.
[QUOTE=nomad1;37762433]Fuck I really want to use the probe aeroshells but they are too small.[/QUOTE]
Download the latest version [url=http://www.kerbal.net/mod.php?id=7]here[/url]. It has bigger aeroshells.
Also, how do I switch between physical and on rails simulation in space?
[editline]22nd September 2012[/editline]
Also, 100,000x acceleration is far too slow.
I actually managed to land the dragon rider without any explosions
[t]http://i.imgur.com/0ajWH.jpg[/t]
Although in the map, it said I would land in the arctic, but I guess it was wrong :o
I just looked up the coords on google maps
According to google maps, I landed in the middle of a street in mexico :v:
[QUOTE=Crash15;37763326]I actually managed to land the dragon rider without any explosions
[t]http://i.imgur.com/0ajWH.jpg[/t]
Although in the map, it said I would land in the arctic, but I guess it was wrong :o
I just looked up the coords on google maps
According to google maps, I landed in mexico :v:[/QUOTE]
The game doesn't take into account natural deceleration from anything other than gravity effects. So air resistance isn't taken into account, just the same way retrograde burns wouldn't be taken into account on a per second basis.
I find it interesting how all of a sudden the mainsail is the only viable rocket engine.
Also, the crew of the dragon rider
[t]http://i.imgur.com/EnyiJ.png[/t]
Also a bug, rocket engines on the bottom stage aren't igniting.
[editline]22nd September 2012[/editline]
Plus, the bit that decides where on the stack a part goes is still fucking retarded, since when does placing things under a decoupler mean I want them on the stage before it?
[QUOTE=gta-man12345;37762882]Just watched the video, a lot of things are wrong.
I takes much fuel and time to do that.[/QUOTE]
What do you do? That method's the most consistent and fastest method I've found yet, you may well be right about the fuel, but that's not an issue for me, so I've never really tried to improve on it.
I sent a rover to Jool.[URL="http://www.youtube.com/watch?v=TFxgpVSGCq8"]
[/URL][video=youtube;TFxgpVSGCq8]http://www.youtube.com/watch?v=TFxgpVSGCq8[/video]
Skip to 2:50 for the "touchdown." Oddly enough, there's an actual invisible, glitchy surface that you can kind of walk on, although occasionally the Kerbal busts into sporadic breakdance.
It annoys me so much that every fucking update they change the way rockets fly.
"Did you enjoy wasting all that time trying to build viable rockets?"
"HOW WOULD YOU LIKE TO DO IT AGAIN?"
[IMG]http://i.imgur.com/jcaqT.png[/IMG]
I sent Jeb to land on Ike, now that I know how to get there.
[img]http://i.imgur.com/kNkuk.png[/img]
[QUOTE=Gen. Crumpets;37760685]I'm having some trouble with the Prometheus rover. O doesn't seem to fold/unfold the solar panels and other rover parts. Anyone know what could be causing this?[/QUOTE]
[QUOTE=blazingfly;37763485]It annoys me so much that every fucking update they change the way rockets fly.[/QUOTE]
NovaSilisko: we didn't at all
NovaSilisko: except for rebalancing the small SRBs
[img]http://puu.sh/17Dnt[/img]
Oh for fuck's sake how do you all do this? I've been using a protractor overlay and still barely managed to get into Eve's SOI. (I always try Eve, then Duna, then Eve again, and so on).
I'm using an on-screen protractor to get the angles right, and I'm aligning the orbital planes as closely as I can eyeball it, since the KSP wiki doesn't show Duna's orbit inclination.
But by the time I can see if I'm going too fast or too slow to catch the planet's SOI, I'm usually so close that I burn all my fuel trying to correct that. (Yes, I know how to go faster or slower without changing my target AP (duna) or PE respectively (eve) )
[editline]22nd September 2012[/editline]
it's starting to become frustrating :(
[QUOTE=Don Merino;37764124]Oh for fuck's sake how do you all do this? I've been using a protractor overlay and still barely managed to get into Eve's SOI. (I always try Eve, then Duna, then Eve again, and so on).
I'm using an on-screen protractor to get the angles right, and I'm aligning the orbital planes as closely as I can eyeball it, since the KSP wiki doesn't show Duna's orbit inclination.
But by the time I can see if I'm going too fast or too slow to catch the planet's SOI, I'm usually so close that I burn all my fuel trying to correct that. (Yes, I know how to go faster or slower without changing my target AP (duna) or PE respectively (eve) )
[editline]22nd September 2012[/editline]
it's starting to become frustrating :([/QUOTE]
Are you stretching your orbit so it intercepts both Eve's and Duna's orbit?
Don't, pick one and stick with it.
[QUOTE=Don Merino;37764124]Oh for fuck's sake how do you all do this? I've been using a protractor overlay and still barely managed to get into Eve's SOI. (I always try Eve, then Duna, then Eve again, and so on).
I'm using an on-screen protractor to get the angles right, and I'm aligning the orbital planes as closely as I can eyeball it, since the KSP wiki doesn't show Duna's orbit inclination.
But by the time I can see if I'm going too fast or too slow to catch the planet's SOI, I'm usually so close that I burn all my fuel trying to correct that. (Yes, I know how to go faster or slower without changing my target AP (duna) or PE respectively (eve) )
[editline]22nd September 2012[/editline]
it's starting to become frustrating :([/QUOTE]
.089 degrees is Duna's inclination
[QUOTE=Sgt-NiallR;37764234]Are you stretching your orbit so it intercepts both Eve's and Duna's orbit?
Don't, pick one and stick with it.[/QUOTE]
Nah, what I meant is, I launch one ship when the phase angle for Eve is right. A couple days later the window for Duna opens, so I launch a second one then. That way I get to more chances per year to successfully fly to another planet.
[editline]22nd September 2012[/editline]
[QUOTE=Dacheet;37764334].089 degrees is Duna's inclination[/QUOTE]
So I can assume as long as I stay close to 0.1 I'm fine.
Apparently using time warp while walking makes you fall through the floor and die.
Okay.
[QUOTE=Don Merino;37764338]Nah, what I meant is, I launch one ship when the phase angle for Eve is right. A couple days later the window for Duna opens, so I launch a second one then. That way I get to more chances per year to successfully fly to another planet.
[editline]22nd September 2012[/editline]
So I can assume as long as I stay close to 0.1 I'm fine.[/QUOTE]
You can change the number of conics the game draws.
If you go into settings.cfg and cntrl f conic, you can change it to like 5, that way you can try and set up and encounter before you leave kerbin SOI.
Pelf your thing is cool.
[img]http://i.imgur.com/kiwMZ.png[/img]
[img]http://i.imgur.com/yK2fR.png[/img]
[editline]22nd September 2012[/editline]
Prometheus rover and skycrane inside if you're curious.
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