• Minecraft Chat Thread v68 : Jeburary edition
    10,002 replies, posted
[QUOTE=ironman17;35886342]That'd be a good thing, but it should have some benefits so that it isn't just something you drink.[/QUOTE] Speed II?
[QUOTE=Coolboy;35886389]I have played minecraft recently. Suddenly my Nvidia GeForce GTX 570 is getting really loud. I close minecraft, sound gets normal and 30 seconds later, guess what? Blue screen of death :suicide: [editline]when[/editline] I fixed the mistakes, I am at work, dammit[/QUOTE] Forcing vsync is a must if you have good hardware, it'll just "spin" your graphics card up to max otherwise (I have the same card, it would sit on 600fps+ with the fans on max) I've never had a BSOD from it though, that shouldn't happen. Have you tried stress testing/benchmark utilities? (and updating your drivers).
[QUOTE=Foogooman;35895379]The Xbox 360, a 7 year old $300 piece of hardware can play minecraft smoothly splitscreen. Playing online doesn't lag at all. My PC, a 5 year old $2,000 piece of hardware can't run it smoothly with just one player. Playing on LAN lags. "What is optimization?" - PC Minecraft team[/QUOTE] Well it has to be optimized to appeal to console players who rarely experience fps lag and also console minecraft is probably in C++ or a similar language. Im sure PC minecraft will get there eventually.
Anyone know if someone is working on porting or recreating the 360 interface on PC? It'd be kind of cool to have the option to use it with a 360 controller, since it's impossible the way it is now. Sometimes I just want to sit back and be all comfy with my controller.
Minecraft on the Xbox is optimised to work on a specific hardware target, which is something you can't do on PCs. Never mind that people get wildly different results on PCs, my old PC could play Minecraft fine, yet people with higher speced machines complained about lag.
If anyone wants to play minecraft on the 360, add me, commongnome.
[QUOTE=assassin_Raptor;35895619]Well it has to be optimized to appeal to console players who rarely experience fps lag and also console minecraft is probably in C++ or a similar language. Im sure PC minecraft will get there eventually.[/QUOTE] Consoles get a lot of FPS lag actually, I'm a stickler for lost FPS and I see it all the time on my and my friends' consoles. PC Minecraft has never been well optimized in any of its versions so it's not looking good for the future. [editline]10th May 2012[/editline] [QUOTE=TheDecryptor;35895666]Minecraft on the Xbox is optimised to work on a specific hardware target, which is something you can't do on PCs. Never mind that people get wildly different results on PCs, my old PC could play Minecraft fine, yet people with higher speced machines complained about lag.[/QUOTE] You can do it on PCs, you just have to do it for more hardware and it's harder. That also doesn't apply to the online play. Again, LAN games lag for fucks sake.
[QUOTE=Xonax;35889573]I have a question not really minecraft related, but it is part of buying it, if I get 2000 points on my moms account (we have family gold membership), and buy the game on hers to save time, can I still play the game on my main account?[/QUOTE] I have money today, and I want to make sure that this will work, I can still buy it either way, but still would like to know.
New snapshot tomorrow, oh boy. What do you guys think we'll get other than renewable coco beans if anything?
[QUOTE=Xonax;35895791]I have money today, and I want to make sure that this will work, I can still buy it either way, but still would like to know.[/QUOTE] If the game is saved onto your hard drive you should be able to play it on all accounts, its a E game also so their isn't any age limits.
[QUOTE=Foogooman;35895758]Consoles get a lot of FPS lag actually, I'm a stickler for lost FPS and I see it all the time on my and my friends' consoles. PC Minecraft has never been well optimized in any of its versions so it's not looking good for the future. [editline]10th May 2012[/editline] You can do it on PCs, you just have to do it for more hardware and it's harder. That also doesn't apply to the online play. Again, LAN games lag for fucks sake.[/QUOTE] You don't necessarily have to make it run on tons of hardware, that's what OpenGL/OpenAL is for, to serve as a standard. The only non-constant is performance levels and RAM amounts, which given how Minecraft runs on alot of higher-end PCs with more/faster cores and RAM than the X-Box I think it's safe to say that Minecraft itself is just horribly optimized (I mean the core of it was whipped up very quickly by a guy who has a knack for throwing shit together to the point that it simply works, not necessarily well though) and coded in a language that's not necessarily the best for games. Minecraft for the X-Box had to be re-written from the ground-up, which meant better optimization at its core all around, AND it was coded in a more game-friendly language to boot.
So excited.. Got Minecraft this morning on the Xbawx. Just waiting for my buddy to buy it as well, then we'll be ready to go. If anyone wants to, add me on their live. GT: VancouverNucks
[QUOTE=Zero-Point;35896233]You don't necessarily have to make it run on tons of hardware, that's what OpenGL/OpenAL is for, to serve as a standard. The only non-constant is performance levels and RAM amounts, which given how Minecraft runs on alot of higher-end PCs with more/faster cores and RAM than the X-Box I think it's safe to say that Minecraft itself is just horribly optimized (I mean the core of it was whipped up very quickly by a guy who has a knack for throwing shit together to the point that it simply works, not necessarily well though) and coded in a language that's not necessarily the best for games. Minecraft for the X-Box had to be re-written from the ground-up, which meant better optimization at its core all around, AND it was coded in a more game-friendly language to boot.[/QUOTE] Well, the map on the 360 is limited, so it doesn't have to load much anyway, which is why the PC version is so slow sometimes.
[QUOTE=NINTENDUDECT;35896753]Well, the map on the 360 is limited, so it doesn't have to load much anyway, which is why the PC version is so slow sometimes.[/QUOTE] Is the ENTIRE map loaded at all times on the X-Box?
[QUOTE=Zero-Point;35897162]Is the ENTIRE map loaded at all times on the X-Box?[/QUOTE] It would make sense as to it being limited.
[QUOTE=Foogooman;35895379]The Xbox 360, a 7 year old $300 piece of hardware can play minecraft smoothly splitscreen. Playing online doesn't lag at all. My PC, a 5 year old $2,000 piece of hardware can't run it smoothly with just one player. Playing on LAN lags. "What is optimization?" - PC Minecraft team[/QUOTE] The Xbox version is coded in C++ I believe. PC MC is coded in heavily unoptimized, laggy java. (wasn't really the best language choice for this type of game). Of course even with java there's a lot of room for optimization.
And now we wait for 2b2t: xbox edition.
[img_thumb]http://db.tt/lUHCjCTF[/img_thumb] [img_thumb]http://db.tt/JEblKtkv[/img_thumb] [img_thumb]http://db.tt/ARDEaui9[/img_thumb] My Xbox world :)
[QUOTE=phagocitic;35897506]And now we wait for 2b2t: xbox edition.[/QUOTE] It will be intense with the 8 player cap.
[QUOTE=assassin_Raptor;35895883]If the game is saved onto your hard drive you should be able to play it on all accounts, its a E game also so their isn't any age limits.[/QUOTE] I see, thanks, also it turns out I do not have money today, fuck, so going to buy it on Monday.
how much is the xbox version?
The thing I like about xbox version is people most likely wont be able to cheat with x ray and that shit.
[QUOTE=NINTENDUDECT;35896753]Well, the map on the 360 is limited, so it doesn't have to load much anyway, which is why the PC version is so slow sometimes.[/QUOTE]That's no different from the PC. Only a certain amount of chunks are loaded at a time. The only difference is the 360 version's map size limit saves on HDD space, since any larger and it'd quickly consume all of it.
[QUOTE=a-k-t-w;35898134]how much is the xbox version?[/QUOTE] $26.40 (Assuming 500 MS points is $8.25)
[QUOTE=jessem3;35898169]The thing I like about xbox version is people most likely wont be able to cheat with x ray and that shit.[/QUOTE] you wouldn't be able to xray if mutliplayer was done right from the start. e.g. not steaming in blocks and players that you can't see.
[QUOTE=Sgt Doom;35898308]That's no different from the PC. Only a certain amount of chunks are loaded at a time. The only difference is the 360 version's map size limit saves on HDD space, since any larger and it'd quickly consume all of it.[/QUOTE] Not when there is a lot less going on and the view distance is locked to normal. If I made a limited world and put mine to normal it'd run the same as on the 360.
[QUOTE=NINTENDUDECT;35898385]Not when there is a lot less going on and the view distance is locked to normal. If I made a limited world and put mine to normal it'd run the same as on the 360.[/QUOTE]Define "a lot less going on". It may be based on an older version, but there's still the same things taking up CPU time like on the PC version. Only conceivable area it'll be slightly faster in is map generation, as beta 1.6.6 didn't have the adventure update stuff. And no, it wouldn't run the same with just normal view distance on. It's coded in an entirely different language for a very specific, unchanging set of hardware. [editline]10th May 2012[/editline] It also was ported by a completely different studio, i'll add.
[QUOTE=a-k-t-w;35898344]you wouldn't be able to xray if mutliplayer was done right from the start. e.g. not steaming in blocks and players that you can't see.[/QUOTE] Redstone and farming would pretty much not function in any useful capacity if you only loaded what you saw
[QUOTE=DarkMonkey;35898521]Redstone and farming would pretty much not function in any useful capacity if you only loaded what you saw[/QUOTE]Doesn't matter for MP if the client can't see those; it's the server's job.
Minecraft PC version really needs to cut down the lag there is on Multiplayer. It's one of the things that drives me crazy when I see jumpy mobs and always get caught in creeper explosions when it was about 10 blocks away from me, etc. Minecraft XBox version's multiplayer is really nice to play with friends I've got to say. Multiplayer is nearly lag free for me :)
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