This week's [url=http://assets.minecraft.net/12w19a/minecraft.zip]snapshot[/url] is out!
[quote]
Added cocoa plants to jungles
Added a “large biomes” world type
Added specific names for the different sandstone and smooth stone blocks
[/quote]
[QUOTE=Deathhunter;35898932]Minecraft PC version really needs to cut down the lag there is on Multiplayer. It's one of the things that drives me crazy when I see jumpy mobs and always get caught in creeper explosions when it was about 10 blocks away from me, etc.
Minecraft XBox version's multiplayer is really nice to play with friends I've got to say. Multiplayer is nearly lag free for me :)[/QUOTE]
That kind of lag is often because the server is hosted in countries further away, if you played with friends living in those countries as the servers being hosted on PC it'd be the same.
Cocoa plants have 3 stages of growth, the last stage drops 3 cocoa beans when broken. Cocoa can be farmed manually by placing them on jungle wood blocks. The cocoa beans also have new textures.
Also, you no longer spawn with stuff in Creative. That's a relief. I was getting tired of clearing out my hotbar all the time.
Anyone know a quick and easy tool or mod with which I can see ore distributions in a world? I want to check if ExtraBiomesXL and CustomOreGen are conflicting or otherwise acting weird.
I just wish my Minecraft would stop freezing. I have to exit the game every 15 minutes because it keeps freezing up all the damn time,.
[QUOTE=Recurracy;35900742]I just wish my Minecraft would stop freezing. I have to exit the game every 15 minutes because it keeps freezing up all the damn time,.[/QUOTE]Specs?
I'm considering making a thread where we can organize games with Xbox Live, but I've never made a thread before and barely dare to do so :suicide:
[QUOTE=Oicani Gonzales;35900215]So I'm playing Minecraft singleplayer for like the 2nd time ever, and I see a nametag. I freak the fuck out, press Esc to quit the game, but realize it's just dust on my monitor. Okay, cool. I tell it to a friend of mine, he says "Herobrine!!" and I get out of my house. I turn around and see this.
[t]http://i.minus.com/ibyU8svLopwJvO.png[/t]
fuck this game[/QUOTE]
What am I looking at here?
Snowy landscape
He expected hotter weather from Notch's vacations
There is some black thing staring at him in the distance.
Look at all the swag
[url]http://marketplace.xbox.com/en-ca/Product/Minecraft-Xbox-360-Edition/66acd000-77fe-1000-9115-d802584111f7[/url]
We should start a petition to re-write Minecraft in C++
Notch could easily afford to bring on a couple C++ programmers. Jeb continues developing the Java version for Macs and coordinates with the C++ team on the PC version.
[editline]10th May 2012[/editline]
Hell the xbox 360 team already coded the entire game in C++, it's just an older version. Now just bring on a new guy to bring it up to date for PCs.
That, however, brings problems with:
1) Incompatibility issues with Mac and Linux
2) The Bukkit team (who're doing bug-fixing for Minecraft), and indeed the entire modding base, having to either learn a new language or hand off to people who know C++
[editline]10th May 2012[/editline]
The ideal mid-term solution would be the current new guys at Mojang polishing it up, and the modding community making the final optimisations when the modding API comes out.
[QUOTE=Sgt Doom;35902598]That, however, brings problems with:
1) Incompatibility issues with Mac and Linux
2) The Bukkit team (who're doing bug-fixing for Minecraft), and indeed the entire modding base, having to either learn a new language or hand off to people who know C++
[editline]10th May 2012[/editline]
The ideal mid-term solution would be the current new guys at Mojang polishing it up, and the modding community making the final optimisations when the modding API comes out.[/QUOTE]
Like I said, there would be two versions. The Java version would be for Macs primarily and the new C++ version would be for PCs. No compatibility issues. This also allows modders to continue modding in java for the Mac version and new modders can rise up for the C++ version.
[QUOTE=Foogooman;35902628]Like I said, there would be two versions. The Java version would be for Macs primarily and the new C++ version would be for PCs. No compatibility issues. This also allows modders to continue modding in java for the Mac version and new modders can rise up for the C++ version.[/QUOTE]
That's just retarded.
[QUOTE=Tuskin;35901962]Look at all the swag
[url]http://marketplace.xbox.com/en-ca/Product/Minecraft-Xbox-360-Edition/66acd000-77fe-1000-9115-d802584111f7[/url][/QUOTE]
Look at all those profits.
[QUOTE=Foogooman;35902628]Like I said, there would be two versions. The Java version would be for Macs primarily and the new C++ version would be for PCs. No compatibility issues. This also allows modders to continue modding in java for the Mac version and new modders can rise up for the C++ version.[/QUOTE]The whole point of the migration to a server/client system for Minecraft is that they don't have to code 2 versions of the game. How is making 2 versions in different types of code a good idea? The 360 version is done and maintained by a different studio, so that doesn't take up Mojang's time, but this would.
[editline]10th May 2012[/editline]
Minecraft is already by most accounts a rather bizarrely coded game, they don't need any more obstacles.
[QUOTE=Oicani Gonzales;35902962]Raptr just gave me a 360 copy of minecraft
lol[/QUOTE]
I"m trying to get one I have all the requirements to be eligible but its not showing up in the eligible tab.
[editline]10th May 2012[/editline]
Ah got it, I unlinked my Steam account it forced an update.
I just got Minecraft for Xbox 360 from Raptr too.
I don't even have an Xbox.
[QUOTE=VistaPOWA;35903963]I just got Minecraft for Xbox 360 from Raptr too.
I don't even have an Xbox.[/QUOTE]
I'll take it, I have an xbox
[QUOTE=Sgt Doom;35902897]The whole point of the migration to a server/client system for Minecraft is that they don't have to code 2 versions of the game. How is making 2 versions in different types of code a good idea? The 360 version is done and maintained by a different studio, so that doesn't take up Mojang's time, but this would.
[editline]10th May 2012[/editline]
Minecraft is already by most accounts a rather bizarrely coded game, they don't need any more obstacles.[/QUOTE]
Notch could spend like 0.2 percent of his money to pay two C++ programmers for an entire year. It wouldn't hinder the java minecraft development.
-snip-
Just tried the new snapshot.
I love the large biomes! Now you acctually need to explore to find other biomes.
I love you Jeb.. :v:
Someone tell me why creating a C++ version would be dumb.
It's only a question of money, which Notch has plenty of.
[QUOTE=Foogooman;35904684]Someone tell me why creating a C++ version would be dumb.
It's only a question of money, which Notch has plenty of.[/QUOTE]
It's a waste of time
yes but modders
[editline]10th May 2012[/editline]
[QUOTE=Foogooman;35904684]Someone tell me why creating a C++ version would be dumb.
It's only a question of money, which Notch has plenty of.[/QUOTE]
modders, devs, etc unless notch pays off the mod makers and other assorted devs too
[QUOTE=Foogooman;35904684]Someone tell me why creating a C++ version would be dumb.
It's only a question of money, which Notch has plenty of.[/QUOTE]
Because it'd be undoing what they're trying to achieve by merging SSP and SMP - they have to control and update 2 copies of Minecraft again, which is pointless.
Anyone with one of those xbox raptr codes, I'd appreciate one :v: my friends are badgering me to buy the xbox version
I would just like to add, C++ runs on all platforms, including mac and linux. So while there are a lot of other negatives to using C++, having to have differnet versions would not be one of them
[QUOTE=Tuskin;35903077]I"m trying to get one I have all the requirements to be eligible but its not showing up in the eligible tab.
[editline]10th May 2012[/editline]
Ah got it, I unlinked my Steam account it forced an update.[/QUOTE]
Uh what's Raptr? :v:
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