• Minecraft Chat Thread v68 : Jeburary edition
    10,002 replies, posted
I can't really think of a better title for it, other than something along the lines of "Superior Golden Apple", and that seems a bit too long....
[i]Goldener Apple[/i]
Change the other to the Goldish Apple
Speaking of gold nuggets and such, sort of wish we had iron nuggets. Something zombies would drop along with the ingots, much like zombie pigmen do with gold ingots and nuggets. Combine the iron nugget with a melon to get... i don't know, maybe a "Fortified Melon"? Instead of health regeneration, you'd get damage reduction. This could also apply to apples.
[QUOTE=Arkantos;36054839]Fortified Melon[/QUOTE] um
Been setting up a private server for me and a friend. Using bukkit, I added a few plugins to make our experience more fun. mcMMO because I like how it can make you better at mining and woodcutting, etc. Mineral Vein because I always have a hard time finding minerals myself, so this supposedly improves on that. Tree Assist, because I prefer the Terraria style wood cutting, and it's nice that they replant themselves (I edited the woodcutting experience gain to make up for this). Telepads, because why not? I'll probably find a better teleport plug in later. And Dynmap because I always wanted one :D Dynmap: [url]http://24.57.230.47:8132/[/url]
[QUOTE=TheSporeGA;36052844]Never use, "lol," and Coco Beans come from the last snapshot.[/QUOTE] What's wrong with "lol", exactly?
[QUOTE=st0rmforce;36054515]Change the other to the Goldish Apple[/QUOTE] The Pyrite Apple.
jjj [highlight](User was permabanned for this post ("Bot" - Craptasket))[/highlight]
This sounds legit :v: [highlight](User was banned for this post ("Quoting spam" - Craptasket))[/highlight]
[QUOTE=st0rmforce;36056769]This sounds legit :v:[/QUOTE] Don't quote the spam.
So, something like ruby? Probably means more gems, that's friggin sweet. I really want more things to mine, like marble as well. That can't be too hard to add, right?
I'm going to say this here since the mod megathread isn't really what I need. Working on a mod and for some reason my custom bow(s) fire 2 arrows instead of one. The second arrow is merely a ghost, it doesn't do damage, and stays in the ground whereas I am able to pick up the other one. It also bounces off creatures while the second one does damage and disappears. The second arrow is my own custom class I created so that bows could have different damage values based on the ore their made out of, rather than create an Item for every bow, I just treated it like ItemSword. I also created by own ArrowRender (don't ask me why). I just want to knock the issue out so I can get it out of the way. Not gamebreaking, but I have no idea why it's happening. My best bet is Forge has it's own hook that I'm calling and it's firing two arrows, Forge's empty one, and my arrow.
[QUOTE=ironman17;36049878]Rubies, eh? I guess the coins are well-cut rubies, then.[/QUOTE] maybe you have to make a gem cutting table to cut the raw rubies into coins
[QUOTE=LordCrypto;36060751]maybe you have to make a gem cutting table to cut the raw rubies into coins[/QUOTE] When diamonds (in the default texture pack) are mined pre-cut? [hr][/hr] [b]'Eeeeeey, look what I found![/b] [t]http://i.imgur.com/NUjV9.png[/t] [b]I'll...um...err...prolly skedaddle when I get the next fish. :v: [/b] [t]http://i.imgur.com/9pKLo.png[/t]
[QUOTE=Stonecycle;36060834]When diamonds (in the default texture pack) are mined pre-cut?[/QUOTE] Ok hold on. Forth boot disk? What is that from?
If we'll have to cut Rubies, we should have to cut diamonds too.
[QUOTE=RenegadeCop;36061215]cutting gems just seems like a useless time wasting step really. It's like having to saw your logs before you make planks, why not just make planks and not waste time.[/QUOTE] Because you can't just use other ores for armor and shit, hell you can't even use wood without making planks. [editline]22nd May 2012[/editline] [QUOTE=Mikesword221;36061003]Ok hold on. Forth boot disk? What is that from?[/QUOTE] RedPower2
I like RedPower, but I can't stand the volcanoes and forests the mod adds, and the author won't allow users to disable those. I wonder how hard it would be to change the mod to stop it generating those.
[QUOTE=TheDecryptor;36061683]I like RedPower, but I can't stand the volcanoes and forests the mod adds, and the author won't allow users to disable those. I wonder how hard it would be to change the mod to stop it generating those.[/QUOTE] Prerelease 5b2 (the newest one) supposedly has better control on that, according to the changelog.
[QUOTE=Stonecycle;36061836]Prerelease 5b2 (the newest one) supposedly has better control on that, according to the changelog.[/QUOTE] No, It fixed volcanoes being broken. You are still forced to turn it on. But while i have a decompiled copy of redpower lying around i'll see how hard it is.
[media]http://www.youtube.com/watch?v=RRup7Wy5bRc&feature=plcp[/media] I have stumbled in to the dumb Minecraft part of YouTube.
[QUOTE=Loriborn;36060505]I'm going to say this here since the mod megathread isn't really what I need. Working on a mod and for some reason my custom bow(s) fire 2 arrows instead of one. The second arrow is merely a ghost, it doesn't do damage, and stays in the ground whereas I am able to pick up the other one. It also bounces off creatures while the second one does damage and disappears. The second arrow is my own custom class I created so that bows could have different damage values based on the ore their made out of, rather than create an Item for every bow, I just treated it like ItemSword. I also created by own ArrowRender (don't ask me why). I just want to knock the issue out so I can get it out of the way. Not gamebreaking, but I have no idea why it's happening. My best bet is Forge has it's own hook that I'm calling and it's firing two arrows, Forge's empty one, and my arrow.[/QUOTE] Sounds like you're creating the arrow on the server as well as the client.
[img]http://i.imgur.com/pAPK9.jpg[/img] r/minecraft has its good moments
[QUOTE=killkill85;36064815][img]http://i.imgur.com/pAPK9.jpg[/img] r/minecraft has its good moments[/QUOTE] How the... You using the biome mod or something?
That's not him..
Today I've been on a quest to find the best seed I can. I've tried a ton, posted everywhere, but most people are like "OMG INTERSECTING RAVINES" or "OMG STRONGHOLD" "OMG DOUBLE DUNGEON" I don't care about any of that stuff, what is important to me are the general properties of the world, how it is laid out etc. The seed I like best so far is d74g0n I recommend it.
[QUOTE=Instant Mix;36065178]How the... You using the biome mod or something?[/QUOTE] That's just WorldPainter
I'd like to see an option for BALLS UP THE WALLS CRAZY world generation, not just flat, and meh I still have my very first alpha world and it looks a million times better then whatever I can generate now
New block in the snapshot tomorrow (that was suggested 7 months back on reddit jeb says). Wonder what it is.
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