• Minecraft Chat Thread v68 : Jeburary edition
    10,002 replies, posted
[QUOTE=dmillerw;37098988]Vaguely mention, and you shall receive (as long as you're running 1.3.1) [url]https://www.dropbox.com/s/1tkpxh8963r2toh/nx.class[/url] Removes slime's ability to spawn on superflat maps.[/QUOTE] On an already existing world, would they still spawn?
-NEVERMIND-
[QUOTE=Crash15;37105871]On an already existing world, would they still spawn?[/QUOTE] Nope. They won't. [editline]6th August 2012[/editline] They shouldn't anyway.
[QUOTE=dmillerw;37105965]Nope. They won't. [editline]6th August 2012[/editline] They shouldn't anyway.[/QUOTE] Okay good
If there are slimes lingering around, just set the difficulty to peaceful and back.
i need slimes for sticky pistons, don't I
I just replaced all of my grass with upside-down slabs, that seems to have worked.
[QUOTE=Zinayzen;37106139]i need slimes for sticky pistons, don't I[/QUOTE] If I had to choose between diamonds and slime balls, I'd have to say slime balls are the real end game material here. A bit surprised they haven't set up a proper way to make them spawn naturally already.
It's not a problem, I can dupe them once I get them. (Don't you judge me, I'm on xbox. I have limited caverns to explore.) Just GETTING them will be hard.
Is it me, or does the night look even better? [t]http://i.imgur.com/KPw74.png[/t] Hmm. I don't know, it's not often you stumble upon an Eye of Ender for sale. [t]http://i.imgur.com/xcbmq.png[/t]
[QUOTE=Agent Fedora;37106437]If I had to choose between diamonds and slime balls, I'd have to say slime balls are the real end game material here. A bit surprised they haven't set up a proper way to make them spawn naturally already.[/QUOTE] I remember them discussing having slimes in jungles. I would be ok with that.
[QUOTE=Stonecycle;37106869]Is it me, or does the night look even better? [t]http://i.imgur.com/KPw74.png[/t] Hmm. I don't know, it's not often you stumble upon an Eye of Ender for sale. [t]http://i.imgur.com/xcbmq.png[/t][/QUOTE] Texture pack on that one?
[QUOTE=Adeptus;37107568]Texture pack on that one?[/QUOTE] JohnSmith. Apparently skyboxes are a new MCPatcher feature, so expect clouds on the horizon. Better Skies, it's called.
I wish cloud would collide and break if hit by a block.
Do you think the aether mod will ever update again?
I thought this was neat [media]http://www.youtube.com/watch?v=V9Znhvbyo_c[/media]
I've heard on the Risucraft irc that it is.
Isn't someone working on a Aether 2 mod? Not sure if it's the same devs.
[QUOTE=CowThing;37109312]Isn't someone working on a Aether 2 mod? Not sure if it's the same devs.[/QUOTE] I hope not. The original Aether was a disappointing clusterfuck.
[URL=http://imgur.com/NElfQ][IMG]http://i.imgur.com/NElfQl.png[/IMG][/URL] Is anyone interested in the blocks? They'll be part of a larger mod eventually, but I'll put them up for download if people are interested.
[QUOTE=Loriborn;37109675]I hope not. The original Aether was a disappointing clusterfuck.[/QUOTE] I actually missed the raving whales.
[QUOTE=Loriborn;37109675]I hope not. The original Aether was a disappointing clusterfuck.[/QUOTE] Well, a sequel could fix that. Don't be so negative man.
[QUOTE=Loriborn;37109675]I hope not. The original Aether was a disappointing clusterfuck.[/QUOTE] What about it was a clusterfuck? The code and glitches, or the content?
[QUOTE=dmillerw;37109678][URL=http://imgur.com/NElfQ][IMG]http://i.imgur.com/NElfQl.png[/IMG][/URL] Is anyone interested in the blocks? They'll be part of a larger mod eventually, but I'll put them up for download if people are interested.[/QUOTE] Aren't the bookshelves required [URL="http://www.minecraftwiki.net/wiki/Enchanting_Table#Trivia"]halved now to fifteen instead of thirty[/URL]?
Yeah. I was just doing that to present the block in the back in a nice way. Speaking of which... [url]http://www.minecraftforum.net/topic/1406024-131-ender-block-mod/[/url] For those who want it.
[QUOTE=ElectricSquid;37110274]What about it was a clusterfuck? The code and glitches, or the content?[/QUOTE] I can vouch for the code being a massive, massive clusterfuck. Some of the ways it did things were extremely unnecessary, and as such was never compatible with a lot of mods without a lot of tinkering. Despite there being ways to add items without adding item sprite indices in a relatively easy fashion, they refused to do it, and with so many items in the mod, it really didn't help with things.
I LOVE TECHNIC. but I am also very overwhelmed.
Alright guys, my first attempt to build anything that is not made for 100% practicality and security. [IMG]http://niggaupload.com/images/maYkN.png[/IMG] [IMG]http://niggaupload.com/images/kRFAg.png[/IMG] [IMG]http://niggaupload.com/images/J1cEH.png[/IMG] The roof didn't come out as i wanted it at all. I wanted it to be more pointy, but oh well.
[QUOTE=proch;37111153]Alright guys, my first attempt to build anything that is not made for 100% practicality and security. The roof didn't come out as i wanted it at all. I wanted it to be more pointy, but oh well.[/QUOTE] it's pretty damn good, but you need to add some decorative touches. like this: [IMG]http://niggaupload.com/images/DdCcT.png[/IMG]
Is that a quarry on a flatlands map?
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