• Minecraft Chat Thread v68 : Jeburary edition
    10,002 replies, posted
I hope we wil be able to mix carrots and potatoes into stew also it annoys me how every other item has the black outline but the carrots/potatoes don't
I can remove the black outline for every block if you'd like. Accidentally did that earlier.
hey did anyone see that the ruby is still in items.png I hope they bring it back Woah shit also there's this weird star-shaped thing and what looks like a broken version on it in the same image [B]Edit:[/B]​ my first broken automerge :'( It's okay because I just broke yours as well
[QUOTE=dmillerw;37375867]Is Tekkit for 1.2.5? I can back-port it if you want. [editline]23rd August 2012[/editline] Enjoy. It should work with Tekkit. [url]https://www.dropbox.com/s/hnj3k3sx5iy47sy/mod_buildingtools125.zip[/url][/QUOTE] holy shit thank you thank you
[QUOTE=Oink92;37376599] Woah shit also there's this weird star-shaped thing and what looks like a broken version on it in the same image [/QUOTE] Nice find! It's not a broken version of the star though, it's the texture for a cracked egg:v:
[QUOTE=Oink92;37376599]hey did anyone see that the ruby is still in items.png I hope they bring it back Woah shit also there's this weird star-shaped thing and what looks like a broken version on it in the same image [B]Edit:[/B]​ my first broken automerge :'( It's okay because I just broke yours as well[/QUOTE] I think Jeb something about bringing rubies into MC later.
...and I just make half-slabs that spit out water particles in a fountainy sort of way. [IMG]http://i.imgur.com/njQPD.png[/IMG]
[img]http://i.imgur.com/wAWz6.png[/img] Invisibility potion on Wolves [editline]23rd August 2012[/editline] [QUOTE=Damian0358;37376998]I think Jeb something about bringing rubies into MC later.[/QUOTE] yeah, when he finds a use for them, he said.
I wasn't here for a week, how's the modding for 1.3.1 doing?
I just realised the griefing abilities of invisibility potions. Someone is being chased by a creeper, you throw the potion on a creeper, person thinks he lost the creeper, goes into his door-less house/house with open door, creeper blows up house.
[QUOTE=Damian0358;37377102]I just realised the griefing abilities of invisibility potions. Someone is being chased by a creeper, you throw the potion on a creeper, person thinks he lost the creeper, goes into his door-less house/house with open door, creeper blows up house.[/QUOTE] They'll be plugins that stop the potion, Sorry about the dumb rating I miss clicked.
Invisible mobs still show up if they're right at the edge of your render distance.
[QUOTE=ikermitkiller;37377161]They'll be plugins that stop the potion, Sorry about the dumb rating I miss clicked.[/QUOTE] You can refresh and re-rate, whenever I accidentally rate people, I usually re-rate them optimistic.
[QUOTE=Blueplastic;37375680] When you get hit, you get a "wither" debuff that has the same effect as poison right now.[/QUOTE] besides having the same effect as poison, it also heals Wither. Which means if there are a lot of friendly NPCs around, he's gonna heal all the time. You hearts also turn black instead of green.
Hey guys, I am having some problems running Minecraft. I am using CPColin's Minecraft Wrapper (no hacks) and it crashes with this message whenever I try to load or create a world? [code] Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to support@mojang.com. Please include a description of what you did when the error occured. --- BEGIN ERROR REPORT a1dce528 -------- Generated 8/23/12 5:22 PM Minecraft: Minecraft Infdev OS: Windows 7 (x86) version 6.1 Java: 1.7.0_05, Oracle Corporation VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation LWJGL: 2.3 OpenGL: ATI Radeon HD 5700 Series version 4.2.11399 Compatibility Profile Context, ATI Technologies Inc. java.lang.NullPointerException at da.<init>(SourceFile:32) at at.a(SourceFile:983) at at.a(SourceFile:910) at dq.a(SourceFile:65) at dq.a(SourceFile:53) at cz.a(SourceFile:44) at cz.e(SourceFile:86) at at.m(SourceFile:871) at at.run(SourceFile:420) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 65388b8c ---------- [/code] I don't have any mods to infdev and it is the correct version for the client and I am not using a texture pack, any help?
[QUOTE=Blueplastic;37377228]besides having the same effect as poison, it also heals Wither. Which means if there are a lot of friendly NPCs around, he's gonna heal all the time. You hearts also turn black instead of green.[/QUOTE] Wow that is sinister.
[QUOTE=Blueplastic;37377228]besides having the same effect as poison, it also heals Wither. Which means if there are a lot of friendly NPCs around, he's gonna heal all the time. You hearts also turn black instead of green.[/QUOTE] Reminds me of good old WoW. Kiting Lord Kazzak into Stormwind, he healed himself with a certain attack which basically made him invincible with everyone attacking him.
[QUOTE=TCB;37374469]I want real dungeons. Like a big obsidian tower only found in hilly snow biomes.[/QUOTE] Aye; having more adventurous places to fight things and get loot would make exploration even more worthwhile than it usually is currently. Hell, i'd love to see a village built on top of an ancient evil place of some sort, like in action-RPGs such as Diablo, Torchlight, etc. Having different kinds of villages would also be awesome. Also, if Jeb does re-implement Rubies, they should be like stones of power for a fun-to-use magic system. Also also, the Wither sounds like a terrifying boss; I wonder where and how it'll spawn in 1.4? Hopefully it drops cool stuff.
[img]http://i.imgur.com/WXnQe.png[/img]
I wonder if the wither will tie-in with that weird "wip" block that you could get upgrades with like if you used a certain item it would summon the wither kinda like that eyeball boss in terraria
I had an idea for base thing. You find an island, get rid of all the grass with a hoe, and then turn it all to mycelium. So it's a mushroom island, but mobs can spawn. Then you find all the slime chunks, and then use an elevator system to lift the slimes onto the surface, so you have a MUSHROOM SLIME ISLAND. It would be great.
[QUOTE=Da Big Man;37378092][img]http://i.imgur.com/WXnQe.png[/img][/QUOTE] What in god's name is wrong with the text? It hurts to read
[QUOTE=Oink92;37378274]I wonder if the wither will tie-in with that weird "wip" block that you could get upgrades with like if you used a certain item it would summon the wither kinda like that eyeball boss in terraria[/QUOTE] It'd be amazing if it showed up like this: [media]http://www.youtube.com/watch?v=ea0KMWewNNg[/media]
I would not hesitate to sing that song every single time I came acrossed the Wither, then. Or any mob, for that matter.
Wonder if this is intentional. [IMG]http://i.imgur.com/sElOt.png[/IMG] [IMG]http://i.imgur.com/3BFOJ.png[/IMG]
I would love if there was an option to remove certain sections of the population code so that my world didn't look like shit with: [Img]http://puu.sh/Yci2[/Img] everywhere. [Editline]a[/Editline] I mean come on, this is supposed to be a desert.
I can try if you'd like.
So does anyone know how to fix my problem? I've installed the latest java, I've uninstalled the latest java and then reinstalled, and still, I get the same error. "Error: Failed to create Java Virtual Machine. Error: Fatal exception has occured, program will now exit." Can anyone please help me?
[img]https://dl.dropbox.com/u/58209245/Minecraft%20Pictures/2012-08-23_17.05.13.png[/img] I dislike this. Maps on item frames need to touch the edges of the blocks, not be small and centered in the square. [editline]a[/editline] Finished: Click for larger: [t]https://dl.dropbox.com/u/58209245/Minecraft%20Pictures/2012-08-23_17.36.16.png[/t]
[QUOTE=vexx21322;37379612]I would love if there was an option to remove certain sections of the population code so that my world didn't look like shit with: [IMG]http://puu.sh/Yci2[/IMG] everywhere. [Editline]a[/Editline] I mean come on, this is supposed to be a desert.[/QUOTE] I think that water shouldn't spawn at all in deserts. I think that instead of random pools of water, there could be Oases. A few palm trees of regular wood, some grass and Jungle-esque shrubs scattered around a central lake. An oasis would spawn about as often as a Desert Well, so they wouldn't be too common, but the trees could provide a very useful source of wood if someone were to spawn in a desert.
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