I hope we wil be able to mix carrots and potatoes into stew
also it annoys me how every other item has the black outline but the carrots/potatoes don't
I can remove the black outline for every block if you'd like. Accidentally did that earlier.
hey did anyone see that the ruby is still in items.png
I hope they bring it back
Woah shit also there's this weird star-shaped thing and what looks like a broken version on it in the same image
[B]Edit:[/B]​
my first broken automerge :'(
It's okay because I just broke yours as well
[QUOTE=dmillerw;37375867]Is Tekkit for 1.2.5? I can back-port it if you want.
[editline]23rd August 2012[/editline]
Enjoy. It should work with Tekkit.
[url]https://www.dropbox.com/s/hnj3k3sx5iy47sy/mod_buildingtools125.zip[/url][/QUOTE]
holy shit thank you thank you
[QUOTE=Oink92;37376599]
Woah shit also there's this weird star-shaped thing and what looks like a broken version on it in the same image
[/QUOTE]
Nice find! It's not a broken version of the star though, it's the texture for a cracked egg:v:
[QUOTE=Oink92;37376599]hey did anyone see that the ruby is still in items.png
I hope they bring it back
Woah shit also there's this weird star-shaped thing and what looks like a broken version on it in the same image
[B]Edit:[/B]​
my first broken automerge :'(
It's okay because I just broke yours as well[/QUOTE]
I think Jeb something about bringing rubies into MC later.
...and I just make half-slabs that spit out water particles in a fountainy sort of way.
[IMG]http://i.imgur.com/njQPD.png[/IMG]
[img]http://i.imgur.com/wAWz6.png[/img]
Invisibility potion on Wolves
[editline]23rd August 2012[/editline]
[QUOTE=Damian0358;37376998]I think Jeb something about bringing rubies into MC later.[/QUOTE]
yeah, when he finds a use for them, he said.
I wasn't here for a week, how's the modding for 1.3.1 doing?
I just realised the griefing abilities of invisibility potions.
Someone is being chased by a creeper, you throw the potion on a creeper, person thinks he lost the creeper, goes into his door-less house/house with open door, creeper blows up house.
[QUOTE=Damian0358;37377102]I just realised the griefing abilities of invisibility potions.
Someone is being chased by a creeper, you throw the potion on a creeper, person thinks he lost the creeper, goes into his door-less house/house with open door, creeper blows up house.[/QUOTE]
They'll be plugins that stop the potion, Sorry about the dumb rating I miss clicked.
Invisible mobs still show up if they're right at the edge of your render distance.
[QUOTE=ikermitkiller;37377161]They'll be plugins that stop the potion, Sorry about the dumb rating I miss clicked.[/QUOTE]
You can refresh and re-rate, whenever I accidentally rate people, I usually re-rate them optimistic.
[QUOTE=Blueplastic;37375680] When you get hit, you get a "wither" debuff that has the same effect as poison right now.[/QUOTE]
besides having the same effect as poison, it also heals Wither. Which means if there are a lot of friendly NPCs around, he's gonna heal all the time.
You hearts also turn black instead of green.
Hey guys, I am having some problems running Minecraft.
I am using CPColin's Minecraft Wrapper (no hacks) and it crashes with this message whenever I try to load or create a world?
[code]
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to support@mojang.com.
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 8/23/12 5:22 PM
Minecraft: Minecraft Infdev
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.3
OpenGL: ATI Radeon HD 5700 Series version 4.2.11399 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NullPointerException
at da.<init>(SourceFile:32)
at at.a(SourceFile:983)
at at.a(SourceFile:910)
at dq.a(SourceFile:65)
at dq.a(SourceFile:53)
at cz.a(SourceFile:44)
at cz.e(SourceFile:86)
at at.m(SourceFile:871)
at at.run(SourceFile:420)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 65388b8c ----------
[/code]
I don't have any mods to infdev and it is the correct version for the client and I am not using a texture pack, any help?
[QUOTE=Blueplastic;37377228]besides having the same effect as poison, it also heals Wither. Which means if there are a lot of friendly NPCs around, he's gonna heal all the time.
You hearts also turn black instead of green.[/QUOTE]
Wow that is sinister.
[QUOTE=Blueplastic;37377228]besides having the same effect as poison, it also heals Wither. Which means if there are a lot of friendly NPCs around, he's gonna heal all the time.
You hearts also turn black instead of green.[/QUOTE]
Reminds me of good old WoW. Kiting Lord Kazzak into Stormwind, he healed himself with a certain attack which basically made him invincible with everyone attacking him.
[QUOTE=TCB;37374469]I want real dungeons. Like a big obsidian tower only found in hilly snow biomes.[/QUOTE]
Aye; having more adventurous places to fight things and get loot would make exploration even more worthwhile than it usually is currently. Hell, i'd love to see a village built on top of an ancient evil place of some sort, like in action-RPGs such as Diablo, Torchlight, etc. Having different kinds of villages would also be awesome.
Also, if Jeb does re-implement Rubies, they should be like stones of power for a fun-to-use magic system.
Also also, the Wither sounds like a terrifying boss; I wonder where and how it'll spawn in 1.4? Hopefully it drops cool stuff.
[img]http://i.imgur.com/WXnQe.png[/img]
I wonder if the wither will tie-in with that weird "wip" block that you could get upgrades with
like if you used a certain item it would summon the wither kinda like that eyeball boss in terraria
I had an idea for base thing. You find an island, get rid of all the grass with a hoe, and then turn it all to mycelium. So it's a mushroom island, but mobs can spawn. Then you find all the slime chunks, and then use an elevator system to lift the slimes onto the surface, so you have a MUSHROOM SLIME ISLAND.
It would be great.
[QUOTE=Da Big Man;37378092][img]http://i.imgur.com/WXnQe.png[/img][/QUOTE]
What in god's name is wrong with the text?
It hurts to read
[QUOTE=Oink92;37378274]I wonder if the wither will tie-in with that weird "wip" block that you could get upgrades with
like if you used a certain item it would summon the wither kinda like that eyeball boss in terraria[/QUOTE]
It'd be amazing if it showed up like this:
[media]http://www.youtube.com/watch?v=ea0KMWewNNg[/media]
I would not hesitate to sing that song every single time I came acrossed the Wither, then.
Or any mob, for that matter.
Wonder if this is intentional.
[IMG]http://i.imgur.com/sElOt.png[/IMG]
[IMG]http://i.imgur.com/3BFOJ.png[/IMG]
I would love if there was an option to remove certain sections of the population code so that my world didn't look like shit with:
[Img]http://puu.sh/Yci2[/Img]
everywhere.
[Editline]a[/Editline]
I mean come on, this is supposed to be a desert.
I can try if you'd like.
So does anyone know how to fix my problem?
I've installed the latest java, I've uninstalled the latest java and then reinstalled, and still, I get the same error.
"Error: Failed to create Java Virtual Machine.
Error: Fatal exception has occured, program will now exit."
Can anyone please help me?
[img]https://dl.dropbox.com/u/58209245/Minecraft%20Pictures/2012-08-23_17.05.13.png[/img]
I dislike this. Maps on item frames need to touch the edges of the blocks, not be small and centered in the square.
[editline]a[/editline]
Finished: Click for larger:
[t]https://dl.dropbox.com/u/58209245/Minecraft%20Pictures/2012-08-23_17.36.16.png[/t]
[QUOTE=vexx21322;37379612]I would love if there was an option to remove certain sections of the population code so that my world didn't look like shit with:
[IMG]http://puu.sh/Yci2[/IMG]
everywhere.
[Editline]a[/Editline]
I mean come on, this is supposed to be a desert.[/QUOTE]
I think that water shouldn't spawn at all in deserts. I think that instead of random pools of water, there could be Oases.
A few palm trees of regular wood, some grass and Jungle-esque shrubs scattered around a central lake.
An oasis would spawn about as often as a Desert Well, so they wouldn't be too common, but the trees could provide a very useful source of wood if someone were to spawn in a desert.
Sorry, you need to Log In to post a reply to this thread.