• Minecraft Chat Thread v68 : Jeburary edition
    10,002 replies, posted
[QUOTE=Jetamo;37713334]I've got a problem with that texture pack on my Technic - it makes the game SERIOUSLY lag. Doesn't lag as hard with default textures.[/QUOTE] How old is your computer? I can run it with 200 FPS no problem, on a computer I haven't upgraded since I think 2009. Although I'm down to ~100 FPS right now since I have AA on, but it's still very playable.
[QUOTE=ElectricSquid;37717893]Ugh. Can we just... I don't know, drop the whole villager look for now? The villagers themselves were bad enough to begin with, and they became somewhat tolerable over time, but the iron golems look like them too and it seems like the only new mobs we get are variations on older ones. i.e. wither = freaky skeleton thing. Is it too much to ask for a mob that's as original-looking as the Creeper was?[/QUOTE] The Iron Golem was created by the villagers in their image, why would it look like anything else? It's pretty original too, better than a generic guard at least. And what about ocelots? I wouldn't entirely put down the idea of basing a witch on a villager just yet (witches DO have pickle noses as far as I know), we haven't even seen it yet.
I just keep thinkinkg than instead of adding new villagers maybe Dinnerbone could change their AI, as they are now pretty useless. Maybe some form of becoming allies with them? Villagers actually building villages? Villages fighting each other, trade routes?
Finally got to that point in Tekkit where I don't have to copy other's designs in order to do cool things [IMG]http://puu.sh/16v5h[/IMG] Up/Down Elevator, self powered, 5x5x3 (The design needed 7x7x4, it just happened to be easily compactable) Pretty reliable too, I did find a way to break it, but you can just flipflop a lever down below to fix it.
Hey. Who here had the idea for ore veins with different levels of quality?
Any good minecraft servers I could join? Preferably ones that aren't "kill or be killed".
[QUOTE=MangoJuice;37718705]I think the villager is pretty original looking tbh.[/QUOTE] Yup. I like their Tribal Clothing.
Ok, dmillerw, The torn page is done. Tell me what you think. [t]https://dl.dropbox.com/u/20973870/MineCraft/ModTextures/dmillerw/Egyption/TornPage/Screenshot1.png[/t] [t]https://dl.dropbox.com/u/20973870/MineCraft/ModTextures/dmillerw/Egyption/TornPage/Screenshot2.png[/t] [img]https://dl.dropbox.com/u/20973870/MineCraft/ModTextures/dmillerw/Egyption/TornPage/Tornpage.png[/img] [editline]19th September 2012[/editline] Oh shit you wanted some variants, I'll do them now. [editline]19th September 2012[/editline] What type of variants would you want? Completely new textures? Different colours?
That torn page kind of doesn't look like a torn page to me.. Maybe you should just do a generic page and then have some tear lines on the side for us stupid people?
[QUOTE=Adeptus;37718915]I just keep thinkinkg than instead of adding new villagers maybe Dinnerbone could change their AI, as they are now pretty useless. Maybe some form of becoming allies with them? Villagers actually building villages? Villages fighting each other, trade routes?[/QUOTE] Yes, that'd be pretty great. Personally I want more interaction, like giving them the secrets of my technologies, helping to plan out village expansion, that kinda stuff; all I can do right now is trade with them and build a wall to keep out the undead, so i'm hoping later I could construct extra districts in Stonewall, maybe even help certain villagers become "artisans" like Blacksmiths, Stonemasons, Alchemists, etc. Not to mention it'd be awesome for there to be different "gods" that they worship, wherein some villages have Churches dedicated to a single god whilst others have a Temple dedicated to a pantheon, and that some of the villages are themed around the deities they worship. Add more depth and interactivity to the intelligent denizens of the Wastes and Wilds. Also, should they make it so that the "Purification Ritual" (throw Potion of Weakness at a Zombie Villager, use Golden Apple on affected Zombie Villager) works on regular zombies as well? Could open up a whole new set of mechanics like "Companions".
Unfortunately, I tried using a normal page, I did as much as a could to make it look good, No matter what I seemed to do, It turned out terrible. I'll wait on other people's verdict before I go ahead and make another one, But thanks for the feedback.
What's this Torn Page thing for; Mystcraft or something?
[QUOTE=ironman17;37723521]Yes, that'd be pretty great. Personally I want more interaction, like giving them the secrets of my technologies, helping to plan out village expansion, that kinda stuff; all I can do right now is trade with them and build a wall to keep out the undead, so i'm hoping later I could construct extra districts in Stonewall, maybe even help certain villagers become "artisans" like Blacksmiths, Stonemasons, Alchemists, etc. Not to mention it'd be awesome for there to be different "gods" that they worship, wherein some villages have Churches dedicated to a single god whilst others have a Temple dedicated to a pantheon, and that some of the villages are themed around the deities they worship. Add more depth and interactivity to the denizens of the Wastes and Wilds.[/QUOTE] Have the villagers level up sort of after a certain number of interactions or other prerequisites? That would be pretty neat. It would be like the whole community is growing: Village -> Town -> City As for gods, I always pictured the villagers sort of worshiping red dragons. I picture The End and the Ender Dragon as a "evil god" type and since red dragons are planned to be at the very least "less dangerous", the villagers would worship them as good gods. Just my dumb two cents.
[QUOTE=ironman17;37723565]What's this Torn Page thing for; Mystcraft or something?[/QUOTE] Dmillerw is wanting various textures for one of his mods. If you look back around two pages you'll find what he's wanting.
[QUOTE=ikermitkiller;37723453]Ok, dmillerw, The torn page is done. Tell me what you think. [t]https://dl.dropbox.com/u/20973870/MineCraft/ModTextures/dmillerw/Egyption/TornPage/Screenshot1.png[/t] [t]https://dl.dropbox.com/u/20973870/MineCraft/ModTextures/dmillerw/Egyption/TornPage/Screenshot2.png[/t] [img]https://dl.dropbox.com/u/20973870/MineCraft/ModTextures/dmillerw/Egyption/TornPage/Tornpage.png[/img] [editline]19th September 2012[/editline] Oh shit you wanted some variants, I'll do them now. [editline]19th September 2012[/editline] What type of variants would you want? Completely new textures? Different colours?[/QUOTE] Nothing special for variants. The same basic page, just torn differently, if that makes sense.
Right, I'll get to work now. [editline]19th September 2012[/editline] So you're happy with that one?
[QUOTE=Emperor Scorpious II;37723572]Have the villagers level up sort of after a certain number of interactions or other prerequisites? That would be pretty neat. It would be like the whole community is growing: Village -> Town -> City As for gods, I always pictured the villagers sort of worshiping red dragons. I picture The End and the Ender Dragon as a "evil god" type and since red dragons are planned to be at the very least "less dangerous", the villagers would worship them as good gods. Just my dumb two cents.[/QUOTE] It could work, though in terms of leveling up a Villager, personally I woulda gone down a path involving a "Mentor" tab, wherein you check the skills of that Villager and can give them certain items as well as some of your Experience, in order to increase their skill. For example giving a Villager a Sword would help teach them how to swordfight, whilst giving them a Fishing Rod would help teach them how to fish, and giving a Villager a Book & Quill could help them become a Librarian. The thought of the dragons being viewed as gods does kinda make sense; I kinda feel that the Endermen follow the Enderdragon and view it as some kind of "Shadowlord", like they fled the old world to wait out some unknown disaster and the Enderdragon is the one thing keeping them organized and somewhat civilized. Personally I think that it shouldn't just be dragons that the denizens of the Wastes and Wilds worship, sure dragons could be a worshipable entity, but surely there are other beings of greater power in the world, like whatever force guides the Undead, or a goat-like nature spirit.
[QUOTE=ikermitkiller;37723744]Right, I'll get to work now. [editline]19th September 2012[/editline] So you're happy with that one?[/QUOTE] Yeah.
[video=youtube;cAW0p8OgmN8]http://www.youtube.com/watch?v=cAW0p8OgmN8&feature=g-u-u[/video] Its finally here.
I don't see what's special about it
[QUOTE=ironman17;37723793]It could work, though in terms of leveling up a Villager, personally I woulda gone down a path involving a "Mentor" tab, wherein you check the skills of that Villager and can give them certain items as well as some of your Experience, in order to increase their skill. For example giving a Villager a Sword would help teach them how to swordfight, whilst giving them a Fishing Rod would help teach them how to fish, and giving a Villager a Book & Quill could help them become a Librarian.[/quote] That would work too. Actually I think that's a better idea. [QUOTE=ironman17;37723793]The thought of the dragons being viewed as gods does kinda make sense; I kinda feel that the Endermen follow the Enderdragon and view it as some kind of "Shadowlord", like they fled the old world to wait out some unknown disaster and the Enderdragon is the one thing keeping them organized and somewhat civilized. Personally I think that it shouldn't just be dragons that the denizens of the Wastes and Wilds worship, sure dragons could be a worshipable entity, but surely there are other beings of greater power in the world, like whatever force guides the Undead, or a goat-like nature spirit.[/QUOTE] I'm sure there are other beings, but the only one at least planned was the red dragons and so that's what led me to go with that idea. I just haven't a clue how the Nether fits into this dogma. If the Ender Dragon is the "evil god", and The End is his realm, what is the Nether? Is there another, fourth plane of existence that is more heavenly in nature opposed to The World, The Nether and The End? I think on these things a lot. Whenever I play a new world, I have to come up with a story of what the land is, what's going on and what's happening. I seemingly can't play anymore without doing so.
Testificates: Villagers are primitive agrarian persons. They aren't very advanced and don't understand concepts like mining as of yet, but do have a basic understanding or magic, or at least their Priests do. Villager religion is based off of old Pigman lore and relics. You don't see any active Testificate mineshafts, so I propose that they do not mine. Pigmen: Used to be a more magically-advanced civilization that lived before the Villagers. Pigmen dabbled in the magic of the undead, and brought the undead plague to the Overworld. Pigmen left behind the mineshafts , dungeons, temples, and strongholds when they left. Where did they go? I suspect that they either fled or were banished to the Nether. The first theory, I propose that they fled to the Nether to avoid another threat: The Endermen, who they brought to the Overworld by opening Enderportals (found in Pigmen Strongholds). In the Nether, they accidentally released the undead plague on themselves. The second theory proposes that they are zombies int he Nether because they were banished there to be tormented, for reasons unknown. Perhaps by the Endermen or Enderdragon. Endermen: Worshippers of their god, the Enderdragon. Brought to the Overworld by the Pigmen. There was a great war, and the Pigmen lost. Humans: Lived alongside or before Pigmen, perhaps as enemies or friends, and were overtaken by the undead plague. Undead Plague: Zombies, Skeletons, etc, who were clearly humans at one point. Brought to life by the magical plague that still afflicts Testificates.
i like to imagine ghasts are the mutant offsprings of creepers and squids
[QUOTE=Kylel999;37724176]I don't see what's special about it[/QUOTE] It's flush with the wall, so you could hide it in the side of a mountain and no one would be the wiser.
[QUOTE=TCB;37724756]i like to imagine ghasts are the mutant offsprings of creepers and squids[/QUOTE] The thought of how a creeper mates with a squid is actually rather amusing.
[QUOTE='[Seed Eater];37724718']Testificates: Villagers are primitive agrarian persons. They aren't very advanced and don't understand concepts like mining as of yet, but do have a basic understanding or magic, or at least their Priests do. Villager religion is based off of old Pigman lore and relics. You don't see any active Testificate mineshafts, so I propose that they do not mine. Pigmen: Used to be a more magically-advanced civilization that lived before the Villagers. Pigmen dabbled in the magic of the undead, and brought the undead plague to the Overworld. Pigmen left behind the mineshafts , dungeons, temples, and strongholds when they left. Where did they go? I suspect that they either fled or were banished to the Nether. The first theory, I propose that they fled to the Nether to avoid another threat: The Endermen, who they brought to the Overworld by opening Enderportals (found in Pigmen Strongholds). In the Nether, they accidentally released the undead plague on themselves. The second theory proposes that they are zombies int he Nether because they were banished there to be tormented, for reasons unknown. Perhaps by the Endermen or Enderdragon. Endermen: Worshippers of their god, the Enderdragon. Brought to the Overworld by the Pigmen. There was a great war, and the Pigmen lost. Humans: Lived alongside or before Pigmen, perhaps as enemies or friends, and were overtaken by the undead plague. Undead Plague: Zombies, Skeletons, etc, who were clearly humans at one point. Brought to life by the magical plague that still afflicts Testificates.[/QUOTE] Not bad, seems legit. However I think I have my own history about. [quote][B]The Ancient Times:[/B] In the ancient times there were the Dragons who ruled over the ancient world; eventually some cataclysmic event wiped out most of the Dragons, possibly an invasion from some other dimension, and the pigmen rose to power. The pigmen created a grand civilization built upon powerful magic, perhaps derived from the blood and bones of the Dragons, and discovered various other dimensions including the Nether. However, a mysterious illness started to devastate the pigmen, creating the first Undead in the Overworld, twisting and mutating them in both body and soul, and though the undead were fatally allergic to sunlight, the airborne strain of the disease would easily drift through the night from whatever fetid pit it originated. Though the Pigmen found a sort of cure, it was not what they expected; one of the last Dragons, aligned with the essence of the Void, approached the pigmen and made a deal with them; this "Dragon of the Ender" would separate the pigmen's souls from their bodies, preventing the insanity of undeath from twisting their minds, however the pigmen would have to serve the interests of the Enderdragon. Thus the pigmen left their infected bodies to escape the dread madness of undeath; the vast majority of the bodies were placed in the Nether, however the vacant bodies have been occupied by native spirits; thus the great Necropolis was soon vacant, its precious bounty wandering the Nether aimlessly. Eventually the plague seemed to recede from the Overworld; there were very few suitable hosts remaining, since the pigmen had stored their bodies in a place that was inhospitable to the airborne strain. And so the world entered another dark age, for the most part free from sentient thought. [B]The Age of Man:[/B] Many aeons had passed since the plague of undeath, and the humans began to emerge. Upon the crumbling ruins of the Piggish Empire they built their castles and kingdoms; the Bronze Cities being built upon an ancient library-city that once belonged to the pigmen. Unlike the pigmen, who were well-versed in the arts of true Sorceries, the humans were more materialistic in their sciences and wizardries; amongst their greatest achievements were the Golem sciences, alchemy, enchanting, and Redstone circuitry. However, like so many things humanity could not last; the plague returned when the presence of unshackled intelligence drifted on the winds of the world, and mankind succumbed somewhat rapidly. Whilst the humans were not approached by the Enderdragon, there was still hope; a group of scientists from the Bronze Cities had created a brand of Golem in the image of humanity, immune to the airborne strain of undeath. Named the Testificatum, they were stated to be the legacy of the doomed and damned human race, and were hidden from the advance of the undead, so that they could continue the story of humanity. But even after the last human breathed her last mortal breath and succumbed to the pale derangements of the undead horde, the dead did not rest; they sought to find the flickering intellects of the dormant Testificatum and merge them with their own putrid unity. Though many Testificatum underwent a sacrificial ritual involving molten iron and rose oil in an effort to protect their villages, the dead are nonetheless a constant threat in the nights of the modern era. [B]Era Testificatum:[/B] Many centuries had passed since humankind went out with a phlegm-choked whimper, with the Testificatum living their lives in fear of the undead, and yet one day a human seemed to appear out of nowhere; a man who called himself Steven, who knew much yet spoke little. Other than his name, his scientific prowess, and a peculiar immunity to the plague, Steven had few memories of his life before waking up amidst a dark forest. He resided in an old mansion that seemed strangely well-stocked and well-furnished, even though no-one other than himself seemed to have resided there. He also bore what he once thought to be a curse, but soon found to be an immense boon; any time he died he would awaken elsewhere as if it were a bad dream. Steven had sought some semblance of civilization ever since he discovered an old mineshaft deep beneath the earth, and had traveled far and wide to find other people; in time he would find a village of Testificatum, and would build a great stone wall around it. It was on this day that the city of Stonewall was officially founded.[/quote]
[QUOTE=ironman17;37726436]Not bad, seems legit. However I think I have my own history about.[/QUOTE] [i]Steve[u]n[/u][/i] [img]http://facepunch.com/fp/emoot/geno.gif[/img]
I have realized that I am effectively playing hardcore mode. After mining tons of diamonds, redstone, copper, etc. for my machines and falling into lava, I end up getting incredibly frustrated and just deleting my save. By the way, the game reminded me, for the umpteenth time, not to dig ore near a cliff above lava when there is even a sliver of a chance that a skeleton could be in the area.
[QUOTE=Emperor Scorpious II;37724233] I just haven't a clue how the Nether fits into this dogma. If the Ender Dragon is the "evil god", and The End is his realm, what is the Nether? Is there another, fourth plane of existence that is more heavenly in nature opposed to The World, The Nether and The End? [/QUOTE] I always thought of the End as a sort of "fallen" version of heaven. It used to be a beautiful land in the sky but was corrupted by darkness. The strongholds were constructed by some long-dead civilization. They were built in three separate locations to ensure that the End's darkness could only enter the world in very small quantities, greatly stalling the spread of the Ender Curse. So the way I think of it, the world was once composed of Heaven, Hell, and the Overworld, but Heaven was consumed by darkness. None of these realms have distinct "gods". The Ender Dragon is only a manifestation of the Curse, the Overworld's life was devastated by the small amounts of curse that are still coming through the End portals, and the Nether is still filled with demons and lost souls. Or maybe we're all looking too far into the game. Also, I love ironman's stories.
[QUOTE=ironman17;37726436]Not bad, seems legit. However I think I have my own history about.[/QUOTE] You should be a novelist.
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