Notch needs to release a Kindle Fire version of Minecraft: PE already... I've had to download it from the Market to my phone and sideload it twice now. It's getting on my nerves.
Also, I get a better framerate with fancy graphics on my Fire than I do my phone. So there's that.
[QUOTE=MedicWine;34773714]Hasnt everyone had cake on their birthday?[/QUOTE]
no :(
[QUOTE=someguyihate;34770975]Basically aquamarine
[editline]19th February 2012[/editline]
You edit the water textures in terrain.png like you would with any other texture in the game.
Apparently editing water.png and watercolor.png doesn't do anything[/QUOTE]
They're what you see underwater.
I decided I wanted to mine diamonds to the fun way, so I started this project.
This is pretty much just the format for it, I'll expand it as far out as I can and have rooms branching off with traps and secrets and stuff.
[quote]
[img]http://filesmelt.com/dl/2012-02-19_12.24_.30_.png[/img]
[img]http://filesmelt.com/dl/2012-02-19_12.24_.37_.png[/img]
[img]http://filesmelt.com/dl/2012-02-19_12.24_.41_.png[/img]
[img]http://filesmelt.com/dl/2012-02-19_12.24_.48_.png[/img]
[/quote]
Thoughts?
In the first picture I thought the torch was you and I was like "Woooah!". It could be cool but I won't say anything until you've added some more to it.
[QUOTE=Rammlied;34775135]I decided I wanted to mine diamonds to the fun way, so I started this project.
This is pretty much just the format for it, I'll expand it as far out as I can and have rooms branching off with traps and secrets and stuff.
Thoughts?[/QUOTE]
Ceilling needs to be higher.
Also, once you're done, go through all the rooms, knocking out the torches as you go. Then seal it up, and put the map up for download without saying about the structure.
While I had an idea to bomb the whole world, I found a nice flat area (3.5k blocks away from spawn. In creative, full of a long line of TNT)
[IMG]http://i.imgur.com/rgrzF.jpg[/IMG]
Oh hey, I will build a castle here!
[IMG]http://i.imgur.com/bWcIy.png[/IMG]
Gonna build more of it tomorrow.
Anyone have any good tips on building castle walls with practicality in mind?
On my server's survival world, we have a large, flat, walled-off area. The walls are made of cobblestone, are one block thick, and are four blocks tall, so falling off of them gets you half a heart of fall damage (gotta fix that...). There is a one-block overhang on the outside and a three-block overhang on the inside. There are pairs of doors periodically placed along the wall, though perhaps not periodically enough.
At the moment, going in and out of the castle is a tad dangerous. You never know if there is a creeper right around the corner just waiting to give the castle a brand new doorway or a skeleton archer who thinks your face could use a few arrows sticking out of it. Spiders are also really annoying because they will often float up the wall and hover above the doorways, waiting to give someone's brains a shot of spider venom.
So aesthetics completely aside, what is the best and most practical way to build castle walls for functionality and safety?
Atleast 3 blocks thick. About 4 blocks high, a overhang and a few towers to make it look better. Leave the wall from top. Or just kill the mobs before you leave. We also had a 2x2 piston door, but that was more for fun.
Killl mobs from the overhang or go outside from it. Best way imo.
Make a wall with an lip over it to make it so spiders can't get over it, make it somewhat thick enough to make it so a creeper blast won't get through to the other side (cobble is good for that), and if it's hollow make windows every few blocks and if you want you could check to see if there are any monsters. You can also put fire/lava to kill monsters at ease.
- = air, L = lava W = wall
WW
- W
- W
- W
LW
I created a new world to test out the new snapshot, and I found a seed that generates two cows inside a tree. (seed is in annotations)
[media]http://www.youtube.com/watch?v=6sHOg5_2EJM[/media]
[QUOTE=someguyihate;34770390]Anyone else think Minecraft looks a LOT better with a lighter water texture? It may look tropical, but it brightens up the landscape a lot more and is generally just a lot more aesthetically pleasing.
This is the default texture pack but with a slightly tweaked water colour
[/QUOTE]
Do you think you could upload that texture pack with the water? Looks amazing.
[QUOTE=MedicWine;34780676]I created a new world to test out the new snapshot, and I found a seed that generates two cows inside a tree. (seed is in annotations)
[/QUOTE]
That's not new. Animals in Jungles spawn in leaves all the time.
I've seen weirder things. I've had chickens spawn inside the top lair of leaves on a pine tree.
minecraft server
72.9.158.185:25571 donate to get mod admin and items spawning depends the amount
survival factions pvp iconomy coming soon
why did you steal dopefish's laugh :(
[QUOTE=Clio;34784386]why did you steal dopefish's laugh :([/QUOTE]
It was more of a reference. I couldnt think of any other videos with such a good laugh.
[QUOTE=E-102 Gamma;34776476]Anyone have any good tips on building castle walls with practicality in mind?
On my server's survival world, we have a large, flat, walled-off area. The walls are made of cobblestone, are one block thick, and are four blocks tall, so falling off of them gets you half a heart of fall damage (gotta fix that...). There is a one-block overhang on the outside and a three-block overhang on the inside. There are pairs of doors periodically placed along the wall, though perhaps not periodically enough.
At the moment, going in and out of the castle is a tad dangerous. You never know if there is a creeper right around the corner just waiting to give the castle a brand new doorway or a skeleton archer who thinks your face could use a few arrows sticking out of it. Spiders are also really annoying because they will often float up the wall and hover above the doorways, waiting to give someone's brains a shot of spider venom.
So aesthetics completely aside, what is the best and most practical way to build castle walls for functionality and safety?[/QUOTE]
How about making the wall three blocks thick, with the inner layer being sand (or gravel).
If a creeper makes a hole in the wall, the sand will plug it up.
That is a very creative way to build a wall, I must say. But the idea is kinda to keep Creepers from exploding next to the wall in the first place...
I'm thinking of replacing the cobble overhang with a staggered stone slab pattern. That is, a stone slab every other block hanging over the edge of the wall. I'm fairly certain this will still keep spiders out, as they're 2x2 and can't fit through 1x1 gaps, and it will also help with seeing and shooting mobs that are standing next to the wall.
[QUOTE=E-102 Gamma;34791026]That is a very creative way to build a wall, I must say. But the idea is kinda to keep Creepers from exploding next to the wall in the first place...
I'm thinking of replacing the cobble overhang with a staggered stone slab pattern. That is, a stone slab every other block hanging over the edge of the wall. I'm fairly certain this will still keep spiders out, as they're 2x2 and can't fit through 1x1 gaps, and it will also help with seeing and shooting mobs that are standing next to the wall.[/QUOTE]
Could also make a moat, and fill it with water or lava. Or make the moat so it just moves the mobs down to a collection area and kills them and gives you their items. Keeps them off your walls and gives you items.
I'm trying to teaching my mom how to play minecraft in creative mode so she can design what her garden will look like in real life.
Notice how I wrote "trying".
[QUOTE=Yogkog;34791800]I'm trying to teaching my mom how to play minecraft in creative mode so she can design what her garden will look like in real life.
Notice how I wrote "trying".[/QUOTE]
Why not just sketch it on a piece of paper?
[QUOTE=psychojake;34791825]Why not just sketch it on a piece of paper?[/QUOTE]
Yea, sketching it on a piece of graphing paper would be a lot easier imo. Unless she likes really visual things than I guess minecraft would work, just you have to learn it whereas everyone knows how to use a piece of paper.
[QUOTE=V12US;34785855]How about making the wall three blocks thick, with the inner layer being sand (or gravel).
If a creeper makes a hole in the wall, the sand will plug it up.[/QUOTE]
This kind of thing is very useful for underwater houses. You just put a torch under a pile of sand, and if the torch is extinguished the sand comes falling down, blocking up the hole.
[QUOTE=assassin_Raptor;34792126]Yea, sketching it on a piece of graphing paper would be a lot easier imo. Unless she likes really visual things than I guess minecraft would work, just you have to learn it whereas everyone knows how to use a piece of paper.[/QUOTE]
google sketchup
A city I have been working on.
[t]http://i.imgur.com/xmgp3.jpg[/t]
[t]http://i.imgur.com/YMm57.jpg[/t]
[t]http://i.imgur.com/GKHP9.jpg[/t]
[t]http://i.imgur.com/5DIHk.jpg[/t]
[t]http://i.imgur.com/9ys0R.jpg[/t]
[QUOTE=psychojake;34791825]Why not just sketch it on a piece of paper?[/QUOTE]
She usually uses autocad for designing stuff, I have no idea why she wouldn't use that instead
does any know if the invasion mod is compatible with technic?
[QUOTE=Yogkog;34792670]She usually uses autocad for designing stuff, I have no idea why she wouldn't use that instead[/QUOTE]
Teach her Hammer
[t]http://i.imgur.com/ENntZ.png[/t]
Installed Better Dungeons, generated another new map, and then I found this.
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