Counter-Strike: Source Beta Launches! (Don't make other threads.)
680 replies, posted
Does anyone has a list of all the achievements?
Uh, I dont have the Phoenix model so it wont let me join any servers. :(
Haha what
[editline]09:30PM[/editline]
Ugh the validate thing doesn't work it says you have to purchase it ffff
[highlight]CSS:beta is using an updated version of l4d2's engine. L4D2's engine is build 4195 and cssbeta is build is 4197.[/highlight]
God fucking damnit I wish I could get in
What the shit. The one day I stay late to try to meet up with a girl. Now I have no girl and no beta. Fuck me.
[QUOTE=Juniez;21884436][img]http://dl.dropbox.com/u/1157653/cssbeta.png[/img]
doesn't work lol[/QUOTE]
FUCK
Aw, c'mon Valve, more slots..
Fucking Steam Client update, wasted my time so when I was about to get the damn beta : "No more slots"
FFFF
Let's just hope they'll release this to public soon.
Maybe if we're really optimistic Valve will open up some more slots over the next few days.
I hope they rework the hit boxes and up the texture quality more than very high.
[QUOTE=aydin690;21884580][highlight]CSS:beta is using an updated version of l4d2's engine. L4D2's engine is build 4195 and cssbeta is build is 4197.[/highlight][/QUOTE]
What build number is TF2? Where do you find what build a program is using?
[QUOTE=peanutzero;21884782]What build number is TF2? Where do you find what build a program is using?[/QUOTE]
You open the console.
[QUOTE=aydin690;21884580][highlight]CSS:beta is using an updated version of l4d2's engine. L4D2's engine is build 4195 and cssbeta is build is 4197.[/highlight][/QUOTE]
Wait, so what happens to people still playing CSS with old directx7 video cards when the shiny new beta gets fully implemented? Are they basically screwed?
[QUOTE=aydin690;21884580][highlight]CSS:beta is using an updated version of l4d2's engine. L4D2's engine is build 4195 and cssbeta is build is 4197.[/highlight][/QUOTE]
So that's why you cannot fucking use custom skins.
It's great but the steam forums are raging.
Hah now I can do this:
[QUOTE]
Bind "MOUSE1" "+a1"
alias "+a1" "alias a3 +a2; +a2"
alias "+a2" "+attack; wait; -a2"
alias "-a2" "-attack; wait; a3"
alias "a3" "+a2"
alias "-a1" "alias a3 -attack"[/QUOTE]
Hold down left mouse button to rapid fire, if you use it with duelies it shoots super fast (better then scrolling)
Uploading a video of the new achievements, stats menu and gameplay. Should be here soon.
ahahaha some dude on the steam forums is bitching about the kickass new explosion effects for when the bomb goes off.
delete cs:s from steam and let all of the whiners go back to 1.6
No new weapons :(
If the whiny "pr0" gamers don't like this update and migrate to 1.6 then I'm all for it. They're pricks.
All the hurrdurr pro gamers can fuck off. CSS has been in need of updates for years, and when it finally gets one, they cry like 5 year-olds because their toy car is blue and they wanted brown.
Aw. No open slots. Ah well. I'll wait til more slots are added/it gets released. Time to go to the steam forums and read all the bawwing.
[QUOTE=Shibbey;21885241]If the whiny "pr0" gamers don't like this update and migrate to 1.6 then I'm all for it. They're pricks.[/QUOTE]
that leaves more room for more modded servers, which is good for people like me that haven't tried a CS mod before.
Fucking out of slots in 2 hours? God damn it
[QUOTE=aydin690;21884580][highlight]CSS:beta is using an updated version of l4d2's engine. L4D2's engine is build 4195 and cssbeta is build is 4197.[/highlight][/QUOTE]
Ignore what i said. It's using tf2's engine. TF2's engine build is also 4197.
Still no drag and drop skin installation.
[QUOTE=aydin690;21885568]Ignore what i said. It's using tf2's engine. TF2's engine build is also 4197.[/QUOTE]
So that's why there is multicore support
Well it's good to know that they're finally merging the TF2 fork and the main OB branch :)
[QUOTE=Dr Bob;21884472]Not my fault that you lag up the server.[/QUOTE]
I had only 120-some ping. How does that lag it up? Not my fault I'm far away from the server's location.
:smith:
Anyone got custom skins working in that beta?
How's the hit detection?
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