Played last night, weapons are sparse and far between, needless to say I got my ass handed to me on a silver platter
[QUOTE=Kuristaja;33328287]I have meshes and textures only for Jill, Chris, Leon and Wesker so can't really port other survivors at the moment..[/QUOTE]
Use these then?
[url]http://www.garrysmod.org/downloads/?a=view&id=82453[/url]
[QUOTE=Mio Akiyama;33328376]Played last night, weapons are sparse and far between, needless to say I got my ass handed to me on a silver platter[/QUOTE]
Play a few rounds on cabin, that's the easiest map.
Can anyone give me some server ip's? my steam is fucked and i dont find any servers for source games :(
Edit:Now that i found servers, all my map files are different from the server. wtf?
[QUOTE=green bandit;33338067]Play a few rounds on cabin, that's the easiest map.[/QUOTE]
I've never even gotten to the door you need to break down.
My brother went to noroomleftinhell website , clicked a torrent, and now got a virus telling him that the police knows he got CP on his PC and send terrorist mails and the german police demands 100 euro to unblock the pc and the virus blocks any access. :suicide:
I also hope to see more characters to choose you only have 4, what about that soldier i see if the level is loading up? Who knows.
this one
[img]http://media.moddb.com/images/mods/1/2/1834/marine.jpg[/img]
[QUOTE=Niklas;33345551]My brother went to noroomleftinhell website , clicked a torrent, and now got a virus telling him that the police knows he got CP on his PC and send terrorist mails and the german police demands 100 euro to unblock the pc and the virus blocks any access. :suicide:[/QUOTE]
I had something similar once.
[QUOTE=snijboer;33345947]I also hope to see more characters to choose you only have 4, what about that soldier i see if the level is loading up? Who knows.
this one
[img]http://media.moddb.com/images/mods/1/2/1834/marine.jpg[/img][/QUOTE]
If I am correct, They will be adding sweeper teams or something along those lines.
I read that a while back, So I'm not sure if that is still in the works
[QUOTE=DatWut?;33345986]I had something similar once.[/QUOTE]
I can't believe there are people believing that scam. if you got cp on your pc and send e mails with terrorism content they won't let you go, they would send the SEK.
[QUOTE=Niklas;33346867]I can't believe there are people believing that scam. if you got cp on your pc and send e mails with terrorism content they won't let you go, they would send the SEK.[/QUOTE]
This. I didn't even THINK about paying. I saved all my important files (like my CP and terrorism e-mail drafts) and then I upgraded to Windows 7 and had my whole OS remade.
Still wondering where I got that virus from...
[editline]19th November 2011[/editline]
Anyway, enough of the derail.
Every time I try to connect to a server, it gives me the Invalid Steam User ID ticket error.
._.
[QUOTE=DChapsfield;33349502]Every time I try to connect to a server, it gives me the Invalid Steam User ID ticket error.
._.[/QUOTE]
Exit steam. Delete your clientregistry.blob in the main steam directory. Then start steam.
[QUOTE=Derposaurus;33351886]Exit steam. Delete your clientregistry.blob in the main steam directory. Then start steam.[/QUOTE]
Or if he's unlucky then he'll have to do what I did which is
[thumb]http://dl.dropbox.com/u/31115055/Pointless_folder/hopefully_you_dont_need_to_do_this.png[/thumb]
I'm having this annoying bug where my screen freezes, but everything else continues on like usual like my sound.
[QUOTE=mariodude146;33357978]I'm having this annoying bug where my screen freezes, but everything else continues on like usual like my sound.[/QUOTE]
Alt-tabbing fixes that for me, if only for a little bit.
[editline]20th November 2011[/editline]
Hey, it's like phalanx
[QUOTE=SonicHitman;33309423]when jill is made a whole group of die-hard jill fanboys will show up and request her in every single outfit she ever put on[/QUOTE]
I want her in a sandwich costume
[QUOTE=Kuristaja;33302788]Resident evil model replacements in the works. I've already done most of the rigging stuff. Just need to add lods, headless support and maybe some normal maps.
[img]http://i.imgur.com/1EVuX.jpg[/img][/QUOTE]
Those are awesome, mind sending them to me when your done?
Why the dumb ratings?
left 4 dead?
For all the people that shout about zombie games being L4D clones out there I don't think I've ever actually seen one that was a L4D clone.
I mean sure they share some ideas but that happens with a lot of games...
Patch 1.02
[url]http://www.nomoreroominhell.com/forums/index.php?showtopic=7047[/url]
Unfortunately it's ~1.1gb because they can't, or couldn't be arsed making it incremental.
[Code]1.02 Change Log:
Code:
Objective glow outlines now display properly
Zombie pathfinding now uses nav meshes
cl_stickyironsight 1 bug fixed (this means you can fire while holding down your is key if ironsight mode is toggled)
Introduced new method of zombie spawning (more intellgent and gives more control to mappers)
The Sako 85 scope isn't as finicky now
Player collision reintroduced in response to accidental FF
Developers will now show up with (DEV) next to their name on the scoreboard in order to prevent players from imitating team members.
Tweaked stamina drain and regeneration rates
Max stamina is tied to player health
Shoving now costs more than what would regenerate in the cooldown time
Players cannot throw props with the Use key (they'll just drop in place)
Fixed some crash issues
New graphical effect for Sako 85 Scope
Some network optimizations (still ongoing)
Fixed player list functionality in main menu
Sound:
Updated firearm sounds
Added new child zombie sounds
Added new runner zombie sounds
Added phalanx usage sound
Added maglite sound
Fixed bash sounds for pistols
Art:
Optimized textures and material
Added LODs to some zombie models
Added new child zombie model
Added flare gun ammo model
Maps:
nmo_broadway:
Updated spawn area
Tweaked ammo and weapon amounts
Removed the stair building objective and added a door key objective in its place
Optimization
Reduced number of gas tanks in fastex truck and made them non solid to players
Gun shop padlock workaround fixed
Fixed some areas where objective items can be thrown into out of reach places
Added color correction
nmo_cabin:
Updated spawn area
Tweaked ammo and weapon amounts
Added objective glows to the welder and the accompanying door that it's supposed to be used on
Readded planks to the cabin's front door
Fixed the boat not appearing in the boathouse
Fixed areas where objective items can be thrown into out of reach areas
Fixed area_portal error at the cabin's front door
Tweaked zombie amount in certain hallways
Added color correction
nmo_chinatown:
Tweaked ammo and weapon amounts
Slightly changed the path to the ladder button objective
*As a temporary fix for if you start lagging in open areas, try changing the following console settings:
rate 60000
cl_cmdrate 30
cl_updaterate 30
Also we are aware of some issues with melee weapons and various other things. Thus we are still in beta and we ask for your patience [/code]
7 years of development, for a mod. Jesus christ.
[QUOTE=ejonkou;33481632]7 years of development, for a mod. Jesus christ.[/QUOTE]
That nameless mod for deus ex took 9 years
[QUOTE=t-man;33482941]That nameless mod for deus ex took 9 years[/QUOTE]
That's an entire fucking game, and a great one at that.
And here I thought Black Mesa was the longest mod.
Still no npc lag compensation? Aw.
For some reason it's appearing as a dev build.
[QUOTE=Mech Bgum;33401485]every single coop zombie game is left 4 dead clone obviously.[/QUOTE]
just like how when killing floor went retail it was a rip off of L4D
/sarcasm
The new patch made this so damn good, I was turning open the gate in Chinatown and fired a shot to a zombie coming through, suddenly all the other zombies swivel round and shamble after me eventually cornering me.
Am I a bad Walking Dead fan for not noticing this reference until now.
[t]http://cloud.steampowered.com/ugc/613844102354165514/2A4AF120F579B4C023184F95D1C093E4F3E884D8/[/t]
Sorry, you need to Log In to post a reply to this thread.