I'm getting there, I just need stronger fences :(
[img]http://h.imagehost.org/0054/kaboom.jpg[/img]
I have disassembled it with W32Dasm and it turns out there will be a mulitplayer mode.
[img]http://i27.tinypic.com/23wnqx2.png[/img]
And it appears to be made using [url=http://www.blitzbasic.com/]Blitz Basic[/url]. There's references to strings like 'Unable to run Blitz Basic module' and 'Blitz array index out of bounds'.
[QUOTE=Overv;15958426]I have disassembled it with W32Dasm and it turns out there will be a mulitplayer mode.
[img]http://i27.tinypic.com/23wnqx2.png[/img]
And it appears to be made using [url=http://www.blitzbasic.com/]Blitz Basic[/url]. There's references to strings like 'Unable to run Blitz Basic module' and 'Blitz array index out of bounds'.[/QUOTE]
Good job, see what else you can do, eh?
I had posted on another forum, here u go ne way
I drew this up in the editor and frapped it, its using about 8 explosives in all in different positions
[url]http://www.youtube.com/watch?v=Wm8gtssl-Ls[/url]
To explain a little.
I know the dev, and I test things for him from time to time.
I'm just waiting on his newer version currently to test...
Why is the FPS limited?
[QUOTE=Overv;15958634]Why is the FPS limited?[/QUOTE]
The final release won't be.
He is working to have a finished version soon, a lot of work has been going into the editor to make it user friendly
[QUOTE=.wakka.;15958869]The final release won't be.
He is working to have a finished version soon, a lot of work has been going into the editor to make it user friendly[/QUOTE]
He asked why, not will it be.
[QUOTE=Stopper;15959171]He asked why, not will it be.[/QUOTE]
I know what he asked.
That you would have to ask the dev
[QUOTE=.wakka.;15959317]I know what he asked.
That you would have to ask the dev[/QUOTE]
Why don't you just ask him? You just said you're his friend.
This game runs flawlessly on Linux, it doesn't seem slow at all.
[QUOTE=.wakka.;15959317]I know what he asked.
That you would have to ask the dev[/QUOTE]
If you can't anwer the question, why bother? :downs:
AWESOME!!!
I just LOVE physics and realistic games!!
[QUOTE=iPope;15961035]Lol, anyway to turn the smoke off?[/QUOTE]
Make it transparent in paint.net/photoshop/whatever?
Though it would still be computing and drawing the smoke, just you can't see it. Not making much of an effect.
[QUOTE=VvVEliminatorVvV;15960903]Oh Dear.[/QUOTE]
How did you get Fraps to work in it? It didn't care about it for me.
[QUOTE=Overv;15961184]How did you get Fraps to work in it? It didn't care about it for me.[/QUOTE]
Have you tried Swapping the FPS overlay Position? :P
I like the new fence color i added. Where can I find the texture for the red balls?
[IMG]http://img6.imageshack.us/img6/131/74598043.jpg[/IMG]
This is what Red Faction Guerilla was supposed to be
-what i didnt write this and i disagree
[QUOTE=Case-Sensitive;15961875]I like the new fence color i added. Where can I find the texture for the red balls?
[IMG]http://img6.imageshack.us/img6/131/74598043.jpg[/IMG][/QUOTE]
I don't think the red balls use a texture. It'd be a waste.
[QUOTE=Juniez;15962162]This is what Red Faction Guerilla was supposed to be[/QUOTE]
Except RF:G has better physics. For example, you can't shoot out one piece and have the whole thing crack in two.
They are VERY powerful balls.
[QUOTE=iPope;15962892]They are VERY powerful balls.[/QUOTE]
It's balls of steel.
[QUOTE=CodeMaster;15963507]It's balls of steel.[/QUOTE]
Balls to the wall - Accept
[QUOTE=Juniez;15962162]This is what Red Faction Guerilla was supposed to be[/QUOTE]
What. Are you dumb?
THey didnt respond to my email :3::frown:
You can kill it with one ball by hitting the base at the corner of the glass part at a corner
[QUOTE=Noob_Reaper;15964371]You can kill it with one ball by hitting the base at the corner of the glass part at a corner[/QUOTE]
Or hit the right side?
This is fucking awesome.
I think it would be great if instead of the one tower you got a city to demolish.
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