• Warhammer 40K MMO To Debut At E3
    693 replies, posted
So is it a click to move, click to fight, click to add skill, click to talk, click to chat, click and press a button for skill, click clickit click click click kind of MMO? If so, then with all its awsomeness, Ill say no.
I wish I could sleep until this game was released, holy fuck.
[QUOTE=Pinut;22511605] What about armour? I'm not really well knowledged on 40k but surely this is limited too unless they sacrifice alot of fluff?[/quote] Well for Space Marines they have a lot of field for different amour. They have up to 8 sets of different armour types, the oldest being the most prized. They also have types of trimming and customizations, they're basically Templar knights in space.
Oh fuuuuuuuuuuuuck. It looks like we're going to be able to be from the adeptus mechanicus also. [URL]http://www.rockpapershotgun.com/images/10/june/dmo1.jpg[/URL] Seems like the Races are Space marine - Chaos Marines Imperial guards - Heretics (Traitor guards.) ??? - Orkz adeptus mechanicus -???
If I actually saw twitch based gameplay in 0:39, then I am absolutely sold.
[QUOTE=kenji;22642142]<- Hoping for playable Eldar. :3[/QUOTE] 1x Agree. The more playable races the better.
I [b]really[/b] am hoping for Tau now. If they've got bikes and shit it means they will have Piranhas if Tau are in it :love: [editline]07:28AM[/editline] Holy fuck, I want a battlesuit.
[QUOTE=thrawn2787;22633501]I mentioned that in the OP, note the titan[/QUOTE] You showed one image. And the titan is just a small part of 40k.
[QUOTE=Sir_takeslot;22643279]Oh fuuuuuuuuuuuuck. It looks like we're going to be able to be from the adeptus mechanicus also. [URL]http://www.rockpapershotgun.com/images/10/june/dmo1.jpg[/URL] Seems like the Races are Space marine - Chaos Marines Imperial guards - Heretics (Traitor guards.) ??? - Orkz adeptus mechanicus -???[/QUOTE] I'm guessing Space marine - Chaos Marines Imperial guards - Heretics (Traitor guards.) SQUATS - Orkz adeptus mechanicus - Tau
I actually really liked the trailer, it looked like they got the models and lore right so far. I mean there is still a HUGE chance to mess this up, but I'm confident with it so far.
[img]http://unforgivenangels.files.wordpress.com/2008/11/lord-cypher2.jpg[/img] This will be me.
I'm currently foreseeing a joke item exclusive to space marines. Blessed Pauldrons of +3 Size. They are giant pauldrons and they reek of strength.
[QUOTE=Sir_takeslot;22643279]Oh fuuuuuuuuuuuuck. It looks like we're going to be able to be from the adeptus mechanicus also. [URL]http://www.rockpapershotgun.com/images/10/june/dmo1.jpg[/URL] Seems like the Races are Space marine - Chaos Marines Imperial guards - Heretics (Traitor guards.) ??? - Orkz adeptus mechanicus -???[/QUOTE] You do realize that could be an NPC... right? Just because that mechanicus guy is there, and just because guard were in the trailer, does not mean that they are [B]playable[/B]. You need to have some mobs [editline]06:33PM[/editline] [quote] So is it a click to move, click to fight, click to add skill, click to talk, click to chat, click and press a button for skill, click clickit click click click kind of MMO?[/quote] It was announced quite awhile ago that it's a TPS, so atleast the shooting bits should be twitched based
[QUOTE=thrawn2787;21776894]I think Orks are pretty major too, so if they did something like that it might be marines and chaos and orks are playable. But I hope we can pick Scout/Tech marine / marine / assault marine / devastator or something (or maybe everyone starts out as scouts and works their way up a certain branch) [editline]03:04PM[/editline] Guard would make good mobs for non marine factions, and traitor guard would make good mobs for marines lol [editline]03:08PM[/editline] And if orks are playable the game better translate everything ork players type into ork speak[/QUOTE] Dibs on the Thunderhawk.
Oh also cool idea: Guilds are chapters?
Not if they're player-created or else you would have a lot of 'CALGAR'S DICK MUNCHERS' chapters running around
Easy. SM guilds are companies, Ork guilds are Warbands. Though we better be able to coordinate a color scheme. I don't want my Space Marine charges to be all the colors of the rainbow.
[QUOTE=Mr. Scorpio;22647852]Easy. SM guilds are companies, Ork guilds are Warbands. Though we better be able to coordinate a color scheme. I don't want my Space Marine charges to be all the colors of the rainbow.[/QUOTE] Hence why I said chapters. Plus if it's a chapter it has room for one thousand players, not 100 (which is a company). [editline]07:28PM[/editline] But this is assuming we get any sort of an army painter (and we fucking better)
Gameplay looks hell of a lot like Global Agenda, which is really fucking AWESOME. I think playable races will be: Orks Spesss Mehrines Chaos Eldar The standard.
[QUOTE=thrawn2787;22648048]Hence why I said chapters. Plus if it's a chapter it has room for one thousand players, not 100 (which is a company). [editline]07:28PM[/editline] But this is assuming we get any sort of an army painter (and we fucking better)[/QUOTE] maybe you're all space wolves so you don't give a fuck
[QUOTE=Mr. Scorpio;22648237]maybe you're all space wolves so you don't give a fuck[/QUOTE] The trailer clearly shows templars Also I don't want space wolves yip yip
[QUOTE=thrawn2787;22648636]The trailer clearly shows templars Also I don't want space wolves yip yip[/QUOTE] i dont know maybe they fell in some tar or something i mean they're space wolvves they wouldnt care
I'd P2P this game, without a doubt.
[QUOTE=Mr. Scorpio;22646255] SQUATS - Orkz [/quote] Squats don't exist anymore.
My guess is they'll either seperate it into stacks of 4 races similar to Warhammer Online, which didn't work out so well and honestly was a bit of a lore stretch, or they'll be smart and make the game a free for all of races. Several races each with their own subrace classes. For instance: Imperium of Man: Space Marines with seperate trees to specialize in Apothecary, Chaplain, Commander, what have you. Imperial Guardsman with seperate trees to specialize in Techpriest, Commisar, possible paths down Inquisition. Forces of Chaos: Traitor Legions: Chaos Space Marines that can specialize down the different paths of corruption focusing on one god or balancing between the four. Heretics/Witches: The imperial guard side of the equation like someone mentioned earlier, specialize in the same kind of deal but more cult focused. Those are two example, The forces of chaos and the imperium of man are one race. Guardsmen and Space Marines are two seperate armies but in terms of factions their one in the same. Same goes for the forces of chaos. Throw in more races, Orks, Tau, Eldar. All are free thinking (for the most part) races where a single soldier from said race can increase in power and obtain new items. So Let's say it is Man, Chaos, Orks, Tau, and Eldar. Their all separate factions that can attack and battle each other as they see fit. It also eliminates the stacking that happened in Warhammer Online where one faction completely overwhelms the other. With multiple factions that's not an issue. There's also a unique opportunity to allow a pretty interesting "guild" system. Squads can be a free and easily set up system of communication and teamwork between several players. Maybe up to 16-18 players. Above that it's a column, maybe 45-50 players. Above that still is a company, 100 players. Finally you have a chapter, each chapter is comprised of several 10 companys, so a full blown 1000 players. With each level of command comes more control over the unit as a unique entity in the game. Basically this gives player groups something to work toward, gives a status symbol at the end of the road, and keeps the chapters and armies of the game unique in the game's community and world. Long story short customized player created armies and organizations mean a lot more. The biggest issue will be making the classes all feel unique without fucking up balance. If nothing else, achieve as close to perfect balance as possible. But we really don't know enough about the game yet to really guess how it'll be designed. Hope they don't fuck it up because they have a pretty unique opportunity to do an amazing job and actually get rewarded for it.
For best PvP dynamics you'll want 3 factions, so possibly Imperium V Chaos V Aliens
[QUOTE=Sir_takeslot;22650503]Squats don't exist anymore.[/QUOTE] yes they do shut ups squats are best show me one piece of evidence that the squats don't exist. How do you know the Emperor isn't a squat in disguise?
[QUOTE=Mr. Scorpio;22651047] show me one piece of evidence that the squats don't exist. How do you know the Emperor isn't a squat in disguise?[/QUOTE] Well the Emperor would have to be 4 or 5 squats in power armor.... Holy crap everything makes sense now! Guys, the Emperor is just a bunch of squats!
[QUOTE=Sir_takeslot;22650503]Squats don't exist anymore.[/QUOTE] [QUOTE=Mr. Scorpio;22651047]yes they do shut ups squats are best show me one piece of evidence that the squats don't exist. How do you know the Emperor isn't a squat in disguise?[/QUOTE] [QUOTE=thrawn2787;22651542]Well the Emperor would have to be 4 or 5 squats in power armor.... Holy crap everything makes sense now! Guys, the Emperor is just a bunch of squats![/QUOTE] There is not nor was there ever anything known as a "squat". Do not make any further mention of such a thing or you will be executed for heresy. [img]http://img199.imageshack.us/img199/9527/fuklaw2.jpg[/img]
Even if it's just gonna be imperium vs chaos vs ork. I'll be happy.
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