S.T.A.L.K.E.R. Series Megathread: Stalkers raving in the face of danger
2,001 replies, posted
I think that in the next STALKER the avavible areas should be Rostok(merged Wild Territory and Bar), Yantar, that small buildings-filled area North of Yantar, Red Forest West, Army Warehouses(with some extension), Limansk, Yanov and Pripyat(both SoC's West and CoP's East). Zaton should be the final level and game's point of no return, since it would be quarantined due to high Monolith raids(which is explained by being the nearest area to the CNPP).
[QUOTE=croguy;22062270]I think that in the next STALKER the avavible areas should be Rostok(merged Wild Territory and Bar), Yantar, that small buildings-filled area North of Yantar, Red Forest West, Army Warehouses(with some extension), Limansk, Yanov and Pripyat(both SoC's West and CoP's East). Zaton should be the final level and game's point of no return, since it would be quarantined due to high Monolith raids(which is explained by being the nearest area to the CNPP).[/QUOTE]
Personally I think as long as they don't recycle any maps I'm cool. Clear Sky was shit boring because we'd pretty much already explored the entire area. The only difference was a few boxes in different places.
Yea, the only diffrence was some diffrent placements in CS. I'd like to see a new route through Rostok to Yantar, since there is that secondary closed off gateway that is at the levelchanger. I also think that we should get to see more of Yantar's factory, since it's just a bunch of unexplorable buildings with a [sp]lab[/sp] under it. Red Forest West could get a few changes, since it's like, Red Forest after all. Limansk has a small unexplored sector, and they could also cut some worthless areas of Yanov. I'm not sure about Army Warehouses.
Oh yea, and get [sp]X6 in the game, since what's a STALKER game without an X lab?[/sp]
[QUOTE=MuTAnT;22060173]Some burer threw my Protecta away into the grass while I was fighting him near Yanov. I had to spend like 30minutes running around looking for it, that was fucking annoying.[/QUOTE]
I was fighting two burer's and one threw my heavily upgraded Protecta though a wall.
[QUOTE=Zackin5;22062686]I was fighting two burer's and one threw my heavily upgraded Protecta though a wall.[/QUOTE]
Yeah mine was upgraded to at least level 2 and I had of course forgotten to save for a couple hours, nearly fucking flipped.
And by flipped I mean burst into tears.
Lets drink to those guns once more.
What's a Protecta? I haven't seen any weapons with that name yet.
I remember my first burers. It was one of hunter's missions.
They threw my Striker off of the walkway, I had to kill them with my OC 14 Groza. Wasn't fun looking for it again.
Also, I love the Alpine.
Anybody got a link to the newest (English) CoP patch?
It's a fucking pain getting one using google.
[QUOTE=Psychokitten;22064164]What's a Protecta? I haven't seen any weapons with that name yet.[/QUOTE]
It's the Eliminator shotgun, it's real name is Protecta. It's that big black bulky barrel magazine shotgun that Jack and a few other stalkers use in CoP.
[QUOTE=croguy;22064681]It's the Eliminator shotgun, it's real name is Protecta. It's that big black bulky barrel magazine shotgun that Jack and a few other stalkers use in CoP.[/QUOTE]
Nope, it's striker
Bullshit, it's called Eliminator! It says so in my game!
BULLSHIT, YOU'RE LYING.
a
LET THE ZONE TAKE ME IF I AM!
a
[QUOTE=croguy;22065112]LET THE ZONE TAKE ME IF I AM!
a[/QUOTE]
*zone takes you*
Whadda you do now? Huh?
[QUOTE=Calkkuna;22065157]*zone takes you*
Whadda you do now? Huh?[/QUOTE]
I shall join the Monolith!
[QUOTE=croguy;22065183]I shall join the Monolith![/QUOTE]
Go north then.
[QUOTE=Calkkuna;22065191]Go north then.[/QUOTE]
Okay then.
See you in Pripyat! :byewhore:
the fuck is going on here
People lying and going to Pripyat. :razz:
Dialogue between a veteran mercenary and a veteran freedom stalker.
[QUOTE=Calkkuna;22065675]Dialogue between a veteran mercenary and a veteran stalker.[/QUOTE]
:eng101:
I fixed it.
[QUOTE=croguy;22062270]I think that in the next STALKER the avavible areas should be Rostok(merged Wild Territory and Bar), Yantar, that small buildings-filled area North of Yantar, Red Forest West, Army Warehouses(with some extension), Limansk, Yanov and Pripyat(both SoC's West and CoP's East). Zaton should be the final level and game's point of no return, since it would be quarantined due to high Monolith raids(which is explained by being the nearest area to the CNPP).[/QUOTE]
Merging the Bar, Rostok and WT would end in disaster. Mostly due to too many NPCs and too different textures (thus increasing the load). There's no way GSC is gonna make an engine that can handle that.
Yes, I already know it's called the Striker. I have played MW2. (GASP!)
I got mine off a random zombie. :smug:
What about you guys? How did you come across yours?
[QUOTE=Psychokitten;22066258]Yes, I already know it's called the Striker. I have played MW2. (GASP!)
I got mine off a random zombie. :smug:
What about you guys? How did you come across yours?[/QUOTE]
I killed that bandit leader faggot and got it from him.
[QUOTE=Thomo;22066176]UMMMMMMMMMMM MASHWASHO
It's actually what the monolith say if they want bacon[/QUOTE]
They say:
Ooooh! Matj vashu!
Which means - *howling groan of pain* your mother! :eng101:
[QUOTE=Calkkuna;22066281]I killed that bandit leader faggot and got it from him.[/QUOTE]
[img]http://www.facepunch.com/image.php?u=136315&dateline=1271182177[/img]:respek:[img]http://www.facepunch.com/image.php?u=151989&dateline=1271365672[/img]
[QUOTE=Calkkuna;22066281]I killed that bandit leader faggot and got it from him.[/QUOTE]
I shot him with my TOZ-34 point blank and then turned around like James Bond and shot his bodyguard in the head with a pistol.
Then I stole his Striker/Eliminator/Protecta/whatever and killed everyone in the checkpoint.