S.T.A.L.K.E.R. Series Megathread: Stalkers raving in the face of danger
2,001 replies, posted
[QUOTE=Brt5470;22189860]Are their emissions in SOC or does Complete 2009 take them out.
And same question for Clear Sky. Love the mod, but I wonder if I'm missing an large part of the strategy.[/QUOTE]
There are never emissions in SoC, only mods add them.
[QUOTE=Teh Zip File;22190121]There are never emissions in SoC, only mods add them.[/QUOTE]
There is in one scripted event when you are in Yantar.
Besides that, yea. I thought it was a common occurance. Is it supposed to happen a bit in CS. Besides in the beginning with the tutorial area part.
[QUOTE=Zezibesh;22190091]I always thought the tough Monolith dude in Pripyat called Scar was Scar.[/QUOTE]
Care to point me out in which hole is that guy hiding in? I trashed the whole city in SoC but I never found Scar.
In SoC emissions are supposed to happen, both scripted. One at yantar, though this one isn't a normal emission, it was a psionic one, then one outside the the CNPP.
So were blowouts actually retconned or did they just randomly disappear, since I think emission and blowout sound very different. Emissions are more like brainfry radiation psiops shit and blowout is OH GOD EVERYTHING IS CORROSIVE AND COLLAPSING AND ASKDfandfmsd
[QUOTE=Zezibesh;22192061]So were blowouts actually retconned or did they just randomly disappear, since I think emission and blowout sound very different. Emissions are more like brainfry radiation psiops shit and blowout is OH GOD EVERYTHING IS CORROSIVE AND COLLAPSING AND ASKDfandfmsd[/QUOTE]
I'm pretty sure it's the same thing.
[QUOTE=Zezibesh;22192061]So were blowouts actually retconned or did they just randomly disappear, since I think emission and blowout sound very different. Emissions are more like brainfry radiation psiops shit and blowout is OH GOD EVERYTHING IS CORROSIVE AND COLLAPSING AND ASKDfandfmsd[/QUOTE]
Weren't blowouts causing massive wildlife stampedes in STALKER: Oblivion Lost? I remember seeing that old trailer from 2002 or 2004 in which stalkers rush towards Rostok shouting "we have to get there before the blowout starts!" and then the entrance to Rostok gets flooded by the mutants. In Shadow of Chernobyl the Duty checkpoints get raided and when you ask the leaders of the outposts they says that the mutant waves start before the blowout begins.
So does AMK actually work with the Steam version (1.0005) or do I need to go and buy another copy of SoC
[QUOTE=Zezibesh;22192198]So does AMK actually work with the Steam version (1.0005) or do I need to go and buy another copy of SoC[/QUOTE]
It works with the 1.0005 patch for AMK.
[editline]03:57PM[/editline]
As in, there is a patch for AMK that makes it work with 1.0005
[editline]03:57PM[/editline]
If I remember right
[editline]03:57PM[/editline]
I'm not sure
The steam version should work like the normal version.
Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:393: attempt to compare number with nil
Seems to work otherwise, but it's really fucking unstable
[editline]04:23PM[/editline]
Actually, I can't do shit. Both dialog options crash. Fuck.
[editline]04:26PM[/editline]
If I try to start a quest, it crashes
ffffffffffffffffuuuuuuuuuuuuuu
[editline]04:45PM[/editline]
So I just had a fucking amazing time. With only a leather jacket, bag of bolts and my binoculars, I set out to explore Cordon for the millionth time. I had ran into an anomaly earlier, but fixed the bleeding with my only bandage. I had maybe 1/8 health when I came by Tolik bleeding to death, with the medkit close to him. I was a nice guy and gave him the medkit, and then I went to the abandoned metal whatever next to the place. Crates. I have no way to break them.
Wait! Is that a fucking metal case!
I jumped on it, and it broke, and I got a glorious silenced PB and 48 ammo. I went to get the merc suit, looted a PM from the stash at the fire in the rookie village, and went to Sidorovich to sell my old suit and the new gun.
When I talked to Sid, the game crashed. I hadn't saved.
[QUOTE=Paravin;22162534]So, Thorny, have you thought about giving zombies Poltergeist behavior (aka will only attack you if you move as fast as shit)? I remember some mod adding this to dogs.[/QUOTE]
What? I recall no mod which made the poltergeists ignore you if you weren't moving.
What sorcery is this?
[QUOTE=Thorny;22162557]Nope :P
Also, had 14 great entries to the Conversation Contest - remember you can enter multiple times to increase your chances :)[/QUOTE]
What is this you say of contest. Aware of this I was not.
[QUOTE=croguy;22192104]Weren't blowouts causing massive wildlife stampedes in STALKER: Oblivion Lost? I remember seeing that old trailer from 2002 or 2004 in which stalkers rush towards Rostok shouting "we have to get there before the blowout starts!" and then the entrance to Rostok gets flooded by the mutants. In Shadow of Chernobyl the Duty checkpoints get raided and when you ask the leaders of the outposts they says that the mutant waves start before the blowout begins.[/QUOTE]
You mean this?
[media]http://www.youtube.com/watch?v=rlXrDGDwwmQ[/media]
AMK 1.005 Patch is incredibly buggy, you'd be better off getting retail STALKER to play it, plus Lost Alpha is coming soon.
I used Hispano patcher to patch it to 1.0004 and then got a nocd crack. Works perfectly now. No Steam integration, but who cares about that.
[editline]05:20PM[/editline]
fucking anomaly on the fucking hallway when trying to exit the bunker FUCK
[url]http://translate.googleusercontent.com/translate_c?hl=en&langpair=es|en&u=http://stalkerhispano.com/index.php%3Foption%3Dcom_remository%26Itemid%3D2%26func%3Dfileinfo%26id%3D504&rurl=translate.google.com&twu=1&usg=ALkJrhidbkS3v2VxOTlMDGt5jpfn3L8SZw[/url]
CoP AMK, what is this.
EDIT; It has two new maps
God damn I hate those terrribly placed anomalies in SMP! :argh:
I keep trying to use that Hispanio patch shit and it days data1.exe is broken in 7zip help.
I need a new mod to try, I've played with Complete 2009, LURK, SMP, OL, AMK.
I've only liked LURK and Complete.
[editline]05:47PM[/editline]
Or should I just play some CoP...
[QUOTE=NecronLord15;22193179]What? I recall no mod which made the poltergeists ignore you if you weren't moving.
What sorcery is this?[/QUOTE]
In CoP Poltergeists ignore you if you stand still, makes them really easy to kill if you know this. You just stand there and take a few shots every few seconds.
[QUOTE=MuTAnT;22193687]In CoP Poltergeists ignore you if you stand still, makes them really easy to kill if you know this. You just stand there and take a few shots every few seconds.[/QUOTE]
But it's boring as hell.
I just go ape on them with my Protecta.
[QUOTE=Lone Wolf807;22193555]I keep trying to use that Hispanio patch shit and it days data1.exe is broken in 7zip help.[/QUOTE]
Yeah, it was corrupted for me too. Still works.
I got it working off some other website, anyway Now I cant get Nardonaya to work, just crashes on startup, wonder what the hell the problem is.
Also could someone link me to the 1.004 English AMK? Never mind.
[img]http://www.1337upload.net/files/Getting%20ready%20for%20WWIII.png[/img]
Sup Borka, getting ready for World War III?
[editline]08:04PM[/editline]
Also is it possible to get rid of these annoying lines?
[url]http://www.1337upload.net/files/XR_3DA%202010-05-27%2019-07-12-70.png[/url]
I wonder where he kept all that ammo.
1. SEVA Pimp
2. that duty captain that goes around killing muties in cooling tower
3. Dimuha motherfucking Ninja
4. Borka Lax
5. that Sherrif dude from "The Most Baddass Stalker Ever"
Borka Lax - The Apocalypse Survivor
Obviously we're not mentioning story characters since many of those are amazing themselves, like Yar
[QUOTE=Brt5470;22189860]Are their emissions in SOC or does Complete 2009 take them out.[/QUOTE]
Pretty sure it's the opposite, it puts them in.
[QUOTE=Calkkuna;22195580]
Sup Borka, getting ready for World War III?[/QUOTE]
What the fuck? Where is this guy?
[QUOTE=Bllasae;22198314]
What the fuck? Where is this guy?[/QUOTE]
AMK, Wild Terroritory, one of the hangar-like buildings.
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