[QUOTE=BANNED USER;28121498]Only idiots and 4chan (one in the same?) complain about casual gaming. They can deal with it for all I care.[/QUOTE]
Casual game(s/ers) are something made up for idiots to complain.
Same as "Hardcore" Games, people like to think of themselves as "l337 b1tch3s!11" and think they're better than anyone else.
There's only Genre's, with varying difficulty.
[QUOTE=Keyblockor;28121599]Casual game(s/ers) are something made up for idiots to complain.
Same as "Hardcore" Games, people like to think of themselves as "l337 b1tch3s!11" and think they're better than anyone else.
There's only Genre's, with varying difficulty.[/QUOTE]
Farmville.
Mass Effect 2.
[b]EDIT:[/b] NOT THE SAME THING.
Casual games are the devil
My problem isn't with the casual gamers, or the games themselves. I rather enjoy PvsZ, and it's easy to get addicted to Bejeweled. The problem is that casual games are made to cash in on them, and games become more simplified and less engaging over time to make them more accessible to them.
Any chance the Wii, iPhone, or DS being consoles with non-first party games that catered to the taste I and other "Hardcore" (I hate using that word) gamers. If iRE4 is anything to go buy, the iPhone really has the potential.
[QUOTE=TraderRager;28121697]Farmville.
Mass Effect 2.
[b]EDIT:[/b] NOT THE SAME THING.[/QUOTE]
Of course, As I said before there are different Genre's with varying difficulty.
:downs:
[QUOTE=Keyblockor;28121973]Of course, As I said before there are different Genre's with varying difficulty.
:downs:[/QUOTE]
The difference between the 2 is like the difference between stupid overblown summer blockbuster and Citizen Cane.
[QUOTE=TraderRager;28122032]The difference between the 2 is like the difference between stupid overblown summer blockbuster and Citizen Cane.[/QUOTE]
I do not get your analogy, please rephrase.
people who take games seriously are fucking stupid
this "hardcore gamers" movement really bugs me because its just so incredibly faggy
like there's any pride to be had in claiming more skill in a game than most people
[QUOTE=Keyblockor;28122045]I do not get your analogy, please rephrase.[/QUOTE]
One is silly piece of media, designed to cash in the latest trends.
One is a work of art that shows the maker really cared. it more about the experience then the profit.
Problem is, developers set out to make a good game that makes them a profit. PUBLISHERS set out a game to make a profit, and publishers have developers by the balls.
[QUOTE=Itachi_Crow;28122085]people who take games seriously are fucking stupid
this "hardcore gamers" movement really bugs me because its just so incredibly faggy
like there's any pride to be had in claiming more skill in a game than most people[/QUOTE]
[IMG]http://static.facepunch.com/fp/ratings/tick.png[/IMG]
I agree with you completely.
[editline]18th February 2011[/editline]
[QUOTE=TraderRager;28122103]One is silly piece of media, designed to cash in the latest trends.
One is a work of art that shows the maker really cared. it more about the experience then the profit.
Problem is, developers set out to make a good game that makes them a profit. PUBLISHERS set out a game to make a profit, and publishers have developers by the balls.[/QUOTE]
That is a very extremist analogy and taking it out of context, one shows something that in my standards is not even considered a game but a cashcow, and latter refers to a high ranking game.
It does not matter what's hardcore and casual, you can alter it by the difficulty setting.
[QUOTE=Itachi_Crow;28122085]people who take games seriously are fucking stupid
this "hardcore gamers" movement really bugs me because its just so incredibly faggy
like there's any pride to be had in claiming more skill in a game than most people[/QUOTE]
i feel exactly the same
nevermind the fact that the differences between casual and hardcore are so bloody arbitrary
[QUOTE=thisispain;28122206]i feel exactly the same
nevermind the fact that the differences between casual and hardcore are so bloody arbitrary[/QUOTE]
like I know this guy who plays call of duty
and he posts shit on facebook like "just did the sickest clutch in black ops ha HA!" I showed him super meat boy and he was like "pfft looks like a dumb casual game"
I mean opinions are fine but completely disregarding a perfectly good game because it looks casual is flat out retarded
[QUOTE=InvisibleTed;28120447]Well you do know that you can only be a hardcore gamer if you live in your mother's basement, have no job, are 7 years out of community college with your crappy computer science degree and subsist on rockstar and lunchables.[/QUOTE]
you know what straw men and false dichotomies are, right
anyway... a casual gamer may only be able to dedicate 30m in a game session, which would get him killed in any game that requires extra time investment (let's say an hour every day instead)
if he doesn't have the spare time to play the game and get good, he's not going to play, because it isn't going to be fun
[QUOTE=SoaringScout;28117200]It's all over Kotaku.[/QUOTE]
whoa wow that must mean it's important and true
Anyway, it isn't casual [i]gamers[/i] that piss off "hardcore" gamers as much as casual [i]gaming[/i], there is a difference. People are focusing on games that require less challenge or cater to a different market and stray from the types of games those "hardcore" gamers love, it is a legitimate concern i think. I wouldn't be mad at any casual games over it but it is becoming more evident that what was once a closed-door secretive culture of "hardcore" nerds who installed mods on their C&C:RA2 installation is transitioning into something different, mainstream, because that's where the money is at.
It sucks for people like me who consider themselves more hardcore than most, who enjoy games like garrys mod more than games like call of duty, which cater to the casual market specifically and sold millions, increasing demand for more casual-style games and decreasing demand for the more... intuitive games that take real time investment and problem solving or have a messed up learning curve (ARMA2 comes to mind).
It sucks but what're you going to do about it? Only thing you can do is buy up a few million copies of garrys mod and hope for the best. Good luck with that.
I'm a FPS/RPG fan, but I enjoy a round of Diner Dash, Angry Birds, and especially Plants vs. Zombies or Bejeweled.
And my AD/HD makes some of those games [i]easier[/i].
Casual games can be fun. Just not a fan of Facebook games.
I play every game that I obtain enjoyable.
[QUOTE=-Chief-;28123312]Casual games can be fun. Just not a fan of Facebook games.[/QUOTE]
I play Tetris on Facebook :colbert:
Tetris is the most hardcore game ever.
[QUOTE=SoaringScout;28116727]It's not killing the gaming industry at all. If you think it is, please stop. There are many developers that will never give up on their loving community. For example: Valve, Crytek, Bethesda, Bohemia, Treyarch, Bungie, Infinity Ward, Avalanche, Eidos, the list goes on. Not only do the casual games found on the Wii bring families together and provide great entertainment for party, but they are also healthy ways to play games. They get the players up and moving, and WiiFit is a good way to lose weight, but no the best however. You have to realize that although there are a lot of casual, less serious game developers out there, they only take up half of the industry. We have great share of developers true to their community (I already listed them). I'm not against more serious gamers, but come on people, grow up and let other people have fun.
tl;dr - Stop crying over people developing casual games.
So true. What makes it funnier is the fact that most of the people against Wii games that make the players more active are unattractive overweight 15 year olds.
Edit: The reason I made this thread is because I found a Kotaku article that referred to more casual games being made as "the casualization of gaming." Yes, it was being said as if it is bad.
Edit 2: Casual gaming refers to completely simple games that appeal to all audiences, or at least most. Call of Duty does not count.[/QUOTE]
I completely agree OP. It's as if people think that they are more than a target audience. The fact that games are being 'Casualized' is so they can appeal to a wider audience, if that's so hard to understand people need to grow the fuck up. Things change, roll with it. You might even end up enjoying a 'casual' gaming experience if you stop thinking it will be the death of the market.
People need to stop bitching about the ways other people are having fun and just accept it.
Some people prefer super-competitive Counter-Strike/Starcraft/etc. games, others prefer nobrainer games, some prefer Minesweeper and Zuma.
[QUOTE=Jack Trades;28125798]People need to stop bitching about the ways other people are having fun and just accept it.
Some people prefer super-competitive Counter-Strike/Starcraft/etc. games, others prefer nobrainer games, some prefer Minesweeper and Zuma.[/QUOTE]
The irony that you just complained about people complaining while simultaneously implying that things other people play are stupid...
[QUOTE=Someoneuduno;28125838]The irony that you just complained about people complaining while simultaneously implying that things other people play are stupid...[/QUOTE]
I did? Care to elaborate?
I don't have a problem with casual games. I have a problem with developers/publishers not taking risks and purposely dumbing down their games so they can appeal specifically to a mainstream audience that don't even know the franchise. Thats what is killing industry right now, lack of creativity and risk taking.
I think the difference is that I play RTS games not for fun, but to win. I play them until they stop being at all fun to play, but I have a net gain in enjoyment from winning the majority of the time. Some newer RTS games are dropping leaderboards, no longer showing the number of losses. They are removing competition. I don't think of it as hardcore gaming, so much as competitive gaming, and that is being hurt by the casual "everyone's a winner!" market.
I don't mind casual games, nor do I mind games becoming easier to learn. Only thing I don't like is when they sacrifice complexity in favor for accessibility. You don't need to lose one to gain the other, great tutorials can make complex games a breeze to learn.
It looks like everyone here has a different idea of what the term "casual" means. To me, it's Deus Ex 3 compared to Deus Ex 1. It's Diablo 3 versus Diablo 2. UT3 and UT2k4.
It's dumbing games down till there's only a 3 hour linear path to take, loaded with OMGGRAPHIX cutscenes and with Hans Zimmer somewhere in between.
I'm all for "playing games for fun", but when games are so easy and basically a carbon copy of Call of Warcraft: Gears of Halo... there's just no fun to be had.
...and for all it's worth, the "Hardcore" term is ridiculous too.
Zuma all the way.
[QUOTE=69105;28117008]i play plants vs zombies exclusively and have been playing it every day since when it came out [/QUOTE]
Plus you can play it outside, you can't play Call of Duty on a train or a crowded bus for example.
[QUOTE=Jack Trades;28125924]I did? Care to elaborate?[/QUOTE]
[QUOTE=Jack Trades;28125798]nobrainer games[/QUOTE]
:eng101:
I'm pretty sure you meant relaxed, relatively simple games, though.
[QUOTE=spekter;28126070]I don't have a problem with casual games. I have a problem with developers/publishers not taking risks and purposely dumbing down their games so they can appeal specifically to a mainstream audience that don't even know the franchise. Thats what is killing industry right now, lack of creativity and risk taking.[/QUOTE]
Exactly, prefect example would be Halo Wars.
What it COULD have been - A RTS by the great Ensemble studious, combining the expansive halo universe with a fun, complex strategy game
What it WAS - A simplified, boring, "build units for 5 minutes then send them all to the enemy base at once" game that ruined the potential of both the storyline, and any potential competitive community. And, the worst part is that it was the last game ever made by Ensemble. [b]THEY DISERVE BETTER THAN THAT![/b] :argh:
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