Dota 2 General Chat - I, for one, welcome our new Chinese overlords
2,927 replies, posted
[QUOTE=Banned?;37698678]Honestly, there is a point where the bear is more important than the Druid.[/QUOTE]
But shouldnt you always focus down the druid down first? Since when he dies the bear dies?
Meepo confirmed for cruel joke, never going to release
[QUOTE=Jrock455;37700548]But shouldnt you always focus down the druid down first? Since when he dies the bear dies?[/QUOTE]
If you wanna really fuck him over, force him to resummon the bear and then kill him so when he respawns he basically has to wait for the bear's CD.
[QUOTE=General J;37700692]Meepo confirmed for cruel joke, never going to release[/QUOTE]
Meepo confirmed for being codename of EP3.
[QUOTE=Supersheepie;37700082]Last week I thought it'd be Meepo + Magnataur, but now I actually begin to think it will only be meepo, or meepo + slark.[/QUOTE]
I'm almost hoping they don't release meepo 'till last. I won't be able to play pub games after he's released. It's just going to be a feedfest, either for or against my team, and that's no fun.
Also, [url]https://dotabuff.com/matches/41526372[/url] Me and OD competing to be the very best. Bastard beat me by 1xpm. :(
[QUOTE=Tokagero;37698601]Not all passive get disabled by Doom, I remember reading somewhere about it.
*But I managed to find thread dedicated to Doom on playdota. Yup, Entangle and Demolish get disabled.
Worth remembering I think, entangle can win a teamfight, or at least make for a lot of trouble. If there is no caster that is farmed enough to be dangerous, Bear is valiable target.[/QUOTE]
Only a few very special passives don't get blocked by Doom. Such as the Aegis, basic magic resistance (Pipe's active included), Eye of Skadi, Bloodstone, Sange & Yasha, and some auras. Doom stops most active abilities too even if you cast them before Doom starts, as well as all Lifesteal. The only exception to the lifesteal rule is Satanic's active which I think can be still activated under Doom (but it still removes the base 25%). Blademail is the only other active item I can think of off the top of my head that can last through Doom too.
Overall, it's the single strongest silence in the game, both in duration and effects. A Doom Bringer + Silencer on a team would shut down every single mage-based team out there.
[editline]17th September 2012[/editline]
I'm not sure if Counter-Helix is stopped by it either. I need to check-up on that.
You know, the only reason people on DOTA 2 hate russians so much is because the majority of them MAKE us hate them.
I'm serious, my last game was team carry. The only supporting class we had was Lion, and even then he can be played as a carry. Of course, Lion was my friend but he's not even good at Lion. I went dragon knight just for some king of disable aside from his, but it didn't matter. Tiny who was mid didn't go for runes, which resulted in Mirana getting first blood within the first 5 minutes because she got an invis rune and ganked me and lion and then bottom proceeded to steamroll us.
Rus Huskar watches me die multiple times while he has around 75% health, even if it's only two people. My friend told me it's because huskar doesn't have disables or slow, but hello. Dragon Knight here with one of the most reliable and longest single target stuns in the game.
Long story short, russians and we get steamrolled. Russians don't have anyone to blame for the stereotypes in DOTA but themselves. Same goes for any other ethnically.
[QUOTE=ForgottenKane;37701889]Only a few very special passives don't get blocked by Doom. Such as the Aegis, basic magic resistance (Pipe's active included), Eye of Skadi, Bloodstone, Sange & Yasha, and some auras. Doom stops most active abilities too even if you cast them before Doom starts, as well as all Lifesteal. The only exception to the lifesteal rule is Satanic's active which I think can be still activated under Doom (but it still removes the base 25%). Blademail is the only other active item I can think of off the top of my head that can last through Doom too.
Overall, it's the single strongest silence in the game, both in duration and effects. A Doom Bringer + Silencer on a team would shut down every single mage-based team out there.
[editline]17th September 2012[/editline]
I'm not sure if Counter-Helix is stopped by it either. I need to check-up on that.[/QUOTE]
I'm 95% sure that Counter-Helix is stopped by it. I remember I had a solo-lane Doom vs Axe in one of my games, and I don't remember seeing axe spin when doomed, ever.
He might have just been unlucky when I was watching though.
[QUOTE=Banned?;37698158]It's why I duo or triple queue so much. I can tell a buddy (God willing it's not the one who wants to play Bounty Hunter all the fucking time) "Hey, pick Enigma, jungle that shit and I'll play Brew and even if this team sucks we'll wreck." and can make it work or some combo like that.
And if you think I'm kidding about the "plays Bounty Hunter all the time" thing, I'm not.
[img]http://i.imgur.com/eMsP5.png[/img]
And somehow we hold a 65.52% win rate.[/QUOTE]
when me and my friend know we are fucked, we go kotl+axe
its gg most of the time
I find getting heaven's halberd is amazing on Axe.
Holy tits, DOTA 2 finally appeared in my library. :D
[QUOTE=Banned?;37696126]Uh, those are some of the first things you should buy as KotL, not "if you have too much money".[/QUOTE]
I read his post in a sarcastic tone so I was like wtf are you talking about.
[QUOTE=Hellohmhello;37699011]Rubick has got to be the funnest hero, feels so satisfying to steal a big ultimate or something.[/QUOTE]
I like when rubick steals warlock's ult, I always enjoy golem on golem action
Just had someone get mad at me for using a tornado while building exort on invoker.
[QUOTE=titopei;37703315]Just had someone get mad at me for using a tornado while building exort on invoker.[/QUOTE]
I'm always amazed at the number of people that don't aim to get a point in wex by lvl 8-11. 1 point in wex just for ghost walk is a real life saver by itself.
4-1-4-2 at lvl 11 is one of the best splits you can have. Double forge spirits, good cold snap, ice wall and sunstrike, relatively decent meteor damage, albeit with poor range, as well as having tornado and ghost walk, albeit terrible versions of them, but available nonetheless.
Whats a good time to use icewall other than escaping? I usually do meteor sonic blast in teamfights then cold snap since I usually have forge spirits up already.
I suck with it so take this with a grain of salt. If you can position yourself perpendicular to the fight, you can land some interesting ones, but it's certainly an acquired skill.
Honestly I rarely use it, especially because of the recharges on invoke at those low levels. It's a lot easier to be a colossal asshole with forge spirits and cold snap.
ES its so fun to play, thanks to that random ES i met the other day for teaching me how to trap the enemy inside tower range to get a free kill
[QUOTE=Suttles;37702358]when me and my friend know we are fucked, we go kotl+axe
its gg most of the time
[B]I find getting heaven's halberd is amazing on Axe.[/B][/QUOTE]
That might be the most counter productive thing I've ever heard.
[QUOTE=Banned?;37703956]That might be the most counter productive thing I've ever heard.[/QUOTE]
If you mean counter helix, it procs at the beginning of an attack, not on hit.
[QUOTE=Banned?;37703956]That might be the most counter productive thing I've ever heard.[/QUOTE]
Pick a hero that's reliant on people attacking him.
Build an item that prevents enemy from attacking.
[QUOTE=Maruhai;37704000]Pick a hero that's reliant on people attacking him.
Build an item that prevents enemy from attacking.[/QUOTE]
I think he means the good thing about it is the evasion and strength bonus.
I mean getting evasion in Axe is retarded but then Da_Maniac_ came in and ruined it all for me.
Question
When I use soul rip on a target that is not undying, it counts the units around the target, or around undying?
[QUOTE=leonthefox;37704118]Question
When I use soul rip on a target that is not undying, it counts the units around the target, or around undying?[/QUOTE]
Around the target.
[B]E:[/B] Actually, it's something like around the target and all the targets between it and Undying. Soul Rip is weird.
[QUOTE=Banned?;37704052]I mean getting evasion in Axe is retarded but then Da_Maniac_ came in and ruined it all for me.[/QUOTE]
Don't evaded attacks still count as as a hit in the context of his... whirl?
Just had my first Silencer game, I felt like such a dick playing him. He is even more anti-fun than anti-mage.
[QUOTE=l l;37698363]accurate explanation as to how to play nightstalker
[img]http://i.imgur.com/S2LUT.jpg[/img][/QUOTE]
can you at least post this shit in the media thread instead of blatantly shitting up the thread.
[QUOTE=BeardyDuck;37704646]blatantly shitting up the thread.[/QUOTE]
whoa buddy how did he do that
Unwarranted || bashing
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