• World of Tanks - SIEMA PL?
    10,001 replies, posted
i seriously can't believe this 5 games in a row i've been teamkilled because my teammates can't aim for shit
I... I forgot to demount my equipment...
Thanks to the preview I don't like playing WoT as it is now, I just wish 8.0 test would hurry up.
[QUOTE=zom_bie;37367244]Thanks to the preview I don't like playing WoT as it is now, I just wish 8.0 test would hurry up.[/QUOTE] I said that in allchat and a few actually chimed up, and I wish I was kidding, but they asked me what physics were. They weren't even fucking around either.
8.0 really has problems with ramming - you still can do it, but considering how tanks are full of helium now, chances are, you'll do more damage through terrain than through your own weight. [IMG]http://i.imgur.com/YhSTw.jpg[/IMG] ELC got stuck, so I rescued him out of there through ramming. He thanked me. [IMG]http://i.imgur.com/f7k6z.jpg[/IMG] [IMG]http://i.imgur.com/g2dfl.jpg[/IMG] No fucks were given those days. [IMG]http://i.imgur.com/BXo0h.jpg[/IMG] This is wrong in multiple ways.
They REALLY need to fix their disconnect system. I lose connection every 10 games or so and it wouldn't be a big deal... if I didn't have to sit in game for 20 min before the disconnect message pops up. To get around it I either have to wait or shut the game down through the task manager.
[QUOTE=Bbarnes005;37363662]He also announced a new line of German Town Destroyers as well.[/QUOTE] Well given what the tier 10 TDs can do he's not too far off
Just saw someone with a "PZV/IV A" He said he used to be the writer of the newsletter or something. Was interesting, it had an A on the icon on the scoreboard, and the 3d HUD.
[QUOTE=Skwee;37367567]Just saw someone with a "PZV/IV A" He said he used to be the writer of the newsletter or something. Was interesting, it had an A on the icon on the scoreboard, and the 3d HUD.[/QUOTE] I also ran into one of those, he was a former writer for the wiki. he acted like a massive tool when I set him on fire.
Dear lord is the stock Panther horrible, a gun that can't penetrate anything and armor made of gas soaked cardboard. 95% chance to win XVM? More like 5%.
[QUOTE=goon165;37360035][media]http://www.youtube.com/watch?v=IWCj9w-c8cY&feature=youtu.be[/media] lets go down this flank we thought, no one ever comes up this flank we thought.[/QUOTE] I like how British tank tactics actually work in WoT. "We're here and you know it. So what are you gonna do about it?" I'm [I]kind of excited[/I] for the British tree.
my god, I can't imagine the consequences if there's 4 cooperative churchill
[img]http://u.cubeupload.com/Bowser/shot001.jpg[/img] Best spot ever on mines. You can shoot almost the whole map from there, surely that is going to get inaccessible in the final version.
[QUOTE=Bowser_nl;37369207][IMG]http://u.cubeupload.com/Bowser/shot001.jpg[/IMG] Best spot ever on mines. You can shoot almost the whole map from there, surely that is going to get inaccessible in the final version.[/QUOTE] I hope they actually intend that the more agile tanks can get to more prominent spots. Keep on mind that you would probably never get a Maus up there, nor any big TD. You are also open up to fire from all sides. It would be retarded to open massive possibilities through the physics system only to lock them all down.
physics are going to take the 'hill climbing maus' to another level [img]http://i.imgur.com/1Ko1x.jpg[/img]
[QUOTE=Mbbird;37369083]I like how British tank tactics actually work in WoT. "We're here and you know it. So what are you gonna do about it?" I'm [I]kind of excited[/I] for the British tree.[/QUOTE] Except for the fact that like all other nations in this game, British tanks will have to fight eachother. That won't be fun.
2 churchhills fighting is funny to watch. every other shot dings also, is the fucking server up yet?
God damn, the StuG is so much more fun than the JagdPz IV, and it gives much better results. Trying to get the credits for the JagdPanther was taking forever in the JPZIV, but in the StuG and PzIII I'm just stockpiling these credits like nothing.
[quote=From Overlord's Bug] [WoT] Improving Physics of 8.0 Update Below is Storm's (WoT producer) summary of the current state of in-game physics of 8.0 update for World of Tanks. Main issues detected so far: [b]Disappearing destroyed tanks and "alive" tanks getting stuck in the spots where destroyed tanks were initially. 90% of all cases when vehicle gets stuck are of that kind.[/b] Tanks getting stuck on bridges (near the edges). When being detracked on the move tanks don't get turned. [b]Too much damage when falling from relatively low height. This especially applies to light tanks driving cross-country terrain (due to the roughness of terrain).[/b] Too little damage when ramming, especially heavies vs lights/mediums. Tanks just bounce getting minor damage. While some bouncing is legitimate, there should be noticeably more damage to vehicle and tracks. Most of the tanks have seen a drop in acceleration. Especially heavies. There should be some more drifting/sliding. Now it's possible only for the 2-3 fastest tanks in the game, as a result, this feature is barely noticeable. Low terrain rendering settings are unclear for players which leads to massive complaints of tanks falling into the ground or hovering in the air. Possibly, this setting should be removed from auto-detect functionality and graphic presets, allowing to change it only in manual mode. Small stones, stumps, and other small objects should not have own hitboxes. Vehicles get slowed down too much because of that. Thanks in advance. [/quote] [url]http://overlord-wot.blogspot.com/2012/08/wot-imrpving-physics-of-80-update.html[/url] I'm still trying to figure out how this shit wasn't caught in the supertest. Russians confirmed for not doing their job?
IS-4M in 8.0 is a nerf. The stats are 100% same atm, and while they remove the 175mm thick "slit" from the drivers port (now being blazing 200mm like rest of the port), the mantlet is significantly weaker. The mantlet was nigh impenetrable 250-160mm and now it's 200-70mm with worse sloping. The sides of driver's port which are a strongpoint - 200mm under both vertical and horizontal slope, now also don't reach as far at all, making the whole plate weaker. The front plate itself is still 140mm. [editline]23rd August 2012[/editline] The weaker armor "window frame" for the gun in the turret itself, underneath the mantlet, is also much wider.
[QUOTE=Awesomecaek;37370619]IS-4M in 8.0 is a nerf. The stats are 100% same atm, and while they remove the 175mm thick "slit" from the drivers port (now being blazing 200mm like rest of the port), the mantlet is significantly weaker. The mantlet was nigh impenetrable 250-160mm and now it's 200-70mm with worse sloping. The sides of driver's port which are a strongpoint - 200mm under both vertical and horizontal slope, now also don't reach as far at all, making the whole plate weaker. The front plate itself is still 140mm. [editline]23rd August 2012[/editline] The weaker armor "window frame" for the gun in the turret itself, underneath the mantlet, is also much wider.[/QUOTE] They need to up the front to 160mm then, like it was originally.
[img]http://www.sinus.cz/~milan/IS-4_7.5_8.0_comparison.gif[/img]
[QUOTE=Squarebob;37370611][url]http://overlord-wot.blogspot.com/2012/08/wot-imrpving-physics-of-80-update.html[/url] I'm still trying to figure out how this shit wasn't caught in the supertest. Russians confirmed for not doing their job?[/QUOTE] How about that, when WG actually lets people [i]not[/i] from Russia test, bugs are actually reported and actually get fixed. [i]Fucking Russians[/i].
[QUOTE=MadCatMkII;37371103]How about that, when WG actually lets people [i]not[/i] from Russia test, bugs are actually reported and actually get fixed. [i]Fucking Russians[/i].[/QUOTE] There are mixed people in the supertest (like orkel for ex).
[QUOTE=Azaz3l;37371120]There are mixed people in the supertest (like orkel for ex).[/QUOTE] implying they don't do everything in Russian supertest first.
So did they just increase the player count or have they changed physics stuff?
[QUOTE=C0MMUNIZT;37371193]So did they just increase the player count or have they changed physics stuff?[/QUOTE] just player count by the looks of it.
[t]http://localhostr.com/files/mlckrZD/shot_010.jpg[/t] [t]http://localhostr.com/files/2q95THu/shot_011.jpg[/t] Physics™ [t]http://localhostr.com/files/4mfaMSL/shot_012.jpg[/t] [t]http://localhostr.com/files/OS2uUO0/shot_013.jpg[/t] Got the E-100 down there too :v:
[t]http://img717.imageshack.us/img717/9323/shot006dz.jpg[/t] I need to start playing in the mornings more often. The lack of shit players is astonishing. However, dat Tiger II, a special kind of retard.
It is oddly satisfying when you get killed by people who does not shoot.
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