• World of Tanks - SIEMA PL?
    10,001 replies, posted
TEST IS OUT [url]http://forum.worldoftanks.eu/index.php?/topic/148652-80-public-test-is-out-changelog-and-download-link-up/[/url]
T92 is probably going to be made a t6 or 7 light tank. it mounts the same gun as the chaffee in wot.
[quote] [B]New USSR Tank Destroyers[/B] SU-100M-1 SU-101 (Uralmash-1) SU-122-54 Object 263 [B]New Premium Tanks[/B] Matilda Black Prince Panther-M10* only available to Super Testers during the test server Pz IV Schmalturm* only available to Super Testers during the test server SU-122-44* only available to Super Testers during the test server [B]New Achievements[/B] de Langlad Medal: Given to a player who destroys 4+ enemy vehicles that were in the process of capturing the player's base Bombardier: Given to a player who destroys more than one vehicle with one shot. Eyes Forward: Given to the player who provides vision on 5+ targets that are subsequently damaged by allied tanks. If two players have the same number of damaged vehicles in this manner, the player with the greater amount of XP receives the award. Tamada Yoshio Medal: Given to a player who destroys 3+ SPGs that are at least two tiers higher while driving a light tank, and survives the battle. The following medals have been broken down into three classes: Boelter's Oskin's Burda's Billote's [B]Inscriptions and personal emblems[/B] players will be able to add inscriptions and emblems to their tank from a preset album of images [B]Miscellaneous[/B] Added 'Enhanced Springs', equipment for French and American Vehicles [B]Game Mechanics[/B] Physics (only enabled on certain maps) The physics model for tank movement has been drastically changed. Tanks will now be able to ride over ledges, drive through rivers, push enemy and allied vehicles, etc... [B]Camouflage[/B] Up to three camouflage patterns (summer, winter, sand) can be purchased and stored for each vehicle. The pattern will be selected automatically depending on the classification of the map. If there is no appropriate pattern, then no camouflage will be applied Camouflage patterns now give 5% camouflage bonus to the vehicle characteristics All camouflage present on tanks at the time of the update will be removed, and a refund for the cost will be returned [B]Game Modes [/B]Added the ability to exclude Assault and Encounter from the random rotation in the settings [B]Quick Commands[/B] Added target dependent commands for hot-key communications [B]Miscellaneous[/B] Added the ability to switch team spots during training battles Added more options to the player complaint system and increased the daily limit from 3 to 5 [B]User Interface[/B] Tech Tree Tree is now displayed horizontally and includes premium vehicles [B]Battle Statistics[/B] The after battle report window will no longer open on the map, but open instead in the garage The list of statistics will be much more numerous [B] Quick Commands[/B] Radial menu of quick commands has been added Map indicators for commands have been reworked [B]Miscellaneous[/B] Added ability to swap to target player's view after death by pressing CTRL and LMB on the allied player's name Added different settings for vehicle markers Added alternative color scheme for vehicle markers Reworked basic interface elements: buttons, windows, backgrounds, checkboxes, etc... Added new hints to the map loading screen Reworked pop-ups during mouse over in the hangar Adjusted scaling of minimap symbols during minimap resize [B]Audio[/B] Improved firing sounds Divided into 11 groups depending on caliber and availability of muzzle brake [B]Improved suspension sounds[/B] Divided into 4 groups depending on vehicle type, surface, and movement speed [B]New sounds[/B] Added sounds for driving on sand, wooden bridges, gravel, etc... Added sound of tank turning, sliding, strong and weak impacts, vehicle vibration while on rough ground, sound of falling in water or from extreme height Improved the sounds of penetration, ricochet, and track critical damage Balanced levels for all sounds [B]Graphics[/B] Keep in mind that this is only a partial implementation of all the proposed improvements for the graphics and rendering formulas, more will be added prior to the release of the 8.0 update [B]First iteration of new rendering system[/B] Marked as 'improved graphics' in the settings, can be toggled with 'standard graphics' The following maps have been reworked for the new rendering and lighting system: Himmelsdorf Mines Karelia Lakeville Sand River Fjords Mountain Pass Arctic Region Westfield Reworked lighting for all other maps Added wave and water movement with tanks now having the ability to enter bodies of water [B]Vehicle Rebalancing[/B] Improved accuracy and penetration of 7.5 cm L43, L48 and L70 guns on all vehicles PzIV second turret and 7.5cm L/70 gun removed 100mm D10T2S gun added to the T-54 tank Normalizaion of all AP and APCR round decreased to 4-5 degrees XP Price for researching T-54 tank reduced from 160100XP to 142000XP Armor level of top T-43 turret slightly increased Based on a statistical analysis of many factors, many vehicales have received a preliminary rebalance. A full list of changes will be made available with the release of the final 8.0 update notes [B]Fixes[/B] Fixed rare occurence of 2 vehicles instantaneously turning while rotating into one another Fixed most instances of vehicles becoming stuck on the landscape in maps where the new physics are in effect Fixed the turning of the camera while under bridges or beside large objects after switching between sniper and standard views Fixed the random elevation of the gun while switching between sniper and standard views when under bridges or near large objects Fixed errors in sounds for object destruction[/quote]
sweet. new sounds, cool. damnit I wanted to try the Panther M10 too
And just fyi the server is offline atm. So download, install and be prepared for it to go up in the next couple of hours.
Woo new T-54 gun.
[QUOTE=Corezy;37561429]Woo new T-54 gun.[/QUOTE] It has a little less pen than the top gun, but better on the move acc. A nice sidegrade for a faster playstyle.
[IMG]http://i.imgur.com/kioUI.jpg[/IMG] I'd use it. [editline]6th September 2012[/editline] Wtf it has more pen with gold rounds.
That probably implies different kind of ammo. Maybe it doesn't cost 1000 credits and a soul per every shot.
Aw yeah, time to hold T-50 races in the training battles. [editline]6th September 2012[/editline] If I didn't have 8AM classes.
[QUOTE=CabooseRvB;37559600] Also [img]http://farm2.static.flickr.com/1062/1190550277_5a29f85a92.jpg[/img] [img]http://farm2.static.flickr.com/1012/1190550767_29ca789c3b.jpg[/img] [img]http://farm2.static.flickr.com/1309/1191420914_6a09d4877b.jpg[/img][/QUOTE] [media]http://www.youtube.com/watch?v=ro4yhp9L6Ok[/media]
Overlord says they're working atm to get the test server online. Doesn't want to do time estimations because it might be wrong Going up today if lucky, tomorrow if they pull a Wargaming™
Halfway to a half-price M5 Stuart. Making progress, slowly but surely!
[img]http://i49.tinypic.com/2hhnmt2.jpg[/img] 8.0 in a nutshell
[t]http://puu.sh/12xdR[/t] Come on xxx tank destroyer xxx, get it together. You're not even a tank destroyer.
oh god my sides [media]http://www.youtube.com/watch?v=Z7GDbYjaf-Q[/media]
oh wow ahhaha
I launch my physics preview launcher and it says the data obtained from the update service is incorrect. Will the torrent provided in the link you gave work for the US servers, or is the test all combined like the physics preview
[QUOTE=Skwee;37562053]I launch my physics preview launcher and it says the data obtained from the update service is incorrect. Will the torrent provided in the link you gave work for the US servers, or is the test all combined like the physics preview[/QUOTE] Same problem here.
Same thing happens to me.
[t]http://puu.sh/12xKy[/t] Why do I love this name so much it's just so great and i dont know why
[QUOTE=Goblin_5;37561018]French also had odd ideas about crew allotment. Like how the light tank commanders not only had to morse code/wave flags to other tanks and high command, he also had to yell commands to the driver, rotate the turret and load, aim and fire the gun. Or how the B1 driver had to handle the hull gun aswell as drive. Meanwhile german tanks were multi-crewed and the commanders could stay on top of the situation. Also german bombers.[/QUOTE] I'm not saying that they had the best crew allotment but that they were the best tanks at the outbreak of WWII. Also bombers has nothing to do about what tank is better then the other since the bombers are no part of the tanks.
[QUOTE=Orkel;37561383] Vehicle Rebalancing Improved accuracy and penetration of 7.5 cm L43, L48 and L70 guns on all vehicles PzIV second turret and 7.5cm L/70 gun removed 100mm D10T2S gun added to the T-54 tank Normalizaion of all AP and APCR round decreased to 4-5 degrees XP Price for researching T-54 tank reduced from 160100XP to 142000XP Armor level of top T-43 turret slightly increased Based on a statistical analysis of many factors, many vehicales have received a preliminary rebalance. A full list of changes will be made available with the release of the final 8.0 update notes [I]XP Price for researching T-54 tank reduced from 160100XP to 142000XP[/I] [/QUOTE] [B]OH SHIIIIIIIT I HAVE ENOUGH FOR IT NOW[/B] I know we have all tanks in the test, but FUCK YES
[QUOTE=Azaz3l;37561159]One manned turrets. You sort of contradict yourself too since they lacked radios.[/QUOTE] Guess that you must know that better then Heinz Guderian then.. [url]http://books.google.se/books?id=JbmJcTyFLgkC&pg=PA26&lpg=PA26&dq=heinz+guderian+char+b1&source=bl&ots=AqF7h1fW7O&sig=c4UGSDwRgICOpFKbj-hHNvtR6SU&hl=sv#v=onepage&q=heinz%20guderian%20char%20b1&f=false[/url]
[QUOTE=Amplar;37561351]T92 is probably going to be made a t6 or 7 light tank. it mounts the same gun as the chaffee in wot.[/QUOTE] Mounts a high velocity 76mm, most likely tier 7 with the velocity of the long 90mm on the Pershing which was pretty quick, then it will most likely go... M41(76mm) -> T92 -> T42(90mm) -> X Astron (105mm..)
I downloaded the 3GB update fire via torrent but after placing it in my physics preview game update folder I still get the update failed crap. It better be because the update server is down or something.
hey guess what [img]http://horobox.reager.org/u/Orkel_1347041180.jpg[/img] the server is UP
[QUOTE=Orkel;37563260]hey guess what [img]http://horobox.reager.org/u/Orkel_1347041180.jpg[/img] the server is UP[/QUOTE] So it is. Update was simply not working because it was down.
Damn this torrent going so slow
The patch is installing now.
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