• World of Tanks - SIEMA PL?
    10,001 replies, posted
[QUOTE=goon165;37647728]Tanks are good when people know how to use them [B]WHO FUCKING KNEW?[/B][/QUOTE] Problem is somewhere else. Some tanks can be about as good as others in hands of average player, but when you take high level players, they DOMINATE where the others couldn't, even with the same grade players. The game isn't balanced on the average W/L, but on compromise between average W/L and W/L of pros. It's stuff regarding skill ceiling and such. It's hard to balance tank for both a noobs and a pros, and while Marder II was well balanced among noobs, it was overpowered in hands of good players. [editline]13th September 2012[/editline] You guys should get a while of rest from my blabber in a short while...
[QUOTE=Valdor;37643994]The t-43 is an amazingly fun tank. [/QUOTE] T-34-85 with more health. Yay. The gun is really lacking in that tier.
[QUOTE=Calkkuna;37647919]T-34-85 with more health. Yay. The gun is really lacking in that tier.[/QUOTE] It has a terrible RoF and terrible alpha.
[QUOTE=Azaz3l;37648019]It has a great RoF and terrible alpha.[/QUOTE] There you go. [editline]13th September 2012[/editline] and the 144 pen isn't good enough either.
Test patch #2 is out [url]http://worldoftanks.eu/news/3809-second-public-test-version-80/[/url] [quote]Changes from 8.0.1 to 8.0.2 Test Graphics: - Reduced brightness on ‘Mountain Pass’, ‘Fjords’ and ‘Malinovka’ maps - Changed the positioning of light source (sun) on maps: ‘Ensk’, ‘Siegfried Line’, ‘South Coast’ - Reduced reflective brightness on some surfaces in premium and standard garages - Increased texture quality inside the railroad station on ‘Himmelsdorf’ map - Returned destruction effects of most objects for settings below highest - Updated minimaps to match reworked maps Technical Improvements: - Dramatically increased performance on all maps with new renderings - Reworked the ‘auto-detect’ function for graphic settings - Reworked ‘specular’ component of tank and environment lighting Physics: - Reworked ramming damage system - Improved dynamics of driving ‘uphill’ and manoeuvring whilst driving ‘uphill’ for all vehicles - Changed mechanism for calculating falling damage - Fixed the damage mechanics of falling while driving a vehicle on another vehicle - Removed possibility to set vehicle on fire by falling on it Vehicles: - Price for all stock modules of Tier 1 tanks set to 0 credits - Fixed the armoring of IS-4 gun mantle - Fixed the armoring of PzKpfw III front plate - Increased armoring of E-100 and Maus gun mantles - Rebalanced all vehicles introduced in 8.0: PzIV Schmalturm, Object 263, SU-101, SU-100М1, SU-122-54. - Reworked battle weight and Tier spread for T-127 and Matilda Black Prince UI: - Added small improvements to after battle statistics window - In after battle statistics, damage dealt to allies now takes into account current anti-team-kill rules for platoons and training rooms - Vehicles that are currently not available for sale have been removed from all Tech Trees - Removed after battle auto-selection of a vehicle that still has XP modifier for the first victory enabled - Added function to compare modules between different vehicles in the Tech Tree - Improved the visibility of SPG dispersion circle on some landscapes - In Tech Tree a pop-up hint, which displays XP cost and price for the vehicle regardless of its current status has been added Sounds: - Removed the misleading ricochet sound when ramming a vehicle - Fixed sound effects for 17cm GwTiger and JagdPz E-100 guns. - Fixed sound effects for 15 cm sFH 36 L/30 of Gw Panther. - Fixed sound effects for SPG leFH18B2. gun - Fixed sound effects for Т34 gun - Fixed some discrepancies between guns calibres and their sounds - Removed the explosion sound effect when an explosion happens inside an object Fixes: - Fixed the unavailability of red line on ‘Fjords’ map - Fixed numerous errors in lighting settings on in-game maps - Fixed numerous errors in content on new in-game maps - Fixed the ‘Dealt Damage’ tab in after battle statistics, which previously incorrectly displayed ramming and splash types of damage - Fixed incorrect contour display of personal emblems - Fixed incorrect command binding for F5 and F6 keys - Fixed numerous graphical errors in display of personal tank emblems and inscriptions - Fixed it so that it is now possible to switch team places in training room mode - Fixed the texture borders for personal inscriptions - Fixed the lack of destruction effects for some environmental objects - Fixed the ‘Leave the queue’ button after opening statistics window - Fixed an error when opening the training room creation interface while resizing the game client window - Fixed the bright-red ‘lighting’ of trees in semi-transparent state - Fixed client hanging on ‘Loading Hangar’ after the battle - Fixed capping on ‘Widepark’ and ‘Cliff’ maps - Fixed impact point flashing of rounds - Fixed the bright-red lighting of track traces - Fixed the display of explosions remaining on objects with sophisticated geometry - Fixed a bug where clan emblems were displayed instead of penetration marks! - Fixed ‘lags’ and ‘freezes’ of the client with big loss of performance in different places on all maps - Fixed client hanging when trying to install personal emblems or inscriptions - Fixed the ability to stay underwater without drowning for T-28 tank - Fixed lighting setting in standard and premium hangars - Fixed the disappearance or non-display of drowning indicator in several cases - Fixed the rare crash to desktop during game client loading - Fixed rare bugs of ‘Fog of War’ Clan Wars feature - Fixed the rare desynchronisation of aiming vector and the reticle display - Fixed RMB targetting for SPG’s - Fixed movement of reticle while zooming - Fixed the ‘Achievements’ point in the battle results system messages for battles with no achievements received - Fixed rare cases of personal emblems and inscriptions not installing on the vehicle after purchase - Fixed availability of additional equipment for French TD’s - Fixed shadows ‘shaking’ while moving the vehicle - Fixed the bindings of the radial menu for mouse scroll[/quote] [editline]13th September 2012[/editline] ps. it's not actually up yet
[QUOTE=Orkel;37648472]- Rebalanced all vehicles introduced in 8.0: PzIV Schmalturm, [B]Object 263[/B], SU-101, SU-100М1, SU-122-54. [editline]13th September 2012[/editline] ps. it's not actually up yet[/QUOTE] Here we go Fingers crossed please dont go from op to a steaming pile of underpowered shit.
Test is up! Update via launcher, it's 186mb
So what did they to my E-100s mantlet, and how is the 263 changed?
[t]http://img138.imageshack.us/img138/5479/75408528.jpg[/t] 'Cause it's hard enough grinding this thing WITHOUT 400+ ping.
[img]http://localhostr.com/files/mUX037a/arcticregionminimap.png[/img] The new minimap for Arctic Region is really nice. [img]http://localhostr.com/files/nyxdiX2/kareliaminimap.png[/img] Karelia's looks like a painting now
Holy shit. You guys were not kidding with WOP. It's so.... wonky? I don't think I've ever felt less in control in a game. I was fighting the control scheme every single battle. This is really bad.
[QUOTE=DTKT;37649515]Holy shit. You guys were not kidding with WOP. It's so.... wonky? I don't think I've ever felt less in control in a game. I was fighting the control scheme every single battle. This is really bad.[/QUOTE] The only good thing I've seen so far out of WoP is OP German fighters. [editline]13th September 2012[/editline] Regular fighters, not heavies. Heavies are garbage.
[img]http://i247.photobucket.com/albums/gg127/JakeValdor/parrotwithdownsyndrome.png[/img]
best tactic is to get a rear gunner and hope for global lag [editline]13th September 2012[/editline] [QUOTE=Valdor;37650780][img]http://i247.photobucket.com/albums/gg127/JakeValdor/parrotwithdownsyndrome.png[/img][/QUOTE] That all you got?
[QUOTE=Valdor;37650780][img]http://i247.photobucket.com/albums/gg127/JakeValdor/parrotwithdownsyndrome.png[/img][/QUOTE] th4t 4ll u g0t t0ug9h guy1!1!111
Die early they did, call me noob they did, win the match I did
fp nobbest clan, when are we restarting CW
[QUOTE=acidcj;37651064]fp nobbest clan, when are we restarting CW[/QUOTE] When we have an HQ to place again.
[QUOTE=acidcj;37651064]fp nobbest clan, when are we restarting CW[/QUOTE] Never because there is no point, Only like 5 people actually give a fuck. Why should I stay up until 2am when some people cant put aside an hour of their time at around 10pm to play a few fucking matches. [url]http://wot-stats.appspot.com/clan/1000000512/fp-facepunch[/url] All these tier10s, but where the fuck are they. I'm s0rry guys busy with life at 10pm every fucking d4y!1!1!
- Improved dynamics of driving ‘uphill’ and manoeuvring whilst driving ‘uphill’ for all vehicles hmm
[QUOTE=C0MMUNIZT;37651105]Never because there is no point, Only like 5 people actually give a fuck. Why should I stay up until 2am when some people cant put aside an hour of their time at around 10pm to play a few fucking matches. [url]http://wot-stats.appspot.com/clan/1000000512/fp-facepunch[/url] All these tier10s, but where the fuck are they. I'm s0rry guys busy with life at 10pm every fucking d4y!1!1![/QUOTE] Approximately 12 of our 24 accounts with T10s actually play the game If people fucking showed up we'd have no problem winning but instead they fuck off to who knows where or quit OR ARE ON THE EUROPEAN SERVER
[media]http://www.youtube.com/watch?v=xjvdrmFVCSQ[/media] wat
Was on Westfield when an E-50M came behind my ass. I escaped by falling down the cliff, taking little damage (~400hp or so). The E-50M, after watching me for a little while, got courageous and jumped down with me, only to get stuck in a hole and I just turned and blasted him in 2 shots. [t]http://horobox.co.uk/u/Orkel_1347625104.jpg[/t]
Going to be grinding the shit of of the AMX 12 and then the french arty over the next few days. Second thing, anyone recall seeing Timebomb around anymore? He's been in the clan for 479 days, yet only has 3300 battles. Oh yes, and a M40/M43 If he is gone, it would be wonderful if someone could get hold of his info.
[QUOTE=fishyfish777;37651320][media]http://www.youtube.com/watch?v=xjvdrmFVCSQ[/media] wat[/QUOTE] tank subs
[QUOTE=Ogopogo;37651458]Going to be grinding the shit of of the AMX 12 and then the french arty over the next few days. Second thing, anyone recall seeing Timebomb around anymore? He's been in the clan for 479 days, yet only has 3300 battles. Oh yes, and a M40/M43 If he is gone, it would be wonderful if someone could get hold of his info.[/QUOTE] I post here all the time lol [editline]13th September 2012[/editline] Im just useless for clan wars because I cant stand to grind any particular tank for too long so Im at like tier 8 in 7 different trees but I cant work up the urge to grindfest on any one particular tank oh and I sold my M40/43 to buy a VK2801 and a T-50-2 and I dont have NEARLY enough credits to rebuy it atm
[QUOTE=C0MMUNIZT;37651105]Never because there is no point, Only like 5 people actually give a fuck. Why should I stay up until 2am when some people cant put aside an hour of their time at around 10pm to play a few fucking matches. [URL]http://wot-stats.appspot.com/clan/1000000512/fp-facepunch[/URL] All these tier10s, but where the fuck are they. I'm s0rry guys busy with life at 10pm every fucking d4y!1!1![/QUOTE] To be fair, I have 2 reasons for not showing up most of the time. 1. My only t10 is the E-100, and frankly, E-100 is shit in CW. I don't have the dosh to blow on gold shells for clan wars all the time and gold shells are the only thing that would keep my tank competitve. 2. My programming course is very accelerated. I do about a week's worth of work every day. It keeps me pretty busy.
[QUOTE=Timebomb575;37651767]I post here all the time lol [/QUOTE] Welp, going to go clean my glasses right now.
bah i cant get on the test server how do you guys do it, it takes forever
[QUOTE=fishyfish777;37651320][media]http://www.youtube.com/watch?v=xjvdrmFVCSQ[/media] wat[/QUOTE] Cool boat upgrade 37min to mount Can swim in average storm Can swim across 100km Can carry 20 men Driver blind, has to rely on commander for direction
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