Gears of War Megathread V1: I'm coughing up blood that ain't even mine!
2,075 replies, posted
[QUOTE=PyroCraz3d;32324523]That's not how I see it. Weird, the sire facility was like that. Walk down hallways, shoot anything that moves. I personally think Gears story is unique. That's the best feature of it. I mean, what other game lets you chainsaw through giant worms, then cutting your way out? None that I know of. I give you the moping/whining/cursing part, because that's what's best about the characters. I love Baird because of his constant sarcastic comments. And Marcus because he gets pissed off at everything. And Dom makes it seem like you're fighting for something more, makes me feel like I'm fighting to find his wife. IMO, gears if anything but generic or boring. New things happen at every turn.
I'm also pretty sure in boring games you don't jack a Prison Transport Ship and use it to fight against another one, or take down a Corpser in a stolen Brumak.[/QUOTE]
In Call of Duty 4 you experience a nuclear explosion first-hand and crawl around in an irradiated wasteland before dying. In Modern Warfare 2 you storm a White House that has been taken over by Russian invaders. In Black Ops you pilot an SR-71 blackbird and command soldiers in an RTS-like fashion in a game that is normally a first person shooter. People still say Call of Duty is a bad game.
Having big badass moments or unique areas or something like that doesn't really make a good game, frankly.
[QUOTE=stepat201;32325012]That's what the devs were saying about Gears 2 as well, but just having a story with characters isn't good enough, they have to be interesting to the point where the player cares.
The thing with Dom's wife made it seem like the writers read a "Storytelling 101" book and went, "Oh, we've got to give the character a dramatic need, let's give him a wife out of the blue and make that his only character point.". It doesn't make the character any less one dimensional, in fact it amplifies his one dimensionality because you realize how silly it all is.
The characters are as thinly done as anything from a B movie. They're all defined entirely by being huge and by one meaningless background point, such as "missing wife" or "prison time".[/QUOTE]
I wouldn't really say they were like B movie characters, probably more along the lines of your generic action heroes.
[editline]16th September 2011[/editline]
[QUOTE=Grim Joker;32325128]In Call of Duty 4 you experience a nuclear explosion first-hand and crawl around in an irradiated wasteland before dying. In Modern Warfare 2 you storm a White House that has been taken over by Russian invaders. In Black Ops you pilot an SR-71 blackbird and command soldiers in an RTS-like fashion in a game that is normally a first person shooter. People still say Call of Duty is a bad game.
Having big badass moments or unique areas or something like that doesn't really make a good game, frankly.[/QUOTE]
Call of duty 4 was good though.
Yeah the blackbird sequence was really great it lasted like 5 minutes whoooa.
Sure CoD is fun and all but none of them last more than 3 hours.
Gears has a deeper story than CoD, because Cod's known for its multiplayer rather than campaign. I always thought that Gears had one of the best campaigns, period. Only with the assassins creed coming first. I mean, you shouldn't be comparing Gears to CoD, especially since Gears is Over-the-Shoulder shooter, or TPS, and Cod is FPS. Gears is,IMO, harder because it takes a lot of shots to kill enemies and there aren't really anything to worry about in the cod campaign. Even fighting against a helicopter or tank, you conviently find an RPG of the sort and take it out. Gears, I guess the same happens, you conviently find a powerful weapon, but it is still somewhat difficult to take something out with it.
I don't think Epic just threw the characters in there. Dom constantly asks about his wife, and he even attempts to save her in Gears 2. [sp] And after finding her, he actually kills her, so clearly the characters have more meaning than "lol missing wife", because he searches for her for 2 damn games. Don't tell me he wasn't determined to find her ass.[/sp]
[QUOTE=RainbowStalin;32325310]Yeah the blackbird sequence was really great it lasted like 5 minutes whoooa.
Sure CoD is fun and all but none of them last more than 3 hours.[/QUOTE]
Agreed, I think if they did another campaign at the length of CoD 4's again it might actually be good.
[QUOTE=RainbowStalin;32325310]Yeah the blackbird sequence was really great it lasted like 5 minutes whoooa.
Sure CoD is fun and all but none of them last more than 3 hours.[/QUOTE]
I'm 100% certain that Call of Duty 1 and 4 are at least 8 hours long :v:
I may not be the biggest fan of those games, but let's try to be fair here.
[QUOTE=PyroCraz3d;32325319]Gears has a deeper story than CoD, because Cod's known for its multiplayer rather than campaign. I always thought that Gears had one of the best campaigns, period. Only with the assassins creed coming first.[/QUOTE]
I wouldn't really go as far as to say that. Gears of wars storyline was just a bit of fun rather than something deeply serious, I mean it still had some pretty silly flaws (like as to why the hell locusts would make entire platforms dedicated to torturing people for no reason)
[QUOTE=JeanLuc761;32325338]I'm 100% certain that Call of Duty 1 and 4 are at least 8 hours long :v:
I may not be the biggest fan of those games, but let's try to be fair here.[/QUOTE]
Yeah, they're not 3 hours, unless you're like speed running on easy.
You guys missed my point. I'm not saying the two games are the same, I'm saying just because a game has a lot of unique set pieces does not make up for it's other failings story-wise.
[QUOTE=Grim Joker;32325401]Yeah, they're not 3 hours, unless you're like speed running on easy.
You guys missed my point. I'm not saying the two games are the same, I'm saying just because a game has a lot of unique set pieces does not make up for it's other failings story-wise.[/QUOTE]
But the story DIDN'T fail. It was pretty damn successful, and I find it weird that you think the story was bad. I mean, if it's your opinion, I respect it. But I personally loved the story.
[QUOTE=PyroCraz3d;32324523]That's not how I see it. Weird, the sire facility was like that. Walk down hallways, shoot anything that moves. I personally think Gears story is unique. That's the best feature of it. I mean, what other game lets you chainsaw through giant worms, then cutting your way out? None that I know of. I give you the moping/whining/cursing part, because that's what's best about the characters. I love Baird because of his constant sarcastic comments. And Marcus because he gets pissed off at everything. And Dom makes it seem like you're fighting for something more, makes me feel like I'm fighting to find his wife. IMO, gears if anything but generic or boring. New things happen at every turn.
I'm also pretty sure in boring games you don't jack a Prison Transport Ship and use it to fight against another one, or take down a Corpser in a stolen Brumak.[/QUOTE]
Those aren't story, they're set pieces. Story is Luke Skywalker's training under Darth Vader and his slow realisation that he's turning into his father. It's Frodo stuggling against his tempation and addiction to using the One Ring. Dom searching for Maria is the closest to an actual character driven story Gears has. Everything else is plodding from set piece to set piece with little connecting them. That's not a bad thing, Epic does set pieces really well. But chainsawing your way out of a worm or riding a "horsey" out of the Locust hive are setpieces, not story.
[QUOTE=PyroCraz3d;32325434]But the story DIDN'T fail. It was pretty damn successful, and I find it weird that you think the story was bad. I mean, if it's your opinion, I respect it. But I personally loved the story.[/QUOTE]
I didn't say the story failed. I said the story had failings. The games had almost no backstory (once there was a planet and some guys were fighting each other but then the locust showed up so we fight them now) or world-building put into them. The characters are all kind of boring and two-dimensional (Dom is the sidekick with the dead family so he's all angsty, Marcus is the strong and silent type, Baird is an asshole who complains constantly, and Cole is the really loud black guy who provides comedy relief) and so it's hard to really care about what happens to them. Like, if all of them died, I wouldn't shed a tear, I'd be like "Oh bummer those guys from the last two games are dead." and you know you didn't do a very good job with the main characters if the antagonists are more interesting and have more depth to them than the legitimate protagonists do. The whole story of "HUMANITY ON THE BRINK OF EXTINCTION" also kind of loses it's charm after the third game they're screaming it at you.
I think they're fun and I do fully plan on getting Gears 3 and having a blast with it, I'm just saying the story is far from good or well written. It's entertaining, sure, but don't try and say it has a deep or immersive story. The only things I'm really interested in is what's up with the locust and their connection to Marcus's dad, and also those Sire guys.
You can play as a corsper in Beast mode, but it's significantly smaller than the ones you fight in campaign. Like, twice the size of a gear solider. Normally, they'd be like 9x the size, probably even more. It also dies A LOT faster. Oh well, still can't wait.
[QUOTE=Grim Joker;32326236]I didn't say the story failed. I said the story had failings. The games had almost no backstory (once there was a planet and some guys were fighting each other but then the locust showed up so we fight them now) or world-building put into them. The characters are all kind of boring and two-dimensional (Dom is the sidekick with the dead family so he's all angsty, Marcus is the strong and silent type, Baird is an asshole who complains constantly, and Cole is the really loud black guy who provides comedy relief) and so it's hard to really care about what happens to them. Like, if all of them died, I wouldn't shed a tear, I'd be like "Oh bummer those guys from the last two games are dead." and you know you didn't do a very good job with the main characters if the antagonists are more interesting and have more depth to them than the legitimate protagonists do. The whole story of "HUMANITY ON THE BRINK OF EXTINCTION" also kind of loses it's charm after the third game they're screaming it at you.
I think they're fun and I do fully plan on getting Gears 3 and having a blast with it, I'm just saying the story is far from good or well written. It's entertaining, sure, but don't try and say it has a deep or immersive story. The only things I'm really interested in is what's up with the locust and their connection to Marcus's dad, and also those Sire guys.[/QUOTE]
I find it funny how the most emotionally developed and complex characters are the Carmines. Or Benjamin at least, Anthony was a pretty generic redshirt only given personality by his multiplayer comments, which make him seem psychotic. Benjamin was the inexperienced grunt trying to do his family proud and honour the memory of his dead brother. He was a timid optimist who felt that the war would eventually end in humanity's favour if they keep fighting. He also had dreams of being a big war hero, which ultimately get him killed.
I thought Ben Carmine was fucking awesome :c
[QUOTE=PyroCraz3d;32326296]You can play as a corsper in Beast mode, but it's significantly smaller than the ones you fight in campaign. Like, twice the size of a gear solider. Normally, they'd be like 9x the size, probably even more. It also dies A LOT faster. Oh well, still can't wait.[/QUOTE]
You'll fight the smaller ones in the campaign too. They're called Savage Corpser's
[QUOTE=PyroCraz3d;32326296]You can play as a corsper in Beast mode, but it's significantly smaller than the ones you fight in campaign. Like, twice the size of a gear solider. Normally, they'd be like 9x the size, probably even more. It also dies A LOT faster. Oh well, still can't wait.[/QUOTE]
I think it's a different species of corpser.
The main problem with the original corpser was that it was so big it was hard to actually give it a meaningful appearance in the campaign, so these new smaller ones will allow the player to fight corpsers on a more regular basis.
[editline]17th September 2011[/editline]
[QUOTE=Grim Joker;32326236]I didn't say the story failed. I said the story had failings. The games had almost no backstory (once there was a planet and some guys were fighting each other but then the locust showed up so we fight them now) or world-building put into them. The characters are all kind of boring and two-dimensional (Dom is the sidekick with the dead family so he's all angsty, Marcus is the strong and silent type, Baird is an asshole who complains constantly, and Cole is the really loud black guy who provides comedy relief) and so it's hard to really care about what happens to them. Like, if all of them died, I wouldn't shed a tear, I'd be like "Oh bummer those guys from the last two games are dead." and you know you didn't do a very good job with the main characters if the antagonists are more interesting and have more depth to them than the legitimate protagonists do. The whole story of "HUMANITY ON THE BRINK OF EXTINCTION" also kind of loses it's charm after the third game they're screaming it at you.
I think they're fun and I do fully plan on getting Gears 3 and having a blast with it, I'm just saying the story is far from good or well written. It's entertaining, sure, but don't try and say it has a deep or immersive story. The only things I'm really interested in is what's up with the locust and their connection to Marcus's dad, and also those Sire guys.[/QUOTE]
Actually the books provide quite a bit of backstory,.
Playing as a Big Corsper would be insanely easy to win with. If you would be able to dig with it, just dig and jump up right under them and sink 'em. Though, I'm glad they're adding a smaller corsper.
It's a shame they aren't bringing guardian back, that was probably my favourite game mode in gears 2
[QUOTE=carcarcargo;32327938]It's a shame they aren't bringing guardian back, that was probably my favourite game mode in gears 2[/QUOTE]
IIRC, that was the gamemode where 1 person is leader and as long as he lives, the team gets infinite respawns. God, I loved that and hated it. I always ended up having a retard as the leader and he would run out and die. Or if I'm leader, I get a shitty team who run out and leave me alone.
Ticker week this week.
God damn it gets boring after round 10
[QUOTE=ZombieDawgs;32330053]Ticker week this week.
God damn it gets boring after round 10[/QUOTE]
Just think, 4 more days 'till Horde 2.0. Gonna be sick, especially with the new defenses. Though.. I hope it won't make it TOO easy for the gears to win. That's what I loved about Horde in GOW2, it was pretty damn hard. With these new turrets and traps, it seems TOO easy.
by the way there is a LOT of books and comics providing backstory for this series
[QUOTE=carcarcargo;32327938]It's a shame they aren't bringing guardian back, that was probably my favourite game mode in gears 2[/QUOTE]
Capture the leader is basically guardian but with submission mixed in.
I never really got into gears multiplayer. I'm hoping to change that with Gears 3 though.
What are you guys going to play first when you get it? I'll be doing singleplayer for a bit, then try Beast mode afterward. Then once I'm done the campaign, I'll dive right into the normal multiplayer.
I hope they really go all out on letting you know the end is near. Chainsaw lance running out of gas, ammo becoming harder to find, progressively worse damage to your armor as the game goes on, your teammates losing their nerve and giving up, the works. Make me cry.
[QUOTE=Sharp_Shooter;32332781]What are you guys going to play first when you get it? I'll be doing singleplayer for a bit, then try Beast mode afterward. Then once I'm done the campaign, I'll dive right into the normal multiplayer.[/QUOTE]
Campaign coop then probably some Beast mode and then Multiplayer, finish Campaign, play Horde.
I'll probably start campaign, then do Beast Mode, then Horde, then Multiplayer, then finish singleplayer while playing whatever my favorite game mode ends up being on the side.
[editline]17th September 2011[/editline]
According to the Destructoid review the campaign is kind of forgettable and the multiplayer isn't any better or worse than Gears 2, but it's still a good game.
[editline]17th September 2011[/editline]
[QUOTE=carcarcargo;32327317]Actually the books provide quite a bit of backstory,.[/QUOTE]
The books were a little late. You can't have a two dimensional story in a video game and then tack on a novel to it and claim the story is deep. The writers didn't work on the game, and the game writers didn't work on the novel. I don't really credit the game with having a good story if someone else writes a good book that takes place in the same universe.
Gears just came through my postbox TODAY courtesy of Tesco (UK)! Fired it up on the xbox now, can't wait!
[QUOTE=Mein Bratwurst;32331482]Capture the leader is basically guardian but with submission mixed in.[/QUOTE]
I know but it just doesn't quite replace guardian, I'd much rather have both game modes,
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