oh.
why just right now? it sounds like you could do it before.
i will be a voice actor
i have a very professional microphone and i can do various accents
[editline]3rd January 2011[/editline]
:q:
[QUOTE=Uberslug;27162418]oh.
why just right now? it sounds like you could do it before.[/QUOTE]
Well, there's a tool to make sprite sheets for source, but it's broken :saddowns:
I'm not sure if it's ever going to be fixed.
[QUOTE=LasGunz;27162445]i will be a voice actor
i have a very professional microphone and i can do various accents
[editline]3rd January 2011[/editline]
:q:[/QUOTE]
Give an example with vocaroo.
listen to this while i prepare something
[media]http://soundcloud.com/gregdotporter/u-got-talent[/media]
[editline]3rd January 2011[/editline]
this is pretty half-assed because it's 2:20am and I didn't really do much post-processing.
[media]http://soundcloud.com/gregdotporter/untitled-mixdown[/media]
th89 will appreciate this
[media]http://soundcloud.com/gregdotporter/ganja-babe-lol[/media]
[QUOTE=The Vman;27161560]I actually tried doing some particle fiddling to see if I could make that effect before 69105 even suggested it.
I could do it if I knew how to make a particle that acted like the flash from the default hl2 explosion. Where it would appear to be an overlay in front of the screen unless the very center was covered up by an object.
[B]EDIT:
[/B]After a quick replacement of particle_flare007b's material, I got this:
[img_thumb]http://img525.imageshack.us/img525/6936/breakablegalore0001.jpg[/img_thumb]
The only problems are that it's visible behind walls and it's [I]incredibly[/I] distracting.[/QUOTE]
Will Gordon's arm be a playable character?
[QUOTE=ShukaidoX;27159012]Just curious, but will there be any airlock breakable windows within the station that can/are shuttered automatically? It would be kind of humorous to be wandering around and then for laughs shoot one out only to have a space cop go: "Desist right away Villainous Curr! You've broken intergalactic space treaty B7-CEX2885A! Either pay a fine or be thrown into Scotland Yard!" :v:[/QUOTE]
[media]http://www.youtube.com/watch?v=3SX3JnUhTaE[/media]
[editline]3rd January 2011[/editline]
[QUOTE=LasGunz;27162598]listen to this while i prepare something
[media]http://soundcloud.com/gregdotporter/u-got-talent[/media]
[editline]3rd January 2011[/editline]
this is pretty half-assed because it's 2:20am and I didn't really do much post-processing.
[media]http://soundcloud.com/gregdotporter/untitled-mixdown[/media]
th89 will appreciate this
[media]http://soundcloud.com/gregdotporter/ganja-babe-lol[/media][/QUOTE]
[IMG]http://i.imgur.com/d6aub.jpg[/IMG]
[editline]3rd January 2011[/editline]
I communicate exclusively in internet memes
WHAT DOES THIS MEAN?
;\l
Can you play slide guitar?
I have a guitar and a slide and 7 years playing guitar experience, PERHAPS?
Is that you being game or you being sarcastic???!!!! :aaaaa:
[editline]3rd January 2011[/editline]
wHATEVER YOUR HIRED
[QUOTE=TH89;27167005]Is that you being game or you being sarcastic???!!!! :aaaaa:
[editline]3rd January 2011[/editline]
wHATEVER YOUR HIRED[/QUOTE]
lol i really can play slide guitar for what it's worth.
YOUR AVATAR SCARES ME
[QUOTE=Ver;27169911]Change G to TB for kicks.[/QUOTE]
This, since it is a futuristic mod right? :v:
[url=http://en.wikipedia.org/wiki/Petabyte]PB[/url] would make more scene.
[QUOTE=Ver;27169911]Change G to TB for kicks.[/QUOTE]
Tbalactopticon?
[QUOTE=TH89;27174366]Tbalactopticon?[/QUOTE]
No, terabytes.
Galactobytes.
d-d-d-d-DARK MATTER.. IT'LL MAKE YOU FEEL DARK
[QUOTE=LasGunz;27175380]d-d-d-d-DARK MATTER.. IT'LL MAKE YOU FEEL DARK[/QUOTE]
darhk
[QUOTE=Henry Townshend;27175208]Galactobytes.[/QUOTE]
Dear god the boy may be onto something!
Explosions are getting some awesome sparks, embers, and smoke:
[IMG]http://img836.imageshack.us/img836/6777/splodes.jpg[/IMG]
Also working on some new impact effects:
[IMG]http://img405.imageshack.us/img405/8606/impactzzz.jpg[/IMG]
Might upload a vid later tonight.
[QUOTE=The Vman;27188227]Explosions are getting some awesome sparks, embers, and smoke:
[img_thumb]http://img836.imageshack.us/img836/6777/splodes.jpg[/img_thumb]
Also working on some new impact effects:
[img_thumb]http://img405.imageshack.us/img405/8606/impactzzz.jpg[/img_thumb]
Might upload a vid later tonight.[/QUOTE]
Don't forget to depthbuffer the smoke particles, and make them nearcull
[QUOTE=Foda;27188338]Don't forget to depthbuffer the smoke particles, and make them nearcull[/QUOTE]
Was wondering how to do that. Thanks.
[B]EDIT:
[/B]Wait, how do I do that
why is it so blurry
Smoke particles really need softer edges. They make the explosion look more cartoonish than TF2's. The embers are good though.
[QUOTE=TH89;27174366]Tbalactopticon?[/QUOTE]
Please?
[editline]4th January 2011[/editline]
[QUOTE=Chilean_Wolf;27174919]No, terabytes.[/QUOTE]
But really this.
Yes I know you already understood that.
[U][U][media]http://www.youtube.com/watch?v=Qoib7i8ecCk[/media][/U]
[/U]
New features include shrapnel sparks, embers, new smoke, residual smoldering, improved shockwave dust, and new metal impacts.
Added two more sound effects too.
I'm actually starting to like it. BUT the fire cloud is still pretty horrible and you're using way too many particles for the explosion
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