[QUOTE=Zeraxify;27321080]hey guys, i know it's kinda late but can i be the idea guy
that'd be great, thanks.[/QUOTE]
Okay
:buddy:
[QUOTE=TH89;27321335]Okay[/QUOTE]
I thought that somebody else already signed on for the idea guy.
Can you add an Ivan the Space Biker Easter Egg?
Easter isn't for like 3 months. Silly.
While the lens flare may not look so good on the explosions, it looks gorgeous with the laser weaponry:
[img]http://img708.imageshack.us/img708/2355/lensflare.jpg[/img]
I also added some glow to the flash.
My goal is to get these effect to look as far away from Source as I can.
(Oh, and does anyone know how to make them stop showing up though walls?)
[QUOTE=The Vman;27324598]
(Oh, and does anyone know how to make them stop showing up though walls?)[/QUOTE]
well you could set their render mode to
[B]World space glow [/B]
[QUOTE=JLea;27316168]Does anyone have a link to one of these rigs. I've been searching everywhere for a hl2 character rig and can't find one anywhere for max :frown:[/QUOTE]
[url]http://maxofs2d.nhost.org/source/modelsrc/3DS2011_CAT_ValveBiped_Male.max[/url]
[QUOTE=thisispain;27324901]well you could set their render mode to
[B]World space glow [/B][/QUOTE]
I'm dumb and only have a limited knowledge of how to make stuff that looks pretty.
How do I do that.
[B]EDIT:
[/B][img]http://img263.imageshack.us/img263/4662/successt.jpg[/img]
Approval from Jaanus at last :buddy:
[QUOTE=The Vman;27325861]I'm dumb and only have a limited knowledge of how to make stuff that looks pretty.
How do I do that.
[B]EDIT:
[/B][img_thumb]http://img263.imageshack.us/img263/4662/successt.jpg[/img_thumb]
Approval from Jaanus at last :buddy:[/QUOTE]
try adding $additive 1 to the VMT
Well, the energy ball has been committed to the svn, but SOMEBODY(jaanus) hasnt set up the scorpion to make use of it.Daimao also needs to code it in.
[QUOTE=The Vman;27324598]While the lens flare may not look so good on the explosions, it looks gorgeous with the laser weaponry:
[img_thumb]http://img708.imageshack.us/img708/2355/lensflare.jpg[/img_thumb]
I also added some glow to the flash.
My goal is to get these effect to look as far away from Source as I can.
(Oh, and does anyone know how to make them stop showing up though walls?)[/QUOTE]
That looks good tbh. Video?
Special delivery for TH89.
[media]http://www.youtube.com/watch?v=PlvAg5Il3uw[/media]
I tried improving it a bit and hopefully removing some of the stiffness.
[QUOTE=CommanderPT;27331827]Special delivery for TH89.
[media]http://www.youtube.com/watch?v=PlvAg5Il3uw[/media]
I tried improving it a bit and hopefully removing some of the stiffness.[/QUOTE]
Needs to be in game somewhere.
Also, will there be any protocol droids or is it just sex bots :v:
Now in gif flavor!
[img]http://www.fedorafellows.com/screenshots/cop_dance.gif[/img]
how about some real exotic dancing we can use?
[QUOTE=Uberslug;27334144]how about some real exotic dancing we can use?[/QUOTE]
Hm. Since all of the characters use the same skeleton, I should be able to keep animating the cop? Maybe the village people will accept him one day.
I suppose. But make him successful in his attempts at seduction.
[QUOTE=Uberslug;27334251]I suppose. But make him successful in his attempts at seduction.[/QUOTE]
Guess I can try. Tell TH89 to send me reference videos of when he is dancing.
We need somewhat long stuff that loops, like this:
[media]http://www.youtube.com/watch?v=_-uKIhtgErI[/media]
[QUOTE=TH89;27334403]We need somewhat long stuff that loops, like this:
[media]http://www.youtube.com/watch?v=_-uKIhtgErI[/media][/QUOTE]
That has to be mocap. Going to be hard to compete with that. But I shall give it a try.
Also, speaking of mocap. There are some massive libraries of mocap data. Maybe there is some pole dancing in there too? :v:
Probably, but it seems like it would be hard/impossible to fit it to the HL2 biped?
[QUOTE=Uberslug;27334751]Probably, but it seems like it would be hard/impossible to fit it to the HL2 biped?[/QUOTE]
I am, as you may have noticed, far from an expert in animation. But it is possible to retarget the mocap data to fit. Max did just that with the death animation he posted earlier.
[QUOTE=mugofdoom;27329033]That looks good tbh. Video?[/QUOTE]
Ask and you shall receive:
[media]http://www.youtube.com/watch?v=wvxbt6GoGpk[/media]
I've fixed a few things since I filmed this. Also, most of it looks better without fraps lagging it.
Steal the saints row 2 animations
[editline]11th January 2011[/editline]
Guys, you guys should go do some investigating
Only one time in your life can you go to a stripclub and call it work
Guys, guys, just hold on one second.
This is the latest render of what Kalasha is going to look like, right?
[img]http://i.imgur.com/mt9Kt.jpg[/img]
Looks like she's still rockin' them thighs. Okay. Now, you're poking fun at the fact that there's been suggestive talk about Kalasha in the thread, but you gave her a pair of skin-tight Daisy Dukes like Megan Fox in Michael Bay's Transformers movies?
[img]http://blogs.coventrytelegraph.net/thegeekfiles/megan%20fox%20bike.jpg[/img]
One would almost suspect that you were egging this kind of thing on.
... Oh, and great work. I love the progress you guys made so far. Absolutely splendid work, fan-fucking-tastic. Can't wait to play it.
With the poledancing, why does it have to be on the valve biped? Unless they're supposed to get shot by the player you can do it without.
because all our characters are rigged to the valve biped
What's even wrong about Valve biped?
[QUOTE=Lithe;27345794]Guys, guys, just hold on one second.
This is the latest render of what Kalasha is going to look like, right?
[img_thumb]http://i.imgur.com/mt9Kt.jpg[/img_thumb]
Looks like she's still rockin' them thighs. Okay. Now, you're poking fun at the fact that there's been suggestive talk about Kalasha in the thread, but you gave her a pair of skin-tight Daisy Dukes like Megan Fox in Michael Bay's Transformers movies?
[img_thumb]http://blogs.coventrytelegraph.net/thegeekfiles/megan%20fox%20bike.jpg[/img_thumb]
One would almost suspect that you were egging this kind of thing on.
... Oh, and great work. I love the progress you guys made so far. Absolutely splendid work, fan-fucking-tastic. Can't wait to play it.[/QUOTE]
Well they need to infer that she's female [I]somehow[/I].
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