• Tales From the Galactopticon | BLUE AND HORNY
    4,989 replies, posted
I'd hire. Paints a good picture of the pilots.
I saw that a few days ago, I rather like it.
[QUOTE=elitehakor;23176626]i agree, it should go down, not to the side[/QUOTE] The guns will have reload animations when we need them, but we haven't even finished messing with ammo, recoil, and damage parameters so I don't really feel we need reload animations yet.
[QUOTE=Morbo!!!;23176734][media]http://www.youtube.com/watch?v=uzxkbPzlR10[/media][/QUOTE] That's just hilariously awesome.
This reminds me of the first Ratchet and Clank game, which is awesome.
Just wondering, what characters still need voice acting? I'm thinkin about trying out.
At the moment, our VA list is looking something like this: Solomon - TH89 Kalasha - Annakie Mulholland - Open (may see if Captain Dan is willing to do this guy) Mafia thugs - TH89 (if someone can do a better job at this than I did I would have no problem switching) Donny - Uberslug Cops - Dirty Jerkins (may open up if he's unable) Helicopter pilot - That guy in the video probably Police Dispatch - TH89 Mr. Jackson - Entity Lot aren't FPers. There'll be more characters in future levels, but we're focusing on content for the first level before we move on to anything else.
[QUOTE=Morbo!!!;23176734]http://www.youtube.com/watch?v=uzxkbPzlR10[/QUOTE] I am not gonna lie, the entire "We are going down, Nnnnng" makes me think think that the Pilot died from a heart attack, before the helicopter hit the ground. Makes for a nice cover-up.
Fucking moddb is taking forever to clear my newspost ffff COME ON
[QUOTE=UberGamer;23176448]Will you be changing the reload animation for the 'space glock'? I've never been a big fan of the off-screen reload, is all.[/QUOTE] I'm a shitty 3d animator, so I made the reloads off-screen
We can probably get someone from CDG to do them
let's
Cdg?
[QUOTE=TH89;23184213]Fucking moddb is taking forever to clear my newspost ffff COME ON[/QUOTE] Last time I posted one it was nearly off the main page when it got approved, was only visible for a few hours before the other news that got approved before it got through.
nevermind
[url]http://www.reddit.com/r/gaming/comments/cm3dz/hl2_mod_avatar_the_battle_for_pandora_this_looks/[/url] people actually take the avatar thing seriously
jimbo what have you done
'Awesome? This looks god awful, like someone's first foray into creating a custom map in Source SDK.' Dumb nobbers.
hey moddb admins: [IMG]http://dl.dropbox.com/u/3911100/suckit.jpg[/IMG]
watch it buddy
[QUOTE=Jimbomcb;23188138][url]http://www.reddit.com/r/gaming/comments/cm3dz/hl2_mod_avatar_the_battle_for_pandora_this_looks/[/url] people actually take the avatar thing seriously[/QUOTE] Keep in mind people killed themselves because Pandora wasn't real [editline]07:30PM[/editline] That movie was serious business
[QUOTE=Daimao;23190010]watch it buddy[/QUOTE] it's just concept art [editline]11:46PM[/editline] [IMG]http://dl.dropbox.com/u/3911100/sucki2t.jpg[/IMG] see?
I think you need to redo those shoes, Uberslug. They look pretty sloppy.
Green aliens are overdone. Nowdays, transparency is all the rage.
[IMG]http://dl.dropbox.com/u/3911100/suckitbich.png[/IMG]
[QUOTE=Jaanus;23184600]I'm a shitty 3d animator, so I made the reloads off-screen[/QUOTE] [media]http://www.youtube.com/watch?v=KZH2NIvgmF8[/media] Something from a game project I gave up on a long while ago. The reason why it looks so robotic though is that I couldn't fit and auto-IK rig on to it. I would be happy to do something for this mod :)
So...do you have something that doesn't look robotic?
[QUOTE=TH89;23192927]So...do you have something that doesn't look robotic?[/QUOTE] As soon as I download the SVN I'll get to work on the space glock. Unfourtunatly since I had stopped on the other project the AK is amiss on my harddrive somewhere.
I can do a pretty good "Fat Tony" kind of voice that could work for Sid Busco or maybe one of the other mob heads. I'll see if I can upload a demo tomorrow.
please do
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