• Tales From the Galactopticon | BLUE AND HORNY
    4,989 replies, posted
Will this mod have any Red Dwarf referances at all?
I think that is the sexiest fire I've seen in a game, let alone a mod.
[QUOTE=Daimao;27729054]Make a new burning effect for players and this will happen.[/QUOTE] We even have a concept for a flamethrower! [img]http://fc04.deviantart.net/fs71/i/2010/171/3/1/Gcon_Flamethrower_by_Csp499.png[/img]
i tihnk we should put a dargon in this mod
dragon pens make it happen
god no
Ooh hey Vman could you do an effect for ship drive nozzles
Needs a 50ft dragon which comes out and eats half a ship but make it have machineguns
[QUOTE=TH89;27732821]Ooh hey Vman could you do an effect for ship drive nozzles[/QUOTE] Sure thing. As soon as I find out what the hell a ship drive nozzle is... [QUOTE=Instant Mix;27727198]even though it's not in the mod , you seriously need to fix your smoke. When looking at a flamethrower , it seems that the smoke is almost invisible. It's there , but lasts mere milliseconds , and is about half as dark. eg : [media]http://loyalkng.com/wp-content/uploads/2010/12/flamethrower.jpg [url]http://leadcreatively.files.wordpress.com/2009/04/flamethrower.jpg[/url] [url]http://www.montgomeryaviationphotography.com/reading2006/Resized_flamethrower4.jpg[/url][/media][/QUOTE] [img]http://farm4.static.flickr.com/3193/2573152408_454e45a115.jpg[/img]
I think the effects got too much smoke either way, it looks too dense and flat. And like it would cause my computer to chug. Also by drive nozzles I mean the rockets on the back, the engines yadadamean
[QUOTE=TH89;27733356]I think the effects got too much smoke either way, it looks too dense and flat. And like it would cause my computer to chug. Also by drive nozzles I mean the rockets on the back, the engines yadadamean[/QUOTE] Ah, gotcha. And yea, I was planning on toning down the smoke as well.
[QUOTE=The Vman;27733039] [img_thumb]http://farm4.static.flickr.com/3193/2573152408_454e45a115.jpg[/img_thumb][/QUOTE] I'm pretty sure that smoke is coming from the objects being lit on fire, and not the actual flamethrower, which from that pic appears to be devoid of any smoke, even less than the images you quoted.
[QUOTE=BMCHa;27735728]I'm pretty sure that smoke is coming from the objects being lit on fire, and not the actual flamethrower, which from that pic appears to be devoid of any smoke, even less than the images you quoted.[/QUOTE] So the flamethrower itself doesn't give off any smoke, but the flames coming in contact with objects gives off smoke.
[QUOTE=The Vman;27733039]Sure thing. As soon as I find out what the hell a ship drive nozzle is... [img_thumb]http://farm4.static.flickr.com/3193/2573152408_454e45a115.jpg[/img_thumb][/QUOTE] that's the hay making the smoke , not the flamethrower.
[QUOTE=Instant Mix;27737768]that's the hay making the smoke , not the flamethrower.[/QUOTE] [QUOTE=BMCHa;27735728]I'm pretty sure that smoke is coming from the objects being lit on fire, and not the actual flamethrower, which from that pic appears to be devoid of any smoke, even less than the images you quoted.[/QUOTE] [I]Fine[/I] then. [IMG]http://www.ww2gyrene.org/assets/flamethrower_usmchc.jpg[/IMG] And I suppose it's the water giving off the smoke as well? The idea that flamethrowers don't create much smoke is absurd. And one of the falling points for many flamethrowers in games. [QUOTE=Daimao;27729054]Make a new burning effect for players and this will happen.[/QUOTE] Show me where to find the .PCF's for burning players and I will!
It's not even near the water.
[QUOTE=Baldr;27738988]It's not even near the water.[/QUOTE] [I][B]FINE[/B] then. [/I]The [I]SAND[/I] is giving off the smoke. Much more logical.
wow guys it doesn't matter fire effect is awesome, but source doesnt have advanced enough smoke effects for that amount of smoke too look good!
[QUOTE=Uberslug;27739636]wow guys it doesn't matter fire effect is awesome, but source doesnt have advanced enough smoke effects for that amount of smoke too look good![/QUOTE] I can do it. I have the technology.
do it like call of duty smoke with big shaded puffs that is awesome
actually let's eliminate the smoke all together and replace it with seizure gas. So they have seizures while on fire [editline]29th January 2011[/editline] invisible seizure gas
[QUOTE=The Vman;27738950] Show me where to find the .PCF's for burning players and I will![/QUOTE] source 2007 shared materials.gcf/hl2/particles/burning_fx.pcf
Hey Vman do you have me on steam? add me djsnyder
[QUOTE=TH89;27740446]Hey Vman do you have me on steam? add me djsnyder[/QUOTE] Sent a request. [QUOTE=Uberslug;27739891]do it like call of duty smoke with big shaded puffs that is awesome[/QUOTE] I intend to.
<3
[QUOTE=Daimao;27740337]source 2007 shared materials.gcf/hl2/particles/burning_fx.pcf[/QUOTE] You rock. [img]http://img59.imageshack.us/img59/17/throughthefireandthefla.jpg[/img] Will record video ASAP.
those are nice
That's the fire we always needed.
The particles in this mod will be awesome, thus making the guns awesome.
hey guys once you complete the game on the highest difficulty can we have a "what the fuck" mode , similar to SSH mod messup. i'm willing to do everything for it , apart from the bit where it enables it.
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