My health isn't on my hud :( Now I get raped even faster on the test level :saddowns:
[QUOTE=Sparkwire;23429837][IMG]http://sparkwire.thanez.net/Galactopticon/hornet/whore_net.jpg[/IMG]
whore nets are all the rage in cambodia.[/QUOTE]
why is this getting artistics i really don't get it
[QUOTE=Max of S2D;23414900]concerning my remark about eyebrows
[img_thumb]http://dl.dropbox.com/u/3797350/img/eyebrows.png[/img_thumb][/QUOTE]
God what's wrong with the guy on the left's face? Looks like he's got small pox.
[QUOTE=Max of S2D;23414900]concerning my remark about eyebrows
[img_thumb]http://dl.dropbox.com/u/3797350/img/eyebrows.png[/img_thumb][/QUOTE]
He's a hard boiled gangster he doesn't have time for emotions.
Quicksave doesn't work, is that because saving is disabled? It's too hard for me to go through without saves, I suck at FPS's. :(
It works on the mall map but on the singleplayer test it crashes
[QUOTE=mugofdoom;23438148]God what's wrong with the guy on the left's face? Looks like he's got small pox.[/QUOTE]
it's a skin made for my movies, but since there's often blurring due to filters and whatnot, i increased contrast on the face
posting here because i'm committing new shit and it's taking ages.
[quote]Updated battle.bsp.
Added jim_fmod.bsp for FMOD sound testing.
Updated jim_speakercamera for omglong's rigorous standards.
Removed menu music from menu_bg
Implemented FMOD, allows for music to be played independantly of the game engine for audio during map loads.
Implemented fmod_manager, can stop/play/fadeout/fadein specific sounds.[/quote]
i was in the singleplayer test and alyx was all like doctor kleiner up in this bitch and i was all like bitch get out of this mod
[I]I got big booty bitches oh![/I]
That was awesome, good job. :v:
The Scorpion Pistol's ironsights are slightly off, and jim_speakercameratest still has no noticeable noise coming from the camera.
Really? There must be something wrong with yours. :ohdear:
I hear [i]I got big booty bitches, OH![/i]
[QUOTE=Omolong;23442818]The Scorpion Pistol's ironsights are slightly off, and jim_speakercameratest still has no noticeable noise coming from the camera.[/QUOTE]
go ahead and tweak them then. (gal_)viewmodel_adjust_
[QUOTE=Omolong;23442818]The Scorpion Pistol's ironsights are slightly off, and jim_speakercameratest still has no noticeable noise coming from the camera.[/QUOTE]
look in the video below for what i did, you can take it off your cool bug list thanks
I hope you don't mind that I uploaded this, if it makes you feel any better it's unlisted. :v:
[media]http://www.youtube.com/watch?v=EVgEQmb_gF4[/media]
Sorry for poor video quality.
[QUOTE=Jaanus;23442974]go ahead and tweak them then. (gal_)viewmodel_adjust_[/QUOTE]
it's a problem with the model, all other guns are aligned on an axis so they can ironsight properly, the scorpion gun in the viewmodel isn't exactly on the axis so it's the viewmodel that needs updated
[editline]12:12PM[/editline]
also when did youtube let you upload but not list videos? that's awesome
It's only been a little while I think. I was a little surprised myself.
nice way of actually being able to upload videos without having people cry because it's not what they wanted to see
Sure is, now when I want to share a video with facepunch I wont get constant "can u release this model/map/texture set pl0x pl0x pl0x!?"
Whenever the player walks up to an important character for the first time, an intro video like the ones in borderlands should play. Like a cool snapshot with name and title. I thought they were a cool idea....like this
[media]http://www.youtube.com/watch?v=AaOTaSxnPPU&feature=related[/media]
Probably pretty easy to make in after effects or something
I had the exact same idea. Except in addition, a hard-boiled voice would announce his name, as well and display it.
Ive been trying out all maps, and for some reason all maps are fullbright now.
[QUOTE=SEKCobra;23445614]Ive been trying out all maps, and for some reason all maps are fullbright now.[/QUOTE]
once you load one map with fullbright, all maps are fullbright. If you load a fullbright map, don't switch straight to the next map but instead go to the main menu and run mat_fullbright 0 then load the next map. Running mat_fullbright 0 when you are in a map will sometime cause model lighting issues
[IMG]http://sparkwire.thanez.net/Galactopticon/hornet/ultramagnustherevolverofhornetopression.gif[/IMG]
today i make reload
Beautiful.
The kick-back from the gun firing is way too much
[QUOTE=GoldenBullet;23447621]The kick-back from the gun firing is way too much[/QUOTE]
ok i fix.
[QUOTE=GoldenBullet;23447621]The kick-back from the gun firing is way too much[/QUOTE]
You do know that revolvers really kick like that.
[QUOTE=Sean C;23443991]Whenever the player walks up to an important character for the first time, an intro video like the ones in borderlands should play. Like a cool snapshot with name and title. I thought they were a cool idea....like this
[media]http://www.youtube.com/watch?v=AaOTaSxnPPU&feature=related[/media]
Probably pretty easy to make in after effects or something[/QUOTE]
We were already thinking of doing something akin to that, inspired by Snatch:
[MEDIA]http://www.youtube.com/watch?v=y-xNqj7S54E[/MEDIA]
[QUOTE=Steak;23447702]You do know that revolvers really kick like that.[/QUOTE]
oh wow thanks i never knew
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