• Swimbots, The Gene Pool Simulator
    130 replies, posted
Hmm, are there any plans to add predatory swimbots?
I've been looking for this thing for weeks. Lucky it got bumped like it did, really.
There's a 3D version like this called Framsticks. I haven't tried it so I don't know how good it is though.
Left it on for a couple hours when I went out to eat. All that was left were teal two side tentacle things and dark blue two tentacle swimming things. Then I left it a bit more and then only the teal ones were left. I should set this up with fraps and do a time lapse of it. Might be interesting to watch.
I have devised a way to create diverse species: 1. Create an empty pool 2. Set food delay to 0 3. Set food threshold to 20 4. Set food energy to 60 5. Put three of the four swimbots that you have found interesting and saved 6. Put three random swimbots 7. After a long while, suddenly decrease the food energy and increase the food delay 8. After a little bit longer, save the most successful looking swimbots (SAVE YOUR POOL) 9. Create a new pool and put two or three of those swimbots and wait a long time. 10a. Profit? Good! You have a master species and should now test it in a random pool 10b. No profit? Go to your pool again or make another! Im still testing this method, and I am currently testing its effectiveness
The problem is that this program is very limited, and all the good ones are much too complicated to use. What do I do [editline]24th September 2012[/editline] Also anyone have a program to speed up the game? I tried Gamegear but it didn't do shit.
So after 654250 time steps. Everything except one has died. And I'm sure it won't last long. [img]https://dl.dropbox.com/u/24068366/Dead.png[/img] [editline]24th September 2012[/editline] To clarify this was a new pool, completely unchanged and left on default settings.
Move some food to that little trooper
He moved to it all by himself by the time I typed that message. It's had 1 offspring, but it's no longer with it. It didn't have anything to help it move. [editline]24th September 2012[/editline] And just after writing this message, the last one died out, although it was in the HUGE cluster of food. 666200 time steps.
<3 give him a clone he deserves it
Luckily I saved him just minutes before he died.
Meanwhile, on the world of Herkoshema... [IMG]http://niggaupload.com/images/tY5y8.png[/IMG] There are two developing dominate species eating the shit out of everything in sight. The ones on the left I like to call, "Kimis" and the ones on the right, "Rimis" [IMG]http://niggaupload.com/images/BN9Tn.png [/IMG] Here is a picture of both of them in action. They are pretty much the same thing, they just have different colors. It appears that the Kimis has some advantage over the Rimis however since there are a lot more of them. [IMG]http://niggaupload.com/images/LMq2.png[/IMG] This is the highest point in population yet in my simulation. That will probably drop as they keep mowing down the food and it starts getting scarce. This thing is addicting and I don't know why [editline]24th September 2012[/editline] [img]http://niggaupload.com/images/iM20d.png[/img] oh sheeeetttt. The population is getting to high, I wonder who's gonna make it out of this alive
What the fuck is with the food points on that graph? Anyways; yeah, to anyone who likes this, try Boxcar 2D, 3DVCE, Darwinbots; etc.
Too much food to fit. Anyway it seems that the Kimis survived the longest, but sadly everyone died because they couldn't swim fast enough to their food. So I guess no one really won. I wonder if there is a species that can survive forever.
[QUOTE=TheSporeGA;37784111]Too much food to fit. Anyway it seems that the Kimis survived the longest, but sadly everyone died because they couldn't swim fast enough to their food. So I guess no one really won. I wonder if there is a species that can survive forever.[/QUOTE] Oh yes, worms and other energy efficient creatures can go on pretty much forever. At first the food to swimbots ratio will swing a little, but eventually it will either stabilize with a balance in the environment or the swimbots die out completely. I would recommend you to create several pools at once (if your computer can handle it), high food spread is good as it encourages active and intelligent creatures who can search out their food and not just dumb mass-herds. Let them evolve during the night and check how they are doing in the morning. You should at least have 1 population of good and stable swimbots, save these. Keep doing it every night to get a few good species, then keep these species going for a few days. After a while you will notice that it won't change much more due to a limited gene pool, you should start mixing them up by either taking a few swimbots from one pool and putting them in the other (beware though, the invading species can completely outcompete the native swimbots), or you make an "arena pool" where you put the most prolific, energy saving and voracious swimbots from all of your pools and let them evolve. There will probably only be 1 surviving species, but it will have a great new influx of genes and probably a much higher swimbot/food ratio than the original species. I had 2 sessions running very successfully for 4 days, with there only being signs of it getting better. One was a diverse worm population in all sorts of colors and shapes, they were really active and stabilized at about 28 swimbots for every bit of food. Another was a population of squid-like creatures (though more like squid-trees), they weren't as active as the worms but they were pinpoint-accurate in finding and securing food and mates. They stabilized at 36(!!) swimbots for every bit of food. And this was only for 4 days. Unfortunately, I made the horrible mistake of overwriting these 2 pools (was going to load the pools but I didn't realize I was pressing save instead..), so my 2 master race species are gone :(
How do you make it so there are several seperate pools?
Just open the game several times.
oh that way :v: I thought you meant like several food blobs on a single pool, so they had to swim from one to the other [editline]24th September 2012[/editline] Weirdly enough I thought about this game about 2 weeks ago, funny how this thread got back up now. [editline]24th September 2012[/editline] Something is happening [IMG]https://dl.dropbox.com/u/43645231/Genepool/genepool plague.png[/IMG] Looks like a nice swimmer right? [IMG]https://dl.dropbox.com/u/43645231/Genepool/genepool plague2.png[/IMG] It actually is just twitching like fuck. [editline]24th September 2012[/editline] the fact that they are devouring everything won't help them. [editline]24th September 2012[/editline] It's weird how some just swim in a decent way and suddenly go all FGLFGLKFSDDFK when they try to turn. [editline]24th September 2012[/editline] Great to see how different 2 pools with the same setting can be. Pool 1 has lots of food and slow swimmers, which don't do a lot. Pool 2 has some issues with food and quickly replicating swimmers.
I left this running overnight with a promising specimen. Come back to find the rest have died out or bread with the other promising species and all different kinds of colors of these guys showed up. [img]https://dl.dropbox.com/u/22706967/swimbot.png[/img] They're very efficient at moving where they want to go. That tentacle going out the side is what they swish around to propel them and the two to three (varies from each one) others don't move, I assume that's what keeps them from going stupid. They're fast and they turn very well. The food to population ratio is pretty stable.
These things are going wild in the food-rich pool [img]https://dl.dropbox.com/u/43645231/Genepool/genepool%203.png[/img] I wonder what happens once food starts getting scarce
[QUOTE=lifehole;37784056]What the fuck is with the food points on that graph? Anyways; yeah, to anyone who likes this, try Boxcar 2D, 3DVCE, Darwinbots; etc.[/QUOTE] In boxcar 2D I got a car which looked perfectly formed. Two wheels, aerodynamic shape, perfect. It speeds along and hits the very first bump before flipping backwards over it and snapping itself in half over a hill on the other side.
[IMG]http://gyazo.com/9136ffbd2b7de2ec351fa34abbe55e40.png?1348522408[/IMG] These pink worms are pretty cool, I saw them when I created a random pool and I made a separate pool just for these to see how they survive. Being worms, they move forward really quickly, but unlike most worms which have trouble turning around (or the ones that do change direction do so only because they spazz out), these worms basically curl into the shape of [B]8[/B] (as seen right next to the graph) and keep forming that same shape until they suddenly straighten themselves. Pretty much all the time they straight themselves out, then start to swim into the direction they want. Pretty damn cool. I thought that they would probably die out since they're worms, or luckily survive, but they actually just skyrocketed in numbers because they could change direction in a reliable way. [B]EDIT: [/B]And just like all worms, they swim backwards.
We need a megathread with a variety of Alife/genetic algorithm simulators and/or creators. Tis an interesting genre but it's at a point when its too small for a megathread but too big to discuss in a thread meant for 1 game.
[QUOTE=macdoo999;37787817]In boxcar 2D I got a car which looked perfectly formed. Two wheels, aerodynamic shape, perfect. It speeds along and hits the very first bump before flipping backwards over it and snapping itself in half over a hill on the other side.[/QUOTE] Yeah this one looked really good at the beginning: [quote]eNqzfxp/pWCzsbEDcydDtlpamv3tFT/az5w548B0Yf98kzNn7e/xppnwAPkcDGBg/7Y8WbBy5iz7fS9FuIyNTewfPmMqTQCKXyz5xiAJFH9uOL22c+YsB+b9f3e9AIpva3a3BupzYBDe4y45c6b9E69qVUugui975TjOl1cApVjt/x7aXnnWhsH+ev5vZ6AaoBiTA7vb/vkXJtjYf2losQg2NgaL8Rw8WlBi/N/+i2VcjDFYjMGBcfYRMfGqDPtrGSLXgfb/BwIHsVnHZZduKre/uts/0+fMGbAYi9PplV2NNfZ3XvdlGhsbgcUEja9XPK5eYf/58PE5EO8xOQhpb2Lvzrllf6nlkVkDUKRX4CtD7OpqBh7jCDAtmvKU4VjdQ4aQ9qsMf5+FMZgusWS4+YIVjNXfTALTU6abMcw6sohhTcxXoAnMACxzkto=[/quote] EDIT: eat my dust [quote]eNqzf/RIL+pER4cDcydDtlpamv3tFT/az5w548B0Yf98kzNn7e/xppnwAPkcDGBg/6hOnuNoaJj9vpciXMbGJvZ3c8U335w50/5iyTcGyZmz7J8bTq/tBNKfAg6rxwD1v3y74PIxoLkXjtwKNDY2tj+tPTPjGZD/dl/rGyAfaCSrA9N2+SuT7Mrt3z9KLbP/DwYOAnqn5/N57rJ/Pn2fav3//0B1TA48B48WlBj/t/9iGRcD0cto/3lpdfWyWZfsr2WIXAfaD9YrNuu47NJN5fZXd/tn+pw5A1TH7MDxY1a+rEqO/Z3XfZnGxkZgdbzVqxb3PhCx//7A+seZ9EawmJD2JvbunFv2l1oemTUAdfYKfGWIXV3NwGMcwXBbdCPDzResYHys7iEKBok9Z9eDy081TwPTQLsBvNmjBg==[/quote]
So I started a new one. [t]http://niggaupload.com/images/ahtb.png[/t] After just around 6 hours this is what we're left with. I mean look at this shit, there is SO little food how are they still alive? These assholes must swim incredibly fast and be energy efficient. [IMG]http://niggaupload.com/images/tfsWH.png[/IMG] How uninteresting looking. These are really damn fast, but they're not that energy efficient. They're everywhere though, and they have another color scheme which is purple. In both of my simulations I always have one dominate species but they are always separated by color. [IMG]http://niggaupload.com/images/YdBbp.png[/IMG] And these guys I don't think will last long, infact as I'm writing this I think most or all of them are dead. Sad too, because I'd like to see a worm creature actually survive all this but they all seem to fuck up.
Worms are probably the best overall race. They have low energy use, high speed, great tracking e.t.c. later on. As long as they survive the first mass extinction where the swimbots who don't learn how to turn in response to their environment will die from starvation.
Yeah but the worm's AI is shit. They often miss the food they're trying to reach, and will move backwards of where they're trying to go. They also enjoy camping on the walls of the dish and not moving until they die.
Left this running for a few hours with a totally random pool, and observed the results: After an hour it was left to only two species, then one of them (worm like) started devouring all the food and the other (looked like a tree branch) died out, the lack of food reduced the population of the surviving species to about 38 and it was around that number for an hour before mutations happened and it divided into 2 other subspecies, they looked almost a-like except one was pink, the other was brown and the third was blue, then the blues died out and it's now down to the browns and the pinks with 51 population total :v:
[QUOTE=TheSporeGA;37789332]Yeah but the worm's AI is shit. They often miss the food they're trying to reach, and will move backwards of where they're trying to go. They also enjoy camping on the walls of the dish and not moving until they die.[/QUOTE] The AI evolves too. It learns how to move it's limbs to get food; but I think that it needs to evolve/mutate new limbs to learn how to use them. And with worms being one giant limb it is harder to maneuver. Also [IMG]http://puu.sh/18vQ2[/IMG] Let's breed like there's no tommorow.
The dominant species on one of my pools is quite weird, it's like a worm with his brains on the outside or something (a blob of parts next to his head). They keep getting weird breeds every now and then but those just die off. They also like to be different colours. [editline]25th September 2012[/editline] Some of them use the blob as a tiny leg, others just ignore it. [editline]25th September 2012[/editline] How interesting, the other pool had a dominant red species, but right now they've turned purple with a small amount of blue offsprings.
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