[media]http://www.youtube.com/watch?v=fsYPMi68VAI[/media]
New interview with Christian.
tbh those weapon models look rather low quality, though they're alpha/concept
I hope they get improved
[QUOTE=trotskygrad;37554328]tbh those weapon models look rather low quality, though they're alpha/concept
I hope they get improved[/QUOTE]
IIRC, they said on the forums that those were very early renders, which explains why they're shiny/low poly.
[url]http://kotaku.com/takedown/[/url]
Whole bunch of early-build screenshots released!
[img_thumb]http://img.gawkerassets.com/img/17zpujbuockrojpg/original.jpg[/img_thumb]
awesome.
i'm surprised they have as much progress as they apparently do. that's kind of nice.
honestly i thought they were still in the "ideas guy" phase
Well mapping doesn't take nearly as long as programming so they probably don't even have a working game yet.
[QUOTE=zombojoe;37738268]Well mapping doesn't take nearly as long as programming so they probably don't even have a working game yet.[/QUOTE]
From their Live Q&A, they've got a hit scan weapon system at the minute with AI that harasses and takes cover. So not quite a game yet :smile:
[QUOTE=zombojoe;37738268]Well mapping doesn't take nearly as long as programming so they probably don't even have a working game yet.[/QUOTE]
well yeah, but even then they still didn't make it sound like they had much going for them.
this and ground branch should get together and just make one badass tactical game. i feel bad for blackfoot studios because they've been around forever and are still pinching pennies like no other
[img_thumb]http://serellan.com/media/lobbyredsabre.jpg[/img_thumb]
New [b]WIP[/b] screenshot of the Red Sabre PMCs themselves.
Here's the main news post: [url]http://www.serellan.com/forums/index.php?%2Fpage%2Farticles.html%2F_%2Fdevblog%2Fdev-diary-october-5th-r69[/url]
New dev diary with prototype briefing video
[media]http://www.youtube.com/watch?feature=player_embedded&v=eE15QZomY0c[/media]
[URL]http://www.serellan.com/forums/index.php?/page/articles.html/_/devblog/dev-diary-october-12th-r70[/URL]
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